diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index a9d70790ff..abac9677ba 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs @@ -160,12 +160,14 @@ namespace OpenSim.Region.Physics.OdePlugin private d.Contact WaterContact; - private int m_randomizeWater = 200; +//Ckrinke: Comment out until used. We declare it, initialize it, but do not use it +//Ckrinke private int m_randomizeWater = 200; private int m_physicsiterations = 10; private float m_SkipFramesAtms = 0.40f; // Drop frames gracefully at a 400 ms lag private PhysicsActor PANull = new NullPhysicsActor(); private float step_time = 0.0f; - private int ms = 0; +//Ckrinke: Comment out until used. We declare it, initialize it, but do not use it +//Ckrinke private int ms = 0; public IntPtr world; private bool returncollisions = false; private uint obj1LocalID = 0;