* Added a -val heightfield value limiter so giant pits of death don't cause avatar to go into an endless plunge to the middle of the earth.
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@ -1077,7 +1077,11 @@ namespace OpenSim.Region.Physics.OdePlugin
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{
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{
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for (int x = 0; x < 512; x++)
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for (int x = 0; x < 512; x++)
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{
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{
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if (resultarr2[y, x] <= 0)
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returnarr[i] = 0.0000001f;
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else
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returnarr[i] = resultarr2[y, x];
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returnarr[i] = resultarr2[y, x];
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i++;
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i++;
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}
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}
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}
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}
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