BulletSim: Extension parameters passed through the classes made to pass just and array of objects rather than a mixture of parameters and array. Makes understanding and parsing what is being passed much easier.
parent
1f740926a2
commit
21a046e622
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@ -315,7 +315,8 @@ public class ExtendedPhysics : INonSharedRegionModule
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if (GetRootAndChildPhysActors(hostID, linkNum, out rootPhysActor, out childPhysActor))
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{
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ret = MakeIntError(rootPhysActor.Extension(PhysFunctChangeLinkType, childPhysActor, typeCode));
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object[] parms = { childPhysActor, typeCode };
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ret = MakeIntError(rootPhysActor.Extension(PhysFunctChangeLinkType, parms));
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}
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return ret;
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@ -323,7 +324,7 @@ public class ExtendedPhysics : INonSharedRegionModule
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// physGetLinkType(integer linkNum)
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[ScriptInvocation]
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public int physGetLinkType(UUID hostID, UUID scriptID, int linkNum, int typeCode)
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public int physGetLinkType(UUID hostID, UUID scriptID, int linkNum)
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{
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int ret = -1;
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if (!Enabled) return ret;
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@ -333,7 +334,8 @@ public class ExtendedPhysics : INonSharedRegionModule
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if (GetRootAndChildPhysActors(hostID, linkNum, out rootPhysActor, out childPhysActor))
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{
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ret = MakeIntError(rootPhysActor.Extension(PhysFunctGetLinkType, childPhysActor));
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object[] parms = { childPhysActor };
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ret = MakeIntError(rootPhysActor.Extension(PhysFunctGetLinkType, parms));
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}
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return ret;
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@ -352,7 +354,8 @@ public class ExtendedPhysics : INonSharedRegionModule
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if (GetRootAndChildPhysActors(hostID, linkNum, out rootPhysActor, out childPhysActor))
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{
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ret = MakeIntError(rootPhysActor.Extension(PhysFunctChangeLinkType, childPhysActor, PHYS_LINK_TYPE_FIXED));
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object[] parms = { childPhysActor , PHYS_LINK_TYPE_FIXED };
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ret = MakeIntError(rootPhysActor.Extension(PhysFunctChangeLinkType, parms));
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}
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return ret;
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@ -409,7 +412,8 @@ public class ExtendedPhysics : INonSharedRegionModule
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if (GetRootAndChildPhysActors(hostID, linkNum, out rootPhysActor, out childPhysActor))
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{
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ret = MakeIntError(rootPhysActor.Extension(PhysFunctChangeLinkParams, childPhysActor, parms));
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object[] parms2 = AddToBeginningOfArray(childPhysActor, parms);
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ret = MakeIntError(rootPhysActor.Extension(PhysFunctChangeLinkParams, parms2));
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}
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return ret;
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@ -513,6 +517,15 @@ public class ExtendedPhysics : INonSharedRegionModule
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return ret;
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}
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// Return an array of objects with the passed object as the first object of a new array
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private object[] AddToBeginningOfArray(object firstOne, object[] prevArray)
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{
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object[] newArray = new object[1 + prevArray.Length];
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newArray[0] = firstOne;
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prevArray.CopyTo(newArray, 1);
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return newArray;
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}
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// Extension() returns an object. Convert that object into the integer error we expect to return.
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private int MakeIntError(object extensionRet)
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{
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@ -343,7 +343,7 @@ public sealed class BSLinksetConstraints : BSLinkset
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// real world coordinate of midpoint between the two objects
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OMV.Vector3 midPoint = rootPrim.Position + (childRelativePosition / 2);
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DetailLog("{0},BSLinksetConstraint.BuildConstraint,6Dof,rBody={1},cBody={2},rLoc={3},cLoc={4},midLoc={7}",
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DetailLog("{0},BSLinksetConstraint.BuildConstraint,6Dof,rBody={1},cBody={2},rLoc={3},cLoc={4},midLoc={5}",
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rootPrim.LocalID, rootPrim.PhysBody, linkInfo.member.PhysBody,
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rootPrim.Position, linkInfo.member.Position, midPoint);
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@ -492,11 +492,12 @@ public sealed class BSLinksetConstraints : BSLinkset
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object ret = null;
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switch (pFunct)
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{
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// pParams = (int linkNUm, PhysActor linkChild)
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// pParams = [ BSPhysObject child, integer linkType ]
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case ExtendedPhysics.PhysFunctChangeLinkType:
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if (pParams.Length > 1)
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{
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int requestedType = (int)pParams[1];
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DetailLog("{0},BSLinksetConstraint.SetLinkType,requestedType={1}", LinksetRoot.LocalID, requestedType);
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if (requestedType == (int)ConstraintType.FIXED_CONSTRAINT_TYPE
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|| requestedType == (int)ConstraintType.D6_CONSTRAINT_TYPE
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|| requestedType == (int)ConstraintType.D6_SPRING_CONSTRAINT_TYPE
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@ -507,7 +508,7 @@ public sealed class BSLinksetConstraints : BSLinkset
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BSPrimLinkable child = pParams[0] as BSPrimLinkable;
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if (child != null)
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{
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m_physicsScene.TaintedObject("BSLinksetConstraint.PhysFunctChangeLinkFixed", delegate()
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m_physicsScene.TaintedObject("BSLinksetConstraint.PhysFunctChangeLinkType", delegate()
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{
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// Pick up all the constraints currently created.
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RemoveDependencies(child);
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@ -522,15 +523,35 @@ public sealed class BSLinksetConstraints : BSLinkset
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linkInfoC.ResetLink();
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linkInfoC.constraintType = (ConstraintType)requestedType;
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ret = (object)true;
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DetailLog("{0},BSLinksetConstraint.SetLinkType,link={1},type={2}",
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linkInfo.member.LocalID, linkInfo.member.LocalID, linkInfoC.constraintType);
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}
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else
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{
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DetailLog("{0},BSLinksetConstraint.SetLinkType,linkInfoNotConstraint,childID={1}", LinksetRoot.LocalID, child.LocalID);
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}
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}
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else
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{
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DetailLog("{0},BSLinksetConstraint.SetLinkType,noLinkInfoForChild,childID={1}", LinksetRoot.LocalID, child.LocalID);
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}
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// Cause the whole linkset to be rebuilt in post-taint time.
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Refresh(child);
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});
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}
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else
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{
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DetailLog("{0},BSLinksetConstraint.SetLinkType,childNotBSPrimLinkable", LinksetRoot.LocalID);
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}
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}
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else
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{
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DetailLog("{0},BSLinksetConstraint.SetLinkType,illegalRequestedType,reqested={1},spring={2}",
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LinksetRoot.LocalID, requestedType, ((int)ConstraintType.D6_SPRING_CONSTRAINT_TYPE));
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}
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}
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break;
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// pParams = []
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case ExtendedPhysics.PhysFunctGetLinkType:
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if (pParams.Length > 0)
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{
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@ -544,11 +565,15 @@ public sealed class BSLinksetConstraints : BSLinkset
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if (linkInfoC != null)
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{
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ret = (object)(int)linkInfoC.constraintType;
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DetailLog("{0},BSLinksetConstraint.GetLinkType,link={1},type={2}",
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linkInfo.member.LocalID, linkInfo.member.LocalID, linkInfoC.constraintType);
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}
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}
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}
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}
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break;
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// pParams = [ BSPhysObject child, int op, object opParams, int op, object opParams, ... ]
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case ExtendedPhysics.PhysFunctChangeLinkParams:
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// There should be two parameters: the childActor and a list of parameters to set
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try
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@ -556,7 +581,6 @@ public sealed class BSLinksetConstraints : BSLinkset
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if (pParams.Length > 1)
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{
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BSPrimLinkable child = pParams[0] as BSPrimLinkable;
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object[] setOps = (object[])pParams[1];
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BSLinkInfo baseLinkInfo = null;
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if (TryGetLinkInfo(child, out baseLinkInfo))
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{
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@ -568,85 +592,106 @@ public sealed class BSLinksetConstraints : BSLinkset
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OMV.Vector3 valueVector;
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OMV.Quaternion valueQuaternion;
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int opIndex = 0;
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while (opIndex < setOps.Length)
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int opIndex = 1;
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while (opIndex < pParams.Length)
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{
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int thisOp = (int)setOps[opIndex];
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int thisOp = (int)pParams[opIndex];
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DetailLog("{0},BSLinksetConstraint.ChangeLinkParams2,op={1},val={2}",
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linkInfo.member.LocalID, thisOp, pParams[opIndex+1]);
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switch (thisOp)
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{
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case ExtendedPhysics.PHYS_PARAM_FRAMEINA_LOC:
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valueVector = (OMV.Vector3)setOps[opIndex + 1];
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valueVector = (OMV.Vector3)pParams[opIndex + 1];
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linkInfo.frameInAloc = valueVector;
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opIndex += 2;
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break;
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case ExtendedPhysics.PHYS_PARAM_FRAMEINA_ROT:
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valueQuaternion = (OMV.Quaternion)setOps[opIndex + 1];
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valueQuaternion = (OMV.Quaternion)pParams[opIndex + 1];
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linkInfo.frameInArot = valueQuaternion;
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opIndex += 2;
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break;
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case ExtendedPhysics.PHYS_PARAM_FRAMEINB_LOC:
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valueVector = (OMV.Vector3)setOps[opIndex + 1];
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valueVector = (OMV.Vector3)pParams[opIndex + 1];
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linkInfo.frameInBloc = valueVector;
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opIndex += 2;
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break;
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case ExtendedPhysics.PHYS_PARAM_FRAMEINB_ROT:
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valueQuaternion = (OMV.Quaternion)setOps[opIndex + 1];
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valueQuaternion = (OMV.Quaternion)pParams[opIndex + 1];
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linkInfo.frameInBrot = valueQuaternion;
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opIndex += 2;
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break;
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case ExtendedPhysics.PHYS_PARAM_LINEAR_LIMIT_LOW:
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valueVector = (OMV.Vector3)setOps[opIndex + 1];
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valueVector = (OMV.Vector3)pParams[opIndex + 1];
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linkInfo.linearLimitLow = valueVector;
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opIndex += 2;
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break;
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case ExtendedPhysics.PHYS_PARAM_LINEAR_LIMIT_HIGH:
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valueVector = (OMV.Vector3)setOps[opIndex + 1];
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valueVector = (OMV.Vector3)pParams[opIndex + 1];
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linkInfo.linearLimitHigh = valueVector;
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opIndex += 2;
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break;
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case ExtendedPhysics.PHYS_PARAM_ANGULAR_LIMIT_LOW:
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valueVector = (OMV.Vector3)setOps[opIndex + 1];
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valueVector = (OMV.Vector3)pParams[opIndex + 1];
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linkInfo.angularLimitLow = valueVector;
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opIndex += 2;
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break;
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case ExtendedPhysics.PHYS_PARAM_ANGULAR_LIMIT_HIGH:
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valueVector = (OMV.Vector3)setOps[opIndex + 1];
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valueVector = (OMV.Vector3)pParams[opIndex + 1];
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linkInfo.angularLimitHigh = valueVector;
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opIndex += 2;
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break;
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case ExtendedPhysics.PHYS_PARAM_USE_FRAME_OFFSET:
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valueBool = (bool)setOps[opIndex + 1];
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valueBool = (bool)pParams[opIndex + 1];
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linkInfo.useFrameOffset = valueBool;
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opIndex += 2;
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break;
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case ExtendedPhysics.PHYS_PARAM_ENABLE_TRANSMOTOR:
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valueBool = (bool)setOps[opIndex + 1];
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valueBool = (bool)pParams[opIndex + 1];
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linkInfo.enableTransMotor = valueBool;
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opIndex += 2;
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break;
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case ExtendedPhysics.PHYS_PARAM_TRANSMOTOR_MAXVEL:
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valueFloat = (float)setOps[opIndex + 1];
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valueFloat = (float)pParams[opIndex + 1];
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linkInfo.transMotorMaxVel = valueFloat;
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opIndex += 2;
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break;
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case ExtendedPhysics.PHYS_PARAM_TRANSMOTOR_MAXFORCE:
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valueFloat = (float)setOps[opIndex + 1];
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valueFloat = (float)pParams[opIndex + 1];
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linkInfo.transMotorMaxForce = valueFloat;
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opIndex += 2;
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break;
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case ExtendedPhysics.PHYS_PARAM_CFM:
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valueFloat = (float)setOps[opIndex + 1];
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valueFloat = (float)pParams[opIndex + 1];
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linkInfo.cfm = valueFloat;
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opIndex += 2;
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break;
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case ExtendedPhysics.PHYS_PARAM_ERP:
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valueFloat = (float)setOps[opIndex + 1];
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valueFloat = (float)pParams[opIndex + 1];
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linkInfo.erp = valueFloat;
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opIndex += 2;
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break;
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case ExtendedPhysics.PHYS_PARAM_SOLVER_ITERATIONS:
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valueFloat = (float)setOps[opIndex + 1];
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valueFloat = (float)pParams[opIndex + 1];
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linkInfo.solverIterations = valueFloat;
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opIndex += 2;
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break;
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case ExtendedPhysics.PHYS_PARAM_SPRING_DAMPING:
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valueFloat = (float)setOps[opIndex + 1];
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valueFloat = (float)pParams[opIndex + 1];
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linkInfo.springDamping = valueFloat;
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opIndex += 2;
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break;
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case ExtendedPhysics.PHYS_PARAM_SPRING_STIFFNESS:
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valueFloat = (float)setOps[opIndex + 1];
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valueFloat = (float)pParams[opIndex + 1];
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linkInfo.springStiffness = valueFloat;
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opIndex += 2;
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break;
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default:
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break;
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}
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}
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}
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// Something changed so a rebuild is in order
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Refresh(child);
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}
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}
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}
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@ -1552,6 +1552,7 @@ public class BSPrim : BSPhysObject
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#region Extension
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public override object Extension(string pFunct, params object[] pParams)
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{
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DetailLog("{0} BSPrim.Extension,op={1}", LocalID, pFunct);
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object ret = null;
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switch (pFunct)
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{
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@ -283,17 +283,20 @@ public class BSPrimLinkable : BSPrimDisplaced
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#region Extension
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public override object Extension(string pFunct, params object[] pParams)
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{
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DetailLog("{0} BSPrimLinkable.Extension,op={1},nParam={2}", LocalID, pFunct, pParams.Length);
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object ret = null;
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switch (pFunct)
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{
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// physGetLinksetType();
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// pParams = []
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case ExtendedPhysics.PhysFunctGetLinksetType:
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{
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ret = (object)LinksetType;
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m_log.DebugFormat("{0} Extension.physGetLinksetType, type={1}", LogHeader, ret);
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DetailLog("{0},BSPrimLinkable.Extension.physGetLinksetType,type={1}", LocalID, ret);
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break;
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}
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// physSetLinksetType(type);
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// pParams = [ BSPhysObject child, integer type ]
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case ExtendedPhysics.PhysFunctSetLinksetType:
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{
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if (pParams.Length > 0)
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@ -304,8 +307,8 @@ public class BSPrimLinkable : BSPrimDisplaced
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PhysScene.TaintedObject("BSPrim.PhysFunctSetLinksetType", delegate()
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{
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// Cause the linkset type to change
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m_log.DebugFormat("{0} Extension.physSetLinksetType, oldType={1}, newType={2}",
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LogHeader, Linkset.LinksetImpl, linksetType);
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DetailLog("{0},BSPrimLinkable.Extension.physSetLinksetType, oldType={1},newType={2}",
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LocalID, Linkset.LinksetImpl, linksetType);
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ConvertLinkset(linksetType);
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});
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}
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@ -314,21 +317,21 @@ public class BSPrimLinkable : BSPrimDisplaced
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break;
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}
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// physChangeLinkType(linknum, typeCode);
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// Params: PhysActor linkedPrim, int typeCode
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// pParams = [ BSPhysObject child, integer linkType ]
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case ExtendedPhysics.PhysFunctChangeLinkType:
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{
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ret = Linkset.Extension(pFunct, pParams);
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break;
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}
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// physGetLinkType(linknum);
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// Params: PhysActor linkedPrim
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// pParams = [ BSPhysObject child ]
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case ExtendedPhysics.PhysFunctGetLinkType:
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{
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ret = Linkset.Extension(pFunct, pParams);
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break;
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}
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// physChangeLinkParams(linknum, [code, value, code, value, ...]);
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// Params: PhysActor linkedPrim, object[] params
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// pParams = [ BSPhysObject child, object[] [ string op, object opParam, string op, object opParam, ... ] ]
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case ExtendedPhysics.PhysFunctChangeLinkParams:
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{
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ret = Linkset.Extension(pFunct, pParams);
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@ -869,6 +869,7 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters
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#region Extensions
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public override object Extension(string pFunct, params object[] pParams)
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{
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DetailLog("{0} BSScene.Extension,op={1}", DetailLogZero, pFunct);
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return base.Extension(pFunct, pParams);
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}
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#endregion // Extensions
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