Add config option for switching between CSJ2K and BuggyJPEG.

slimupdates
Melanie 2010-03-08 20:29:26 +00:00
parent fa38cf3ee8
commit 2362da2ad0
2 changed files with 13 additions and 3 deletions

View File

@ -60,6 +60,8 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender
#region IRegionModule
private bool m_useCSJ2K = true;
public string Name { get { return "J2KDecoderModule"; } }
public bool IsSharedModule { get { return true; } }
@ -73,6 +75,12 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender
m_scene = scene;
scene.RegisterModuleInterface<IJ2KDecoder>(this);
IConfig startupConfig = source.Configs["Startup"];
if (startupConfig != null)
{
m_useCSJ2K = startupConfig.GetBoolean("UseCSJ2K", m_useCSJ2K);
}
}
public void PostInitialise()
@ -144,15 +152,13 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender
/// <param name="j2kData">JPEG2000 data</param>
private void DoJ2KDecode(UUID assetID, byte[] j2kData)
{
bool USE_CSJ2K = true;
//int DecodeTime = 0;
//DecodeTime = Environment.TickCount;
OpenJPEG.J2KLayerInfo[] layers;
if (!TryLoadCacheForAsset(assetID, out layers))
{
if (USE_CSJ2K)
if (m_useCSJ2K)
{
try
{

View File

@ -257,6 +257,10 @@
; to be enabled from the console if this is set
; StartDisabled = false
; Image decoding. Use CSJ2K for layer boundary decoding if true,
; OpenJPEG if false
; UseCSJ2K = true
[SMTP]
enabled=false