converting NPC module to ISharedRegionModule
Signed-off-by: Diva Canto <diva@metaverseink.com>integration
parent
c60e1a1ae6
commit
23605cf93d
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@ -31,6 +31,7 @@ using System.Reflection;
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using System.Threading;
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using System.Threading;
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using log4net;
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using log4net;
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using Nini.Config;
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using Nini.Config;
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using Mono.Addins;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes;
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@ -40,26 +41,41 @@ using OpenSim.Services.Interfaces;
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namespace OpenSim.Region.OptionalModules.World.NPC
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namespace OpenSim.Region.OptionalModules.World.NPC
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{
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{
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public class NPCModule : IRegionModule, INPCModule
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
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public class NPCModule : INPCModule, ISharedRegionModule
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{
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private Dictionary<UUID, NPCAvatar> m_avatars = new Dictionary<UUID, NPCAvatar>();
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private Dictionary<UUID, NPCAvatar> m_avatars = new Dictionary<UUID, NPCAvatar>();
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public void Initialise(Scene scene, IConfigSource source)
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public bool Enabled { get; private set; }
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public void Initialise(IConfigSource source)
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{
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{
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IConfig config = source.Configs["NPC"];
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IConfig config = source.Configs["NPC"];
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if (config != null && config.GetBoolean("Enabled", false))
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Enabled = (config != null && config.GetBoolean("Enabled", false));
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{
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}
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public void AddRegion(Scene scene)
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{
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if (Enabled)
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scene.RegisterModuleInterface<INPCModule>(this);
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scene.RegisterModuleInterface<INPCModule>(this);
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}
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}
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public void RegionLoaded(Scene scene)
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{
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}
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}
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public void PostInitialise()
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public void PostInitialise()
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{
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{
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}
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}
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public void RemoveRegion(Scene scene)
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{
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scene.UnregisterModuleInterface<INPCModule>(this);
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}
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public void Close()
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public void Close()
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{
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{
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}
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}
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@ -69,10 +85,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
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get { return "NPCModule"; }
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get { return "NPCModule"; }
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}
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}
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public bool IsSharedModule
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public Type ReplaceableInterface { get { return null; } }
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{
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get { return true; }
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}
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public bool IsNPC(UUID agentId, Scene scene)
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public bool IsNPC(UUID agentId, Scene scene)
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{
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{
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