* Fixed another potential httpserver leak.
parent
22a533b675
commit
23a8895d29
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@ -1321,6 +1321,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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string responseString = (string)responsedata["str_response_string"];
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string contentType = (string)responsedata["content_type"];
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if (responsedata.ContainsKey("error_status_text"))
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{
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response.StatusDescription = (string)responsedata["error_status_text"];
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@ -1336,6 +1337,10 @@ namespace OpenSim.Framework.Servers.HttpServer
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response.KeepAlive = keepalive;
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}
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if (responsedata.ContainsKey("reusecontext"))
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response.ReuseContext = (bool) responsedata["reusecontext"];
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//Even though only one other part of the entire code uses HTTPHandlers, we shouldn't expect this
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//and should check for NullReferenceExceptions
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@ -1391,7 +1396,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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response.OutputStream.Flush();
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response.Send();
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if (!response.KeepAlive)
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if (!response.KeepAlive && response.ReuseContext)
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response.FreeContext();
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}
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catch (SocketException e)
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@ -256,6 +256,25 @@ namespace OpenSim.Framework.Servers.HttpServer
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}
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}
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public bool ReuseContext
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{
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get
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{
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if (_httpClientContext != null)
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{
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return !_httpClientContext.EndWhenDone;
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}
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return true;
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}
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set
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{
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if (_httpClientContext != null)
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{
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_httpClientContext.EndWhenDone = !value;
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}
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}
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}
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protected IHttpResponse _httpResponse;
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private IHttpClientContext _httpClientContext;
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@ -68,6 +68,7 @@ namespace OpenSim.Framework.Servers.Tests
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public void Send(byte[] buffer, int offset, int size) {}
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public void Respond(string httpVersion, HttpStatusCode statusCode, string reason, string body, string contentType) {}
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public void Close() { }
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public bool EndWhenDone { get { return false;} set { return;}}
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public event EventHandler<DisconnectedEventArgs> Disconnected = delegate { };
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/// <summary>
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@ -375,7 +375,8 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue
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Hashtable responsedata = new Hashtable();
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responsedata["int_response_code"] = 200;
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responsedata["content_type"] = "application/xml";
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responsedata["keepalive"] = true;
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responsedata["keepalive"] = false;
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responsedata["reusecontext"] = false;
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responsedata["str_response_string"] = OSDParser.SerializeLLSDXmlString(events);
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return responsedata;
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//m_log.DebugFormat("[EVENTQUEUE]: sending response for {0} in region {1}: {2}", agentID, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]);
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@ -386,7 +387,8 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue
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Hashtable responsedata = new Hashtable();
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responsedata["int_response_code"] = 502;
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responsedata["content_type"] = "text/plain";
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responsedata["keepalive"] = true;
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responsedata["keepalive"] = false;
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responsedata["reusecontext"] = false;
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responsedata["str_response_string"] = "Upstream error: ";
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responsedata["error_status_text"] = "Upstream error:";
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responsedata["http_protocol_version"] = "HTTP/1.0";
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