Commented out the Scene.Backup method for now as there isn't really anything to Backup yet and it might be the cause of a memory leak.
Deleted EmbeddedJVM scripting engine, not being used. "If" we ever decide to use it then it can be re-added.Sugilite
parent
fd8ead61f6
commit
1fef45bc2b
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@ -1,4 +1,4 @@
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||||||
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||||||
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|
||||||
<ProjectType>Local</ProjectType>
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||||||
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||||||
|
@ -6,8 +6,7 @@
|
||||||
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||||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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||||||
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||||||
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|
||||||
<AssemblyKeyContainerName>
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||||||
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||||||
<AssemblyName>OpenSim.Framework</AssemblyName>
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<AssemblyName>OpenSim.Framework</AssemblyName>
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||||||
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@ -16,11 +15,9 @@
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||||||
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||||||
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||||||
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|
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||||||
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|
||||||
<RootNamespace>OpenSim.Framework</RootNamespace>
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||||||
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|
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||||||
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|
||||||
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||||||
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||||||
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||||||
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@ -31,8 +28,7 @@
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||||||
<ConfigurationOverrideFile>
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||||||
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||||||
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||||||
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|
||||||
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|
||||||
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||||||
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||||||
<Optimize>False</Optimize>
|
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||||||
|
@ -41,8 +37,7 @@
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||||||
<RemoveIntegerChecks>False</RemoveIntegerChecks>
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<RemoveIntegerChecks>False</RemoveIntegerChecks>
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||||||
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
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<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
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||||||
<WarningLevel>4</WarningLevel>
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||||||
<NoWarn>
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<NoWarn></NoWarn>
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||||||
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|
||||||
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||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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||||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
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<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
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||||||
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@ -51,8 +46,7 @@
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||||||
<ConfigurationOverrideFile>
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<ConfigurationOverrideFile>
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||||||
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||||||
<DefineConstants>TRACE</DefineConstants>
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<DefineConstants>TRACE</DefineConstants>
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||||||
<DocumentationFile>
|
<DocumentationFile></DocumentationFile>
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||||||
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||||||
<DebugSymbols>False</DebugSymbols>
|
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||||||
<FileAlignment>4096</FileAlignment>
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<FileAlignment>4096</FileAlignment>
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||||||
<Optimize>True</Optimize>
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<Optimize>True</Optimize>
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||||||
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@ -61,23 +55,22 @@
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||||||
<RemoveIntegerChecks>False</RemoveIntegerChecks>
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<RemoveIntegerChecks>False</RemoveIntegerChecks>
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||||||
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
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||||||
<WarningLevel>4</WarningLevel>
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<WarningLevel>4</WarningLevel>
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||||||
<NoWarn>
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<NoWarn></NoWarn>
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||||||
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||||||
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||||||
<ItemGroup>
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<ItemGroup>
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||||||
<Reference Include="System">
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<Reference Include="System" >
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||||||
<HintPath>System.dll</HintPath>
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<HintPath>System.dll</HintPath>
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||||||
<Private>False</Private>
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<Private>False</Private>
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||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml">
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<Reference Include="System.Xml" >
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||||||
<HintPath>System.Xml.dll</HintPath>
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<HintPath>System.Xml.dll</HintPath>
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||||||
<Private>False</Private>
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<Private>False</Private>
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||||||
</Reference>
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</Reference>
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||||||
<Reference Include="libsecondlife.dll">
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<Reference Include="libsecondlife.dll" >
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||||||
<HintPath>..\..\bin\libsecondlife.dll</HintPath>
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<HintPath>..\..\bin\libsecondlife.dll</HintPath>
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||||||
<Private>False</Private>
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<Private>False</Private>
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||||||
</Reference>
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</Reference>
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||||||
<Reference Include="Db4objects.Db4o.dll">
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<Reference Include="Db4objects.Db4o.dll" >
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<HintPath>..\..\bin\Db4objects.Db4o.dll</HintPath>
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<HintPath>..\..\bin\Db4objects.Db4o.dll</HintPath>
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<Private>False</Private>
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<Private>False</Private>
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||||||
</Reference>
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</Reference>
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||||||
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@ -87,13 +80,13 @@
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||||||
<Name>XMLRPC</Name>
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<Name>XMLRPC</Name>
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||||||
<Project>{8E81D43C-0000-0000-0000-000000000000}</Project>
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<Project>{8E81D43C-0000-0000-0000-000000000000}</Project>
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||||||
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
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||||||
<Private>False</Private>
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<Private>False</Private>
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||||||
</ProjectReference>
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</ProjectReference>
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||||||
<ProjectReference Include="..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
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<ProjectReference Include="..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
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||||||
<Name>OpenSim.Framework.Console</Name>
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<Name>OpenSim.Framework.Console</Name>
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||||||
<Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
|
<Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
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||||||
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
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||||||
<Private>False</Private>
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<Private>False</Private>
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||||||
</ProjectReference>
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</ProjectReference>
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||||||
</ItemGroup>
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</ItemGroup>
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||||||
<ItemGroup>
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<ItemGroup>
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||||||
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@ -121,7 +114,6 @@
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<Compile Include="SimProfile.cs">
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<Compile Include="SimProfile.cs">
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<SubType>Code</SubType>
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<SubType>Code</SubType>
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</Compile>
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</Compile>
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<Compile Include="Types\RegionHandle.cs" />
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<Compile Include="UserProfile.cs">
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<Compile Include="UserProfile.cs">
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<SubType>Code</SubType>
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<SubType>Code</SubType>
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</Compile>
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</Compile>
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@ -209,6 +201,9 @@
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<Compile Include="Types\PrimData.cs">
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<Compile Include="Types\PrimData.cs">
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<SubType>Code</SubType>
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<SubType>Code</SubType>
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</Compile>
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</Compile>
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<Compile Include="Types\RegionHandle.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Types\RegionInfo.cs">
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<Compile Include="Types\RegionInfo.cs">
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<SubType>Code</SubType>
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<SubType>Code</SubType>
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</Compile>
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</Compile>
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@ -48,6 +48,7 @@
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<include name="Types/NetworkServersInfo.cs" />
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<include name="Types/NetworkServersInfo.cs" />
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<include name="Types/ParcelData.cs" />
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<include name="Types/ParcelData.cs" />
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<include name="Types/PrimData.cs" />
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<include name="Types/PrimData.cs" />
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<include name="Types/RegionHandle.cs" />
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<include name="Types/RegionInfo.cs" />
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<include name="Types/RegionInfo.cs" />
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</sources>
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</sources>
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||||||
<references basedir="${project::get-base-directory()}">
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<references basedir="${project::get-base-directory()}">
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||||||
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@ -53,7 +53,6 @@
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<nant buildfile="Common/OpenGrid.Framework.Communications/OpenGrid.Framework.Communications.dll.build" target="clean" />
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<nant buildfile="Common/OpenGrid.Framework.Communications/OpenGrid.Framework.Communications.dll.build" target="clean" />
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<nant buildfile="OpenSim/OpenSim.Region/OpenSim.Region.dll.build" target="clean" />
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<nant buildfile="OpenSim/OpenSim.Region/OpenSim.Region.dll.build" target="clean" />
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<nant buildfile="OpenSim/OpenSim/OpenSim.exe.build" target="clean" />
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<nant buildfile="OpenSim/OpenSim/OpenSim.exe.build" target="clean" />
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||||||
<nant buildfile="OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="clean" />
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||||||
<nant buildfile="Common/OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="clean" />
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<nant buildfile="Common/OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="clean" />
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<nant buildfile="OpenSim/OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="clean" />
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<nant buildfile="OpenSim/OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="clean" />
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<nant buildfile="OpenSim/OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="clean" />
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<nant buildfile="OpenSim/OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="clean" />
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@ -64,7 +63,7 @@
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<nant buildfile="OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="clean" />
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<nant buildfile="OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="clean" />
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||||||
<nant buildfile="OpenSim/OpenSim.Storage/LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.dll.build" target="clean" />
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<nant buildfile="OpenSim/OpenSim.Storage/LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.dll.build" target="clean" />
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<nant buildfile="OpenSim/OpenSim.Caches/OpenSim.Caches.dll.build" target="clean" />
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<nant buildfile="OpenSim/OpenSim.Caches/OpenSim.Caches.dll.build" target="clean" />
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<nant buildfile="OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build" target="clean" />
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<nant buildfile="OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="clean" />
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<nant buildfile="OpenSim/OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="clean" />
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<nant buildfile="OpenSim/OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="clean" />
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<nant buildfile="Common/XmlRpcCS/XMLRPC.dll.build" target="clean" />
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<nant buildfile="Common/XmlRpcCS/XMLRPC.dll.build" target="clean" />
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||||||
</target>
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</target>
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@ -86,7 +85,6 @@
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<nant buildfile="OpenSim/OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="build" />
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<nant buildfile="OpenSim/OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="build" />
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<nant buildfile="OpenSim/OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="build" />
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<nant buildfile="OpenSim/OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="build" />
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<nant buildfile="Common/OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="build" />
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<nant buildfile="Common/OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="build" />
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<nant buildfile="OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build" target="build" />
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<nant buildfile="OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build" target="build" />
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<nant buildfile="OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build" target="build" />
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<nant buildfile="OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="build" />
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<nant buildfile="OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="build" />
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<nant buildfile="OpenSim/OpenSim.Region/OpenSim.Region.dll.build" target="build" />
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<nant buildfile="OpenSim/OpenSim.Region/OpenSim.Region.dll.build" target="build" />
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@ -108,7 +106,6 @@
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<nant buildfile="Common/OpenGrid.Framework.Communications/OpenGrid.Framework.Communications.dll.build" target="doc" />
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<nant buildfile="Common/OpenGrid.Framework.Communications/OpenGrid.Framework.Communications.dll.build" target="doc" />
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||||||
<nant buildfile="OpenSim/OpenSim.Region/OpenSim.Region.dll.build" target="doc" />
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<nant buildfile="OpenSim/OpenSim.Region/OpenSim.Region.dll.build" target="doc" />
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||||||
<nant buildfile="OpenSim/OpenSim/OpenSim.exe.build" target="doc" />
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<nant buildfile="OpenSim/OpenSim/OpenSim.exe.build" target="doc" />
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||||||
<nant buildfile="OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="doc" />
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||||||
<nant buildfile="Common/OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="doc" />
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<nant buildfile="Common/OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="doc" />
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<nant buildfile="OpenSim/OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="doc" />
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<nant buildfile="OpenSim/OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="doc" />
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||||||
<nant buildfile="OpenSim/OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="doc" />
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<nant buildfile="OpenSim/OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="doc" />
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@ -119,7 +116,7 @@
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||||||
<nant buildfile="OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="doc" />
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<nant buildfile="OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="doc" />
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||||||
<nant buildfile="OpenSim/OpenSim.Storage/LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.dll.build" target="doc" />
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<nant buildfile="OpenSim/OpenSim.Storage/LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.dll.build" target="doc" />
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||||||
<nant buildfile="OpenSim/OpenSim.Caches/OpenSim.Caches.dll.build" target="doc" />
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<nant buildfile="OpenSim/OpenSim.Caches/OpenSim.Caches.dll.build" target="doc" />
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<nant buildfile="OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build" target="doc" />
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<nant buildfile="OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="doc" />
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<nant buildfile="OpenSim/OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="doc" />
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<nant buildfile="OpenSim/OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="doc" />
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||||||
<nant buildfile="Common/XmlRpcCS/XMLRPC.dll.build" target="doc" />
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<nant buildfile="Common/XmlRpcCS/XMLRPC.dll.build" target="doc" />
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||||||
</target>
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</target>
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||||||
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242
OpenSim.sln
242
OpenSim.sln
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@ -1,5 +1,5 @@
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Microsoft Visual Studio Solution File, Format Version 9.00
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Microsoft Visual Studio Solution File, Format Version 9.00
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||||||
# Visual Studio 2005
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# Visual C# Express 2005
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||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework.Console", "Common\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj", "{A7CD0630-0000-0000-0000-000000000000}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework.Console", "Common\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj", "{A7CD0630-0000-0000-0000-000000000000}"
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||||||
EndProject
|
EndProject
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||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Terrain.BasicTerrain", "OpenSim\OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj", "{2270B8FE-0000-0000-0000-000000000000}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Terrain.BasicTerrain", "OpenSim\OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj", "{2270B8FE-0000-0000-0000-000000000000}"
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||||||
|
@ -14,8 +14,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Region", "OpenSim\O
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||||||
EndProject
|
EndProject
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||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim", "OpenSim\OpenSim\OpenSim.csproj", "{438A9556-0000-0000-0000-000000000000}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim", "OpenSim\OpenSim\OpenSim.csproj", "{438A9556-0000-0000-0000-000000000000}"
|
||||||
EndProject
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EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.RegionServer", "OpenSim\OpenSim.RegionServer\OpenSim.RegionServer.csproj", "{632E1BFD-0000-0000-0000-000000000000}"
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||||||
EndProject
|
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.GenericConfig.Xml", "Common\OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj", "{E88EF749-0000-0000-0000-000000000000}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.GenericConfig.Xml", "Common\OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj", "{E88EF749-0000-0000-0000-000000000000}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.Manager", "OpenSim\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj", "{8BE16150-0000-0000-0000-000000000000}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.Manager", "OpenSim\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj", "{8BE16150-0000-0000-0000-000000000000}"
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@ -36,158 +34,100 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Storage.LocalStorag
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EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Caches", "OpenSim\OpenSim.Caches\OpenSim.Caches.csproj", "{1938EB12-0000-0000-0000-000000000000}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Caches", "OpenSim\OpenSim.Caches\OpenSim.Caches.csproj", "{1938EB12-0000-0000-0000-000000000000}"
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||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Scripting.EmbeddedJVM", "OpenSim\OpenSim.Scripting\EmbeddedJVM\OpenSim.Scripting.EmbeddedJVM.csproj", "{97A82740-0000-0000-0000-000000000000}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.RegionServer", "OpenSim\OpenSim.RegionServer\OpenSim.RegionServer.csproj", "{632E1BFD-0000-0000-0000-000000000000}"
|
||||||
EndProject
|
EndProject
|
||||||
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|
||||||
{6B20B603-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{6B20B603-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{1938EB12-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{1938EB12-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{1938EB12-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{1938EB12-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{97A82740-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{97A82740-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{97A82740-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{97A82740-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{546099CD-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{546099CD-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{546099CD-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{546099CD-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{8E81D43C-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{8E81D43C-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{8E81D43C-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{8E81D43C-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
EndGlobalSection
|
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
|
||||||
HideSolutionNode = FALSE
|
|
||||||
EndGlobalSection
|
|
||||||
EndGlobal
|
EndGlobal
|
||||||
|
|
|
@ -213,6 +213,7 @@ namespace OpenSim.Region
|
||||||
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: Update() - Failed with exception " + e.ToString());
|
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: Update() - Failed with exception " + e.ToString());
|
||||||
}
|
}
|
||||||
updateLock.ReleaseMutex();
|
updateLock.ReleaseMutex();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -221,6 +222,7 @@ namespace OpenSim.Region
|
||||||
/// <returns></returns>
|
/// <returns></returns>
|
||||||
public bool Backup()
|
public bool Backup()
|
||||||
{
|
{
|
||||||
|
/*
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
// Terrain backup routines
|
// Terrain backup routines
|
||||||
|
@ -262,6 +264,8 @@ namespace OpenSim.Region
|
||||||
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "World.cs: Backup() - Backup Failed with exception " + e.ToString());
|
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "World.cs: Backup() - Backup Failed with exception " + e.ToString());
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
|
|
|
@ -1,45 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
using OpenSim.Scripting.EmbeddedJVM.Types;
|
|
||||||
|
|
||||||
namespace OpenSim.Scripting.EmbeddedJVM
|
|
||||||
{
|
|
||||||
public class ClassInstance : Object
|
|
||||||
{
|
|
||||||
public int size;
|
|
||||||
public Dictionary<string, BaseType> Fields = new Dictionary<string, BaseType>();
|
|
||||||
|
|
||||||
public ClassInstance()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,503 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.IO;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
using OpenSim.Scripting.EmbeddedJVM.Types;
|
|
||||||
|
|
||||||
namespace OpenSim.Scripting.EmbeddedJVM
|
|
||||||
{
|
|
||||||
public class ClassRecord
|
|
||||||
{
|
|
||||||
private ushort _majorVersion;
|
|
||||||
private ushort _minorVersion;
|
|
||||||
private ushort _constantPoolCount;
|
|
||||||
private ushort _accessFlags;
|
|
||||||
private ushort _thisClass;
|
|
||||||
private ushort _supperClass;
|
|
||||||
private ushort _interfaceCount;
|
|
||||||
private ushort _fieldCount;
|
|
||||||
private ushort _methodCount;
|
|
||||||
//private ushort _attributeCount;
|
|
||||||
//private string _name;
|
|
||||||
public Dictionary<string, BaseType> StaticFields = new Dictionary<string, BaseType>();
|
|
||||||
public PoolClass mClass;
|
|
||||||
|
|
||||||
public List<PoolItem> _constantsPool = new List<PoolItem>();
|
|
||||||
private List<MethodInfo> _methodsList = new List<MethodInfo>();
|
|
||||||
private List<FieldInfo> _fieldList = new List<FieldInfo>();
|
|
||||||
|
|
||||||
public ClassRecord()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public ClassInstance CreateNewInstance()
|
|
||||||
{
|
|
||||||
return new ClassInstance();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void LoadClassFromFile(string fileName)
|
|
||||||
{
|
|
||||||
Console.WriteLine("loading script " + fileName);
|
|
||||||
FileStream fs = File.OpenRead(fileName);
|
|
||||||
this.LoadClassFromBytes(ReadFully(fs));
|
|
||||||
fs.Close();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void LoadClassFromBytes(byte[] data)
|
|
||||||
{
|
|
||||||
int i = 0;
|
|
||||||
i += 4;
|
|
||||||
_minorVersion = (ushort)((data[i++] << 8) + data[i++] );
|
|
||||||
_majorVersion = (ushort)((data[i++] << 8) + data[i++] );
|
|
||||||
_constantPoolCount = (ushort)((data[i++] << 8) + data[i++] );
|
|
||||||
// Console.WriteLine("there should be " + _constantPoolCount + " items in the pool");
|
|
||||||
for (int count = 0; count < _constantPoolCount -1 ; count++)
|
|
||||||
{
|
|
||||||
//read in the constant pool
|
|
||||||
byte pooltype = data[i++];
|
|
||||||
//Console.WriteLine("#" +count +": new constant type = " +pooltype);
|
|
||||||
//Console.WriteLine("start position is: " + i);
|
|
||||||
switch (pooltype)
|
|
||||||
{
|
|
||||||
case 1: //Utf8
|
|
||||||
ushort uLength = (ushort)((data[i++] << 8) + data[i++] );
|
|
||||||
|
|
||||||
// Console.WriteLine("new utf8 type, length is " + uLength);
|
|
||||||
PoolUtf8 utf8 = new PoolUtf8();
|
|
||||||
utf8.readValue(data, ref i, uLength);
|
|
||||||
this._constantsPool.Add(utf8);
|
|
||||||
break;
|
|
||||||
case 3: //Int
|
|
||||||
break;
|
|
||||||
case 7: //Class
|
|
||||||
PoolClass pClass = new PoolClass(this);
|
|
||||||
pClass.readValue(data, ref i);
|
|
||||||
this._constantsPool.Add(pClass);
|
|
||||||
break;
|
|
||||||
case 10: //Method
|
|
||||||
PoolMethodRef pMeth = new PoolMethodRef(this);
|
|
||||||
pMeth.readValue(data, ref i);
|
|
||||||
this._constantsPool.Add(pMeth);
|
|
||||||
break;
|
|
||||||
case 12: //NamedType
|
|
||||||
PoolNamedType pNamed = new PoolNamedType(this);
|
|
||||||
pNamed.readValue(data, ref i);
|
|
||||||
this._constantsPool.Add(pNamed);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
_accessFlags = (ushort)((data[i++] << 8) + data[i++] );
|
|
||||||
_thisClass = (ushort)((data[i++] << 8) + data[i++] );
|
|
||||||
_supperClass = (ushort)((data[i++] << 8) + data[i++] );
|
|
||||||
|
|
||||||
if (this._constantsPool[this._thisClass - 1] is PoolClass)
|
|
||||||
{
|
|
||||||
this.mClass = ((PoolClass)this._constantsPool[this._thisClass - 1]);
|
|
||||||
}
|
|
||||||
|
|
||||||
_interfaceCount = (ushort)((data[i++] << 8) + data[i++]);
|
|
||||||
//should now read in the info for each interface
|
|
||||||
_fieldCount = (ushort)((data[i++] << 8) + data[i++]);
|
|
||||||
//should now read in the info for each field
|
|
||||||
_methodCount = (ushort)((data[i++] << 8) + data[i++]);
|
|
||||||
for (int count = 0; count < _methodCount; count++)
|
|
||||||
{
|
|
||||||
MethodInfo methInf = new MethodInfo(this);
|
|
||||||
methInf.ReadData(data, ref i);
|
|
||||||
this._methodsList.Add(methInf);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void AddMethodsToMemory(MethodMemory memory)
|
|
||||||
{
|
|
||||||
for (int count = 0; count < _methodCount; count++)
|
|
||||||
{
|
|
||||||
this._methodsList[count].AddMethodCode(memory);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool StartMethod(Thread thread, string methodName)
|
|
||||||
{
|
|
||||||
for (int count = 0; count < _methodCount; count++)
|
|
||||||
{
|
|
||||||
if (this._constantsPool[this._methodsList[count].NameIndex-1] is PoolUtf8)
|
|
||||||
{
|
|
||||||
if (((PoolUtf8)this._constantsPool[this._methodsList[count].NameIndex-1]).Value == methodName)
|
|
||||||
{
|
|
||||||
//Console.WriteLine("found method: " + ((PoolUtf8)this._constantsPool[this._methodsList[count].NameIndex - 1]).Value);
|
|
||||||
thread.SetPC(this._methodsList[count].CodePointer);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void PrintToConsole()
|
|
||||||
{
|
|
||||||
Console.WriteLine("Class File:");
|
|
||||||
Console.WriteLine("Major version: " + _majorVersion);
|
|
||||||
Console.WriteLine("Minor version: " + _minorVersion);
|
|
||||||
Console.WriteLine("Pool size: " + _constantPoolCount);
|
|
||||||
|
|
||||||
for (int i = 0; i < _constantsPool.Count; i++)
|
|
||||||
{
|
|
||||||
this._constantsPool[i].Print();
|
|
||||||
}
|
|
||||||
|
|
||||||
Console.WriteLine("Access flags: " + _accessFlags);
|
|
||||||
Console.WriteLine("This class: " + _thisClass );
|
|
||||||
Console.WriteLine("Super class: " + _supperClass);
|
|
||||||
|
|
||||||
for (int count = 0; count < _methodCount; count++)
|
|
||||||
{
|
|
||||||
Console.WriteLine();
|
|
||||||
this._methodsList[count].Print();
|
|
||||||
}
|
|
||||||
|
|
||||||
Console.WriteLine("class name is " + this.mClass.Name.Value);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static byte[] ReadFully(Stream stream)
|
|
||||||
{
|
|
||||||
byte[] buffer = new byte[1024];
|
|
||||||
using (MemoryStream ms = new MemoryStream())
|
|
||||||
{
|
|
||||||
while (true)
|
|
||||||
{
|
|
||||||
int read = stream.Read(buffer, 0, buffer.Length);
|
|
||||||
if (read <= 0)
|
|
||||||
return ms.ToArray();
|
|
||||||
ms.Write(buffer, 0, read);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#region nested classes
|
|
||||||
public class PoolItem
|
|
||||||
{
|
|
||||||
public virtual void Print()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public class PoolUtf8 : PoolItem
|
|
||||||
{
|
|
||||||
public string Value = "";
|
|
||||||
|
|
||||||
public void readValue(byte[] data,ref int pointer , int length)
|
|
||||||
{
|
|
||||||
for (int i = 0; i < length; i++)
|
|
||||||
{
|
|
||||||
int a =(int) data[pointer++];
|
|
||||||
if ((a & 0x80) == 0)
|
|
||||||
{
|
|
||||||
Value = Value + (char)a;
|
|
||||||
}
|
|
||||||
else if ((a & 0x20) == 0)
|
|
||||||
{
|
|
||||||
int b = (int) data[pointer++];
|
|
||||||
Value = Value + (char)(((a & 0x1f) << 6) + (b & 0x3f));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
int b = (int)data[pointer++];
|
|
||||||
int c = (int)data[pointer++];
|
|
||||||
Value = Value + (char)(((a & 0xf) << 12) + ((b & 0x3f) << 6) + (c & 0x3f));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Print()
|
|
||||||
{
|
|
||||||
Console.WriteLine("Utf8 type: " + Value);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class PoolInt : PoolItem
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public class PoolClass : PoolItem
|
|
||||||
{
|
|
||||||
//public string name = "";
|
|
||||||
public ushort namePointer = 0;
|
|
||||||
private ClassRecord parent;
|
|
||||||
public PoolUtf8 Name;
|
|
||||||
|
|
||||||
public PoolClass(ClassRecord paren)
|
|
||||||
{
|
|
||||||
parent = paren;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void readValue(byte[] data, ref int pointer)
|
|
||||||
{
|
|
||||||
namePointer = (ushort)((data[pointer++] << 8) + data[pointer++] );
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Print()
|
|
||||||
{
|
|
||||||
this.Name = ((PoolUtf8)this.parent._constantsPool[namePointer - 1]);
|
|
||||||
Console.Write("Class type: " + namePointer);
|
|
||||||
Console.WriteLine(" // " + ((PoolUtf8)this.parent._constantsPool[namePointer - 1]).Value);
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public class PoolMethodRef : PoolItem
|
|
||||||
{
|
|
||||||
public ushort classPointer = 0;
|
|
||||||
public ushort nameTypePointer = 0;
|
|
||||||
public PoolNamedType mNameType;
|
|
||||||
public PoolClass mClass;
|
|
||||||
private ClassRecord parent;
|
|
||||||
|
|
||||||
public PoolMethodRef(ClassRecord paren)
|
|
||||||
{
|
|
||||||
parent = paren;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void readValue(byte[] data, ref int pointer)
|
|
||||||
{
|
|
||||||
classPointer = (ushort)((data[pointer++] << 8) + data[pointer++]);
|
|
||||||
nameTypePointer = (ushort)((data[pointer++] << 8) + data[pointer++]);
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Print()
|
|
||||||
{
|
|
||||||
this.mNameType = ((PoolNamedType)this.parent._constantsPool[nameTypePointer - 1]);
|
|
||||||
this.mClass = ((PoolClass)this.parent._constantsPool[classPointer - 1]);
|
|
||||||
Console.WriteLine("MethodRef type: " + classPointer + " , " + nameTypePointer);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public class PoolNamedType : PoolItem
|
|
||||||
{
|
|
||||||
public ushort namePointer = 0;
|
|
||||||
public ushort typePointer = 0;
|
|
||||||
private ClassRecord parent;
|
|
||||||
public PoolUtf8 Name;
|
|
||||||
public PoolUtf8 Type;
|
|
||||||
|
|
||||||
public PoolNamedType(ClassRecord paren)
|
|
||||||
{
|
|
||||||
parent = paren;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void readValue(byte[] data, ref int pointer)
|
|
||||||
{
|
|
||||||
namePointer = (ushort)((data[pointer++] << 8) + data[pointer++] );
|
|
||||||
typePointer = (ushort)((data[pointer++] << 8) + data[pointer++] );
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Print()
|
|
||||||
{
|
|
||||||
Name = ((PoolUtf8)this.parent._constantsPool[namePointer-1]);
|
|
||||||
Type = ((PoolUtf8)this.parent._constantsPool[typePointer-1]);
|
|
||||||
Console.Write("Named type: " + namePointer + " , " + typePointer );
|
|
||||||
Console.WriteLine(" // "+ ((PoolUtf8)this.parent._constantsPool[namePointer-1]).Value);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//***********************
|
|
||||||
public class MethodInfo
|
|
||||||
{
|
|
||||||
public ushort AccessFlags = 0;
|
|
||||||
public ushort NameIndex = 0;
|
|
||||||
public string Name = "";
|
|
||||||
public ushort DescriptorIndex = 0;
|
|
||||||
public ushort AttributeCount = 0;
|
|
||||||
public List<MethodAttribute> Attributes = new List<MethodAttribute>();
|
|
||||||
private ClassRecord parent;
|
|
||||||
public int CodePointer = 0;
|
|
||||||
|
|
||||||
public MethodInfo(ClassRecord paren)
|
|
||||||
{
|
|
||||||
parent = paren;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void AddMethodCode(MethodMemory memory)
|
|
||||||
{
|
|
||||||
Array.Copy(this.Attributes[0].Code, 0, memory.MethodBuffer, memory.NextMethodPC, this.Attributes[0].Code.Length);
|
|
||||||
memory.Methodcount++;
|
|
||||||
this.CodePointer = memory.NextMethodPC;
|
|
||||||
memory.NextMethodPC += this.Attributes[0].Code.Length;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void ReadData(byte[] data, ref int pointer)
|
|
||||||
{
|
|
||||||
AccessFlags = (ushort)((data[pointer++] << 8) + data[pointer++]);
|
|
||||||
NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]);
|
|
||||||
DescriptorIndex = (ushort)((data[pointer++] << 8) + data[pointer++]);
|
|
||||||
AttributeCount = (ushort)((data[pointer++] << 8) + data[pointer++]);
|
|
||||||
for(int i =0; i< AttributeCount; i++)
|
|
||||||
{
|
|
||||||
MethodAttribute attri = new MethodAttribute(this.parent);
|
|
||||||
attri.ReadData(data, ref pointer);
|
|
||||||
this.Attributes.Add(attri);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Print()
|
|
||||||
{
|
|
||||||
Console.WriteLine("Method Info Struct: ");
|
|
||||||
Console.WriteLine("AccessFlags: " + AccessFlags);
|
|
||||||
Console.WriteLine("NameIndex: " + NameIndex +" // "+ ((PoolUtf8)this.parent._constantsPool[NameIndex-1]).Value);
|
|
||||||
Console.WriteLine("DescriptorIndex: " + DescriptorIndex + " // "+ ((PoolUtf8)this.parent._constantsPool[DescriptorIndex-1]).Value);
|
|
||||||
Console.WriteLine("Attribute Count:" + AttributeCount);
|
|
||||||
for (int i = 0; i < AttributeCount; i++)
|
|
||||||
{
|
|
||||||
this.Attributes[i].Print();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public class MethodAttribute
|
|
||||||
{
|
|
||||||
public ushort NameIndex = 0;
|
|
||||||
public string Name = "";
|
|
||||||
public Int32 Length = 0;
|
|
||||||
//for now only support code attribute
|
|
||||||
public ushort MaxStack = 0;
|
|
||||||
public ushort MaxLocals = 0;
|
|
||||||
public Int32 CodeLength = 0;
|
|
||||||
public byte[] Code;
|
|
||||||
public ushort ExceptionTableLength = 0;
|
|
||||||
public ushort SubAttributeCount = 0;
|
|
||||||
public List<SubAttribute> SubAttributes = new List<SubAttribute>();
|
|
||||||
private ClassRecord parent;
|
|
||||||
|
|
||||||
public MethodAttribute(ClassRecord paren)
|
|
||||||
{
|
|
||||||
parent = paren;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void ReadData(byte[] data, ref int pointer)
|
|
||||||
{
|
|
||||||
NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]);
|
|
||||||
Length = (Int32)((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]);
|
|
||||||
MaxStack = (ushort)((data[pointer++] << 8) + data[pointer++]);
|
|
||||||
MaxLocals = (ushort)((data[pointer++] << 8) + data[pointer++]);
|
|
||||||
CodeLength = (Int32)((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]);
|
|
||||||
Code = new byte[CodeLength];
|
|
||||||
for (int i = 0; i < CodeLength; i++)
|
|
||||||
{
|
|
||||||
Code[i] = data[pointer++];
|
|
||||||
}
|
|
||||||
ExceptionTableLength = (ushort)((data[pointer++] << 8) + data[pointer++]);
|
|
||||||
SubAttributeCount = (ushort)((data[pointer++] << 8) + data[pointer++]);
|
|
||||||
for (int i = 0; i < SubAttributeCount; i++)
|
|
||||||
{
|
|
||||||
SubAttribute subAttri = new SubAttribute(this.parent);
|
|
||||||
subAttri.ReadData(data, ref pointer);
|
|
||||||
this.SubAttributes.Add(subAttri);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Print()
|
|
||||||
{
|
|
||||||
Console.WriteLine("Method Attribute: ");
|
|
||||||
Console.WriteLine("Name Index: " + NameIndex + " // "+ ((PoolUtf8)this.parent._constantsPool[NameIndex-1]).Value);
|
|
||||||
Console.WriteLine("Length: " + Length);
|
|
||||||
Console.WriteLine("MaxStack: " + MaxStack);
|
|
||||||
Console.WriteLine("MaxLocals: " + MaxLocals);
|
|
||||||
Console.WriteLine("CodeLength: " + CodeLength);
|
|
||||||
for (int i = 0; i < Code.Length; i++)
|
|
||||||
{
|
|
||||||
Console.WriteLine("OpCode #" + i + " is: " + Code[i]);
|
|
||||||
}
|
|
||||||
Console.WriteLine("SubAttributes: " + SubAttributeCount);
|
|
||||||
for (int i = 0; i < SubAttributeCount; i++)
|
|
||||||
{
|
|
||||||
this.SubAttributes[i].Print();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public class SubAttribute
|
|
||||||
{
|
|
||||||
public ushort NameIndex = 0;
|
|
||||||
public string Name = "";
|
|
||||||
public Int32 Length = 0;
|
|
||||||
public byte[] Data;
|
|
||||||
private ClassRecord parent;
|
|
||||||
|
|
||||||
public SubAttribute(ClassRecord paren)
|
|
||||||
{
|
|
||||||
parent = paren;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void ReadData(byte[] data, ref int pointer)
|
|
||||||
{
|
|
||||||
NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]);
|
|
||||||
Length = (Int32)((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]);
|
|
||||||
Data = new byte[Length];
|
|
||||||
for (int i = 0; i < Length; i++)
|
|
||||||
{
|
|
||||||
Data[i] = data[pointer++];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Print()
|
|
||||||
{
|
|
||||||
Console.WriteLine("SubAttribute: NameIndex: " + NameIndex + " // " + ((PoolUtf8)this.parent._constantsPool[NameIndex - 1]).Value);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
private class InterfaceInfo
|
|
||||||
{
|
|
||||||
public void ReadData(byte[] data, ref int i)
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
private class FieldInfo
|
|
||||||
{
|
|
||||||
public void ReadData(byte[] data, ref int i)
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
private class AttributeInfo
|
|
||||||
{
|
|
||||||
public void ReadData(byte[] data, ref int i)
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,43 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace OpenSim.Scripting.EmbeddedJVM
|
|
||||||
{
|
|
||||||
public class Heap
|
|
||||||
{
|
|
||||||
public List<ClassInstance> ClassObjects = new List<ClassInstance>();
|
|
||||||
|
|
||||||
public Heap()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,135 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
using OpenSim.Scripting.EmbeddedJVM.Types;
|
|
||||||
using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes;
|
|
||||||
|
|
||||||
namespace OpenSim.Scripting.EmbeddedJVM
|
|
||||||
{
|
|
||||||
partial class Thread
|
|
||||||
{
|
|
||||||
private partial class Interpreter
|
|
||||||
{
|
|
||||||
private Thread _mThread;
|
|
||||||
|
|
||||||
public Interpreter(Thread parentThread)
|
|
||||||
{
|
|
||||||
_mThread = parentThread;
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool Excute()
|
|
||||||
{
|
|
||||||
bool run = true;
|
|
||||||
byte currentOpCode = GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC++];
|
|
||||||
// Console.WriteLine("opCode is: " + currentOpCode);
|
|
||||||
bool handled = false;
|
|
||||||
|
|
||||||
handled = this.IsLogicOpCode(currentOpCode);
|
|
||||||
if (!handled)
|
|
||||||
{
|
|
||||||
handled = this.IsMethodOpCode(currentOpCode);
|
|
||||||
}
|
|
||||||
if (!handled)
|
|
||||||
{
|
|
||||||
if (currentOpCode == 172)
|
|
||||||
{
|
|
||||||
if (this._mThread.stack.StackFrames.Count > 1)
|
|
||||||
{
|
|
||||||
Console.WriteLine("returning int from function");
|
|
||||||
int retPC1 = this._mThread.currentFrame.ReturnPC;
|
|
||||||
BaseType bas1 = this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
this._mThread.stack.StackFrames.Pop();
|
|
||||||
this._mThread.currentFrame = this._mThread.stack.StackFrames.Peek();
|
|
||||||
this._mThread.PC = retPC1;
|
|
||||||
if (bas1 is Int)
|
|
||||||
{
|
|
||||||
this._mThread.currentFrame.OpStack.Push((Int)bas1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// Console.WriteLine("No parent function so ending program");
|
|
||||||
this._mThread.stack.StackFrames.Pop();
|
|
||||||
run = false;
|
|
||||||
}
|
|
||||||
handled = true;
|
|
||||||
}
|
|
||||||
if (currentOpCode == 174)
|
|
||||||
{
|
|
||||||
if (this._mThread.stack.StackFrames.Count > 1)
|
|
||||||
{
|
|
||||||
Console.WriteLine("returning float from function");
|
|
||||||
int retPC1 = this._mThread.currentFrame.ReturnPC;
|
|
||||||
BaseType bas1 = this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
this._mThread.stack.StackFrames.Pop();
|
|
||||||
this._mThread.currentFrame = this._mThread.stack.StackFrames.Peek();
|
|
||||||
this._mThread.PC = retPC1;
|
|
||||||
if (bas1 is Float)
|
|
||||||
{
|
|
||||||
this._mThread.currentFrame.OpStack.Push((Float)bas1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// Console.WriteLine("No parent function so ending program");
|
|
||||||
this._mThread.stack.StackFrames.Pop();
|
|
||||||
run = false;
|
|
||||||
}
|
|
||||||
handled = true;
|
|
||||||
}
|
|
||||||
if (currentOpCode == 177)
|
|
||||||
{
|
|
||||||
if (this._mThread.stack.StackFrames.Count > 1)
|
|
||||||
{
|
|
||||||
Console.WriteLine("returning from function");
|
|
||||||
int retPC = this._mThread.currentFrame.ReturnPC;
|
|
||||||
this._mThread.stack.StackFrames.Pop();
|
|
||||||
this._mThread.currentFrame = this._mThread.stack.StackFrames.Peek();
|
|
||||||
this._mThread.PC = retPC;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// Console.WriteLine("No parent function so ending program");
|
|
||||||
this._mThread.stack.StackFrames.Pop();
|
|
||||||
run = false;
|
|
||||||
}
|
|
||||||
handled = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (!handled)
|
|
||||||
{
|
|
||||||
Console.WriteLine("opcode " + currentOpCode + " not been handled ");
|
|
||||||
}
|
|
||||||
return run;
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,427 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
using OpenSim.Scripting.EmbeddedJVM.Types;
|
|
||||||
using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes;
|
|
||||||
|
|
||||||
namespace OpenSim.Scripting.EmbeddedJVM
|
|
||||||
{
|
|
||||||
partial class Thread
|
|
||||||
{
|
|
||||||
private partial class Interpreter
|
|
||||||
{
|
|
||||||
private bool IsLogicOpCode(byte opcode)
|
|
||||||
{
|
|
||||||
bool result = false;
|
|
||||||
switch (opcode)
|
|
||||||
{
|
|
||||||
case 2:
|
|
||||||
Int m_int= new Int();
|
|
||||||
m_int.mValue = -1;
|
|
||||||
this._mThread.currentFrame.OpStack.Push(m_int);
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 3:
|
|
||||||
m_int= new Int();
|
|
||||||
m_int.mValue = 0;
|
|
||||||
this._mThread.currentFrame.OpStack.Push(m_int);
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 4:
|
|
||||||
m_int = new Int();
|
|
||||||
m_int.mValue = 1;
|
|
||||||
this._mThread.currentFrame.OpStack.Push(m_int);
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 5:
|
|
||||||
m_int = new Int();
|
|
||||||
m_int.mValue = 2;
|
|
||||||
this._mThread.currentFrame.OpStack.Push(m_int);
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 6:
|
|
||||||
m_int = new Int();
|
|
||||||
m_int.mValue = 3;
|
|
||||||
this._mThread.currentFrame.OpStack.Push(m_int);
|
|
||||||
break;
|
|
||||||
case 7:
|
|
||||||
m_int = new Int();
|
|
||||||
m_int.mValue = 4;
|
|
||||||
this._mThread.currentFrame.OpStack.Push(m_int);
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 8:
|
|
||||||
m_int = new Int();
|
|
||||||
m_int.mValue = 5;
|
|
||||||
this._mThread.currentFrame.OpStack.Push(m_int);
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 11:
|
|
||||||
Float m_float = new Float();
|
|
||||||
m_float.mValue = 0.0f;
|
|
||||||
this._mThread.currentFrame.OpStack.Push(m_float);
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 12:
|
|
||||||
m_float = new Float();
|
|
||||||
m_float.mValue = 1.0f;
|
|
||||||
this._mThread.currentFrame.OpStack.Push(m_float);
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 13:
|
|
||||||
m_float = new Float();
|
|
||||||
m_float.mValue = 2.0f;
|
|
||||||
this._mThread.currentFrame.OpStack.Push(m_float);
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 16:
|
|
||||||
int pushvalue = (int)GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC];
|
|
||||||
Int pushInt = new Int();
|
|
||||||
pushInt.mValue = pushvalue;
|
|
||||||
this._mThread.currentFrame.OpStack.Push(pushInt);
|
|
||||||
this._mThread.PC++;
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 17:
|
|
||||||
short pushvalue2 = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]);
|
|
||||||
Int pushInt2 = new Int();
|
|
||||||
pushInt2.mValue = pushvalue2;
|
|
||||||
this._mThread.currentFrame.OpStack.Push(pushInt2);
|
|
||||||
this._mThread.PC += 2;
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 23:
|
|
||||||
short findex1 = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]));
|
|
||||||
Float fload = new Float();
|
|
||||||
if (this._mThread.currentFrame.LocalVariables[findex1] != null)
|
|
||||||
{
|
|
||||||
if (this._mThread.currentFrame.LocalVariables[findex1] is Float)
|
|
||||||
{
|
|
||||||
fload.mValue = ((Float)this._mThread.currentFrame.LocalVariables[findex1]).mValue;
|
|
||||||
this._mThread.currentFrame.OpStack.Push(fload);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
this._mThread.PC++;
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 26:
|
|
||||||
if (this._mThread.currentFrame.LocalVariables[0] != null)
|
|
||||||
{
|
|
||||||
if (this._mThread.currentFrame.LocalVariables[0] is Int)
|
|
||||||
{
|
|
||||||
Int newInt = new Int();
|
|
||||||
newInt.mValue = ((Int)this._mThread.currentFrame.LocalVariables[0]).mValue;
|
|
||||||
this._mThread.currentFrame.OpStack.Push(newInt);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 27:
|
|
||||||
if (this._mThread.currentFrame.LocalVariables[1] != null)
|
|
||||||
{
|
|
||||||
if (this._mThread.currentFrame.LocalVariables[1] is Int)
|
|
||||||
{
|
|
||||||
Int newInt = new Int();
|
|
||||||
newInt.mValue = ((Int)this._mThread.currentFrame.LocalVariables[1]).mValue;
|
|
||||||
this._mThread.currentFrame.OpStack.Push(newInt);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 34:
|
|
||||||
if (this._mThread.currentFrame.LocalVariables[0] != null)
|
|
||||||
{
|
|
||||||
if (this._mThread.currentFrame.LocalVariables[0] is Float)
|
|
||||||
{
|
|
||||||
Float newfloat = new Float();
|
|
||||||
newfloat.mValue = ((Float)this._mThread.currentFrame.LocalVariables[0]).mValue;
|
|
||||||
this._mThread.currentFrame.OpStack.Push(newfloat);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 35:
|
|
||||||
if (this._mThread.currentFrame.LocalVariables[1] != null)
|
|
||||||
{
|
|
||||||
if (this._mThread.currentFrame.LocalVariables[1] is Float)
|
|
||||||
{
|
|
||||||
Float newfloat = new Float();
|
|
||||||
newfloat.mValue = ((Float)this._mThread.currentFrame.LocalVariables[1]).mValue;
|
|
||||||
this._mThread.currentFrame.OpStack.Push(newfloat);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 36:
|
|
||||||
if (this._mThread.currentFrame.LocalVariables[2] != null)
|
|
||||||
{
|
|
||||||
if (this._mThread.currentFrame.LocalVariables[2] is Float)
|
|
||||||
{
|
|
||||||
Float newfloat = new Float();
|
|
||||||
newfloat.mValue = ((Float)this._mThread.currentFrame.LocalVariables[2]).mValue;
|
|
||||||
this._mThread.currentFrame.OpStack.Push(newfloat);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 37:
|
|
||||||
if (this._mThread.currentFrame.LocalVariables[3] != null)
|
|
||||||
{
|
|
||||||
if (this._mThread.currentFrame.LocalVariables[3] is Float)
|
|
||||||
{
|
|
||||||
Float newfloat = new Float();
|
|
||||||
newfloat.mValue = ((Float)this._mThread.currentFrame.LocalVariables[3]).mValue;
|
|
||||||
this._mThread.currentFrame.OpStack.Push(newfloat);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 56:
|
|
||||||
short findex = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] ));
|
|
||||||
BaseType fstor = this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
if (fstor is Float)
|
|
||||||
{
|
|
||||||
this._mThread.currentFrame.LocalVariables[findex] = (Float)fstor;
|
|
||||||
}
|
|
||||||
this._mThread.PC++;
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 59:
|
|
||||||
BaseType baset = this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
if (baset is Int)
|
|
||||||
{
|
|
||||||
this._mThread.currentFrame.LocalVariables[0] = (Int)baset;
|
|
||||||
}
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 60:
|
|
||||||
baset = this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
if (baset is Int)
|
|
||||||
{
|
|
||||||
this._mThread.currentFrame.LocalVariables[1] = (Int)baset;
|
|
||||||
}
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 67:
|
|
||||||
baset = this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
if (baset is Float)
|
|
||||||
{
|
|
||||||
this._mThread.currentFrame.LocalVariables[0] = (Float)baset;
|
|
||||||
}
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 68:
|
|
||||||
baset = this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
if (baset is Float)
|
|
||||||
{
|
|
||||||
this._mThread.currentFrame.LocalVariables[1] = (Float)baset;
|
|
||||||
}
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 69:
|
|
||||||
baset = this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
if (baset is Float)
|
|
||||||
{
|
|
||||||
this._mThread.currentFrame.LocalVariables[2] = (Float)baset;
|
|
||||||
}
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 70:
|
|
||||||
baset = this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
if (baset is Float)
|
|
||||||
{
|
|
||||||
this._mThread.currentFrame.LocalVariables[3] = (Float)baset;
|
|
||||||
}
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 87:
|
|
||||||
this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 98:
|
|
||||||
BaseType bf2 = this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
BaseType bf1 = this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
if (bf1 is Float && bf2 is Float)
|
|
||||||
{
|
|
||||||
Float nflt = new Float();
|
|
||||||
nflt.mValue = ((Float)bf1).mValue + ((Float)bf2).mValue;
|
|
||||||
this._mThread.currentFrame.OpStack.Push(nflt);
|
|
||||||
}
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 102:
|
|
||||||
BaseType bsf2 = this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
BaseType bsf1 = this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
if (bsf1 is Float && bsf2 is Float)
|
|
||||||
{
|
|
||||||
Float resf = new Float();
|
|
||||||
resf.mValue = ((Float)bsf1).mValue - ((Float)bsf2).mValue;
|
|
||||||
this._mThread.currentFrame.OpStack.Push(resf);
|
|
||||||
}
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 104: //check the order of the two values off the stack is correct
|
|
||||||
BaseType bs2 = this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
BaseType bs1 = this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
if (bs1 is Int && bs2 is Int)
|
|
||||||
{
|
|
||||||
Int nInt = new Int();
|
|
||||||
nInt.mValue = ((Int)bs1).mValue * ((Int)bs2).mValue;
|
|
||||||
this._mThread.currentFrame.OpStack.Push(nInt);
|
|
||||||
}
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 132:
|
|
||||||
if (this._mThread.currentFrame.LocalVariables[GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]] != null)
|
|
||||||
{
|
|
||||||
if (this._mThread.currentFrame.LocalVariables[GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]] is Int)
|
|
||||||
{
|
|
||||||
((Int)this._mThread.currentFrame.LocalVariables[GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]]).mValue += (sbyte) GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
this._mThread.PC += 2;
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 139:
|
|
||||||
BaseType conv1 = this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
if (conv1 is Float)
|
|
||||||
{
|
|
||||||
Int newconv = new Int();
|
|
||||||
newconv.mValue = (int)((Float)conv1).mValue;
|
|
||||||
this._mThread.currentFrame.OpStack.Push(newconv);
|
|
||||||
}
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 149:
|
|
||||||
BaseType flcom2 = this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
BaseType flcom1 = this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
if (flcom1 is Float && flcom2 is Float)
|
|
||||||
{
|
|
||||||
Int compres = new Int();
|
|
||||||
if (((Float)flcom1).mValue < ((Float)flcom2).mValue)
|
|
||||||
{
|
|
||||||
compres.mValue = -1;
|
|
||||||
}
|
|
||||||
else if (((Float)flcom1).mValue > ((Float)flcom2).mValue)
|
|
||||||
{
|
|
||||||
compres.mValue = 1;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
compres.mValue = 0;
|
|
||||||
}
|
|
||||||
this._mThread.currentFrame.OpStack.Push(compres);
|
|
||||||
}
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 158:
|
|
||||||
short compareoffset1 = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]);
|
|
||||||
BaseType comp1 = this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
if (comp1 is Int)
|
|
||||||
{
|
|
||||||
if (((Int)comp1).mValue <= 0)
|
|
||||||
{
|
|
||||||
this._mThread.PC += -1 + compareoffset1;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
this._mThread.PC += 2;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
this._mThread.PC += 2;
|
|
||||||
}
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 162:
|
|
||||||
short compareoffset = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]);
|
|
||||||
BaseType bc2 = this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
BaseType bc1 = this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
if (bc1 is Int && bc2 is Int)
|
|
||||||
{
|
|
||||||
//Console.WriteLine("comparing " + ((Int)bc1).mValue + " and " + ((Int)bc2).mValue);
|
|
||||||
if (((Int)bc1).mValue >= ((Int)bc2).mValue)
|
|
||||||
{
|
|
||||||
// Console.WriteLine("branch compare true , offset is " +compareoffset);
|
|
||||||
// Console.WriteLine("current PC is " + this._mThread.PC);
|
|
||||||
this._mThread.PC += -1 + compareoffset;
|
|
||||||
//Console.WriteLine("new PC is " + this._mThread.PC);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
//Console.WriteLine("branch compare false");
|
|
||||||
this._mThread.PC += 2;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
this._mThread.PC += 2;
|
|
||||||
}
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 164:
|
|
||||||
short compareloffset = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]);
|
|
||||||
BaseType bcl2 = this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
BaseType bcl1 = this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
if (bcl1 is Int && bcl2 is Int)
|
|
||||||
{
|
|
||||||
//Console.WriteLine("comparing " + ((Int)bcl1).mValue + " and " + ((Int)bcl2).mValue);
|
|
||||||
if (((Int)bcl1).mValue <= ((Int)bcl2).mValue)
|
|
||||||
{
|
|
||||||
// Console.WriteLine("branch compare true , offset is " + compareloffset);
|
|
||||||
// Console.WriteLine("current PC is " + this._mThread.PC);
|
|
||||||
this._mThread.PC += -1 + compareloffset;
|
|
||||||
// Console.WriteLine("new PC is " + this._mThread.PC);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
//Console.WriteLine("branch compare false");
|
|
||||||
this._mThread.PC += 2;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
this._mThread.PC += 2;
|
|
||||||
}
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
case 167:
|
|
||||||
short offset = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC+1]);
|
|
||||||
this._mThread.PC += -1 + offset;
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,170 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
using OpenSim.Scripting.EmbeddedJVM.Types;
|
|
||||||
using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes;
|
|
||||||
using OpenSim.Framework.Interfaces;
|
|
||||||
using OpenSim.Framework;
|
|
||||||
using OpenSim.Framework.Types;
|
|
||||||
|
|
||||||
using libsecondlife;
|
|
||||||
|
|
||||||
namespace OpenSim.Scripting.EmbeddedJVM
|
|
||||||
{
|
|
||||||
partial class Thread
|
|
||||||
{
|
|
||||||
private partial class Interpreter
|
|
||||||
{
|
|
||||||
private bool IsMethodOpCode(byte opcode)
|
|
||||||
{
|
|
||||||
bool result = false;
|
|
||||||
switch (opcode)
|
|
||||||
{
|
|
||||||
case 184:
|
|
||||||
short refIndex = (short) ((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC+1]);
|
|
||||||
//Console.WriteLine("call to method : "+refIndex);
|
|
||||||
if (this._mThread.currentClass._constantsPool[refIndex - 1] is ClassRecord.PoolMethodRef)
|
|
||||||
{
|
|
||||||
// Console.WriteLine("which is " + ((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mClass.Name.Value + "." + ((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Name.Value);
|
|
||||||
// Console.WriteLine("of type " + ((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Type.Value);
|
|
||||||
string typ = ((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Type.Value;
|
|
||||||
string typeparam = "";
|
|
||||||
string typereturn = "";
|
|
||||||
int firstbrak = 0;
|
|
||||||
int secondbrak = 0;
|
|
||||||
firstbrak = typ.LastIndexOf('(');
|
|
||||||
secondbrak = typ.LastIndexOf(')');
|
|
||||||
typeparam = typ.Substring(firstbrak + 1, secondbrak - firstbrak - 1);
|
|
||||||
typereturn = typ.Substring(secondbrak + 1, typ.Length - secondbrak - 1);
|
|
||||||
//Console.WriteLine("split is " + typeparam + " which is length " + typeparam.Length + " , " + typereturn);
|
|
||||||
if (((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mClass.Name.Value == this._mThread.currentClass.mClass.Name.Value)
|
|
||||||
{
|
|
||||||
//calling a method in this class
|
|
||||||
if (typeparam.Length == 0)
|
|
||||||
{
|
|
||||||
this._mThread.JumpToStaticVoidMethod(((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Name.Value, (this._mThread.PC + 2));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
this._mThread.JumpToStaticParamMethod(((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Name.Value, typeparam, (this._mThread.PC + 2));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
//calling a method of a different class
|
|
||||||
|
|
||||||
//for now we will have a built in OpenSimAPI class, but this should be a java class that then calls native methods
|
|
||||||
if (((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mClass.Name.Value == "OpenSimAPI")
|
|
||||||
{
|
|
||||||
switch (((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Name.Value)
|
|
||||||
{
|
|
||||||
case "GetEntityID":
|
|
||||||
Int entityID = new Int();
|
|
||||||
entityID.mValue =(int) this._mThread.EntityId;
|
|
||||||
this._mThread.currentFrame.OpStack.Push(entityID);
|
|
||||||
this._mThread.PC += 2;
|
|
||||||
break;
|
|
||||||
case "GetRandomAvatarID":
|
|
||||||
entityID = new Int();
|
|
||||||
entityID.mValue = (int)Thread.OpenSimScriptAPI.GetRandomAvatarID();
|
|
||||||
this._mThread.currentFrame.OpStack.Push(entityID);
|
|
||||||
this._mThread.PC += 2;
|
|
||||||
break;
|
|
||||||
case "GetEntityPositionX":
|
|
||||||
BaseType bs1 = this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
if (bs1 is Int)
|
|
||||||
{
|
|
||||||
//Console.WriteLine("get entity pos for " + ((Int)bs1).mValue);
|
|
||||||
//should get the position of the entity from the IScriptAPI
|
|
||||||
LLVector3 vec3 = Thread.OpenSimScriptAPI.GetEntityPosition((uint)((Int)bs1).mValue);
|
|
||||||
Float pos = new Float();
|
|
||||||
pos.mValue = vec3.X;
|
|
||||||
// Console.WriteLine("returned x value " + vec3.X.ToString());
|
|
||||||
this._mThread.currentFrame.OpStack.Push(pos);
|
|
||||||
}
|
|
||||||
this._mThread.PC += 2;
|
|
||||||
break;
|
|
||||||
case "GetEntityPositionY":
|
|
||||||
bs1 = this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
if (bs1 is Int)
|
|
||||||
{
|
|
||||||
//should get the position of the entity from the IScriptAPI
|
|
||||||
LLVector3 vec3 = Thread.OpenSimScriptAPI.GetEntityPosition((uint)((Int)bs1).mValue);
|
|
||||||
Float pos = new Float();
|
|
||||||
pos.mValue = vec3.Y;
|
|
||||||
this._mThread.currentFrame.OpStack.Push(pos);
|
|
||||||
}
|
|
||||||
this._mThread.PC += 2;
|
|
||||||
break;
|
|
||||||
case "GetEntityPositionZ":
|
|
||||||
bs1 = this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
if (bs1 is Int)
|
|
||||||
{
|
|
||||||
//should get the position of the entity from the IScriptAPI
|
|
||||||
LLVector3 vec3 = Thread.OpenSimScriptAPI.GetEntityPosition((uint)((Int)bs1).mValue);
|
|
||||||
Float pos = new Float();
|
|
||||||
pos.mValue = vec3.Z;
|
|
||||||
this._mThread.currentFrame.OpStack.Push(pos);
|
|
||||||
}
|
|
||||||
this._mThread.PC += 2;
|
|
||||||
break;
|
|
||||||
case "SetEntityPosition":
|
|
||||||
//pop the three float values and the entity id
|
|
||||||
BaseType ft3 = this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
BaseType ft2 = this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
BaseType ft1 = this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
BaseType in1 = this._mThread.currentFrame.OpStack.Pop();
|
|
||||||
if (ft1 is Float && ft2 is Float && ft3 is Float)
|
|
||||||
{
|
|
||||||
if(in1 is Int)
|
|
||||||
{
|
|
||||||
//Console.WriteLine("set: " + ((Int)in1).mValue + " , " + ((Float)ft1).mValue + " , " + ((Float)ft2).mValue + " , " + ((Float)ft3).mValue);
|
|
||||||
Thread.OpenSimScriptAPI.SetEntityPosition((uint)((Int) in1).mValue, ((Float)ft1).mValue, ((Float)ft2).mValue, ((Float)ft3).mValue);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
this._mThread.PC += 2;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
this._mThread.PC += 2;
|
|
||||||
}
|
|
||||||
result = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,40 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace OpenSim.Scripting.EmbeddedJVM
|
|
||||||
{
|
|
||||||
partial class Thread
|
|
||||||
{
|
|
||||||
private partial class Interpreter
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,45 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace OpenSim.Scripting.EmbeddedJVM
|
|
||||||
{
|
|
||||||
public class MainMemory
|
|
||||||
{
|
|
||||||
public Heap HeapArea;
|
|
||||||
public MethodMemory MethodArea;
|
|
||||||
|
|
||||||
public MainMemory()
|
|
||||||
{
|
|
||||||
MethodArea = new MethodMemory();
|
|
||||||
HeapArea = new Heap();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,46 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace OpenSim.Scripting.EmbeddedJVM
|
|
||||||
{
|
|
||||||
public class MethodMemory
|
|
||||||
{
|
|
||||||
public byte[] MethodBuffer;
|
|
||||||
public List<ClassRecord> Classes = new List<ClassRecord>();
|
|
||||||
public int NextMethodPC = 0;
|
|
||||||
public int Methodcount = 0;
|
|
||||||
|
|
||||||
public MethodMemory()
|
|
||||||
{
|
|
||||||
MethodBuffer = new byte[20000];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,37 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace OpenSim.Scripting.EmbeddedJVM
|
|
||||||
{
|
|
||||||
public class Object
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,157 +0,0 @@
|
||||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
||||||
<PropertyGroup>
|
|
||||||
<ProjectType>Local</ProjectType>
|
|
||||||
<ProductVersion>8.0.50727</ProductVersion>
|
|
||||||
<SchemaVersion>2.0</SchemaVersion>
|
|
||||||
<ProjectGuid>{97A82740-0000-0000-0000-000000000000}</ProjectGuid>
|
|
||||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
|
||||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
|
||||||
<ApplicationIcon></ApplicationIcon>
|
|
||||||
<AssemblyKeyContainerName>
|
|
||||||
</AssemblyKeyContainerName>
|
|
||||||
<AssemblyName>OpenSim.Scripting.EmbeddedJVM</AssemblyName>
|
|
||||||
<DefaultClientScript>JScript</DefaultClientScript>
|
|
||||||
<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
|
|
||||||
<DefaultTargetSchema>IE50</DefaultTargetSchema>
|
|
||||||
<DelaySign>false</DelaySign>
|
|
||||||
<OutputType>Library</OutputType>
|
|
||||||
<AppDesignerFolder></AppDesignerFolder>
|
|
||||||
<RootNamespace>OpenSim.Scripting.EmbeddedJVM</RootNamespace>
|
|
||||||
<StartupObject></StartupObject>
|
|
||||||
<FileUpgradeFlags>
|
|
||||||
</FileUpgradeFlags>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
|
||||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
|
||||||
<BaseAddress>285212672</BaseAddress>
|
|
||||||
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
|
|
||||||
<ConfigurationOverrideFile>
|
|
||||||
</ConfigurationOverrideFile>
|
|
||||||
<DefineConstants>TRACE;DEBUG</DefineConstants>
|
|
||||||
<DocumentationFile></DocumentationFile>
|
|
||||||
<DebugSymbols>True</DebugSymbols>
|
|
||||||
<FileAlignment>4096</FileAlignment>
|
|
||||||
<Optimize>False</Optimize>
|
|
||||||
<OutputPath>..\..\..\bin\ScriptEngines\</OutputPath>
|
|
||||||
<RegisterForComInterop>False</RegisterForComInterop>
|
|
||||||
<RemoveIntegerChecks>False</RemoveIntegerChecks>
|
|
||||||
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
|
||||||
<WarningLevel>4</WarningLevel>
|
|
||||||
<NoWarn></NoWarn>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
|
||||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
|
||||||
<BaseAddress>285212672</BaseAddress>
|
|
||||||
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
|
|
||||||
<ConfigurationOverrideFile>
|
|
||||||
</ConfigurationOverrideFile>
|
|
||||||
<DefineConstants>TRACE</DefineConstants>
|
|
||||||
<DocumentationFile></DocumentationFile>
|
|
||||||
<DebugSymbols>False</DebugSymbols>
|
|
||||||
<FileAlignment>4096</FileAlignment>
|
|
||||||
<Optimize>True</Optimize>
|
|
||||||
<OutputPath>..\..\..\bin\ScriptEngines\</OutputPath>
|
|
||||||
<RegisterForComInterop>False</RegisterForComInterop>
|
|
||||||
<RemoveIntegerChecks>False</RemoveIntegerChecks>
|
|
||||||
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
|
||||||
<WarningLevel>4</WarningLevel>
|
|
||||||
<NoWarn></NoWarn>
|
|
||||||
</PropertyGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Reference Include="System" >
|
|
||||||
<HintPath>System.dll</HintPath>
|
|
||||||
<Private>False</Private>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Xml" >
|
|
||||||
<HintPath>System.Xml.dll</HintPath>
|
|
||||||
<Private>False</Private>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="libsecondlife.dll" >
|
|
||||||
<HintPath>..\..\..\bin\libsecondlife.dll</HintPath>
|
|
||||||
<Private>False</Private>
|
|
||||||
</Reference>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\..\..\Common\OpenSim.Framework\OpenSim.Framework.csproj">
|
|
||||||
<Name>OpenSim.Framework</Name>
|
|
||||||
<Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
|
|
||||||
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
|
||||||
<Private>False</Private>
|
|
||||||
</ProjectReference>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Compile Include="ClassInstance.cs">
|
|
||||||
<SubType>Code</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="ClassRecord.cs">
|
|
||||||
<SubType>Code</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="Heap.cs">
|
|
||||||
<SubType>Code</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="Interpreter.cs">
|
|
||||||
<SubType>Code</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="InterpreterLogic.cs">
|
|
||||||
<SubType>Code</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="InterpreterMethods.cs">
|
|
||||||
<SubType>Code</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="InterpreterReturn.cs">
|
|
||||||
<SubType>Code</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="MainMemory.cs">
|
|
||||||
<SubType>Code</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="MethodMemory.cs">
|
|
||||||
<SubType>Code</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="Object.cs">
|
|
||||||
<SubType>Code</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="OpenSimJVM.cs">
|
|
||||||
<SubType>Code</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="Stack.cs">
|
|
||||||
<SubType>Code</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="StackFrame.cs">
|
|
||||||
<SubType>Code</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="Thread.cs">
|
|
||||||
<SubType>Code</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="Properties\AssemblyInfo.cs">
|
|
||||||
<SubType>Code</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="Types\ArrayReference.cs">
|
|
||||||
<SubType>Code</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="Types\BaseType.cs">
|
|
||||||
<SubType>Code</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="Types\ObjectReference.cs">
|
|
||||||
<SubType>Code</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="Types\PrimitiveTypes\Byte.cs">
|
|
||||||
<SubType>Code</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="Types\PrimitiveTypes\Char.cs">
|
|
||||||
<SubType>Code</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="Types\PrimitiveTypes\Float.cs">
|
|
||||||
<SubType>Code</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="Types\PrimitiveTypes\Int.cs">
|
|
||||||
<SubType>Code</SubType>
|
|
||||||
</Compile>
|
|
||||||
</ItemGroup>
|
|
||||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
|
|
||||||
<PropertyGroup>
|
|
||||||
<PreBuildEvent>
|
|
||||||
</PreBuildEvent>
|
|
||||||
<PostBuildEvent>
|
|
||||||
</PostBuildEvent>
|
|
||||||
</PropertyGroup>
|
|
||||||
</Project>
|
|
|
@ -1,63 +0,0 @@
|
||||||
<?xml version="1.0" ?>
|
|
||||||
<project name="OpenSim.Scripting.EmbeddedJVM" default="build">
|
|
||||||
<target name="build">
|
|
||||||
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
|
|
||||||
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
|
|
||||||
<copy todir="${project::get-base-directory()}/${build.dir}">
|
|
||||||
<fileset basedir="${project::get-base-directory()}">
|
|
||||||
</fileset>
|
|
||||||
</copy>
|
|
||||||
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
|
|
||||||
<resources prefix="OpenSim.Scripting.EmbeddedJVM" dynamicprefix="true" >
|
|
||||||
</resources>
|
|
||||||
<sources failonempty="true">
|
|
||||||
<include name="ClassInstance.cs" />
|
|
||||||
<include name="ClassRecord.cs" />
|
|
||||||
<include name="Heap.cs" />
|
|
||||||
<include name="Interpreter.cs" />
|
|
||||||
<include name="InterpreterLogic.cs" />
|
|
||||||
<include name="InterpreterMethods.cs" />
|
|
||||||
<include name="InterpreterReturn.cs" />
|
|
||||||
<include name="MainMemory.cs" />
|
|
||||||
<include name="MethodMemory.cs" />
|
|
||||||
<include name="Object.cs" />
|
|
||||||
<include name="OpenSimJVM.cs" />
|
|
||||||
<include name="Stack.cs" />
|
|
||||||
<include name="StackFrame.cs" />
|
|
||||||
<include name="Thread.cs" />
|
|
||||||
<include name="Properties/AssemblyInfo.cs" />
|
|
||||||
<include name="Types/ArrayReference.cs" />
|
|
||||||
<include name="Types/BaseType.cs" />
|
|
||||||
<include name="Types/ObjectReference.cs" />
|
|
||||||
<include name="Types/PrimitiveTypes/Byte.cs" />
|
|
||||||
<include name="Types/PrimitiveTypes/Char.cs" />
|
|
||||||
<include name="Types/PrimitiveTypes/Float.cs" />
|
|
||||||
<include name="Types/PrimitiveTypes/Int.cs" />
|
|
||||||
</sources>
|
|
||||||
<references basedir="${project::get-base-directory()}">
|
|
||||||
<lib>
|
|
||||||
<include name="${project::get-base-directory()}" />
|
|
||||||
<include name="${project::get-base-directory()}/${build.dir}" />
|
|
||||||
</lib>
|
|
||||||
<include name="System.dll" />
|
|
||||||
<include name="System.Xml.dll" />
|
|
||||||
<include name="../../../bin/libsecondlife.dll" />
|
|
||||||
<include name="../../../bin/OpenSim.Framework.dll" />
|
|
||||||
</references>
|
|
||||||
</csc>
|
|
||||||
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../bin/ScriptEngines/" />
|
|
||||||
<mkdir dir="${project::get-base-directory()}/../../../bin/ScriptEngines/"/>
|
|
||||||
<copy todir="${project::get-base-directory()}/../../../bin/ScriptEngines/">
|
|
||||||
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
|
|
||||||
<include name="*.dll"/>
|
|
||||||
<include name="*.exe"/>
|
|
||||||
</fileset>
|
|
||||||
</copy>
|
|
||||||
</target>
|
|
||||||
<target name="clean">
|
|
||||||
<delete dir="${bin.dir}" failonerror="false" />
|
|
||||||
<delete dir="${obj.dir}" failonerror="false" />
|
|
||||||
</target>
|
|
||||||
<target name="doc" description="Creates documentation.">
|
|
||||||
</target>
|
|
||||||
</project>
|
|
|
@ -1,161 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
using System.IO;
|
|
||||||
using System.Threading;
|
|
||||||
using OpenSim.Framework;
|
|
||||||
using OpenSim.Framework.Interfaces;
|
|
||||||
using OpenSim.Framework.Utilities;
|
|
||||||
|
|
||||||
namespace OpenSim.Scripting.EmbeddedJVM
|
|
||||||
{
|
|
||||||
public class OpenSimJVM : IScriptEngine
|
|
||||||
{
|
|
||||||
private List<Thread> _threads = new List<Thread>();
|
|
||||||
private BlockingQueue<CompileInfo> CompileScripts = new BlockingQueue<CompileInfo>();
|
|
||||||
private MainMemory _mainMemory;
|
|
||||||
private System.Threading.Thread compileThread;
|
|
||||||
|
|
||||||
public OpenSimJVM()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool Init(IScriptAPI api)
|
|
||||||
{
|
|
||||||
Console.WriteLine("Creating OpenSim JVM scripting engine");
|
|
||||||
_mainMemory = new MainMemory();
|
|
||||||
Thread.GlobalMemory = this._mainMemory;
|
|
||||||
Thread.OpenSimScriptAPI = api;
|
|
||||||
compileThread = new System.Threading.Thread(new ThreadStart(CompileScript));
|
|
||||||
compileThread.IsBackground = true;
|
|
||||||
compileThread.Start();
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public string GetName()
|
|
||||||
{
|
|
||||||
return "OpenSimJVM";
|
|
||||||
}
|
|
||||||
|
|
||||||
public void LoadScript(string script, string scriptName, uint entityID)
|
|
||||||
{
|
|
||||||
Console.WriteLine("OpenSimJVM - loading new script: " + scriptName);
|
|
||||||
CompileInfo comp = new CompileInfo();
|
|
||||||
comp.entityId = entityID;
|
|
||||||
comp.script = script;
|
|
||||||
comp.scriptName = scriptName;
|
|
||||||
this.CompileScripts.Enqueue(comp);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void CompileScript()
|
|
||||||
{
|
|
||||||
while (true)
|
|
||||||
{
|
|
||||||
CompileInfo comp = this.CompileScripts.Dequeue();
|
|
||||||
string script = comp.script;
|
|
||||||
string scriptName = comp.scriptName;
|
|
||||||
uint entityID = comp.entityId;
|
|
||||||
try
|
|
||||||
{
|
|
||||||
//need to compile the script into a java class file
|
|
||||||
|
|
||||||
//first save it to a java source file
|
|
||||||
TextWriter tw = new StreamWriter(scriptName + ".java");
|
|
||||||
tw.WriteLine(script);
|
|
||||||
tw.Close();
|
|
||||||
|
|
||||||
//now compile
|
|
||||||
System.Diagnostics.ProcessStartInfo psi = new System.Diagnostics.ProcessStartInfo("javac.exe", "*.java");
|
|
||||||
// psi.RedirectStandardOutput = true;
|
|
||||||
psi.WindowStyle = System.Diagnostics.ProcessWindowStyle.Hidden;
|
|
||||||
psi.UseShellExecute = false;
|
|
||||||
|
|
||||||
System.Diagnostics.Process javacomp;
|
|
||||||
javacomp = System.Diagnostics.Process.Start(psi);
|
|
||||||
javacomp.WaitForExit();
|
|
||||||
|
|
||||||
|
|
||||||
//now load in class file
|
|
||||||
ClassRecord class1 = new ClassRecord();
|
|
||||||
class1.LoadClassFromFile(scriptName + ".class");
|
|
||||||
class1.PrintToConsole();
|
|
||||||
//Console.WriteLine();
|
|
||||||
this._mainMemory.MethodArea.Classes.Add(class1);
|
|
||||||
class1.AddMethodsToMemory(this._mainMemory.MethodArea);
|
|
||||||
|
|
||||||
Thread newThread = new Thread();
|
|
||||||
this._threads.Add(newThread);
|
|
||||||
newThread.EntityId = entityID;
|
|
||||||
newThread.currentClass = class1;
|
|
||||||
|
|
||||||
//now delete the created files
|
|
||||||
System.IO.File.Delete(scriptName + ".java");
|
|
||||||
System.IO.File.Delete(scriptName + ".class");
|
|
||||||
//this.OnFrame();
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
Console.WriteLine("exception");
|
|
||||||
Console.WriteLine(e.StackTrace);
|
|
||||||
Console.WriteLine(e.Message);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnFrame()
|
|
||||||
{
|
|
||||||
for (int i = 0; i < this._threads.Count; i++)
|
|
||||||
{
|
|
||||||
if (!this._threads[i].running)
|
|
||||||
{
|
|
||||||
this._threads[i].StartMethod("OnFrame");
|
|
||||||
bool run = true;
|
|
||||||
while (run)
|
|
||||||
{
|
|
||||||
run = this._threads[i].Excute();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class CompileInfo
|
|
||||||
{
|
|
||||||
public string script;
|
|
||||||
public string scriptName;
|
|
||||||
public uint entityId;
|
|
||||||
|
|
||||||
public CompileInfo()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,33 +0,0 @@
|
||||||
using System.Reflection;
|
|
||||||
using System.Runtime.CompilerServices;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
|
|
||||||
// General Information about an assembly is controlled through the following
|
|
||||||
// set of attributes. Change these attribute values to modify the information
|
|
||||||
// associated with an assembly.
|
|
||||||
[assembly: AssemblyTitle("OpenSim.Scripting.EmbeddedJVM")]
|
|
||||||
[assembly: AssemblyDescription("")]
|
|
||||||
[assembly: AssemblyConfiguration("")]
|
|
||||||
[assembly: AssemblyCompany("")]
|
|
||||||
[assembly: AssemblyProduct("OpenSim.Scripting.EmbeddedJVM")]
|
|
||||||
[assembly: AssemblyCopyright("Copyright © 2007")]
|
|
||||||
[assembly: AssemblyTrademark("")]
|
|
||||||
[assembly: AssemblyCulture("")]
|
|
||||||
|
|
||||||
// Setting ComVisible to false makes the types in this assembly not visible
|
|
||||||
// to COM components. If you need to access a type in this assembly from
|
|
||||||
// COM, set the ComVisible attribute to true on that type.
|
|
||||||
[assembly: ComVisible(false)]
|
|
||||||
|
|
||||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
|
||||||
[assembly: Guid("087c0917-5a6a-4b47-a4dd-0928dd85bd4b")]
|
|
||||||
|
|
||||||
// Version information for an assembly consists of the following four values:
|
|
||||||
//
|
|
||||||
// Major Version
|
|
||||||
// Minor Version
|
|
||||||
// Build Number
|
|
||||||
// Revision
|
|
||||||
//
|
|
||||||
[assembly: AssemblyVersion("1.0.0.0")]
|
|
||||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
|
@ -1,42 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace OpenSim.Scripting.EmbeddedJVM
|
|
||||||
{
|
|
||||||
public class Stack
|
|
||||||
{
|
|
||||||
public Stack<StackFrame> StackFrames = new Stack<StackFrame>();
|
|
||||||
|
|
||||||
public Stack()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,49 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
using OpenSim.Scripting.EmbeddedJVM.Types;
|
|
||||||
|
|
||||||
namespace OpenSim.Scripting.EmbeddedJVM
|
|
||||||
{
|
|
||||||
public class StackFrame
|
|
||||||
{
|
|
||||||
public BaseType[] LocalVariables;
|
|
||||||
public Stack<BaseType> OpStack = new Stack<BaseType>();
|
|
||||||
|
|
||||||
public int ReturnPC = 0;
|
|
||||||
public ClassRecord CallingClass = null;
|
|
||||||
|
|
||||||
public StackFrame()
|
|
||||||
{
|
|
||||||
LocalVariables = new BaseType[20];
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,115 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
using OpenSim.Scripting.EmbeddedJVM.Types;
|
|
||||||
using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes;
|
|
||||||
using OpenSim.Framework;
|
|
||||||
using OpenSim.Framework.Interfaces;
|
|
||||||
|
|
||||||
namespace OpenSim.Scripting.EmbeddedJVM
|
|
||||||
{
|
|
||||||
public partial class Thread
|
|
||||||
{
|
|
||||||
public static MainMemory GlobalMemory;
|
|
||||||
public static IScriptAPI OpenSimScriptAPI;
|
|
||||||
private int PC = 0;
|
|
||||||
private Stack stack;
|
|
||||||
private Interpreter mInterpreter;
|
|
||||||
public ClassRecord currentClass;
|
|
||||||
public ClassInstance currentInstance;
|
|
||||||
private StackFrame currentFrame;
|
|
||||||
public int excutionCounter = 0;
|
|
||||||
public bool running = false;
|
|
||||||
public uint EntityId = 0;
|
|
||||||
|
|
||||||
public Thread()
|
|
||||||
{
|
|
||||||
this.mInterpreter = new Interpreter(this);
|
|
||||||
this.stack = new Stack();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetPC(int methodpointer)
|
|
||||||
{
|
|
||||||
//Console.WriteLine("Thread PC has been set to " + methodpointer);
|
|
||||||
PC = methodpointer;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void StartMethod(ClassRecord rec, string methName)
|
|
||||||
{
|
|
||||||
currentFrame = new StackFrame();
|
|
||||||
this.stack.StackFrames.Push(currentFrame);
|
|
||||||
this.currentClass = rec;
|
|
||||||
currentClass.StartMethod(this, methName);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void StartMethod( string methName)
|
|
||||||
{
|
|
||||||
currentFrame = new StackFrame();
|
|
||||||
this.stack.StackFrames.Push(currentFrame);
|
|
||||||
currentClass.StartMethod(this, methName);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void JumpToStaticVoidMethod(string methName, int returnPC)
|
|
||||||
{
|
|
||||||
currentFrame = new StackFrame();
|
|
||||||
currentFrame.ReturnPC = returnPC;
|
|
||||||
this.stack.StackFrames.Push(currentFrame);
|
|
||||||
currentClass.StartMethod(this, methName);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void JumpToStaticParamMethod(string methName, string param, int returnPC)
|
|
||||||
{
|
|
||||||
if (param == "I")
|
|
||||||
{
|
|
||||||
BaseType bs1 = currentFrame.OpStack.Pop();
|
|
||||||
currentFrame = new StackFrame();
|
|
||||||
currentFrame.ReturnPC = returnPC;
|
|
||||||
this.stack.StackFrames.Push(currentFrame);
|
|
||||||
currentFrame.LocalVariables[0] = ((Int)bs1);
|
|
||||||
currentClass.StartMethod(this, methName);
|
|
||||||
}
|
|
||||||
if (param == "F")
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void JumpToClassStaticVoidMethod(string className, string methName, int returnPC)
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool Excute()
|
|
||||||
{
|
|
||||||
excutionCounter++;
|
|
||||||
return this.mInterpreter.Excute();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,37 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace OpenSim.Scripting.EmbeddedJVM.Types
|
|
||||||
{
|
|
||||||
public class ArrayReference :BaseType
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,37 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace OpenSim.Scripting.EmbeddedJVM.Types
|
|
||||||
{
|
|
||||||
public class BaseType : Object
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,44 +0,0 @@
|
||||||
|
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace OpenSim.Scripting.EmbeddedJVM.Types
|
|
||||||
{
|
|
||||||
public class ObjectReference : BaseType
|
|
||||||
{
|
|
||||||
public ushort Reference;
|
|
||||||
|
|
||||||
public ObjectReference()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,37 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes
|
|
||||||
{
|
|
||||||
public class Byte : BaseType
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,37 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes
|
|
||||||
{
|
|
||||||
public class Char : BaseType
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,43 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes
|
|
||||||
{
|
|
||||||
public class Float : BaseType
|
|
||||||
{
|
|
||||||
public float mValue = 0;
|
|
||||||
|
|
||||||
public Float()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,43 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSim Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes
|
|
||||||
{
|
|
||||||
public class Int : BaseType
|
|
||||||
{
|
|
||||||
public int mValue = 0;
|
|
||||||
|
|
||||||
public Int()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
26
prebuild.xml
26
prebuild.xml
|
@ -411,32 +411,6 @@
|
||||||
</Files>
|
</Files>
|
||||||
</Project>
|
</Project>
|
||||||
|
|
||||||
<!-- Basic embedded JVM -->
|
|
||||||
<Project name="OpenSim.Scripting.EmbeddedJVM" path="OpenSim/OpenSim.Scripting/EmbeddedJVM" type="Library">
|
|
||||||
<Configuration name="Debug">
|
|
||||||
<Options>
|
|
||||||
<OutputPath>../../../bin/ScriptEngines/</OutputPath>
|
|
||||||
</Options>
|
|
||||||
</Configuration>
|
|
||||||
<Configuration name="Release">
|
|
||||||
<Options>
|
|
||||||
<OutputPath>../../../bin/ScriptEngines/</OutputPath>
|
|
||||||
</Options>
|
|
||||||
</Configuration>
|
|
||||||
|
|
||||||
<ReferencePath>../../../bin/</ReferencePath>
|
|
||||||
<Reference name="System"/>
|
|
||||||
<Reference name="System.Xml"/>
|
|
||||||
|
|
||||||
<Reference name="libsecondlife.dll"/>
|
|
||||||
<Reference name="OpenSim.Framework"/>
|
|
||||||
|
|
||||||
<Files>
|
|
||||||
<Match pattern="*.cs" recurse="true"/>
|
|
||||||
</Files>
|
|
||||||
</Project>
|
|
||||||
|
|
||||||
|
|
||||||
<!-- Terrain engine -->
|
<!-- Terrain engine -->
|
||||||
<Project name="OpenSim.Terrain.BasicTerrain" path="OpenSim/OpenSim.Terrain.BasicTerrain" type="Library">
|
<Project name="OpenSim.Terrain.BasicTerrain" path="OpenSim/OpenSim.Terrain.BasicTerrain" type="Library">
|
||||||
<Configuration name="Debug">
|
<Configuration name="Debug">
|
||||||
|
|
Loading…
Reference in New Issue