Add optional stat for the other collision time per frame not spent in ODE native spaces or geom collision code
parent
d34b84b531
commit
200376b3c4
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@ -190,6 +190,11 @@ namespace OpenSim.Region.Physics.OdePlugin
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/// </summary>
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public const string ODENativeGeomCollisionFrameMsStatName = "ODENativeGeomCollisionFrameMS";
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/// <summary>
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/// Time spent in collision processing that is not spent in native space or geom collision code.
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/// </summary>
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public const string ODEOtherCollisionFrameMsStatName = "ODEOtherCollisionFrameMS";
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/// <summary>
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/// Stat name for time spent notifying listeners of collisions
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/// </summary>
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@ -3062,7 +3067,11 @@ namespace OpenSim.Region.Physics.OdePlugin
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collision_optimized();
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if (CollectStats)
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tempTick = Util.EnvironmentTickCount();
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{
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tempTick2 = Util.EnvironmentTickCount();
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m_stats[ODEOtherCollisionFrameMsStatName] += Util.EnvironmentTickCountSubtract(tempTick2, tempTick);
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tempTick = tempTick2;
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}
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foreach (PhysicsActor obj in _collisionEventPrim.Values)
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{
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@ -4210,6 +4219,11 @@ namespace OpenSim.Region.Physics.OdePlugin
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InitializeExtraStats();
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}
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returnStats[ODEOtherCollisionFrameMsStatName]
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= returnStats[ODEOtherCollisionFrameMsStatName]
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- returnStats[ODENativeSpaceCollisionFrameMsStatName]
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- returnStats[ODENativeGeomCollisionFrameMsStatName];
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return returnStats;
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}
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@ -4224,6 +4238,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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m_stats[ODENativeStepFrameMsStatName] = 0;
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m_stats[ODENativeSpaceCollisionFrameMsStatName] = 0;
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m_stats[ODENativeGeomCollisionFrameMsStatName] = 0;
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m_stats[ODEOtherCollisionFrameMsStatName] = 0;
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m_stats[ODECollisionNotificationFrameMsStatName] = 0;
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m_stats[ODEAvatarContactsStatsName] = 0;
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m_stats[ODEPrimContactsStatName] = 0;
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