* minor: remove mono compiler warnings

0.6.5-rc1
Justin Clarke Casey 2009-03-24 20:36:32 +00:00
parent 5e9682cef7
commit 22a4d6acc2
2 changed files with 9 additions and 10 deletions

View File

@ -93,7 +93,7 @@ namespace OpenSim.Region.CoreModules.Framework.Services
public class AssetService
{
private IUserService m_userService;
// private IUserService m_userService;
private bool m_doLookup = false;
public bool DoLookup
@ -101,13 +101,13 @@ namespace OpenSim.Region.CoreModules.Framework.Services
get { return m_doLookup; }
set { m_doLookup = value; }
}
private static readonly ILog m_log
= LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log
// = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public AssetService(Scene m_scene)
{
AddHttpHandlers(m_scene);
m_userService = m_scene.CommsManager.UserService;
// m_userService = m_scene.CommsManager.UserService;
}
protected void AddHttpHandlers(Scene m_scene)
@ -117,8 +117,7 @@ namespace OpenSim.Region.CoreModules.Framework.Services
IHttpServer httpServer = m_scene.CommsManager.HttpServer;
httpServer.AddStreamHandler(new GetAssetStreamHandler(m_assetProvider));
httpServer.AddStreamHandler(new PostAssetStreamHandler(m_assetProvider));
httpServer.AddStreamHandler(new PostAssetStreamHandler(m_assetProvider));
}
}
}

View File

@ -100,7 +100,7 @@ namespace OpenSim.Region.CoreModules.Framework.Services
public class GridService
{
private IUserService m_userService;
// private IUserService m_userService;
private IGridServices m_gridService;
private bool m_doLookup = false;
@ -115,14 +115,14 @@ namespace OpenSim.Region.CoreModules.Framework.Services
public GridService(Scene m_scene)
{
AddHandlers(m_scene);
m_userService = m_scene.CommsManager.UserService;
// m_userService = m_scene.CommsManager.UserService;
m_gridService = m_scene.CommsManager.GridService;
}
protected void AddHandlers(Scene m_scene)
{
IAssetDataPlugin m_assetProvider
= ((AssetServerBase)m_scene.CommsManager.AssetCache.AssetServer).AssetProviderPlugin;
// IAssetDataPlugin m_assetProvider
// = ((AssetServerBase)m_scene.CommsManager.AssetCache.AssetServer).AssetProviderPlugin;
IHttpServer httpServer = m_scene.CommsManager.HttpServer;
httpServer.AddXmlRPCHandler("simulator_data_request", XmlRpcSimulatorDataRequestMethod);