Refactor: factor a method out of AgentAssetTransactionsManager
parent
c0211c1ca2
commit
2018cf312b
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@ -81,28 +81,17 @@ namespace OpenSim.Framework.Communications.Cache
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/// Get the collection of asset transactions for the given user.
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/// </summary>
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/// <param name="userID"></param>
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/// <returns></returns>
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/// <returns>null if this agent does not have an asset transactions collection</returns>
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public AgentAssetTransactions GetUserTransactions(LLUUID userID)
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{
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if (AgentTransactions.ContainsKey(userID))
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{
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return AgentTransactions[userID];
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}
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return null;
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}
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public void HandleInventoryFromTransaction(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID,
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uint callbackID, string description, string name, sbyte invType,
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sbyte type, byte wearableType, uint nextOwnerMask)
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{
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AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId);
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if (transactions != null)
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{
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transactions.RequestCreateInventoryItem(remoteClient, transactionID, folderID, callbackID, description,
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name, invType, type, wearableType, nextOwnerMask);
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}
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}
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public void HandleUDPUploadRequest(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type,
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byte[] data, bool storeLocal, bool tempFile)
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{
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@ -449,7 +449,7 @@ namespace OpenSim.Region.Environment.Scenes
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/// Create a new inventory item.
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/// </summary>
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/// <param name="remoteClient"></param>
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/// <param name="transActionID"></param>
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/// <param name="transactionID"></param>
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/// <param name="folderID"></param>
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/// <param name="callbackID"></param>
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/// <param name="description"></param>
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@ -458,14 +458,16 @@ namespace OpenSim.Region.Environment.Scenes
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/// <param name="type"></param>
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/// <param name="wearableType"></param>
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/// <param name="nextOwnerMask"></param>
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public void CreateNewInventoryItem(IClientAPI remoteClient, LLUUID transActionID, LLUUID folderID,
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public void CreateNewInventoryItem(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID,
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uint callbackID, string description, string name, sbyte invType,
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sbyte assetType,
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byte wearableType, uint nextOwnerMask)
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{
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if (transActionID == LLUUID.Zero)
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if (transactionID == LLUUID.Zero)
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{
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CachedUserInfo userInfo = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId);
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CachedUserInfo userInfo
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= CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId);
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if (userInfo != null)
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{
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AssetBase asset = CreateAsset(name, description, invType, assetType, null);
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@ -473,13 +475,30 @@ namespace OpenSim.Region.Environment.Scenes
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CreateNewInventoryItem(remoteClient, folderID, callbackID, asset, nextOwnerMask);
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}
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else
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{
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m_log.ErrorFormat(
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"userInfo for agent uuid {0} unexpectedly null in CreateNewInventoryItem",
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remoteClient.AgentId);
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}
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}
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else
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{
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CommsManager.TransactionsManager.HandleInventoryFromTransaction(remoteClient, transActionID, folderID,
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callbackID, description, name, invType,
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assetType, wearableType, nextOwnerMask);
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//System.Console.WriteLine("request to create inventory item from transaction " + transActionID);
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AgentAssetTransactions transactions
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= CommsManager.TransactionsManager.GetUserTransactions(remoteClient.AgentId);
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if (transactions != null)
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{
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transactions.RequestCreateInventoryItem(
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remoteClient, transactionID, folderID, callbackID, description,
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name, invType, assetType, wearableType, nextOwnerMask);
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}
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else
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{
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m_log.ErrorFormat(
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"Agent asset transactions for agent {0} uuid {1} in transaction uuid {2} unexpectedly null!",
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remoteClient.Name, remoteClient.AgentId, transactionID);
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}
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}
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}
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