oops ToUpper is needed on default animation names

master
UbitUmarov 2020-06-02 18:17:53 +01:00
parent 8cebc84de7
commit 239c07ed9d
1 changed files with 2 additions and 2 deletions

View File

@ -4195,7 +4195,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
// Do NOT try to parse UUID, animations cannot be triggered by ID
UUID animID = ScriptUtils.GetAssetIdFromItemName(m_host, anim, (int)AssetType.Animation);
if (animID == UUID.Zero)
animID = DefaultAvatarAnimations.GetDefaultAnimation(anim);
animID = DefaultAvatarAnimations.GetDefaultAnimation(anim.ToUpper());
if (animID != UUID.Zero)
m_host.AddAnimation(animID, anim);
}
@ -4205,7 +4205,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
m_host.AddScriptLPS(1);
UUID animID = ScriptUtils.GetAssetIdFromKeyOrItemName(m_host, anim, AssetType.Animation);
if (animID == UUID.Zero)
animID = DefaultAvatarAnimations.GetDefaultAnimation(anim);
animID = DefaultAvatarAnimations.GetDefaultAnimation(anim.ToUpper());
if (animID != UUID.Zero)
m_host.RemoveAnimation(animID);
}