converting NPC module to ISharedRegionModule
Signed-off-by: Diva Canto <diva@metaverseink.com>integration
parent
c60e1a1ae6
commit
23605cf93d
|
@ -31,6 +31,7 @@ using System.Reflection;
|
|||
using System.Threading;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using Mono.Addins;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
@ -40,26 +41,41 @@ using OpenSim.Services.Interfaces;
|
|||
|
||||
namespace OpenSim.Region.OptionalModules.World.NPC
|
||||
{
|
||||
public class NPCModule : IRegionModule, INPCModule
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
|
||||
public class NPCModule : INPCModule, ISharedRegionModule
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private Dictionary<UUID, NPCAvatar> m_avatars = new Dictionary<UUID, NPCAvatar>();
|
||||
|
||||
public void Initialise(Scene scene, IConfigSource source)
|
||||
public bool Enabled { get; private set; }
|
||||
|
||||
public void Initialise(IConfigSource source)
|
||||
{
|
||||
IConfig config = source.Configs["NPC"];
|
||||
|
||||
if (config != null && config.GetBoolean("Enabled", false))
|
||||
{
|
||||
Enabled = (config != null && config.GetBoolean("Enabled", false));
|
||||
}
|
||||
|
||||
public void AddRegion(Scene scene)
|
||||
{
|
||||
if (Enabled)
|
||||
scene.RegisterModuleInterface<INPCModule>(this);
|
||||
}
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene scene)
|
||||
{
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
{
|
||||
scene.UnregisterModuleInterface<INPCModule>(this);
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
}
|
||||
|
@ -69,10 +85,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
|
|||
get { return "NPCModule"; }
|
||||
}
|
||||
|
||||
public bool IsSharedModule
|
||||
{
|
||||
get { return true; }
|
||||
}
|
||||
public Type ReplaceableInterface { get { return null; } }
|
||||
|
||||
public bool IsNPC(UUID agentId, Scene scene)
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue