Fix llSetForecAndTorque([0]) stops linear motion. Mantis #187
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2e5f200b3b
commit
236c0f8e8b
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@ -1735,6 +1735,13 @@ namespace OpenSim.Region.Physics.OdePlugin
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if (m_isphysical)
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{
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disableBodySoft();
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if (Body != IntPtr.Zero)
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{
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d.BodySetLinearVel(Body, 0f, 0f, 0f);
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d.BodySetForce(Body, 0, 0, 0);
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enableBodySoft();
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}
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}
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}
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else
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@ -1756,6 +1763,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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d.GeomSetCategoryBits(prim_geom, (int)m_collisionCategories);
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d.GeomSetCollideBits(prim_geom, (int)m_collisionFlags);
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}
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/* Uhhh - stop the motion if the object is _selected_!!
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if (m_isphysical)
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{
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if (Body != IntPtr.Zero)
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@ -1765,6 +1773,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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enableBodySoft();
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}
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}
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*/
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}
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resetCollisionAccounting();
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