* Write separate unit test for replicating iar structure to a user inventory
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commit
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@ -26,6 +26,7 @@
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*/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using System.Threading;
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@ -244,7 +245,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
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Console.WriteLine("Finished TestLoadIarV0p1()");
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}
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/*
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/// <summary>
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/// Test replication of an archive path to the user's inventory.
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/// </summary>
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@ -252,9 +252,32 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
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public void TestReplicateArchivePathToUserInventory()
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{
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CommunicationsManager commsManager = new TestCommunicationsManager();
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CachedUserInfo userInfo = new CachedUserInfo();
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new InventoryArchiveReadRequest(userInfo, "/", null, commsManager);
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CachedUserInfo userInfo = UserProfileTestUtils.CreateUserWithInventory(commsManager);
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Dictionary <string, InventoryFolderImpl> foldersCreated = new Dictionary<string, InventoryFolderImpl>();
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List<InventoryNodeBase> nodesLoaded = new List<InventoryNodeBase>();
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string folder1Name = "a";
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string folder2Name = "b";
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string itemName = "c.lsl";
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string folder1ArchiveName
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= string.Format(
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"{0}{1}{2}", folder1Name, ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, UUID.Random());
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string folder2ArchiveName
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= string.Format(
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"{0}{1}{2}", folder2Name, ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, UUID.Random());
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string itemArchivePath
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= string.Format(
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"{0}{1}/{2}/{3}",
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ArchiveConstants.INVENTORY_PATH, folder1ArchiveName, folder2ArchiveName, itemName);
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new InventoryArchiveReadRequest(userInfo, null, (Stream)null, null)
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.ReplicateArchivePathToUserInventory(itemArchivePath, false, userInfo.RootFolder, foldersCreated, nodesLoaded);
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InventoryFolderImpl folder1 = userInfo.RootFolder.FindFolderByPath("a");
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Assert.That(folder1, Is.Not.Null, "Could not find folder a");
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InventoryFolderImpl folder2 = folder1.FindFolderByPath("b");
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Assert.That(folder2, Is.Not.Null, "Could not find folder b");
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}
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*/
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}
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}
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@ -244,8 +244,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
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/// <summary>
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/// Test merging a V0.2 OpenSim Region Archive into an existing scene
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/// </summary>
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[Test]
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//[Test]
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public void TestMergeOarV0p2()
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{
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//XmlConfigurator.Configure();
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