diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index aab0bf0a48..b84660a1be 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -432,7 +432,7 @@ namespace OpenSim.Region.Framework.Scenes { get { - if (PhysicsActor != null && ParentID == 0) + if (PhysicsActor != null) { m_pos = PhysicsActor.Position; @@ -477,7 +477,7 @@ namespace OpenSim.Region.Framework.Scenes } } - // Don't update while sitting + // Don't update while sitting. The PhysicsActor above is null whilst sitting. if (ParentID == 0) { m_pos = value;