Added the ability to set User-Agent in llHTTPRequest. No new default value has been set since having no User-Agent seems to work well but the facility is now available to set this if required. Using something based on the pattern of SLs User-Agent may well cause problems, not all web servers respond well to it. See the notes in the SL Wiki http://wiki.secondlife.com/wiki/LlHTTPRequest
Fixes Mantis #31430.6.4-rc1
parent
1fd57b39df
commit
23b247c519
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@ -358,7 +358,10 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest
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}
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}
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foreach (KeyValuePair<string, string> entry in ResponseHeaders)
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foreach (KeyValuePair<string, string> entry in ResponseHeaders)
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Request.Headers[entry.Key] = entry.Value;
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if (entry.Key.ToLower().Equals("user-agent"))
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Request.UserAgent = entry.Value;
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else
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Request.Headers[entry.Key] = entry.Value;
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// Encode outbound data
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// Encode outbound data
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if (OutboundBody.Length > 0)
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if (OutboundBody.Length > 0)
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@ -8726,6 +8726,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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httpHeaders["X-SecondLife-Local-Rotation"] = string.Format("({0:0.000000}, {1:0.000000}, {2:0.000000}, {3:0.000000})", rotation.X, rotation.Y, rotation.Z, rotation.W);
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httpHeaders["X-SecondLife-Local-Rotation"] = string.Format("({0:0.000000}, {1:0.000000}, {2:0.000000}, {3:0.000000})", rotation.X, rotation.Y, rotation.Z, rotation.W);
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httpHeaders["X-SecondLife-Owner-Name"] = scenePresence == null ? string.Empty : scenePresence.ControllingClient.Name;
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httpHeaders["X-SecondLife-Owner-Name"] = scenePresence == null ? string.Empty : scenePresence.ControllingClient.Name;
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httpHeaders["X-SecondLife-Owner-Key"] = m_host.ObjectOwner.ToString();
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httpHeaders["X-SecondLife-Owner-Key"] = m_host.ObjectOwner.ToString();
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string userAgent = config.Configs["Network"].GetString("user_agent", null);
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if (userAgent != null)
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httpHeaders["User-Agent"] = userAgent;
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UUID reqID = httpScriptMod.
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UUID reqID = httpScriptMod.
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StartHttpRequest(m_localID, m_itemID, url, param, httpHeaders, body);
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StartHttpRequest(m_localID, m_itemID, url, param, httpHeaders, body);
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@ -327,6 +327,12 @@ InterregionComms = "RESTComms"
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; The old default is "OpenSim", set here fro compatibility
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; The old default is "OpenSim", set here fro compatibility
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shard = "OpenSim"
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shard = "OpenSim"
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; What is reported as the "User-Agent" when using llHTTPRequest
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; Defaults to not sent if not set here. See the notes section in the wiki at
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; http://wiki.secondlife.com/wiki/LlHTTPRequest for comments on adding
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; " (Mozilla Compatible)" to the text where there are problems with a web server
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;user_agent = "OpenSim LSL (Mozilla Compatible)"
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[ClientStack.LindenUDP]
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[ClientStack.LindenUDP]
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; This is the multiplier applied to all client throttles for outgoing UDP network data
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; This is the multiplier applied to all client throttles for outgoing UDP network data
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; If it is set to 1, then we obey the throttle settings as given to us by the client. If it is set to 3, for example, then we
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; If it is set to 1, then we obey the throttle settings as given to us by the client. If it is set to 3, for example, then we
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@ -1063,4 +1069,4 @@ InterregionComms = "RESTComms"
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channel_notify = -800
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channel_notify = -800
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[MRM]
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[MRM]
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Enabled = false ; Enables the Mini Region Modules Script Engine. WARNING: SECURITY RISK.
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Enabled = false ; Enables the Mini Region Modules Script Engine. WARNING: SECURITY RISK.
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