cleanups, fixing REST appearance services.

0.6.0-stable
Dr Scofield 2008-09-24 11:39:08 +00:00
parent a042302100
commit 201805172f
3 changed files with 131 additions and 115 deletions

View File

@ -1103,7 +1103,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
// Respond to the client's request, tag the response (for the // Respond to the client's request, tag the response (for the
// benefit of trace) to indicate the reason. // benefit of trace) to indicate the reason.
Respond(String.Format("Failure response: ({0}) : {1}", Respond(String.Format("Failure response: ({0}) : {1} ",
code, Rest.HttpStatusDesc[code])); code, Rest.HttpStatusDesc[code]));
// Finally initialize and the throw a RestException. All of the // Finally initialize and the throw a RestException. All of the

View File

@ -42,9 +42,12 @@ using Nini.Config;
namespace OpenSim.ApplicationPlugins.Rest.Inventory namespace OpenSim.ApplicationPlugins.Rest.Inventory
{ {
public class RestAppearanceServices : IRest public class RestAppearanceServices : IRest
{ {
private static readonly int PARM_USERID = 0; private static readonly int PARM_USERID = 0;
// private static readonly int PARM_PATH = 1; // private static readonly int PARM_PATH = 1;
private bool enabled = false; private bool enabled = false;
@ -139,6 +142,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
private void DoAppearance(RequestData hdata) private void DoAppearance(RequestData hdata)
{ {
AppearanceRequestData rdata = (AppearanceRequestData) hdata; AppearanceRequestData rdata = (AppearanceRequestData) hdata;
Rest.Log.DebugFormat("{0} DoAppearance ENTRY", MsgId); Rest.Log.DebugFormat("{0} DoAppearance ENTRY", MsgId);
@ -207,7 +211,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
// inventory. // inventory.
// //
// Do we have at least a user agent name? // Do we have at least a user agent name?
if (rdata.Parameters.Length < 1) if (rdata.Parameters.Length < 1)
@ -306,7 +309,9 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
if (rdata.userAppearance == null) if (rdata.userAppearance == null)
{ {
rdata.Fail(Rest.HttpStatusCodeNoContent,"appearance data not found"); rdata.Fail(Rest.HttpStatusCodeNoContent,
String.Format("appearance data not found for user {0} {1}",
rdata.userProfile.FirstName, rdata.userProfile.SurName));
} }
rdata.initXmlWriter(); rdata.initXmlWriter();
@ -331,26 +336,34 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
private void DoExtend(AppearanceRequestData rdata) private void DoExtend(AppearanceRequestData rdata)
{ {
bool created = false; bool created = false;
bool modified = false; bool modified = false;
string newnode = String.Empty; string newnode = String.Empty;
Rest.Log.DebugFormat("{0} POST ENTRY", MsgId);
AvatarAppearance old = Rest.AvatarServices.GetUserAppearance(rdata.userProfile.ID); AvatarAppearance old = Rest.AvatarServices.GetUserAppearance(rdata.userProfile.ID);
rdata.userAppearance = new AvatarAppearance(); rdata.userAppearance = new AvatarAppearance();
rdata.userAppearance.Owner = old.Owner; // Although the following behavior is admitted by HTTP I am becoming
rdata.userAppearance.Serial = old.Serial; // increasingly doubtful that it is appropriate for REST. If I attempt to
// add a new record, and it already exists, then it seems to me that the
// attempt should fail, rather than update the existing record.
if (GetUserAppearance(rdata)) if (GetUserAppearance(rdata))
{ {
modified = rdata.userAppearance != null; modified = rdata.userAppearance != null;
created = !modified; created = !modified;
Rest.AvatarServices.UpdateUserAppearance(rdata.userProfile.ID, rdata.userAppearance); Rest.AvatarServices.UpdateUserAppearance(rdata.userProfile.ID, rdata.userAppearance);
// Rest.UserServices.UpdateUserProfile(rdata.userProfile);
} }
else else
{ {
created = true; created = true;
Rest.AvatarServices.UpdateUserAppearance(rdata.userProfile.ID, rdata.userAppearance); Rest.AvatarServices.UpdateUserAppearance(rdata.userProfile.ID, rdata.userAppearance);
// Rest.UserServices.UpdateUserProfile(rdata.userProfile);
} }
if (created) if (created)
@ -358,9 +371,11 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
newnode = String.Format("{0} {1}", rdata.userProfile.FirstName, newnode = String.Format("{0} {1}", rdata.userProfile.FirstName,
rdata.userProfile.SurName); rdata.userProfile.SurName);
// Must include a location header with a URI that identifies the new resource. // Must include a location header with a URI that identifies the new resource.
rdata.AddHeader(Rest.HttpHeaderLocation,String.Format("http://{0}{1}:{2}{3}{4}", rdata.AddHeader(Rest.HttpHeaderLocation,String.Format("http://{0}{1}:{2}{3}{4}",
rdata.hostname,rdata.port,rdata.path,Rest.UrlPathSeparator, newnode)); rdata.hostname,rdata.port,rdata.path,Rest.UrlPathSeparator, newnode));
rdata.Complete(Rest.HttpStatusCodeCreated); rdata.Complete(Rest.HttpStatusCodeCreated);
} }
else else
{ {
@ -399,6 +414,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
{ {
modified = true; modified = true;
Rest.AvatarServices.UpdateUserAppearance(rdata.userProfile.ID, rdata.userAppearance); Rest.AvatarServices.UpdateUserAppearance(rdata.userProfile.ID, rdata.userAppearance);
Rest.UserServices.UpdateUserProfile(rdata.userProfile);
} }
if (created) if (created)
@ -703,83 +719,64 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
} }
private void FormatPart(AppearanceRequestData rdata, string part, UUID item, UUID asset)
{
if(item != UUID.Zero || asset != UUID.Zero)
{
rdata.writer.WriteStartElement(part);
if(item != UUID.Zero)
{
rdata.writer.WriteAttributeString("Item",item.ToString());
}
if(asset != UUID.Zero)
{
rdata.writer.WriteAttributeString("Item",asset.ToString());
}
rdata.writer.WriteEndElement();
}
}
private void FormatUserAppearance(AppearanceRequestData rdata) private void FormatUserAppearance(AppearanceRequestData rdata)
{ {
Rest.Log.DebugFormat("{0} FormatUserAppearance", MsgId);
if(rdata.userAppearance != null)
{
Rest.Log.DebugFormat("{0} FormatUserAppearance: appearance object exists", MsgId);
rdata.writer.WriteStartElement("Appearance"); rdata.writer.WriteStartElement("Appearance");
rdata.writer.WriteAttributeString("Height", rdata.userAppearance.AvatarHeight.ToString()); rdata.writer.WriteAttributeString("Height", rdata.userAppearance.AvatarHeight.ToString());
if(rdata.userAppearance.Owner != null)
rdata.writer.WriteAttributeString("Owner", rdata.userAppearance.Owner.ToString()); rdata.writer.WriteAttributeString("Owner", rdata.userAppearance.Owner.ToString());
rdata.writer.WriteAttributeString("Serial", rdata.userAppearance.Serial.ToString()); rdata.writer.WriteAttributeString("Serial", rdata.userAppearance.Serial.ToString());
rdata.writer.WriteStartElement("Body"); FormatPart(rdata, "Body", rdata.userAppearance.BodyItem, rdata.userAppearance.BodyAsset);
rdata.writer.WriteAttributeString("Item",rdata.userAppearance.BodyItem.ToString()); FormatPart(rdata, "Skin", rdata.userAppearance.SkinItem, rdata.userAppearance.SkinAsset);
rdata.writer.WriteAttributeString("Asset",rdata.userAppearance.BodyAsset.ToString()); FormatPart(rdata, "Hair", rdata.userAppearance.HairItem, rdata.userAppearance.HairAsset);
rdata.writer.WriteEndElement(); FormatPart(rdata, "Eyes", rdata.userAppearance.EyesItem, rdata.userAppearance.EyesAsset);
rdata.writer.WriteStartElement("Skin"); FormatPart(rdata, "Shirt", rdata.userAppearance.ShirtItem, rdata.userAppearance.ShirtAsset);
rdata.writer.WriteAttributeString("Item",rdata.userAppearance.SkinItem.ToString()); FormatPart(rdata, "Pants", rdata.userAppearance.PantsItem, rdata.userAppearance.PantsAsset);
rdata.writer.WriteAttributeString("Asset",rdata.userAppearance.SkinAsset.ToString()); FormatPart(rdata, "Skirt", rdata.userAppearance.SkirtItem, rdata.userAppearance.SkirtAsset);
rdata.writer.WriteEndElement(); FormatPart(rdata, "Shoes", rdata.userAppearance.ShoesItem, rdata.userAppearance.ShoesAsset);
FormatPart(rdata, "Socks", rdata.userAppearance.SocksItem, rdata.userAppearance.SocksAsset);
rdata.writer.WriteStartElement("Hair"); FormatPart(rdata, "Jacket", rdata.userAppearance.JacketItem, rdata.userAppearance.JacketAsset);
rdata.writer.WriteAttributeString("Item",rdata.userAppearance.HairItem.ToString()); FormatPart(rdata, "Gloves", rdata.userAppearance.GlovesItem, rdata.userAppearance.GlovesAsset);
rdata.writer.WriteAttributeString("Asset",rdata.userAppearance.HairAsset.ToString());
rdata.writer.WriteEndElement();
rdata.writer.WriteStartElement("Eyes"); FormatPart(rdata, "UnderShirt", rdata.userAppearance.UnderShirtItem, rdata.userAppearance.UnderShirtAsset);
rdata.writer.WriteAttributeString("Item",rdata.userAppearance.EyesItem.ToString()); FormatPart(rdata, "UnderPants", rdata.userAppearance.UnderPantsItem, rdata.userAppearance.UnderPantsAsset);
rdata.writer.WriteAttributeString("Asset",rdata.userAppearance.EyesAsset.ToString());
rdata.writer.WriteEndElement();
rdata.writer.WriteStartElement("Shirt");
rdata.writer.WriteAttributeString("Item",rdata.userAppearance.ShirtItem.ToString());
rdata.writer.WriteAttributeString("Asset",rdata.userAppearance.ShirtAsset.ToString());
rdata.writer.WriteEndElement();
rdata.writer.WriteStartElement("Pants");
rdata.writer.WriteAttributeString("Item",rdata.userAppearance.PantsItem.ToString());
rdata.writer.WriteAttributeString("Asset",rdata.userAppearance.PantsAsset.ToString());
rdata.writer.WriteEndElement();
rdata.writer.WriteStartElement("Shoes");
rdata.writer.WriteAttributeString("Item",rdata.userAppearance.ShoesItem.ToString());
rdata.writer.WriteAttributeString("Asset",rdata.userAppearance.ShoesAsset.ToString());
rdata.writer.WriteEndElement();
rdata.writer.WriteStartElement("Socks");
rdata.writer.WriteAttributeString("Item",rdata.userAppearance.SocksItem.ToString());
rdata.writer.WriteAttributeString("Asset",rdata.userAppearance.SocksAsset.ToString());
rdata.writer.WriteEndElement();
rdata.writer.WriteStartElement("Jacket");
rdata.writer.WriteAttributeString("Item",rdata.userAppearance.JacketItem.ToString());
rdata.writer.WriteAttributeString("Asset",rdata.userAppearance.JacketAsset.ToString());
rdata.writer.WriteEndElement();
rdata.writer.WriteStartElement("Gloves");
rdata.writer.WriteAttributeString("Item",rdata.userAppearance.GlovesItem.ToString());
rdata.writer.WriteAttributeString("Asset",rdata.userAppearance.GlovesAsset.ToString());
rdata.writer.WriteEndElement();
rdata.writer.WriteStartElement("UnderShirt");
rdata.writer.WriteAttributeString("Item",rdata.userAppearance.UnderShirtItem.ToString());
rdata.writer.WriteAttributeString("Asset",rdata.userAppearance.UnderShirtAsset.ToString());
rdata.writer.WriteEndElement();
rdata.writer.WriteStartElement("UnderPants");
rdata.writer.WriteAttributeString("Item",rdata.userAppearance.UnderPantsItem.ToString());
rdata.writer.WriteAttributeString("Asset",rdata.userAppearance.UnderPantsAsset.ToString());
rdata.writer.WriteEndElement();
rdata.writer.WriteStartElement("Skirt");
rdata.writer.WriteAttributeString("Item",rdata.userAppearance.SkirtItem.ToString());
rdata.writer.WriteAttributeString("Asset",rdata.userAppearance.SkirtAsset.ToString());
rdata.writer.WriteEndElement();
Hashtable attachments = rdata.userAppearance.GetAttachments(); Hashtable attachments = rdata.userAppearance.GetAttachments();
rdata.writer.WriteStartElement("Attachments"); if(attachments != null)
{
Rest.Log.DebugFormat("{0} FormatUserAppearance: Formatting attachments", MsgId);
rdata.writer.WriteStartElement("Attachments");
for (int i=0; i<attachments.Count;i++) for (int i=0; i<attachments.Count;i++)
{ {
Hashtable attachment = attachments[i] as Hashtable; Hashtable attachment = attachments[i] as Hashtable;
@ -789,35 +786,56 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
rdata.writer.WriteAttributeString("Asset", (string) attachment["asset"]); rdata.writer.WriteAttributeString("Asset", (string) attachment["asset"]);
rdata.writer.WriteEndElement(); rdata.writer.WriteEndElement();
} }
rdata.writer.WriteEndElement(); rdata.writer.WriteEndElement();
}
Primitive.TextureEntry texture = rdata.userAppearance.Texture; Primitive.TextureEntry texture = rdata.userAppearance.Texture;
if (texture != null) if (texture != null && (texture.DefaultTexture != null || texture.FaceTextures != null))
{ {
rdata.writer.WriteStartElement("Texture");
rdata.writer.WriteAttributeString("Default",
rdata.userAppearance.Texture.DefaultTexture.TextureID.ToString());
for (int i=0; i<Primitive.TextureEntry.MAX_FACES;i++) Rest.Log.DebugFormat("{0} FormatUserAppearance: Formatting textures", MsgId);
rdata.writer.WriteStartElement("Texture");
if(texture.DefaultTexture != null)
{
Rest.Log.DebugFormat("{0} FormatUserAppearance: Formatting default texture", MsgId);
rdata.writer.WriteAttributeString("Default",
texture.DefaultTexture.TextureID.ToString());
}
if(texture.FaceTextures != null)
{
Rest.Log.DebugFormat("{0} FormatUserAppearance: Formatting face textures", MsgId);
for (int i=0; i<texture.FaceTextures.Length;i++)
{
if (texture.FaceTextures[i] != null)
{ {
rdata.writer.WriteStartElement("Face"); rdata.writer.WriteStartElement("Face");
rdata.writer.WriteAttributeString("Index", i.ToString()); rdata.writer.WriteAttributeString("Index", i.ToString());
rdata.writer.WriteAttributeString("Id", rdata.writer.WriteAttributeString("Id",
rdata.userAppearance.Texture.FaceTextures[i].TextureID.ToString()); texture.FaceTextures[i].TextureID.ToString());
rdata.writer.WriteEndElement(); rdata.writer.WriteEndElement();
} }
}
}
rdata.writer.WriteEndElement(); rdata.writer.WriteEndElement();
} }
Rest.Log.DebugFormat("{0} FormatUserAppearance: Formatting visual parameters", MsgId);
rdata.writer.WriteStartElement("VisualParameters"); rdata.writer.WriteStartElement("VisualParameters");
rdata.writer.WriteBase64(rdata.userAppearance.VisualParams,0, rdata.writer.WriteBase64(rdata.userAppearance.VisualParams,0,
rdata.userAppearance.VisualParams.Length); rdata.userAppearance.VisualParams.Length);
rdata.writer.WriteEndElement(); rdata.writer.WriteEndElement();
rdata.writer.WriteFullEndElement(); rdata.writer.WriteFullEndElement();
}
Rest.Log.DebugFormat("{0} FormatUserAppearance: completed", MsgId);
return; return;
} }

View File

@ -5219,7 +5219,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
} }
break; break;
case PacketType.UpdateTaskInventory: case PacketType.UpdateTaskInventory:
m_log.DebugFormat("[AMW] UpdateTaskInventory request");
UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack; UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack;
if (OnUpdateTaskInventory != null) if (OnUpdateTaskInventory != null)
{ {
@ -5286,7 +5285,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
break; break;
case PacketType.RezScript: case PacketType.RezScript:
m_log.DebugFormat("[AMW] RezScript");
//Console.WriteLine(Pack.ToString()); //Console.WriteLine(Pack.ToString());
RezScriptPacket rezScriptx = (RezScriptPacket)Pack; RezScriptPacket rezScriptx = (RezScriptPacket)Pack;