Make dataserver() return a 0 when agent id offline, instead of a timeout
parent
696b6c727f
commit
2257e39eda
|
@ -3918,22 +3918,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
UUID uuid = (UUID)id;
|
||||
|
||||
UserAccount account = World.UserAccountService.GetUserAccount(World.RegionInfo.ScopeID, uuid);
|
||||
if (account == null)
|
||||
return UUID.Zero.ToString();
|
||||
|
||||
|
||||
PresenceInfo pinfo = null;
|
||||
PresenceInfo[] pinfos = World.PresenceService.GetAgents(new string[] { uuid.ToString() });
|
||||
if (pinfos != null && pinfos.Length > 0)
|
||||
pinfo = pinfos[0];
|
||||
|
||||
if (pinfo == null)
|
||||
return UUID.Zero.ToString();
|
||||
|
||||
string reply = String.Empty;
|
||||
|
||||
switch (data)
|
||||
{
|
||||
case 1: // DATA_ONLINE (0|1)
|
||||
// TODO: implement fetching of this information
|
||||
if (pinfo != null)
|
||||
if (pinfo != null && pinfo.RegionID != UUID.Zero)
|
||||
reply = "1";
|
||||
else
|
||||
reply = "0";
|
||||
|
|
Loading…
Reference in New Issue