YEngine: fix wrong language detection on some comments in first line
parent
bae7b21e87
commit
21f86c453d
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@ -1231,15 +1231,17 @@ namespace OpenSim.Region.ScriptEngine.Yengine
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// Requested engine not defined, warn on console.
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// Then we try to handle it if we're the default engine, else we ignore it.
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// m_log.Warn("[YEngine]: " + itemID.ToString() + " requests undefined/disabled engine " + engineName);
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// m_log.Info("[YEngine]: - " + part.GetWorldPosition());
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// m_log.Info("[YEngine]: first line: " + firstline);
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//m_log.Warn("[YEngine]: " + itemID.ToString() + " requests undefined/disabled engine " + engineName);
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//m_log.Info("[YEngine]: - " + part.GetWorldPosition());
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//m_log.Info("[YEngine]: first line: " + firstline);
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if(defEngine != ScriptEngineName)
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{
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// m_log.Info("[YEngine]: leaving it to the default script engine (" + defEngine + ") to process it");
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//m_log.Info("[YEngine]: leaving it to the default script engine (" + defEngine + ") to process it");
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return;
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}
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// m_log.Info("[YEngine]: will attempt to processing it anyway as default script engine");
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// m_log.Info("[YEngine]: will attempt to processing it anyway as default script engine");
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langsrt = "";
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}
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if(!string.IsNullOrEmpty(langsrt) && langsrt !="lsl")
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