moving comment for llStopSound inside the method block prior to transposition to sound module
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			@ -2448,11 +2448,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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            m_host.SendSound(KeyOrName(sound).ToString(), volume, true, 0, 0, false, false);
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        }
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        // Xantor 20080528: Clear prim data of sound instead
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        public void llStopSound()
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        {
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            m_host.AddScriptLPS(1);
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            m_host.AdjustSoundGain(0);
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            // Xantor 20080528: Clear prim data of sound instead
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            if (m_host.ParentGroup.LoopSoundSlavePrims.Contains(m_host))
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            {
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                if (m_host.ParentGroup.LoopSoundMasterPrim == m_host)
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