diff --git a/OpenSim/Framework/MemoryWatchdog.cs b/OpenSim/Framework/MemoryWatchdog.cs
new file mode 100644
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+++ b/OpenSim/Framework/MemoryWatchdog.cs
@@ -0,0 +1,129 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Reflection;
+using System.Threading;
+using log4net;
+
+namespace OpenSim.Framework
+{
+ ///
+ /// Experimental watchdog for memory usage.
+ ///
+ public static class MemoryWatchdog
+ {
+// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+
+ ///
+ /// Is this watchdog active?
+ ///
+ public static bool Enabled
+ {
+ get { return m_enabled; }
+ set
+ {
+// m_log.DebugFormat("[MEMORY WATCHDOG]: Setting MemoryWatchdog.Enabled to {0}", value);
+
+ if (value && !m_enabled)
+ UpdateLastRecord(GC.GetTotalMemory(false), Util.EnvironmentTickCount());
+
+ m_enabled = value;
+ }
+ }
+ private static bool m_enabled;
+
+ ///
+ /// Average memory churn in bytes per millisecond.
+ ///
+ public static double AverageMemoryChurn
+ {
+ get { if (m_samples.Count > 0) return m_samples.Average(); else return 0; }
+ }
+
+ ///
+ /// Maximum number of statistical samples.
+ ///
+ ///
+ /// At the moment this corresponds to 1 minute since the sampling rate is every 2.5 seconds as triggered from
+ /// the main Watchdog.
+ ///
+ private static int m_maxSamples = 24;
+
+ ///
+ /// Time when the watchdog was last updated.
+ ///
+ private static int m_lastUpdateTick;
+
+ ///
+ /// Memory used at time of last watchdog update.
+ ///
+ private static long m_lastUpdateMemory;
+
+ ///
+ /// Memory churn rate per millisecond.
+ ///
+ private static double m_churnRatePerMillisecond;
+
+ ///
+ /// Historical samples for calculating moving average.
+ ///
+ private static Queue m_samples = new Queue(m_maxSamples);
+
+ public static void Update()
+ {
+ int now = Util.EnvironmentTickCount();
+ long memoryNow = GC.GetTotalMemory(false);
+ long memoryDiff = memoryNow - m_lastUpdateMemory;
+
+ if (memoryDiff >= 0)
+ {
+ if (m_samples.Count >= m_maxSamples)
+ m_samples.Dequeue();
+
+ double elapsed = Util.EnvironmentTickCountSubtract(now, m_lastUpdateTick);
+
+ // This should never happen since it's not useful for updates to occur with no time elapsed, but
+ // protect ourselves from a divide-by-zero just in case.
+ if (elapsed == 0)
+ return;
+
+ m_samples.Enqueue(memoryDiff / (double)elapsed);
+ }
+
+ UpdateLastRecord(memoryNow, now);
+ }
+
+ private static void UpdateLastRecord(long memoryNow, int timeNow)
+ {
+ m_lastUpdateMemory = memoryNow;
+ m_lastUpdateTick = timeNow;
+ }
+ }
+}
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