Have osAvatarName2Key check the cache first, even for foreign users

Another change: removed the second call to userManager.AddUser(). UserManagementModule won't modify an existing record.
0.8.2-post-fixes
Oren Hurvitz 2015-08-07 11:34:52 +03:00
parent f218cbd29d
commit 2153a01cc7
2 changed files with 47 additions and 23 deletions

View File

@ -2744,7 +2744,9 @@ namespace OpenSim.Framework
#endregion #endregion
#region Universal User Identifiers #region Universal User Identifiers
/// <summary> /// <summary>
/// Attempts to parse a UUI into its components: UUID, name and URL.
/// </summary> /// </summary>
/// <param name="value">uuid[;endpoint[;first last[;secret]]]</param> /// <param name="value">uuid[;endpoint[;first last[;secret]]]</param>
/// <param name="uuid">the uuid part</param> /// <param name="uuid">the uuid part</param>
@ -2779,6 +2781,27 @@ namespace OpenSim.Framework
return true; return true;
} }
/// <summary>
/// For foreign avatars, extracts their original name and Server URL from their First Name and Last Name.
/// </summary>
public static bool ParseForeignAvatarName(string firstname, string lastname,
out string realFirstName, out string realLastName, out string serverURI)
{
realFirstName = realLastName = serverURI = string.Empty;
if (!lastname.Contains("@"))
return false;
if (!firstname.Contains("."))
return false;
realFirstName = firstname.Split('.')[0];
realLastName = firstname.Split('.')[1];
serverURI = new Uri("http://" + lastname.Replace("@", "")).ToString();
return true;
}
/// <summary> /// <summary>
/// Produces a universal (HG) system-facing identifier given the information /// Produces a universal (HG) system-facing identifier given the information
/// </summary> /// </summary>

View File

@ -2053,47 +2053,48 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
CheckThreatLevel(ThreatLevel.Low, "osAvatarName2Key"); CheckThreatLevel(ThreatLevel.Low, "osAvatarName2Key");
m_host.AddScriptLPS(1); m_host.AddScriptLPS(1);
if (lastname.Contains("@")) IUserManagement userManager = World.RequestModuleInterface<IUserManagement>();
if (userManager == null)
{ {
OSSLShoutError("osAvatarName2Key: UserManagement module not available");
return string.Empty;
}
// Check if the user is already cached
UUID userID = userManager.GetUserIdByName(firstname, lastname);
if (userID != UUID.Zero)
return userID.ToString();
// Query for the user
String realFirstName; String realLastName; String serverURI; String realFirstName; String realLastName; String serverURI;
if (Util.ParseForeignAvatarName(firstname, lastname, out realFirstName, out realLastName, out serverURI))
realFirstName = firstname.Split('.')[0]; {
realLastName = firstname.Split('.')[1];
serverURI = new Uri("http://" + lastname.Replace("@", "")).ToString();
try try
{ {
UserAgentServiceConnector userConnection = new UserAgentServiceConnector(serverURI, true); UserAgentServiceConnector userConnection = new UserAgentServiceConnector(serverURI, true);
if (userConnection != null) if (userConnection != null)
{ {
UUID ruserid = userConnection.GetUUID(realFirstName, realLastName); userID = userConnection.GetUUID(realFirstName, realLastName);
if (userID != UUID.Zero)
if (ruserid != null)
{ {
IUserManagement userManager = m_ScriptEngine.World.RequestModuleInterface<IUserManagement>(); userManager.AddUser(userID, realFirstName, realLastName, serverURI);
return userID.ToString();
if (userManager != null) }
}
}
catch (Exception /*e*/)
{ {
//Use the HomeURI from the script to get user infos and then ask the remote gridserver for the real HomeURI. // m_log.Warn("[osAvatarName2Key] UserAgentServiceConnector - Unable to connect to destination grid ", e);
userManager.AddUser(ruserid, realFirstName, realLastName, serverURI);
serverURI = userManager.GetUserServerURL(ruserid, "HomeURI");
userManager.AddUser(ruserid, realFirstName, realLastName, serverURI);
return ruserid.ToString();
}
}
}
}
catch (Exception osAvatarException)
{
//m_log.Warn("[osAvatarName2Key] UserAgentServiceConnector - Unable to connect to destination grid\n" + osAvatarException.Message);
} }
} }
else else
{ {
UserAccount account = World.UserAccountService.GetUserAccount(World.RegionInfo.ScopeID, firstname, lastname); UserAccount account = World.UserAccountService.GetUserAccount(World.RegionInfo.ScopeID, firstname, lastname);
if (account != null) return account.PrincipalID.ToString(); if (account != null)
return account.PrincipalID.ToString();
} }
return UUID.Zero.ToString(); return UUID.Zero.ToString();