* Run prebuild, and stuff. (Fixed bug)

Sugilite
Adam Frisby 2007-06-28 08:40:31 +00:00
parent c4379add57
commit 1ff4794191
14 changed files with 270 additions and 258 deletions

View File

@ -1,4 +1,4 @@
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@ -6,8 +6,7 @@
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@ -31,8 +28,7 @@
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@ -41,8 +37,7 @@
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@ -51,8 +46,7 @@
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@ -61,8 +55,7 @@
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@ -77,7 +70,10 @@
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@ -1,4 +1,4 @@
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@ -16,11 +15,9 @@
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@ -31,8 +28,7 @@
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@ -41,8 +37,7 @@
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@ -51,8 +46,7 @@
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@ -61,8 +55,7 @@
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@ -97,7 +90,9 @@
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View File

@ -15,6 +15,7 @@
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View File

@ -2,7 +2,7 @@
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View File

@ -1,4 +1,4 @@
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@ -16,11 +15,9 @@
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@ -41,8 +37,7 @@
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@ -61,8 +55,7 @@
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@ -77,7 +70,6 @@
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@ -110,7 +102,9 @@
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@ -126,7 +120,15 @@
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View File

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@ -41,8 +37,7 @@
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@ -61,8 +55,7 @@
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@ -108,6 +101,15 @@
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View File

@ -1,5 +1,5 @@
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View File

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@ -73,6 +66,10 @@
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View File

@ -23,7 +23,7 @@
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View File

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View File

@ -22,16 +22,17 @@
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@ -41,6 +42,7 @@
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<include name="../../bin/libsecondlife.dll" />
<include name="Microsoft.JScript.dll" />
<include name="../../bin/OpenGrid.Framework.Communications.dll" />
<include name="../../bin/OpenSim.Caches.dll" />
<include name="../../bin/OpenSim.Framework.dll" />
@ -51,6 +53,7 @@
<include name="../../bin/OpenSim.Terrain.BasicTerrain.dll" />
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="VJSharpCodeProvider.dll" />
<include name="../../bin/XMLRPC.dll" />
</references>
</csc>

View File

@ -1,4 +1,4 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
@ -6,8 +6,7 @@
<ProjectGuid>{2270B8FE-0000-0000-0000-000000000000}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon>
</ApplicationIcon>
<ApplicationIcon></ApplicationIcon>
<AssemblyKeyContainerName>
</AssemblyKeyContainerName>
<AssemblyName>OpenSim.Terrain.BasicTerrain</AssemblyName>
@ -16,11 +15,9 @@
<DefaultTargetSchema>IE50</DefaultTargetSchema>
<DelaySign>false</DelaySign>
<OutputType>Library</OutputType>
<AppDesignerFolder>
</AppDesignerFolder>
<AppDesignerFolder></AppDesignerFolder>
<RootNamespace>OpenSim.Terrain.BasicTerrain</RootNamespace>
<StartupObject>
</StartupObject>
<StartupObject></StartupObject>
<FileUpgradeFlags>
</FileUpgradeFlags>
</PropertyGroup>
@ -31,8 +28,7 @@
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<DocumentationFile>
</DocumentationFile>
<DocumentationFile></DocumentationFile>
<DebugSymbols>True</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>False</Optimize>
@ -41,8 +37,7 @@
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn>
</NoWarn>
<NoWarn></NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
@ -51,8 +46,7 @@
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE</DefineConstants>
<DocumentationFile>
</DocumentationFile>
<DocumentationFile></DocumentationFile>
<DebugSymbols>False</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>True</Optimize>
@ -61,15 +55,17 @@
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn>
</NoWarn>
<NoWarn></NoWarn>
</PropertyGroup>
<ItemGroup>
<Reference Include="libTerrain-BSD.dll" >
<HintPath>..\..\bin\libTerrain-BSD.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.JScript" />
<Reference Include="Microsoft.JScript" >
<HintPath>Microsoft.JScript.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="openjpegnet.dll" >
<HintPath>..\..\bin\openjpegnet.dll</HintPath>
<Private>False</Private>
@ -97,10 +93,12 @@
<Compile Include="TerrainEngine.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="TerrainFilter.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="TerrainFilter.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
<PropertyGroup>

View File

@ -12,6 +12,7 @@
</resources>
<sources failonempty="true">
<include name="TerrainEngine.cs" />
<include name="TerrainFilter.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
@ -20,6 +21,7 @@
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="../../bin/libTerrain-BSD.dll" />
<include name="Microsoft.JScript.dll" />
<include name="../../bin/openjpegnet.dll" />
<include name="System.dll" />
<include name="System.Data.dll" />

View File

@ -407,6 +407,7 @@
<Reference name="System.Xml"/>
<Reference name="libTerrain-BSD.dll"/>
<Reference name="openjpegnet.dll" />
<Reference name="Microsoft.JScript"/>
<Files>
<Match pattern="*.cs" recurse="true"/>