Fixed mistakes related to confusion between Environment.TickCount (milliseconds) and TimeSpan.TicksPerXXX (10000 x milliseconds)

0.8.2-post-fixes
Oren Hurvitz 2015-07-24 13:05:57 +03:00
parent 4c6fb9fb64
commit 20af31f18e
2 changed files with 3 additions and 3 deletions

View File

@ -180,9 +180,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
scene.Name, scene.Name,
StatType.Pull, StatType.Pull,
MeasuresOfInterest.None, MeasuresOfInterest.None,
stat => stat.Value = m_udpServer.AverageReceiveTicksForLastSamplePeriod / TimeSpan.TicksPerMillisecond, stat => stat.Value = m_udpServer.AverageReceiveTicksForLastSamplePeriod,
// stat => // stat =>
// stat.Value = Math.Round(m_udpServer.AverageReceiveTicksForLastSamplePeriod / TimeSpan.TicksPerMillisecond, 7), // stat.Value = Math.Round(m_udpServer.AverageReceiveTicksForLastSamplePeriod, 7),
StatVerbosity.Debug)); StatVerbosity.Debug));
} }

View File

@ -202,7 +202,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
public long MeasurementPeriodExecutionTime { get; private set; } public long MeasurementPeriodExecutionTime { get; private set; }
public static readonly long MaxMeasurementPeriod = 30 * TimeSpan.TicksPerMinute; public static readonly long MaxMeasurementPeriod = 30 * (TimeSpan.TicksPerMinute / TimeSpan.TicksPerMillisecond);
private bool m_coopTermination; private bool m_coopTermination;