From 238b32d95fe7af73db92a502ff078c5977e1a169 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sat, 26 Sep 2015 19:17:59 +0100 Subject: [PATCH] in xmlrpcGroups send all groups on MakeRoot. this will slow down crossings even more, but viewers seem to need it now, something to review later --- .../OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs index eef3c92f71..3137f84219 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs @@ -266,9 +266,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups // Used for Notices and Group Invites/Accept/Reject sp.ControllingClient.OnInstantMessage += OnInstantMessage; // Send client their groups information. -// SendAgentGroupDataUpdate(sp.ControllingClient, sp.UUID); + SendAgentGroupDataUpdate(sp.ControllingClient, sp.UUID); // only send data viwer will ask rest later - OnAgentDataUpdateRequest(sp.ControllingClient, sp.UUID, sp.UUID); +// OnAgentDataUpdateRequest(sp.ControllingClient, sp.UUID, sp.UUID); } private void OnMakeChild(ScenePresence sp)