diff --git a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs index 5b6ed60e81..06c172556b 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs @@ -92,11 +92,17 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance // m_log.DebugFormat("[APPEARANCE INFO MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName); lock (m_scenes) - m_scenes[scene.RegionInfo.RegionID] = scene; + m_scenes[scene.RegionInfo.RegionID] = scene; + + scene.AddCommand( + this, "show appearance", + "show appearance [ ]", + "Synonym for 'appearance show'", + HandleShowAppearanceCommand); scene.AddCommand( this, "appearance show", - "appearance show", + "appearance show [ ]", "Show appearance information for each avatar in the simulator.", "This command checks whether the simulator has all the baked textures required to display an avatar to other viewers. " + "\nIf not, then appearance is 'corrupt' and other avatars will continue to see it as a cloud."