* minor: Eliminate redundant argument in PreloadUserCache
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cab7a2a45c
commit
235ae95b50
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@ -218,9 +218,8 @@ namespace OpenSim.Framework.Communications.Cache
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/// <summary>
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/// <summary>
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/// Preloads User data into the region cache. Modules may use this service to add non-standard clients
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/// Preloads User data into the region cache. Modules may use this service to add non-standard clients
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/// </summary>
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/// </summary>
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/// <param name="userID"></param>
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/// <param name="userData"></param>
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/// <param name="userData"></param>
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public void PreloadUserCache(UUID userID, UserProfileData userData)
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public void PreloadUserCache(UserProfileData userData)
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{
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{
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AddToCaches(userData);
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AddToCaches(userData);
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}
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}
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@ -777,7 +777,7 @@ namespace OpenSim.Region.Communications.Hypergrid
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//m_log.Debug("XXX---- EVERYTHING OK ---XXX");
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//m_log.Debug("XXX---- EVERYTHING OK ---XXX");
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// 1 - Preload the user data
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// 1 - Preload the user data
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m_userProfileCache.PreloadUserCache(userData.ID, userData);
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m_userProfileCache.PreloadUserCache(userData);
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if (m_knownRegions.ContainsKey(userData.ID))
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if (m_knownRegions.ContainsKey(userData.ID))
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{
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{
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@ -542,7 +542,7 @@ namespace OpenSim.Region.CoreModules.InterGrid
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}
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}
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// Stick our data in the cache so the region will know something about us
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// Stick our data in the cache so the region will know something about us
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homeScene.CommsManager.UserProfileCacheService.PreloadUserCache(agentData.AgentID, userProfile);
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homeScene.CommsManager.UserProfileCacheService.PreloadUserCache(userProfile);
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// Call 'new user' event handler
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// Call 'new user' event handler
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homeScene.NewUserConnection(agentData);
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homeScene.NewUserConnection(agentData);
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