Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
commit
23be64c132
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@ -1177,7 +1177,7 @@ namespace OpenSim.Framework
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/// <param name="node"></param>
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void SendBulkUpdateInventory(InventoryNodeBase node);
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void SendXferPacket(ulong xferID, uint packet, byte[] data);
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void SendXferPacket(ulong xferID, uint packet, byte[] data, bool isTaskInventory);
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void SendAbortXferPacket(ulong xferID);
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@ -2122,16 +2122,20 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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replytask.InventoryData.TaskID = taskID;
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replytask.InventoryData.Serial = serial;
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replytask.InventoryData.Filename = fileName;
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OutPacket(replytask, ThrottleOutPacketType.Asset);
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OutPacket(replytask, ThrottleOutPacketType.Task);
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}
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public void SendXferPacket(ulong xferID, uint packet, byte[] data)
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public void SendXferPacket(ulong xferID, uint packet, byte[] data, bool isTaskInventory)
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{
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ThrottleOutPacketType type = ThrottleOutPacketType.Asset;
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if (isTaskInventory)
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type = ThrottleOutPacketType.Task;
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SendXferPacketPacket sendXfer = (SendXferPacketPacket)PacketPool.Instance.GetPacket(PacketType.SendXferPacket);
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sendXfer.XferID.ID = xferID;
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sendXfer.XferID.Packet = packet;
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sendXfer.DataPacket.Data = data;
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OutPacket(sendXfer, ThrottleOutPacketType.Asset);
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OutPacket(sendXfer, type);
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}
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public void SendAbortXferPacket(ulong xferID)
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@ -1516,7 +1516,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if (!client.IsLoggingOut)
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{
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client.IsLoggingOut = true;
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client.Close();
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client.Close(false);
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}
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}
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}
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@ -145,6 +145,8 @@ namespace OpenSim.Region.CoreModules.Agent.Xfer
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{
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byte[] fileData = NewFiles[fileName].Data;
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XferDownLoad transaction = new XferDownLoad(fileName, fileData, xferID, remoteClient);
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if (fileName.StartsWith("inventory_"))
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transaction.isTaskInventory = true;
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Transfers.Add(xferID, transaction);
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@ -228,6 +230,7 @@ namespace OpenSim.Region.CoreModules.Agent.Xfer
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public uint Packet = 0;
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public uint Serial = 1;
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public ulong XferID = 0;
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public bool isTaskInventory = false;
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public XferDownLoad(string fileName, byte[] data, ulong xferID, IClientAPI client)
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{
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@ -253,7 +256,7 @@ namespace OpenSim.Region.CoreModules.Agent.Xfer
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byte[] transferData = new byte[Data.Length + 4];
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Array.Copy(Utils.IntToBytes(Data.Length), 0, transferData, 0, 4);
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Array.Copy(Data, 0, transferData, 4, Data.Length);
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Client.SendXferPacket(XferID, 0 + 0x80000000, transferData);
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Client.SendXferPacket(XferID, 0 + 0x80000000, transferData, isTaskInventory);
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complete = true;
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}
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else
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@ -261,7 +264,7 @@ namespace OpenSim.Region.CoreModules.Agent.Xfer
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byte[] transferData = new byte[1000 + 4];
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Array.Copy(Utils.IntToBytes(Data.Length), 0, transferData, 0, 4);
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Array.Copy(Data, 0, transferData, 4, 1000);
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Client.SendXferPacket(XferID, 0, transferData);
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Client.SendXferPacket(XferID, 0, transferData, isTaskInventory);
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Packet++;
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DataPointer = 1000;
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}
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@ -282,7 +285,7 @@ namespace OpenSim.Region.CoreModules.Agent.Xfer
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{
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byte[] transferData = new byte[1000];
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Array.Copy(Data, DataPointer, transferData, 0, 1000);
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Client.SendXferPacket(XferID, Packet, transferData);
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Client.SendXferPacket(XferID, Packet, transferData, isTaskInventory);
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Packet++;
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DataPointer += 1000;
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}
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@ -291,7 +294,7 @@ namespace OpenSim.Region.CoreModules.Agent.Xfer
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byte[] transferData = new byte[Data.Length - DataPointer];
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Array.Copy(Data, DataPointer, transferData, 0, Data.Length - DataPointer);
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uint endPacket = Packet |= (uint) 0x80000000;
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Client.SendXferPacket(XferID, endPacket, transferData);
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Client.SendXferPacket(XferID, endPacket, transferData, isTaskInventory);
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Packet++;
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DataPointer += (Data.Length - DataPointer);
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@ -757,18 +757,22 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
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m_scene.EventManager.TriggerOnAttach(so.LocalId, so.FromItemID, UUID.Zero);
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sp.RemoveAttachment(so);
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// We can only remove the script instances from the script engine after we've retrieved their xml state
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// when we update the attachment item.
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m_scene.DeleteSceneObject(so, false, false);
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// Prepare sog for storage
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so.AttachedAvatar = UUID.Zero;
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so.RootPart.SetParentLocalId(0);
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so.IsAttachment = false;
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so.AbsolutePosition = so.RootPart.AttachedPos;
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// We cannot use AbsolutePosition here because that would
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// attempt to cross the prim as it is detached
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so.ForEachPart(x => { x.GroupPosition = so.RootPart.AttachedPos; });
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UpdateKnownItem(sp, so, true);
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so.RemoveScriptInstances(true);
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// This MUST happen AFTER serialization because it will
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// either stop or remove the scripts. Both will cause scripts
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// to be serialized in a stopped state with the true run
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// state already lost.
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m_scene.DeleteSceneObject(so, false, true);
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}
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protected SceneObjectGroup RezSingleAttachmentFromInventoryInternal(
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@ -1122,7 +1122,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
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}
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public void SendXferPacket(ulong xferID, uint packet, byte[] data)
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public void SendXferPacket(ulong xferID, uint packet, byte[] data, bool isTaskInventory)
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{
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}
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@ -755,7 +755,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
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{
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}
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public virtual void SendXferPacket(ulong xferID, uint packet, byte[] data)
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public virtual void SendXferPacket(ulong xferID, uint packet, byte[] data, bool isTaskInventory)
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{
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}
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public virtual void SendAbortXferPacket(ulong xferID)
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@ -732,7 +732,7 @@ namespace OpenSim.Tests.Common.Mock
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{
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}
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public virtual void SendXferPacket(ulong xferID, uint packet, byte[] data)
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public virtual void SendXferPacket(ulong xferID, uint packet, byte[] data, bool isTaskInventory)
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{
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}
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