* Added stub OnRezScript handler with plentiful of comments
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@ -77,7 +77,18 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
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// Should we iterate the region for scripts that needs starting?
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// Or can we assume we are loaded before anything else so we can use proper events?
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// Event hook for when scripts are dragged to script inventory
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World.EventManager.OnRezScript += NewRezScriptHandler;
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}
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private void NewRezScriptHandler(uint localID, string script)
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{
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// TODO: Add code to compile script and wire up script to object
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// Either the script is a stand-alone entity with a reference to public host,
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// Or the host has a reference to the script because it was in its inventory.
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}
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public void Shutdown()
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{
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// We are shutting down
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