Merge branch 'master' into careminster-presence-refactor

avinationmerge
Melanie 2010-11-22 01:09:26 +00:00
commit 22ff06ba17
31 changed files with 683 additions and 87 deletions

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@ -1702,6 +1702,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
destinationItem.InvType = item.InvType; destinationItem.InvType = item.InvType;
destinationItem.CreatorId = item.CreatorId; destinationItem.CreatorId = item.CreatorId;
destinationItem.CreatorIdAsUuid = item.CreatorIdAsUuid; destinationItem.CreatorIdAsUuid = item.CreatorIdAsUuid;
destinationItem.CreatorData = item.CreatorData;
destinationItem.NextPermissions = item.NextPermissions; destinationItem.NextPermissions = item.NextPermissions;
destinationItem.CurrentPermissions = item.CurrentPermissions; destinationItem.CurrentPermissions = item.CurrentPermissions;
destinationItem.BasePermissions = item.BasePermissions; destinationItem.BasePermissions = item.BasePermissions;
@ -1754,6 +1755,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
destinationItem.InvType = item.InvType; destinationItem.InvType = item.InvType;
destinationItem.CreatorId = item.CreatorId; destinationItem.CreatorId = item.CreatorId;
destinationItem.CreatorIdAsUuid = item.CreatorIdAsUuid; destinationItem.CreatorIdAsUuid = item.CreatorIdAsUuid;
destinationItem.CreatorData = item.CreatorData;
destinationItem.NextPermissions = item.NextPermissions; destinationItem.NextPermissions = item.NextPermissions;
destinationItem.CurrentPermissions = item.CurrentPermissions; destinationItem.CurrentPermissions = item.CurrentPermissions;
destinationItem.BasePermissions = item.BasePermissions; destinationItem.BasePermissions = item.BasePermissions;
@ -1861,6 +1863,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
destinationItem.InvType = item.InvType; destinationItem.InvType = item.InvType;
destinationItem.CreatorId = item.CreatorId; destinationItem.CreatorId = item.CreatorId;
destinationItem.CreatorIdAsUuid = item.CreatorIdAsUuid; destinationItem.CreatorIdAsUuid = item.CreatorIdAsUuid;
destinationItem.CreatorData = item.CreatorData;
destinationItem.NextPermissions = item.NextPermissions; destinationItem.NextPermissions = item.NextPermissions;
destinationItem.CurrentPermissions = item.CurrentPermissions; destinationItem.CurrentPermissions = item.CurrentPermissions;
destinationItem.BasePermissions = item.BasePermissions; destinationItem.BasePermissions = item.BasePermissions;
@ -2144,7 +2147,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
inventoryItem.InvType = GetIntegerAttribute(item,"invtype",-1); inventoryItem.InvType = GetIntegerAttribute(item,"invtype",-1);
inventoryItem.CreatorId = GetStringAttribute(item,"creatorid",""); inventoryItem.CreatorId = GetStringAttribute(item,"creatorid","");
inventoryItem.CreatorIdAsUuid = (UUID)GetStringAttribute(item,"creatoruuid",""); inventoryItem.CreatorIdAsUuid = (UUID)GetStringAttribute(item,"creatoruuid","");
inventoryItem.NextPermissions = GetUnsignedAttribute(perms,"next",0x7fffffff); inventoryItem.CreatorData = GetStringAttribute(item, "creatordata", "");
inventoryItem.NextPermissions = GetUnsignedAttribute(perms, "next", 0x7fffffff);
inventoryItem.CurrentPermissions = GetUnsignedAttribute(perms,"current",0x7fffffff); inventoryItem.CurrentPermissions = GetUnsignedAttribute(perms,"current",0x7fffffff);
inventoryItem.BasePermissions = GetUnsignedAttribute(perms,"base",0x7fffffff); inventoryItem.BasePermissions = GetUnsignedAttribute(perms,"base",0x7fffffff);
inventoryItem.EveryOnePermissions = GetUnsignedAttribute(perms,"everyone",0x7fffffff); inventoryItem.EveryOnePermissions = GetUnsignedAttribute(perms,"everyone",0x7fffffff);

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@ -1295,6 +1295,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
rdata.writer.WriteAttributeString("folder", String.Empty, i.Folder.ToString()); rdata.writer.WriteAttributeString("folder", String.Empty, i.Folder.ToString());
rdata.writer.WriteAttributeString("owner", String.Empty, i.Owner.ToString()); rdata.writer.WriteAttributeString("owner", String.Empty, i.Owner.ToString());
rdata.writer.WriteAttributeString("creator", String.Empty, i.CreatorId); rdata.writer.WriteAttributeString("creator", String.Empty, i.CreatorId);
rdata.writer.WriteAttributeString("creatordata", String.Empty, i.CreatorData);
rdata.writer.WriteAttributeString("creationdate", String.Empty, i.CreationDate.ToString()); rdata.writer.WriteAttributeString("creationdate", String.Empty, i.CreationDate.ToString());
rdata.writer.WriteAttributeString("invtype", String.Empty, i.InvType.ToString()); rdata.writer.WriteAttributeString("invtype", String.Empty, i.InvType.ToString());
rdata.writer.WriteAttributeString("assettype", String.Empty, i.AssetType.ToString()); rdata.writer.WriteAttributeString("assettype", String.Empty, i.AssetType.ToString());

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@ -1090,7 +1090,7 @@ namespace OpenSim.Data.MySQL
// depending on the MySQL connector version, CHAR(36) may be already converted to Guid! // depending on the MySQL connector version, CHAR(36) may be already converted to Guid!
prim.UUID = DBGuid.FromDB(row["UUID"]); prim.UUID = DBGuid.FromDB(row["UUID"]);
prim.CreatorID = DBGuid.FromDB(row["CreatorID"]); prim.CreatorIdentification = (string)row["CreatorID"];
prim.OwnerID = DBGuid.FromDB(row["OwnerID"]); prim.OwnerID = DBGuid.FromDB(row["OwnerID"]);
prim.GroupID = DBGuid.FromDB(row["GroupID"]); prim.GroupID = DBGuid.FromDB(row["GroupID"]);
prim.LastOwnerID = DBGuid.FromDB(row["LastOwnerID"]); prim.LastOwnerID = DBGuid.FromDB(row["LastOwnerID"]);
@ -1243,7 +1243,7 @@ namespace OpenSim.Data.MySQL
taskItem.Name = (String)row["name"]; taskItem.Name = (String)row["name"];
taskItem.Description = (String)row["description"]; taskItem.Description = (String)row["description"];
taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]);
taskItem.CreatorID = DBGuid.FromDB(row["creatorID"]); taskItem.CreatorIdentification = (String)row["creatorID"];
taskItem.OwnerID = DBGuid.FromDB(row["ownerID"]); taskItem.OwnerID = DBGuid.FromDB(row["ownerID"]);
taskItem.LastOwnerID = DBGuid.FromDB(row["lastOwnerID"]); taskItem.LastOwnerID = DBGuid.FromDB(row["lastOwnerID"]);
taskItem.GroupID = DBGuid.FromDB(row["groupID"]); taskItem.GroupID = DBGuid.FromDB(row["groupID"]);
@ -1453,7 +1453,7 @@ namespace OpenSim.Data.MySQL
cmd.Parameters.AddWithValue("TouchName", prim.TouchName); cmd.Parameters.AddWithValue("TouchName", prim.TouchName);
// permissions // permissions
cmd.Parameters.AddWithValue("ObjectFlags", (uint)prim.Flags); cmd.Parameters.AddWithValue("ObjectFlags", (uint)prim.Flags);
cmd.Parameters.AddWithValue("CreatorID", prim.CreatorID.ToString()); cmd.Parameters.AddWithValue("CreatorID", prim.CreatorIdentification.ToString());
cmd.Parameters.AddWithValue("OwnerID", prim.OwnerID.ToString()); cmd.Parameters.AddWithValue("OwnerID", prim.OwnerID.ToString());
cmd.Parameters.AddWithValue("GroupID", prim.GroupID.ToString()); cmd.Parameters.AddWithValue("GroupID", prim.GroupID.ToString());
cmd.Parameters.AddWithValue("LastOwnerID", prim.LastOwnerID.ToString()); cmd.Parameters.AddWithValue("LastOwnerID", prim.LastOwnerID.ToString());
@ -1583,7 +1583,7 @@ namespace OpenSim.Data.MySQL
cmd.Parameters.AddWithValue("name", taskItem.Name); cmd.Parameters.AddWithValue("name", taskItem.Name);
cmd.Parameters.AddWithValue("description", taskItem.Description); cmd.Parameters.AddWithValue("description", taskItem.Description);
cmd.Parameters.AddWithValue("creationDate", taskItem.CreationDate); cmd.Parameters.AddWithValue("creationDate", taskItem.CreationDate);
cmd.Parameters.AddWithValue("creatorID", taskItem.CreatorID); cmd.Parameters.AddWithValue("creatorID", taskItem.CreatorIdentification);
cmd.Parameters.AddWithValue("ownerID", taskItem.OwnerID); cmd.Parameters.AddWithValue("ownerID", taskItem.OwnerID);
cmd.Parameters.AddWithValue("lastOwnerID", taskItem.LastOwnerID); cmd.Parameters.AddWithValue("lastOwnerID", taskItem.LastOwnerID);
cmd.Parameters.AddWithValue("groupID", taskItem.GroupID); cmd.Parameters.AddWithValue("groupID", taskItem.GroupID);

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@ -99,3 +99,11 @@ BEGIN;
alter table inventoryitems modify column creatorID varchar(128) not NULL default '00000000-0000-0000-0000-000000000000'; alter table inventoryitems modify column creatorID varchar(128) not NULL default '00000000-0000-0000-0000-000000000000';
COMMIT; COMMIT;
:VERSION 6 # ------------
BEGIN;
alter table inventoryitems modify column creatorID varchar(255) not NULL default '00000000-0000-0000-0000-000000000000';
COMMIT;

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@ -817,3 +817,12 @@ ALTER TABLE `land` ADD COLUMN `MediaLoop` BOOLEAN NOT NULL DEFAULT FALSE;
ALTER TABLE `land` ADD COLUMN `ObscureMusic` BOOLEAN NOT NULL DEFAULT FALSE; ALTER TABLE `land` ADD COLUMN `ObscureMusic` BOOLEAN NOT NULL DEFAULT FALSE;
ALTER TABLE `land` ADD COLUMN `ObscureMedia` BOOLEAN NOT NULL DEFAULT FALSE; ALTER TABLE `land` ADD COLUMN `ObscureMedia` BOOLEAN NOT NULL DEFAULT FALSE;
COMMIT; COMMIT;
:VERSION 37 #---------------------
BEGIN;
ALTER TABLE `prims` MODIFY COLUMN `CreatorID` VARCHAR(255) NOT NULL DEFAULT '';
ALTER TABLE `primitems` MODIFY COLUMN `CreatorID` VARCHAR(255) NOT NULL DEFAULT '';
COMMIT;

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@ -156,7 +156,7 @@ namespace OpenSim.Data.SQLite
item.InvType = Convert.ToInt32(row["invType"]); item.InvType = Convert.ToInt32(row["invType"]);
item.Folder = new UUID((string) row["parentFolderID"]); item.Folder = new UUID((string) row["parentFolderID"]);
item.Owner = new UUID((string) row["avatarID"]); item.Owner = new UUID((string) row["avatarID"]);
item.CreatorId = (string)row["creatorsID"]; item.CreatorIdentification = (string)row["creatorsID"];
item.Name = (string) row["inventoryName"]; item.Name = (string) row["inventoryName"];
item.Description = (string) row["inventoryDescription"]; item.Description = (string) row["inventoryDescription"];
@ -201,7 +201,7 @@ namespace OpenSim.Data.SQLite
row["invType"] = item.InvType; row["invType"] = item.InvType;
row["parentFolderID"] = item.Folder.ToString(); row["parentFolderID"] = item.Folder.ToString();
row["avatarID"] = item.Owner.ToString(); row["avatarID"] = item.Owner.ToString();
row["creatorsID"] = item.CreatorId.ToString(); row["creatorsID"] = item.CreatorIdentification.ToString();
row["inventoryName"] = item.Name; row["inventoryName"] = item.Name;
row["inventoryDescription"] = item.Description; row["inventoryDescription"] = item.Description;

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@ -1243,7 +1243,7 @@ namespace OpenSim.Data.SQLite
prim.TouchName = (String) row["TouchName"]; prim.TouchName = (String) row["TouchName"];
// permissions // permissions
prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]); prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]);
prim.CreatorID = new UUID((String) row["CreatorID"]); prim.CreatorIdentification = (String) row["CreatorID"];
prim.OwnerID = new UUID((String) row["OwnerID"]); prim.OwnerID = new UUID((String) row["OwnerID"]);
prim.GroupID = new UUID((String) row["GroupID"]); prim.GroupID = new UUID((String) row["GroupID"]);
prim.LastOwnerID = new UUID((String) row["LastOwnerID"]); prim.LastOwnerID = new UUID((String) row["LastOwnerID"]);
@ -1385,7 +1385,7 @@ namespace OpenSim.Data.SQLite
taskItem.Name = (String)row["name"]; taskItem.Name = (String)row["name"];
taskItem.Description = (String)row["description"]; taskItem.Description = (String)row["description"];
taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]);
taskItem.CreatorID = new UUID((String)row["creatorID"]); taskItem.CreatorIdentification = (String)row["creatorID"];
taskItem.OwnerID = new UUID((String)row["ownerID"]); taskItem.OwnerID = new UUID((String)row["ownerID"]);
taskItem.LastOwnerID = new UUID((String)row["lastOwnerID"]); taskItem.LastOwnerID = new UUID((String)row["lastOwnerID"]);
taskItem.GroupID = new UUID((String)row["groupID"]); taskItem.GroupID = new UUID((String)row["groupID"]);
@ -1583,7 +1583,7 @@ namespace OpenSim.Data.SQLite
row["TouchName"] = prim.TouchName; row["TouchName"] = prim.TouchName;
// permissions // permissions
row["ObjectFlags"] = prim.ObjectFlags; row["ObjectFlags"] = prim.ObjectFlags;
row["CreatorID"] = prim.CreatorID.ToString(); row["CreatorID"] = prim.CreatorIdentification.ToString();
row["OwnerID"] = prim.OwnerID.ToString(); row["OwnerID"] = prim.OwnerID.ToString();
row["GroupID"] = prim.GroupID.ToString(); row["GroupID"] = prim.GroupID.ToString();
row["LastOwnerID"] = prim.LastOwnerID.ToString(); row["LastOwnerID"] = prim.LastOwnerID.ToString();
@ -1716,7 +1716,7 @@ namespace OpenSim.Data.SQLite
row["name"] = taskItem.Name; row["name"] = taskItem.Name;
row["description"] = taskItem.Description; row["description"] = taskItem.Description;
row["creationDate"] = taskItem.CreationDate; row["creationDate"] = taskItem.CreationDate;
row["creatorID"] = taskItem.CreatorID.ToString(); row["creatorID"] = taskItem.CreatorIdentification.ToString();
row["ownerID"] = taskItem.OwnerID.ToString(); row["ownerID"] = taskItem.OwnerID.ToString();
row["lastOwnerID"] = taskItem.LastOwnerID.ToString(); row["lastOwnerID"] = taskItem.LastOwnerID.ToString();
row["groupID"] = taskItem.GroupID.ToString(); row["groupID"] = taskItem.GroupID.ToString();

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@ -150,7 +150,7 @@ namespace OpenSim.Data.SQLiteLegacy
item.InvType = Convert.ToInt32(row["invType"]); item.InvType = Convert.ToInt32(row["invType"]);
item.Folder = new UUID((string) row["parentFolderID"]); item.Folder = new UUID((string) row["parentFolderID"]);
item.Owner = new UUID((string) row["avatarID"]); item.Owner = new UUID((string) row["avatarID"]);
item.CreatorId = (string)row["creatorsID"]; item.CreatorIdentification = (string)row["creatorsID"];
item.Name = (string) row["inventoryName"]; item.Name = (string) row["inventoryName"];
item.Description = (string) row["inventoryDescription"]; item.Description = (string) row["inventoryDescription"];
@ -195,7 +195,7 @@ namespace OpenSim.Data.SQLiteLegacy
row["invType"] = item.InvType; row["invType"] = item.InvType;
row["parentFolderID"] = item.Folder.ToString(); row["parentFolderID"] = item.Folder.ToString();
row["avatarID"] = item.Owner.ToString(); row["avatarID"] = item.Owner.ToString();
row["creatorsID"] = item.CreatorId.ToString(); row["creatorsID"] = item.CreatorIdentification.ToString();
row["inventoryName"] = item.Name; row["inventoryName"] = item.Name;
row["inventoryDescription"] = item.Description; row["inventoryDescription"] = item.Description;

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@ -1198,7 +1198,7 @@ namespace OpenSim.Data.SQLiteLegacy
prim.TouchName = (String) row["TouchName"]; prim.TouchName = (String) row["TouchName"];
// permissions // permissions
prim.Flags = (PrimFlags)Convert.ToUInt32(row["ObjectFlags"]); prim.Flags = (PrimFlags)Convert.ToUInt32(row["ObjectFlags"]);
prim.CreatorID = new UUID((String) row["CreatorID"]); prim.CreatorIdentification = (String) row["CreatorID"];
prim.OwnerID = new UUID((String) row["OwnerID"]); prim.OwnerID = new UUID((String) row["OwnerID"]);
prim.GroupID = new UUID((String) row["GroupID"]); prim.GroupID = new UUID((String) row["GroupID"]);
prim.LastOwnerID = new UUID((String) row["LastOwnerID"]); prim.LastOwnerID = new UUID((String) row["LastOwnerID"]);
@ -1334,7 +1334,7 @@ namespace OpenSim.Data.SQLiteLegacy
taskItem.Name = (String)row["name"]; taskItem.Name = (String)row["name"];
taskItem.Description = (String)row["description"]; taskItem.Description = (String)row["description"];
taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]);
taskItem.CreatorID = new UUID((String)row["creatorID"]); taskItem.CreatorIdentification = (String)row["creatorID"];
taskItem.OwnerID = new UUID((String)row["ownerID"]); taskItem.OwnerID = new UUID((String)row["ownerID"]);
taskItem.LastOwnerID = new UUID((String)row["lastOwnerID"]); taskItem.LastOwnerID = new UUID((String)row["lastOwnerID"]);
taskItem.GroupID = new UUID((String)row["groupID"]); taskItem.GroupID = new UUID((String)row["groupID"]);
@ -1531,7 +1531,7 @@ namespace OpenSim.Data.SQLiteLegacy
row["TouchName"] = prim.TouchName; row["TouchName"] = prim.TouchName;
// permissions // permissions
row["ObjectFlags"] = (uint)prim.Flags; row["ObjectFlags"] = (uint)prim.Flags;
row["CreatorID"] = prim.CreatorID.ToString(); row["CreatorID"] = prim.CreatorIdentification.ToString();
row["OwnerID"] = prim.OwnerID.ToString(); row["OwnerID"] = prim.OwnerID.ToString();
row["GroupID"] = prim.GroupID.ToString(); row["GroupID"] = prim.GroupID.ToString();
row["LastOwnerID"] = prim.LastOwnerID.ToString(); row["LastOwnerID"] = prim.LastOwnerID.ToString();
@ -1664,7 +1664,7 @@ namespace OpenSim.Data.SQLiteLegacy
row["name"] = taskItem.Name; row["name"] = taskItem.Name;
row["description"] = taskItem.Description; row["description"] = taskItem.Description;
row["creationDate"] = taskItem.CreationDate; row["creationDate"] = taskItem.CreationDate;
row["creatorID"] = taskItem.CreatorID.ToString(); row["creatorID"] = taskItem.CreatorIdentification.ToString();
row["ownerID"] = taskItem.OwnerID.ToString(); row["ownerID"] = taskItem.OwnerID.ToString();
row["lastOwnerID"] = taskItem.LastOwnerID.ToString(); row["lastOwnerID"] = taskItem.LastOwnerID.ToString();
row["groupID"] = taskItem.GroupID.ToString(); row["groupID"] = taskItem.GroupID.ToString();

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@ -117,6 +117,56 @@ namespace OpenSim.Framework
} }
protected UUID m_creatorIdAsUuid = UUID.Zero; protected UUID m_creatorIdAsUuid = UUID.Zero;
protected string m_creatorData;
public string CreatorData // = <profile url>;<name>
{
get { return m_creatorData; }
set { m_creatorData = value; }
}
/// <summary>
/// Used by the DB layer to retrieve / store the entire user identification.
/// The identification can either be a simple UUID or a string of the form
/// uuid[;profile_url[;name]]
/// </summary>
public string CreatorIdentification
{
get
{
if (m_creatorData != null && m_creatorData != string.Empty)
return m_creatorId + ';' + m_creatorData;
else
return m_creatorId;
}
set
{
if ((value == null) || (value != null && value == string.Empty))
{
m_creatorData = string.Empty;
return;
}
if (!value.Contains(";")) // plain UUID
{
m_creatorId = value;
}
else // <uuid>[;<endpoint>[;name]]
{
string name = "Unknown User";
string[] parts = value.Split(';');
if (parts.Length >= 1)
m_creatorId = parts[0];
if (parts.Length >= 2)
m_creatorData = parts[1];
if (parts.Length >= 3)
name = parts[2];
m_creatorData += ';' + name;
}
}
}
/// <value> /// <value>
/// The description of the inventory item (must be less than 64 characters) /// The description of the inventory item (must be less than 64 characters)
/// </value> /// </value>

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@ -102,6 +102,7 @@ namespace OpenSim.Framework
private uint _baseMask = FULL_MASK_PERMISSIONS_GENERAL; private uint _baseMask = FULL_MASK_PERMISSIONS_GENERAL;
private uint _creationDate = 0; private uint _creationDate = 0;
private UUID _creatorID = UUID.Zero; private UUID _creatorID = UUID.Zero;
private string _creatorData = String.Empty;
private string _description = String.Empty; private string _description = String.Empty;
private uint _everyoneMask = FULL_MASK_PERMISSIONS_GENERAL; private uint _everyoneMask = FULL_MASK_PERMISSIONS_GENERAL;
private uint _flags = 0; private uint _flags = 0;
@ -160,6 +161,61 @@ namespace OpenSim.Framework
} }
} }
public string CreatorData // = <profile url>;<name>
{
get { return _creatorData; }
set { _creatorData = value; }
}
/// <summary>
/// Used by the DB layer to retrieve / store the entire user identification.
/// The identification can either be a simple UUID or a string of the form
/// uuid[;profile_url[;name]]
/// </summary>
public string CreatorIdentification
{
get
{
if (_creatorData != null && _creatorData != string.Empty)
return _creatorID.ToString() + ';' + _creatorData;
else
return _creatorID.ToString();
}
set
{
if ((value == null) || (value != null && value == string.Empty))
{
_creatorData = string.Empty;
return;
}
if (!value.Contains(";")) // plain UUID
{
UUID uuid = UUID.Zero;
UUID.TryParse(value, out uuid);
_creatorID = uuid;
}
else // <uuid>[;<endpoint>[;name]]
{
string name = "Unknown User";
string[] parts = value.Split(';');
if (parts.Length >= 1)
{
UUID uuid = UUID.Zero;
UUID.TryParse(parts[0], out uuid);
_creatorID = uuid;
}
if (parts.Length >= 2)
_creatorData = parts[1];
if (parts.Length >= 3)
name = parts[2];
_creatorData += ';' + name;
}
}
}
public string Description { public string Description {
get { get {
return _description; return _description;

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@ -265,9 +265,10 @@ namespace OpenSim
LoadOar); LoadOar);
m_console.Commands.AddCommand("region", false, "save oar", m_console.Commands.AddCommand("region", false, "save oar",
"save oar [-v|--version=N] [<OAR path>]", "save oar [-v|--version=N] [-p|--profile=url] [<OAR path>]",
"Save a region's data to an OAR archive.", "Save a region's data to an OAR archive.",
"-v|--version=N generates scene objects as per older versions of the serialization (e.g. -v=0)" + Environment.NewLine "-v|--version=N generates scene objects as per older versions of the serialization (e.g. -v=0)" + Environment.NewLine
+ "-p|--profile=url adds the url of the profile service to the saved user information" + Environment.NewLine
+ "The OAR path must be a filesystem path." + "The OAR path must be a filesystem path."
+ " If this is not given then the oar is saved to region.oar in the current directory.", + " If this is not given then the oar is saved to region.oar in the current directory.",
SaveOar); SaveOar);

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@ -115,10 +115,16 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule
// Try to find the avatar wielding the killing object // Try to find the avatar wielding the killing object
killingAvatar = deadAvatar.Scene.GetScenePresence(part.OwnerID); killingAvatar = deadAvatar.Scene.GetScenePresence(part.OwnerID);
if (killingAvatar == null) if (killingAvatar == null)
deadAvatarMessage = String.Format("You impaled yourself on {0} owned by {1}!", part.Name, deadAvatar.Scene.GetUserName(part.OwnerID)); {
IUserManagement userManager = deadAvatar.Scene.RequestModuleInterface<IUserManagement>();
string userName = "Unkown User";
if (userManager != null)
userName = userManager.GetUserName(part.OwnerID);
deadAvatarMessage = String.Format("You impaled yourself on {0} owned by {1}!", part.Name, userName);
}
else else
{ {
// killingAvatarMessage = String.Format("You fragged {0}!", deadAvatar.Name); // killingAvatarMessage = String.Format("You fragged {0}!", deadAvatar.Name);
deadAvatarMessage = String.Format("You got killed by {0}!", killingAvatar.Name); deadAvatarMessage = String.Format("You got killed by {0}!", killingAvatar.Name);
} }
} }

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@ -0,0 +1,310 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using OpenSim.Framework;
using OpenSim.Region.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using OpenMetaverse;
using log4net;
using Nini.Config;
namespace OpenSim.Region.CoreModules.Framework.UserManagement
{
struct UserData
{
public UUID Id;
public string FirstName;
public string LastName;
public string ProfileURL;
}
public class UserManagementModule : ISharedRegionModule, IUserManagement
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private List<Scene> m_Scenes = new List<Scene>();
// The cache
Dictionary<UUID, UserData> m_UserCache = new Dictionary<UUID, UserData>();
#region ISharedRegionModule
public void Initialise(IConfigSource config)
{
//m_Enabled = config.Configs["Modules"].GetBoolean("LibraryModule", m_Enabled);
//if (m_Enabled)
//{
// IConfig libConfig = config.Configs["LibraryService"];
// if (libConfig != null)
// {
// string dllName = libConfig.GetString("LocalServiceModule", string.Empty);
// m_log.Debug("[LIBRARY MODULE]: Library service dll is " + dllName);
// if (dllName != string.Empty)
// {
// Object[] args = new Object[] { config };
// m_Library = ServerUtils.LoadPlugin<ILibraryService>(dllName, args);
// }
// }
//}
}
public bool IsSharedModule
{
get { return true; }
}
public string Name
{
get { return "UserManagement Module"; }
}
public Type ReplaceableInterface
{
get { return null; }
}
public void AddRegion(Scene scene)
{
m_Scenes.Add(scene);
scene.RegisterModuleInterface<IUserManagement>(this);
scene.EventManager.OnNewClient += new EventManager.OnNewClientDelegate(EventManager_OnNewClient);
}
public void RemoveRegion(Scene scene)
{
scene.UnregisterModuleInterface<IUserManagement>(this);
m_Scenes.Remove(scene);
}
public void RegionLoaded(Scene scene)
{
}
public void PostInitialise()
{
foreach (Scene s in m_Scenes)
{
// let's sniff all the user names referenced by objects in the scene
m_log.DebugFormat("[USER MANAGEMENT MODULE]: Caching creators' data from {0} ({1} objects)...", s.RegionInfo.RegionName, s.GetEntities().Length);
s.ForEachSOG(delegate(SceneObjectGroup sog) { CacheCreators(sog); });
}
}
public void Close()
{
m_Scenes.Clear();
m_UserCache.Clear();
}
#endregion ISharedRegionModule
#region Event Handlers
void EventManager_OnNewClient(IClientAPI client)
{
client.OnNameFromUUIDRequest += new UUIDNameRequest(HandleUUIDNameRequest);
}
void HandleUUIDNameRequest(UUID uuid, IClientAPI remote_client)
{
if (m_Scenes[0].LibraryService != null && (m_Scenes[0].LibraryService.LibraryRootFolder.Owner == uuid))
{
remote_client.SendNameReply(uuid, "Mr", "OpenSim");
}
else
{
string[] names = GetUserNames(uuid);
if (names.Length == 2)
{
remote_client.SendNameReply(uuid, names[0], names[1]);
}
}
}
#endregion Event Handlers
private void CacheCreators(SceneObjectGroup sog)
{
//m_log.DebugFormat("[USER MANAGEMENT MODULE]: processing {0} {1}; {2}", sog.RootPart.Name, sog.RootPart.CreatorData, sog.RootPart.CreatorIdentification);
AddUser(sog.RootPart.CreatorID, sog.RootPart.CreatorData);
foreach (SceneObjectPart sop in sog.Parts)
{
AddUser(sop.CreatorID, sop.CreatorData);
foreach (TaskInventoryItem item in sop.TaskInventory.Values)
AddUser(item.CreatorID, item.CreatorData);
}
}
private string[] GetUserNames(UUID uuid)
{
string[] returnstring = new string[2];
if (m_UserCache.ContainsKey(uuid))
{
returnstring[0] = m_UserCache[uuid].FirstName;
returnstring[1] = m_UserCache[uuid].LastName;
return returnstring;
}
UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, uuid);
if (account != null)
{
returnstring[0] = account.FirstName;
returnstring[1] = account.LastName;
UserData user = new UserData();
user.FirstName = account.FirstName;
user.LastName = account.LastName;
lock (m_UserCache)
m_UserCache[uuid] = user;
}
else
{
returnstring[0] = "Unknown";
returnstring[1] = "User";
}
return returnstring;
}
#region IUserManagement
public string GetUserName(UUID uuid)
{
string[] names = GetUserNames(uuid);
if (names.Length == 2)
{
string firstname = names[0];
string lastname = names[1];
return firstname + " " + lastname;
}
return "(hippos)";
}
public void AddUser(UUID id, string creatorData)
{
if (m_UserCache.ContainsKey(id))
return;
UserData user = new UserData();
user.Id = id;
UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, id);
if (account != null)
{
user.FirstName = account.FirstName;
user.LastName = account.LastName;
// user.ProfileURL = we should initialize this to the default
}
else
{
if (creatorData != null && creatorData != string.Empty)
{
//creatorData = <endpoint>;<name>
string[] parts = creatorData.Split(';');
if (parts.Length >= 1)
{
user.ProfileURL = parts[0];
try
{
Uri uri = new Uri(parts[0]);
user.LastName = "@" + uri.Authority;
}
catch
{
m_log.DebugFormat("[SCENE]: Unable to parse Uri {0}", parts[0]);
user.LastName = "@unknown";
}
}
if (parts.Length >= 2)
user.FirstName = parts[1].Replace(' ', '.');
}
else
{
user.FirstName = "Unknown";
user.LastName = "User";
}
}
lock (m_UserCache)
m_UserCache[id] = user;
m_log.DebugFormat("[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}", user.Id, user.FirstName, user.LastName, user.ProfileURL);
}
//public void AddUser(UUID uuid, string userData)
//{
// if (m_UserCache.ContainsKey(uuid))
// return;
// UserData user = new UserData();
// user.Id = uuid;
// // userData = <profile url>;<name>
// string[] parts = userData.Split(';');
// if (parts.Length >= 1)
// user.ProfileURL = parts[0].Trim();
// if (parts.Length >= 2)
// {
// string[] name = parts[1].Trim().Split(' ');
// if (name.Length >= 1)
// user.FirstName = name[0];
// if (name.Length >= 2)
// user.LastName = name[1];
// else
// user.LastName = "?";
// }
// lock (m_UserCache)
// m_UserCache.Add(uuid, user);
// m_log.DebugFormat("[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}", user.Id, user.FirstName, user.LastName, user.ProfileURL);
//}
#endregion IUserManagement
}
}

View File

@ -8,6 +8,7 @@
</Dependencies> </Dependencies>
<Extension path = "/OpenSim/RegionModules"> <Extension path = "/OpenSim/RegionModules">
<RegionModule id="UserManagementModule" type="OpenSim.Region.CoreModules.Framework.UserManagement.UserManagementModule" />
<RegionModule id="EntityTransferModule" type="OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule" /> <RegionModule id="EntityTransferModule" type="OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule" />
<RegionModule id="HGEntityTransferModule" type="OpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModule" /> <RegionModule id="HGEntityTransferModule" type="OpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModule" />
<RegionModule id="InventoryAccessModule" type="OpenSim.Region.CoreModules.Framework.InventoryAccess.BasicInventoryAccessModule" /> <RegionModule id="InventoryAccessModule" type="OpenSim.Region.CoreModules.Framework.InventoryAccess.BasicInventoryAccessModule" />

View File

@ -49,6 +49,21 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
private IInventoryService m_InventoryService; private IInventoryService m_InventoryService;
private Scene m_Scene;
private IUserManagement m_UserManager;
private IUserManagement UserManager
{
get
{
if (m_UserManager == null)
{
m_UserManager = m_Scene.RequestModuleInterface<IUserManagement>();
}
return m_UserManager;
}
}
private bool m_Enabled = false; private bool m_Enabled = false;
public Type ReplaceableInterface public Type ReplaceableInterface
@ -115,6 +130,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
return; return;
scene.RegisterModuleInterface<IInventoryService>(this); scene.RegisterModuleInterface<IInventoryService>(this);
if (m_Scene == null)
m_Scene = scene;
} }
public void RemoveRegion(Scene scene) public void RemoveRegion(Scene scene)
@ -163,7 +181,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
public InventoryCollection GetFolderContent(UUID userID, UUID folderID) public InventoryCollection GetFolderContent(UUID userID, UUID folderID)
{ {
return m_InventoryService.GetFolderContent(userID, folderID); InventoryCollection invCol = m_InventoryService.GetFolderContent(userID, folderID);
if (UserManager != null)
foreach (InventoryItemBase item in invCol.Items)
UserManager.AddUser(item.CreatorIdAsUuid, item.CreatorData);
return invCol;
} }
public List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID) public List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID)

View File

@ -47,9 +47,23 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
private bool m_Enabled = false; private bool m_Enabled = false;
private bool m_Initialized = false; private bool m_Initialized = false;
// private Scene m_Scene; private Scene m_Scene;
private InventoryServicesConnector m_RemoteConnector; private InventoryServicesConnector m_RemoteConnector;
private IUserManagement m_UserManager;
private IUserManagement UserManager
{
get
{
if (m_UserManager == null)
{
m_UserManager = m_Scene.RequestModuleInterface<IUserManagement>();
}
return m_UserManager;
}
}
public Type ReplaceableInterface public Type ReplaceableInterface
{ {
get { return null; } get { return null; }
@ -116,6 +130,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
scene.RegisterModuleInterface<IInventoryService>(this); scene.RegisterModuleInterface<IInventoryService>(this);
m_cache.AddRegion(scene); m_cache.AddRegion(scene);
if (m_Scene == null)
m_Scene = scene;
} }
public void RemoveRegion(Scene scene) public void RemoveRegion(Scene scene)
@ -186,7 +203,10 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
UUID sessionID = GetSessionID(userID); UUID sessionID = GetSessionID(userID);
try try
{ {
return m_RemoteConnector.GetFolderContent(userID.ToString(), folderID, sessionID); InventoryCollection invCol = m_RemoteConnector.GetFolderContent(userID.ToString(), folderID, sessionID);
foreach (InventoryItemBase item in invCol.Items)
UserManager.AddUser(item.CreatorIdAsUuid, item.CreatorData);
return invCol;
} }
catch (Exception e) catch (Exception e)
{ {

View File

@ -78,6 +78,19 @@ namespace OpenSim.Region.CoreModules.World.Archiver
/// </summary> /// </summary>
private IDictionary<UUID, bool> m_validUserUuids = new Dictionary<UUID, bool>(); private IDictionary<UUID, bool> m_validUserUuids = new Dictionary<UUID, bool>();
private IUserManagement m_UserMan;
private IUserManagement UserManager
{
get
{
if (m_UserMan == null)
{
m_UserMan = m_scene.RequestModuleInterface<IUserManagement>();
}
return m_UserMan;
}
}
public ArchiveReadRequest(Scene scene, string loadPath, bool merge, bool skipAssets, Guid requestId) public ArchiveReadRequest(Scene scene, string loadPath, bool merge, bool skipAssets, Guid requestId)
{ {
m_scene = scene; m_scene = scene;
@ -250,9 +263,14 @@ namespace OpenSim.Region.CoreModules.World.Archiver
sceneObject.ResetIDs(); sceneObject.ResetIDs();
foreach (SceneObjectPart part in sceneObject.Parts) foreach (SceneObjectPart part in sceneObject.Parts)
{
if (part.CreatorData == null || part.CreatorData == string.Empty)
{ {
if (!ResolveUserUuid(part.CreatorID)) if (!ResolveUserUuid(part.CreatorID))
part.CreatorID = m_scene.RegionInfo.EstateSettings.EstateOwner; part.CreatorID = m_scene.RegionInfo.EstateSettings.EstateOwner;
}
if (UserManager != null)
UserManager.AddUser(part.CreatorID, part.CreatorData);
if (!ResolveUserUuid(part.OwnerID)) if (!ResolveUserUuid(part.OwnerID))
part.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; part.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner;
@ -293,10 +311,13 @@ namespace OpenSim.Region.CoreModules.World.Archiver
{ {
kvp.Value.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; kvp.Value.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner;
} }
if (!ResolveUserUuid(kvp.Value.CreatorID)) if (kvp.Value.CreatorData == null || kvp.Value.CreatorData == string.Empty)
{ {
if (!ResolveUserUuid(kvp.Value.CreatorID))
kvp.Value.CreatorID = m_scene.RegionInfo.EstateSettings.EstateOwner; kvp.Value.CreatorID = m_scene.RegionInfo.EstateSettings.EstateOwner;
} }
if (UserManager != null)
UserManager.AddUser(kvp.Value.CreatorID, kvp.Value.CreatorData);
} }
part.TaskInventory.LockItemsForRead(false); part.TaskInventory.LockItemsForRead(false);
} }

View File

@ -126,6 +126,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
OptionSet ops = new OptionSet(); OptionSet ops = new OptionSet();
ops.Add("v|version=", delegate(string v) { options["version"] = v; }); ops.Add("v|version=", delegate(string v) { options["version"] = v; });
ops.Add("p|profile=", delegate(string v) { options["profile"] = v; });
List<string> mainParams = ops.Parse(cmdparams); List<string> mainParams = ops.Parse(cmdparams);

View File

@ -785,8 +785,14 @@ namespace OpenSim.Region.CoreModules.World.Estate
for (int i = 0; i < uuidarr.Length; i++) for (int i = 0; i < uuidarr.Length; i++)
{ {
// string lookupname = m_scene.CommsManager.UUIDNameRequestString(uuidarr[i]); // string lookupname = m_scene.CommsManager.UUIDNameRequestString(uuidarr[i]);
m_scene.GetUserName(uuidarr[i]);
IUserManagement userManager = m_scene.RequestModuleInterface<IUserManagement>();
string userName = "Unkown User";
if (userManager != null)
userName = userManager.GetUserName(uuidarr[i]);
// we drop it. It gets cached though... so we're ready for the next request. // we drop it. It gets cached though... so we're ready for the next request.
// diva commnent 11/21/2010: uh?!? wft?
} }
} }
#endregion #endregion

View File

@ -189,6 +189,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.BuySell
InventoryItemBase item = new InventoryItemBase(); InventoryItemBase item = new InventoryItemBase();
item.CreatorId = part.CreatorID.ToString(); item.CreatorId = part.CreatorID.ToString();
item.CreatorData = part.CreatorData;
item.ID = UUID.Random(); item.ID = UUID.Random();
item.Owner = remoteClient.AgentId; item.Owner = remoteClient.AgentId;

View File

@ -0,0 +1,13 @@
using System;
using System.Collections.Generic;
using OpenMetaverse;
namespace OpenSim.Region.Framework.Interfaces
{
public interface IUserManagement
{
string GetUserName(UUID uuid);
void AddUser(UUID uuid, string userData);
}
}

View File

@ -408,6 +408,7 @@ namespace OpenSim.Region.Framework.Scenes
InventoryItemBase itemCopy = new InventoryItemBase(); InventoryItemBase itemCopy = new InventoryItemBase();
itemCopy.Owner = recipient; itemCopy.Owner = recipient;
itemCopy.CreatorId = item.CreatorId; itemCopy.CreatorId = item.CreatorId;
itemCopy.CreatorData = item.CreatorData;
itemCopy.ID = UUID.Random(); itemCopy.ID = UUID.Random();
itemCopy.AssetID = item.AssetID; itemCopy.AssetID = item.AssetID;
itemCopy.Description = item.Description; itemCopy.Description = item.Description;
@ -683,13 +684,13 @@ namespace OpenSim.Region.Framework.Scenes
if (remoteClient.AgentId == oldAgentID) if (remoteClient.AgentId == oldAgentID)
{ {
CreateNewInventoryItem( CreateNewInventoryItem(
remoteClient, item.CreatorId, newFolderID, newName, item.Flags, callbackID, asset, (sbyte)item.InvType, remoteClient, item.CreatorId, item.CreatorData, newFolderID, newName, item.Flags, callbackID, asset, (sbyte)item.InvType,
item.BasePermissions, item.CurrentPermissions, item.EveryOnePermissions, item.NextPermissions, item.GroupPermissions, Util.UnixTimeSinceEpoch()); item.BasePermissions, item.CurrentPermissions, item.EveryOnePermissions, item.NextPermissions, item.GroupPermissions, Util.UnixTimeSinceEpoch());
} }
else else
{ {
CreateNewInventoryItem( CreateNewInventoryItem(
remoteClient, item.CreatorId, newFolderID, newName, item.Flags, callbackID, asset, (sbyte)item.InvType, remoteClient, item.CreatorId, item.CreatorData, newFolderID, newName, item.Flags, callbackID, asset, (sbyte)item.InvType,
item.NextPermissions, item.NextPermissions, item.EveryOnePermissions & item.NextPermissions, item.NextPermissions, item.GroupPermissions, Util.UnixTimeSinceEpoch()); item.NextPermissions, item.NextPermissions, item.EveryOnePermissions & item.NextPermissions, item.NextPermissions, item.GroupPermissions, Util.UnixTimeSinceEpoch());
} }
} }
@ -757,11 +758,11 @@ namespace OpenSim.Region.Framework.Scenes
/// <param name="asset"></param> /// <param name="asset"></param>
/// <param name="invType"></param> /// <param name="invType"></param>
/// <param name="nextOwnerMask"></param> /// <param name="nextOwnerMask"></param>
private void CreateNewInventoryItem(IClientAPI remoteClient, string creatorID, UUID folderID, string name, uint flags, uint callbackID, private void CreateNewInventoryItem(IClientAPI remoteClient, string creatorID, string creatorData, UUID folderID, string name, uint flags, uint callbackID,
AssetBase asset, sbyte invType, uint nextOwnerMask, int creationDate) AssetBase asset, sbyte invType, uint nextOwnerMask, int creationDate)
{ {
CreateNewInventoryItem( CreateNewInventoryItem(
remoteClient, creatorID, folderID, name, flags, callbackID, asset, invType, remoteClient, creatorID, creatorData, folderID, name, flags, callbackID, asset, invType,
(uint)PermissionMask.All, (uint)PermissionMask.All, 0, nextOwnerMask, 0, creationDate); (uint)PermissionMask.All, (uint)PermissionMask.All, 0, nextOwnerMask, 0, creationDate);
} }
@ -776,12 +777,13 @@ namespace OpenSim.Region.Framework.Scenes
/// <param name="nextOwnerMask"></param> /// <param name="nextOwnerMask"></param>
/// <param name="creationDate"></param> /// <param name="creationDate"></param>
private void CreateNewInventoryItem( private void CreateNewInventoryItem(
IClientAPI remoteClient, string creatorID, UUID folderID, string name, uint flags, uint callbackID, AssetBase asset, sbyte invType, IClientAPI remoteClient, string creatorID, string creatorData, UUID folderID, string name, uint flags, uint callbackID, AssetBase asset, sbyte invType,
uint baseMask, uint currentMask, uint everyoneMask, uint nextOwnerMask, uint groupMask, int creationDate) uint baseMask, uint currentMask, uint everyoneMask, uint nextOwnerMask, uint groupMask, int creationDate)
{ {
InventoryItemBase item = new InventoryItemBase(); InventoryItemBase item = new InventoryItemBase();
item.Owner = remoteClient.AgentId; item.Owner = remoteClient.AgentId;
item.CreatorId = creatorID; item.CreatorId = creatorID;
item.CreatorData = creatorData;
item.ID = UUID.Random(); item.ID = UUID.Random();
item.AssetID = asset.FullID; item.AssetID = asset.FullID;
item.Description = asset.Description; item.Description = asset.Description;
@ -861,7 +863,7 @@ namespace OpenSim.Region.Framework.Scenes
AssetBase asset = CreateAsset(name, description, assetType, data, remoteClient.AgentId); AssetBase asset = CreateAsset(name, description, assetType, data, remoteClient.AgentId);
AssetService.Store(asset); AssetService.Store(asset);
CreateNewInventoryItem(remoteClient, remoteClient.AgentId.ToString(), folderID, asset.Name, 0, callbackID, asset, invType, nextOwnerMask, creationDate); CreateNewInventoryItem(remoteClient, remoteClient.AgentId.ToString(), string.Empty, folderID, asset.Name, 0, callbackID, asset, invType, nextOwnerMask, creationDate);
} }
else else
{ {
@ -903,7 +905,7 @@ namespace OpenSim.Region.Framework.Scenes
asset.Description = description; asset.Description = description;
CreateNewInventoryItem( CreateNewInventoryItem(
remoteClient, remoteClient.AgentId.ToString(), folderID, name, 0, callbackID, asset, invType, remoteClient, remoteClient.AgentId.ToString(), string.Empty, folderID, name, 0, callbackID, asset, invType,
(uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All,
(uint)PermissionMask.All, (uint)PermissionMask.All, Util.UnixTimeSinceEpoch()); (uint)PermissionMask.All, (uint)PermissionMask.All, Util.UnixTimeSinceEpoch());
} }
@ -1031,6 +1033,7 @@ namespace OpenSim.Region.Framework.Scenes
agentItem.ID = UUID.Random(); agentItem.ID = UUID.Random();
agentItem.CreatorId = taskItem.CreatorID.ToString(); agentItem.CreatorId = taskItem.CreatorID.ToString();
agentItem.CreatorData = taskItem.CreatorData;
agentItem.Owner = destAgent; agentItem.Owner = destAgent;
agentItem.AssetID = taskItem.AssetID; agentItem.AssetID = taskItem.AssetID;
agentItem.Description = taskItem.Description; agentItem.Description = taskItem.Description;
@ -1232,6 +1235,7 @@ namespace OpenSim.Region.Framework.Scenes
destTaskItem.ItemID = UUID.Random(); destTaskItem.ItemID = UUID.Random();
destTaskItem.CreatorID = srcTaskItem.CreatorID; destTaskItem.CreatorID = srcTaskItem.CreatorID;
destTaskItem.CreatorData = srcTaskItem.CreatorData;
destTaskItem.AssetID = srcTaskItem.AssetID; destTaskItem.AssetID = srcTaskItem.AssetID;
destTaskItem.GroupID = destPart.GroupID; destTaskItem.GroupID = destPart.GroupID;
destTaskItem.OwnerID = destPart.OwnerID; destTaskItem.OwnerID = destPart.OwnerID;
@ -1637,6 +1641,7 @@ namespace OpenSim.Region.Framework.Scenes
destTaskItem.ItemID = UUID.Random(); destTaskItem.ItemID = UUID.Random();
destTaskItem.CreatorID = srcTaskItem.CreatorID; destTaskItem.CreatorID = srcTaskItem.CreatorID;
destTaskItem.CreatorData = srcTaskItem.CreatorData;
destTaskItem.AssetID = srcTaskItem.AssetID; destTaskItem.AssetID = srcTaskItem.AssetID;
destTaskItem.GroupID = destPart.GroupID; destTaskItem.GroupID = destPart.GroupID;
destTaskItem.OwnerID = destPart.OwnerID; destTaskItem.OwnerID = destPart.OwnerID;
@ -1873,6 +1878,7 @@ namespace OpenSim.Region.Framework.Scenes
InventoryItemBase item = new InventoryItemBase(); InventoryItemBase item = new InventoryItemBase();
item.CreatorId = grp.RootPart.CreatorID.ToString(); item.CreatorId = grp.RootPart.CreatorID.ToString();
item.CreatorData = grp.RootPart.CreatorData;
item.Owner = remoteClient.AgentId; item.Owner = remoteClient.AgentId;
item.ID = UUID.Random(); item.ID = UUID.Random();
item.AssetID = asset.FullID; item.AssetID = asset.FullID;

View File

@ -462,22 +462,6 @@ namespace OpenSim.Region.Framework.Scenes
); );
} }
public void HandleUUIDNameRequest(UUID uuid, IClientAPI remote_client)
{
if (LibraryService != null && (LibraryService.LibraryRootFolder.Owner == uuid))
{
remote_client.SendNameReply(uuid, "Mr", "OpenSim");
}
else
{
string[] names = GetUserNames(uuid);
if (names.Length == 2)
{
remote_client.SendNameReply(uuid, names[0], names[1]);
}
}
}
/// <summary> /// <summary>
/// Handle a fetch inventory request from the client /// Handle a fetch inventory request from the client

View File

@ -188,6 +188,8 @@ namespace OpenSim.Region.Framework.Scenes
private Timer m_mapGenerationTimer = new Timer(); private Timer m_mapGenerationTimer = new Timer();
private bool m_generateMaptiles; private bool m_generateMaptiles;
private Dictionary<UUID, string[]> m_UserNamesCache = new Dictionary<UUID, string[]>();
#endregion Fields #endregion Fields
#region Properties #region Properties
@ -814,36 +816,6 @@ namespace OpenSim.Region.Framework.Scenes
return m_simulatorVersion; return m_simulatorVersion;
} }
public string[] GetUserNames(UUID uuid)
{
string[] returnstring = new string[0];
UserAccount account = UserAccountService.GetUserAccount(RegionInfo.ScopeID, uuid);
if (account != null)
{
returnstring = new string[2];
returnstring[0] = account.FirstName;
returnstring[1] = account.LastName;
}
return returnstring;
}
public string GetUserName(UUID uuid)
{
string[] names = GetUserNames(uuid);
if (names.Length == 2)
{
string firstname = names[0];
string lastname = names[1];
return firstname + " " + lastname;
}
return "(hippos)";
}
/// <summary> /// <summary>
/// Another region is up. /// Another region is up.
/// ///
@ -2907,7 +2879,7 @@ namespace OpenSim.Region.Framework.Scenes
public virtual void SubscribeToClientGridEvents(IClientAPI client) public virtual void SubscribeToClientGridEvents(IClientAPI client)
{ {
client.OnNameFromUUIDRequest += HandleUUIDNameRequest; //client.OnNameFromUUIDRequest += HandleUUIDNameRequest;
client.OnMoneyTransferRequest += ProcessMoneyTransferRequest; client.OnMoneyTransferRequest += ProcessMoneyTransferRequest;
client.OnAvatarPickerRequest += ProcessAvatarPickerRequest; client.OnAvatarPickerRequest += ProcessAvatarPickerRequest;
client.OnSetStartLocationRequest += SetHomeRezPoint; client.OnSetStartLocationRequest += SetHomeRezPoint;
@ -3034,7 +3006,7 @@ namespace OpenSim.Region.Framework.Scenes
public virtual void UnSubscribeToClientGridEvents(IClientAPI client) public virtual void UnSubscribeToClientGridEvents(IClientAPI client)
{ {
client.OnNameFromUUIDRequest -= HandleUUIDNameRequest; //client.OnNameFromUUIDRequest -= HandleUUIDNameRequest;
client.OnMoneyTransferRequest -= ProcessMoneyTransferRequest; client.OnMoneyTransferRequest -= ProcessMoneyTransferRequest;
client.OnAvatarPickerRequest -= ProcessAvatarPickerRequest; client.OnAvatarPickerRequest -= ProcessAvatarPickerRequest;
client.OnSetStartLocationRequest -= SetHomeRezPoint; client.OnSetStartLocationRequest -= SetHomeRezPoint;

View File

@ -445,6 +445,7 @@ namespace OpenSim.Region.Framework.Scenes
private DateTime m_expires; private DateTime m_expires;
private DateTime m_rezzed; private DateTime m_rezzed;
private bool m_createSelected = false; private bool m_createSelected = false;
private string m_creatorData = string.Empty;
public UUID CreatorID public UUID CreatorID
{ {
@ -458,6 +459,61 @@ namespace OpenSim.Region.Framework.Scenes
} }
} }
public string CreatorData // = <profile url>;<name>
{
get { return m_creatorData; }
set { m_creatorData = value; }
}
/// <summary>
/// Used by the DB layer to retrieve / store the entire user identification.
/// The identification can either be a simple UUID or a string of the form
/// uuid[;profile_url[;name]]
/// </summary>
public string CreatorIdentification
{
get
{
if (m_creatorData != null && m_creatorData != string.Empty)
return _creatorID.ToString() + ';' + m_creatorData;
else
return _creatorID.ToString();
}
set
{
if ((value == null) || (value != null && value == string.Empty))
{
m_creatorData = string.Empty;
return;
}
if (!value.Contains(";")) // plain UUID
{
UUID uuid = UUID.Zero;
UUID.TryParse(value, out uuid);
_creatorID = uuid;
}
else // <uuid>[;<endpoint>[;name]]
{
string name = "Unknown User";
string[] parts = value.Split(';');
if (parts.Length >= 1)
{
UUID uuid = UUID.Zero;
UUID.TryParse(parts[0], out uuid);
_creatorID = uuid;
}
if (parts.Length >= 2)
m_creatorData = parts[1];
if (parts.Length >= 3)
name = parts[2];
m_creatorData += ';' + name;
}
}
}
/// <summary> /// <summary>
/// A relic from when we we thought that prims contained folder objects. In /// A relic from when we we thought that prims contained folder objects. In
/// reality, prim == folder /// reality, prim == folder

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@ -34,6 +34,7 @@ using System.Xml;
using log4net; using log4net;
using OpenMetaverse; using OpenMetaverse;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes; using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.Framework.Scenes.Serialization namespace OpenSim.Region.Framework.Scenes.Serialization
@ -47,6 +48,8 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
{ {
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static IUserManagement m_UserManagement;
/// <summary> /// <summary>
/// Deserialize a scene object from the original xml format /// Deserialize a scene object from the original xml format
/// </summary> /// </summary>
@ -270,6 +273,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
#region SOPXmlProcessors initialization #region SOPXmlProcessors initialization
m_SOPXmlProcessors.Add("AllowedDrop", ProcessAllowedDrop); m_SOPXmlProcessors.Add("AllowedDrop", ProcessAllowedDrop);
m_SOPXmlProcessors.Add("CreatorID", ProcessCreatorID); m_SOPXmlProcessors.Add("CreatorID", ProcessCreatorID);
m_SOPXmlProcessors.Add("CreatorData", ProcessCreatorData);
m_SOPXmlProcessors.Add("FolderID", ProcessFolderID); m_SOPXmlProcessors.Add("FolderID", ProcessFolderID);
m_SOPXmlProcessors.Add("InventorySerial", ProcessInventorySerial); m_SOPXmlProcessors.Add("InventorySerial", ProcessInventorySerial);
m_SOPXmlProcessors.Add("TaskInventory", ProcessTaskInventory); m_SOPXmlProcessors.Add("TaskInventory", ProcessTaskInventory);
@ -327,6 +331,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
m_TaskInventoryXmlProcessors.Add("BasePermissions", ProcessTIBasePermissions); m_TaskInventoryXmlProcessors.Add("BasePermissions", ProcessTIBasePermissions);
m_TaskInventoryXmlProcessors.Add("CreationDate", ProcessTICreationDate); m_TaskInventoryXmlProcessors.Add("CreationDate", ProcessTICreationDate);
m_TaskInventoryXmlProcessors.Add("CreatorID", ProcessTICreatorID); m_TaskInventoryXmlProcessors.Add("CreatorID", ProcessTICreatorID);
m_TaskInventoryXmlProcessors.Add("CreatorData", ProcessTICreatorData);
m_TaskInventoryXmlProcessors.Add("Description", ProcessTIDescription); m_TaskInventoryXmlProcessors.Add("Description", ProcessTIDescription);
m_TaskInventoryXmlProcessors.Add("EveryonePermissions", ProcessTIEveryonePermissions); m_TaskInventoryXmlProcessors.Add("EveryonePermissions", ProcessTIEveryonePermissions);
m_TaskInventoryXmlProcessors.Add("Flags", ProcessTIFlags); m_TaskInventoryXmlProcessors.Add("Flags", ProcessTIFlags);
@ -412,6 +417,11 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
obj.CreatorID = ReadUUID(reader, "CreatorID"); obj.CreatorID = ReadUUID(reader, "CreatorID");
} }
private static void ProcessCreatorData(SceneObjectPart obj, XmlTextReader reader)
{
obj.CreatorData = reader.ReadElementContentAsString("CreatorData", String.Empty);
}
private static void ProcessFolderID(SceneObjectPart obj, XmlTextReader reader) private static void ProcessFolderID(SceneObjectPart obj, XmlTextReader reader)
{ {
obj.FolderID = ReadUUID(reader, "FolderID"); obj.FolderID = ReadUUID(reader, "FolderID");
@ -698,6 +708,11 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
item.CreatorID = ReadUUID(reader, "CreatorID"); item.CreatorID = ReadUUID(reader, "CreatorID");
} }
private static void ProcessTICreatorData(TaskInventoryItem item, XmlTextReader reader)
{
item.CreatorData = reader.ReadElementContentAsString("CreatorData", String.Empty);
}
private static void ProcessTIDescription(TaskInventoryItem item, XmlTextReader reader) private static void ProcessTIDescription(TaskInventoryItem item, XmlTextReader reader)
{ {
item.Description = reader.ReadElementContentAsString("Description", String.Empty); item.Description = reader.ReadElementContentAsString("Description", String.Empty);
@ -1077,11 +1092,23 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
writer.WriteAttributeString("xmlns:xsd", "http://www.w3.org/2001/XMLSchema"); writer.WriteAttributeString("xmlns:xsd", "http://www.w3.org/2001/XMLSchema");
writer.WriteElementString("AllowedDrop", sop.AllowedDrop.ToString().ToLower()); writer.WriteElementString("AllowedDrop", sop.AllowedDrop.ToString().ToLower());
WriteUUID(writer, "CreatorID", sop.CreatorID, options); WriteUUID(writer, "CreatorID", sop.CreatorID, options);
if (sop.CreatorData != null && sop.CreatorData != string.Empty)
writer.WriteElementString("CreatorData", sop.CreatorData);
else if (options.ContainsKey("profile"))
{
if (m_UserManagement == null)
m_UserManagement = sop.ParentGroup.Scene.RequestModuleInterface<IUserManagement>();
string name = m_UserManagement.GetUserName(sop.CreatorID);
writer.WriteElementString("CreatorData", (string)options["profile"] + "/" + sop.CreatorID + ";" + name);
}
WriteUUID(writer, "FolderID", sop.FolderID, options); WriteUUID(writer, "FolderID", sop.FolderID, options);
writer.WriteElementString("InventorySerial", sop.InventorySerial.ToString()); writer.WriteElementString("InventorySerial", sop.InventorySerial.ToString());
WriteTaskInventory(writer, sop.TaskInventory, options); WriteTaskInventory(writer, sop.TaskInventory, options, sop.ParentGroup.Scene);
WriteUUID(writer, "UUID", sop.UUID, options); WriteUUID(writer, "UUID", sop.UUID, options);
writer.WriteElementString("LocalId", sop.LocalId.ToString()); writer.WriteElementString("LocalId", sop.LocalId.ToString());
@ -1205,7 +1232,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
writer.WriteElementString(name, flagsStr); writer.WriteElementString(name, flagsStr);
} }
static void WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary<string, object> options) static void WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary<string, object> options, Scene scene)
{ {
if (tinv.Count > 0) // otherwise skip this if (tinv.Count > 0) // otherwise skip this
{ {
@ -1218,7 +1245,20 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
WriteUUID(writer, "AssetID", item.AssetID, options); WriteUUID(writer, "AssetID", item.AssetID, options);
writer.WriteElementString("BasePermissions", item.BasePermissions.ToString()); writer.WriteElementString("BasePermissions", item.BasePermissions.ToString());
writer.WriteElementString("CreationDate", item.CreationDate.ToString()); writer.WriteElementString("CreationDate", item.CreationDate.ToString());
WriteUUID(writer, "CreatorID", item.CreatorID, options); WriteUUID(writer, "CreatorID", item.CreatorID, options);
if (item.CreatorData != null && item.CreatorData != string.Empty)
writer.WriteElementString("CreatorData", item.CreatorData);
else if (options.ContainsKey("profile"))
{
if (m_UserManagement == null)
m_UserManagement = scene.RequestModuleInterface<IUserManagement>();
string name = m_UserManagement.GetUserName(item.CreatorID);
writer.WriteElementString("CreatorData", (string)options["profile"] + "/" + item.CreatorID + ";" + name);
}
writer.WriteElementString("Description", item.Description); writer.WriteElementString("Description", item.Description);
writer.WriteElementString("EveryonePermissions", item.EveryonePermissions.ToString()); writer.WriteElementString("EveryonePermissions", item.EveryonePermissions.ToString());
writer.WriteElementString("Flags", item.Flags.ToString()); writer.WriteElementString("Flags", item.Flags.ToString());

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@ -602,6 +602,7 @@ namespace OpenSim.Server.Handlers.Asset
ret["BasePermissions"] = item.BasePermissions.ToString(); ret["BasePermissions"] = item.BasePermissions.ToString();
ret["CreationDate"] = item.CreationDate.ToString(); ret["CreationDate"] = item.CreationDate.ToString();
ret["CreatorId"] = item.CreatorId.ToString(); ret["CreatorId"] = item.CreatorId.ToString();
ret["CreatorData"] = item.CreatorData.ToString();
ret["CurrentPermissions"] = item.CurrentPermissions.ToString(); ret["CurrentPermissions"] = item.CurrentPermissions.ToString();
ret["Description"] = item.Description.ToString(); ret["Description"] = item.Description.ToString();
ret["EveryOnePermissions"] = item.EveryOnePermissions.ToString(); ret["EveryOnePermissions"] = item.EveryOnePermissions.ToString();
@ -647,6 +648,7 @@ namespace OpenSim.Server.Handlers.Asset
item.InvType = int.Parse(data["InvType"].ToString()); item.InvType = int.Parse(data["InvType"].ToString());
item.Folder = new UUID(data["Folder"].ToString()); item.Folder = new UUID(data["Folder"].ToString());
item.CreatorId = data["CreatorId"].ToString(); item.CreatorId = data["CreatorId"].ToString();
item.CreatorData = data["CreatorData"].ToString();
item.Description = data["Description"].ToString(); item.Description = data["Description"].ToString();
item.NextPermissions = uint.Parse(data["NextPermissions"].ToString()); item.NextPermissions = uint.Parse(data["NextPermissions"].ToString());
item.CurrentPermissions = uint.Parse(data["CurrentPermissions"].ToString()); item.CurrentPermissions = uint.Parse(data["CurrentPermissions"].ToString());

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@ -312,6 +312,7 @@ namespace OpenSim.Services.Connectors
{ "InvType", item.InvType.ToString() }, { "InvType", item.InvType.ToString() },
{ "Folder", item.Folder.ToString() }, { "Folder", item.Folder.ToString() },
{ "CreatorId", item.CreatorId.ToString() }, { "CreatorId", item.CreatorId.ToString() },
{ "CreatorData", item.CreatorData.ToString() },
{ "Description", item.Description.ToString() }, { "Description", item.Description.ToString() },
{ "NextPermissions", item.NextPermissions.ToString() }, { "NextPermissions", item.NextPermissions.ToString() },
{ "CurrentPermissions", item.CurrentPermissions.ToString() }, { "CurrentPermissions", item.CurrentPermissions.ToString() },
@ -344,6 +345,7 @@ namespace OpenSim.Services.Connectors
{ "InvType", item.InvType.ToString() }, { "InvType", item.InvType.ToString() },
{ "Folder", item.Folder.ToString() }, { "Folder", item.Folder.ToString() },
{ "CreatorId", item.CreatorId.ToString() }, { "CreatorId", item.CreatorId.ToString() },
{ "CreatorData", item.CreatorData.ToString() },
{ "Description", item.Description.ToString() }, { "Description", item.Description.ToString() },
{ "NextPermissions", item.NextPermissions.ToString() }, { "NextPermissions", item.NextPermissions.ToString() },
{ "CurrentPermissions", item.CurrentPermissions.ToString() }, { "CurrentPermissions", item.CurrentPermissions.ToString() },
@ -556,6 +558,7 @@ namespace OpenSim.Services.Connectors
item.InvType = int.Parse(data["InvType"].ToString()); item.InvType = int.Parse(data["InvType"].ToString());
item.Folder = new UUID(data["Folder"].ToString()); item.Folder = new UUID(data["Folder"].ToString());
item.CreatorId = data["CreatorId"].ToString(); item.CreatorId = data["CreatorId"].ToString();
item.CreatorData = data["CreatorData"].ToString();
item.Description = data["Description"].ToString(); item.Description = data["Description"].ToString();
item.NextPermissions = uint.Parse(data["NextPermissions"].ToString()); item.NextPermissions = uint.Parse(data["NextPermissions"].ToString());
item.CurrentPermissions = uint.Parse(data["CurrentPermissions"].ToString()); item.CurrentPermissions = uint.Parse(data["CurrentPermissions"].ToString());

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@ -612,6 +612,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
{ "Name", item.Name }, { "Name", item.Name },
{ "Description", item.Description }, { "Description", item.Description },
{ "CreatorID", item.CreatorId }, { "CreatorID", item.CreatorId },
{ "CreatorData", item.CreatorData },
{ "ContentType", invContentType }, { "ContentType", invContentType },
{ "ExtraData", OSDParser.SerializeJsonString(extraData) } { "ExtraData", OSDParser.SerializeJsonString(extraData) }
}; };
@ -776,6 +777,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
invItem.AssetType = SLUtil.ContentTypeToSLAssetType(item["ContentType"].AsString()); invItem.AssetType = SLUtil.ContentTypeToSLAssetType(item["ContentType"].AsString());
invItem.CreationDate = item["CreationDate"].AsInteger(); invItem.CreationDate = item["CreationDate"].AsInteger();
invItem.CreatorId = item["CreatorID"].AsString(); invItem.CreatorId = item["CreatorID"].AsString();
invItem.CreatorData = item["CreatorData"].AsString();
invItem.CreatorIdAsUuid = item["CreatorID"].AsUUID(); invItem.CreatorIdAsUuid = item["CreatorID"].AsUUID();
invItem.Description = item["Description"].AsString(); invItem.Description = item["Description"].AsString();
invItem.Folder = item["ParentID"].AsUUID(); invItem.Folder = item["ParentID"].AsUUID();

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@ -524,7 +524,7 @@ namespace OpenSim.Services.InventoryService
newItem.ID = item.inventoryID; newItem.ID = item.inventoryID;
newItem.InvType = item.invType; newItem.InvType = item.invType;
newItem.Folder = item.parentFolderID; newItem.Folder = item.parentFolderID;
newItem.CreatorId = item.creatorID; newItem.CreatorIdentification = item.creatorID;
newItem.Description = item.inventoryDescription; newItem.Description = item.inventoryDescription;
newItem.NextPermissions = (uint)item.inventoryNextPermissions; newItem.NextPermissions = (uint)item.inventoryNextPermissions;
newItem.CurrentPermissions = (uint)item.inventoryCurrentPermissions; newItem.CurrentPermissions = (uint)item.inventoryCurrentPermissions;
@ -555,7 +555,7 @@ namespace OpenSim.Services.InventoryService
newItem.inventoryID = item.ID; newItem.inventoryID = item.ID;
newItem.invType = item.InvType; newItem.invType = item.InvType;
newItem.parentFolderID = item.Folder; newItem.parentFolderID = item.Folder;
newItem.creatorID = item.CreatorId; newItem.creatorID = item.CreatorIdentification;
newItem.inventoryDescription = item.Description; newItem.inventoryDescription = item.Description;
newItem.inventoryNextPermissions = (int)item.NextPermissions; newItem.inventoryNextPermissions = (int)item.NextPermissions;
newItem.inventoryCurrentPermissions = (int)item.CurrentPermissions; newItem.inventoryCurrentPermissions = (int)item.CurrentPermissions;