Add "show part pos" console command to match "show object pos"

connector_plugin
Justin Clark-Casey (justincc) 2012-10-05 04:22:08 +01:00
parent 16feed456a
commit 22f6fa49e3
1 changed files with 72 additions and 0 deletions

View File

@ -157,6 +157,25 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
"Show details of scene object parts with the given name.", "Show details of scene object parts with the given name.",
"If --regex is specified then the name is treatead as a regular expression", "If --regex is specified then the name is treatead as a regular expression",
HandleShowPartByName); HandleShowPartByName);
m_console.Commands.AddCommand(
"Objects",
false,
"show part pos",
"show part pos <start-coord> to <end-coord>",
"Show details of scene object parts within the given area.",
"Each component of the coord is comma separated. There must be no spaces between the commas.\n"
+ "If you don't care about the z component you can simply omit it.\n"
+ "If you don't care about the x or y components then you can leave them blank (though a comma is still required)\n"
+ "If you want to specify the maxmimum value of a component then you can use ~ instead of a number\n"
+ "If you want to specify the minimum value of a component then you can use -~ instead of a number\n"
+ "e.g.\n"
+ "show object pos 20,20,20 to 40,40,40\n"
+ "show object pos 20,20 to 40,40\n"
+ "show object pos ,20,20 to ,40,40\n"
+ "show object pos ,,30 to ,,~\n"
+ "show object pos ,,-~ to ,,30",
HandleShowPartByPos);
} }
public void RemoveRegion(Scene scene) public void RemoveRegion(Scene scene)
@ -318,6 +337,59 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
m_console.OutputFormat(sb.ToString()); m_console.OutputFormat(sb.ToString());
} }
private void HandleShowPartByPos(string module, string[] cmdparams)
{
if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene))
return;
if (cmdparams.Length < 5)
{
m_console.OutputFormat("Usage: show part pos <start-coord> to <end-coord>");
return;
}
string rawConsoleStartVector = cmdparams[3];
Vector3 startVector;
if (!ConsoleUtil.TryParseConsoleMinVector(rawConsoleStartVector, out startVector))
{
m_console.OutputFormat("Error: Start vector {0} does not have a valid format", rawConsoleStartVector);
return;
}
string rawConsoleEndVector = cmdparams[5];
Vector3 endVector;
if (!ConsoleUtil.TryParseConsoleMaxVector(rawConsoleEndVector, out endVector))
{
m_console.OutputFormat("Error: End vector {0} does not have a valid format", rawConsoleEndVector);
return;
}
Predicate<SceneObjectGroup> searchPredicate
= so => Util.IsInsideBox(so.AbsolutePosition, startVector, endVector);
List<SceneObjectPart> parts = new List<SceneObjectPart>();
Action<SceneObjectGroup> searchAction
= so
=> so.ForEachPart(sop => { if (Util.IsInsideBox(so.AbsolutePosition, startVector, endVector)) { parts.Add(sop); }});
m_scene.ForEachSOG(searchAction);
StringBuilder sb = new StringBuilder();
foreach (SceneObjectPart part in parts)
{
AddScenePartReport(sb, part);
sb.Append("\n");
}
sb.AppendFormat("{0} parts found in {1}\n", parts.Count, m_scene.Name);
m_console.OutputFormat(sb.ToString());
}
private void HandleShowPartByName(string module, string[] cmdparams) private void HandleShowPartByName(string module, string[] cmdparams)
{ {
if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene))