diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index b465a255d0..89bc81b527 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -338,18 +338,19 @@ [Map] + ;# {GenerateMaptiles} {} {Generate map tiles?} {true false} true + ;; Map tile options. + ;; If true, then maptiles are generated using the MapImageModule below. + ;; If false then the texture referenced by MaptileStaticUUID is used instead, which can also be overriden + ;; in individual region config file(s). If you do not want to upload map tiles at all, then you will need + ;; both to set this to false and comment out the [Modules] MapImageServiceModule setting in config-include/ + ; GenerateMaptiles = true + ;# {MapImageModule} [] {The map image module to use} {MapImageModule Warp3DImageModule} MapImageModule ;; The module to use in order to generate map images. ;; MapImageModule is the default. Warp3DImageModule is an alternative experimental module that can ;; generate better images. ;MapImageModule = "MapImageModule" - - ;# {GenerateMaptiles} {} {Generate map tiles?} {true false} true - ;; Map tile options. You can choose to generate normal maptiles or nominate an uploaded texture to - ;; be the map tile using the MaptileStaticUUID parameter in this section or for individual regions in - ;; the regions config file(s). If you do not want to upload map tiles at all, then you will need - ;; to disable the MapImageServiceModule entirely. - ; GenerateMaptiles = true ;# {MaptileRefresh} {GenerateMaptiles} {Maptile refresh period?} {} 0 ;; If desired, a running region can update the map tiles periodically