Making OGS1UserServices friendly to subclassing.
parent
6bd89f7dad
commit
23c88c2f4d
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@ -37,6 +37,7 @@ using Nwc.XmlRpc;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Clients;
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namespace OpenSim.Region.Communications.OGS1
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{
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@ -44,13 +45,17 @@ namespace OpenSim.Region.Communications.OGS1
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private CommunicationsManager m_commsManager;
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protected CommunicationsManager m_commsManager;
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public OGS1UserServices(CommunicationsManager commsManager)
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{
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m_commsManager = commsManager;
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}
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public OGS1UserServices()
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{
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}
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public UserProfileData ConvertXMLRPCDataToUserProfile(Hashtable data)
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{
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if (data.Contains("error_type"))
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@ -133,7 +138,7 @@ namespace OpenSim.Region.Communications.OGS1
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/// </summary>
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/// <param name="avatarID"></param>
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/// <returns>null if the request fails</returns>
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public UserAgentData GetAgentByUUID(UUID userId)
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public virtual UserAgentData GetAgentByUUID(UUID userId)
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{
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try
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{
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@ -142,9 +147,8 @@ namespace OpenSim.Region.Communications.OGS1
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IList parameters = new ArrayList();
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parameters.Add(param);
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XmlRpcRequest req = new XmlRpcRequest("get_agent_by_uuid", parameters);
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string url = m_commsManager.NetworkServersInfo.UserURL;
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XmlRpcResponse resp = req.Send(url, 6000);
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XmlRpcResponse resp = req.Send(GetUserServerURL(userId), 6000);
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Hashtable respData = (Hashtable)resp.Value;
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if (respData.Contains("error_type"))
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{
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@ -262,7 +266,7 @@ namespace OpenSim.Region.Communications.OGS1
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/// <param name="regionhandle">regionhandle</param>
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/// <param name="position">final position</param>
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/// <param name="lookat">final lookat</param>
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public void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, Vector3 position, Vector3 lookat)
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public virtual void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, Vector3 position, Vector3 lookat)
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{
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Hashtable param = new Hashtable();
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param["avatar_uuid"] = userid.Guid.ToString();
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@ -281,7 +285,7 @@ namespace OpenSim.Region.Communications.OGS1
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try
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{
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req.Send(m_commsManager.NetworkServersInfo.UserURL, 3000);
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req.Send(GetUserServerURL(userid), 3000);
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}
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catch (WebException)
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{
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@ -298,17 +302,17 @@ namespace OpenSim.Region.Communications.OGS1
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/// <param name="posx">final position x</param>
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/// <param name="posy">final position y</param>
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/// <param name="posz">final position z</param>
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public void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, float posx, float posy, float posz)
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public virtual void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, float posx, float posy, float posz)
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{
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LogOffUser(userid, regionid, regionhandle, new Vector3(posx, posy, posz), new Vector3());
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}
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public UserProfileData GetUserProfile(string firstName, string lastName)
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public virtual UserProfileData GetUserProfile(string firstName, string lastName)
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{
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return GetUserProfile(firstName + " " + lastName);
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}
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public List<AvatarPickerAvatar> GenerateAgentPickerRequestResponse(UUID queryID, string query)
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public virtual List<AvatarPickerAvatar> GenerateAgentPickerRequestResponse(UUID queryID, string query)
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{
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List<AvatarPickerAvatar> pickerlist = new List<AvatarPickerAvatar>();
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Regex objAlphaNumericPattern = new Regex("[^a-zA-Z0-9 ]");
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@ -338,7 +342,7 @@ namespace OpenSim.Region.Communications.OGS1
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/// </summary>
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/// <param name="avatarID"></param>
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/// <returns>null if the request fails</returns>
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public UserProfileData GetUserProfile(string name)
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public virtual UserProfileData GetUserProfile(string name)
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{
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try
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{
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@ -367,7 +371,7 @@ namespace OpenSim.Region.Communications.OGS1
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/// </summary>
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/// <param name="avatarID"></param>
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/// <returns>null if the request fails</returns>
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public UserProfileData GetUserProfile(UUID avatarID)
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public virtual UserProfileData GetUserProfile(UUID avatarID)
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{
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try
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{
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@ -376,7 +380,7 @@ namespace OpenSim.Region.Communications.OGS1
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IList parameters = new ArrayList();
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parameters.Add(param);
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XmlRpcRequest req = new XmlRpcRequest("get_user_by_uuid", parameters);
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XmlRpcResponse resp = req.Send(m_commsManager.NetworkServersInfo.UserURL, 30000);
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XmlRpcResponse resp = req.Send(GetUserServerURL(avatarID), 30000);
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Hashtable respData = (Hashtable)resp.Value;
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return ConvertXMLRPCDataToUserProfile(respData);
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@ -392,7 +396,7 @@ namespace OpenSim.Region.Communications.OGS1
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}
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public void ClearUserAgent(UUID avatarID)
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public virtual void ClearUserAgent(UUID avatarID)
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{
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// TODO: implement
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}
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@ -402,7 +406,7 @@ namespace OpenSim.Region.Communications.OGS1
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/// </summary>
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/// <param name="uuid"></param>
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/// <returns></returns>
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public UserProfileData SetupMasterUser(string firstName, string lastName)
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public virtual UserProfileData SetupMasterUser(string firstName, string lastName)
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{
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return SetupMasterUser(firstName, lastName, String.Empty);
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}
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@ -412,7 +416,7 @@ namespace OpenSim.Region.Communications.OGS1
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/// </summary>
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/// <param name="uuid"></param>
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/// <returns></returns>
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public UserProfileData SetupMasterUser(string firstName, string lastName, string password)
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public virtual UserProfileData SetupMasterUser(string firstName, string lastName, string password)
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{
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UserProfileData profile = GetUserProfile(firstName, lastName);
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return profile;
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@ -423,7 +427,7 @@ namespace OpenSim.Region.Communications.OGS1
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/// </summary>
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/// <param name="uuid"></param>
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/// <returns></returns>
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public UserProfileData SetupMasterUser(UUID uuid)
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public virtual UserProfileData SetupMasterUser(UUID uuid)
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{
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UserProfileData data = GetUserProfile(uuid);
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@ -436,17 +440,17 @@ namespace OpenSim.Region.Communications.OGS1
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return data;
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}
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public UUID AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY)
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public virtual UUID AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY)
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{
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throw new Exception("The method or operation is not implemented.");
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}
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public bool ResetUserPassword(string firstName, string lastName, string newPassword)
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public virtual bool ResetUserPassword(string firstName, string lastName, string newPassword)
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{
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throw new Exception("The method or operation is not implemented.");
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}
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public bool UpdateUserProfile(UserProfileData userProfile)
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public virtual bool UpdateUserProfile(UserProfileData userProfile)
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{
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m_log.Debug("[OGS1 USER SERVICES]: Asking UserServer to update profile.");
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Hashtable param = new Hashtable();
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@ -477,7 +481,7 @@ namespace OpenSim.Region.Communications.OGS1
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parameters.Add(param);
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XmlRpcRequest req = new XmlRpcRequest("update_user_profile", parameters);
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XmlRpcResponse resp = req.Send(m_commsManager.NetworkServersInfo.UserURL, 3000);
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XmlRpcResponse resp = req.Send(GetUserServerURL(userProfile.ID), 3000);
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Hashtable respData = (Hashtable)resp.Value;
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if (respData != null)
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{
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@ -511,7 +515,7 @@ namespace OpenSim.Region.Communications.OGS1
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/// <param name="friendlistowner">The agent that who's friends list is being added to</param>
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/// <param name="friend">The agent that being added to the friends list of the friends list owner</param>
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/// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param>
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public void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms)
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public virtual void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms)
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{
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try
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{
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@ -563,7 +567,7 @@ namespace OpenSim.Region.Communications.OGS1
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/// </summary>
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/// <param name="friendlistowner">The agent that who's friends list is being updated</param>
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/// <param name="friend">The Ex-friend agent</param>
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public void RemoveUserFriend(UUID friendlistowner, UUID friend)
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public virtual void RemoveUserFriend(UUID friendlistowner, UUID friend)
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{
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try
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{
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@ -615,7 +619,7 @@ namespace OpenSim.Region.Communications.OGS1
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/// <param name="friendlistowner">The agent that who's friends list is being updated</param>
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/// <param name="friend">The agent that is getting or loosing permissions</param>
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/// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param>
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public void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms)
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public virtual void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms)
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{
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try
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{
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@ -663,7 +667,7 @@ namespace OpenSim.Region.Communications.OGS1
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/// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for UUID friendslistowner
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/// </summary>
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/// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param>
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public List<FriendListItem> GetUserFriendList(UUID friendlistowner)
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public virtual List<FriendListItem> GetUserFriendList(UUID friendlistowner)
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{
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List<FriendListItem> buddylist = new List<FriendListItem>();
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@ -693,7 +697,7 @@ namespace OpenSim.Region.Communications.OGS1
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return buddylist;
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}
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public Dictionary<UUID, FriendRegionInfo> GetFriendRegionInfos(List<UUID> uuids)
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public virtual Dictionary<UUID, FriendRegionInfo> GetFriendRegionInfos(List<UUID> uuids)
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{
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Dictionary<UUID, FriendRegionInfo> result = new Dictionary<UUID, FriendRegionInfo>();
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@ -774,7 +778,7 @@ namespace OpenSim.Region.Communications.OGS1
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#endregion
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/// Appearance
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public AvatarAppearance GetUserAppearance(UUID user)
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public virtual AvatarAppearance GetUserAppearance(UUID user)
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{
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AvatarAppearance appearance = null;
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@ -786,7 +790,7 @@ namespace OpenSim.Region.Communications.OGS1
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IList parameters = new ArrayList();
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parameters.Add(param);
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XmlRpcRequest req = new XmlRpcRequest("get_avatar_appearance", parameters);
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XmlRpcResponse resp = req.Send(m_commsManager.NetworkServersInfo.UserURL, 8000);
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XmlRpcResponse resp = req.Send(GetUserServerURL(user), 8000);
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Hashtable respData = (Hashtable)resp.Value;
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return ConvertXMLRPCDataToAvatarAppearance(respData);
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@ -799,7 +803,7 @@ namespace OpenSim.Region.Communications.OGS1
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return appearance;
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}
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public void UpdateUserAppearance(UUID user, AvatarAppearance appearance)
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public virtual void UpdateUserAppearance(UUID user, AvatarAppearance appearance)
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{
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try
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{
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@ -809,7 +813,7 @@ namespace OpenSim.Region.Communications.OGS1
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IList parameters = new ArrayList();
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parameters.Add(param);
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XmlRpcRequest req = new XmlRpcRequest("update_avatar_appearance", parameters);
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XmlRpcResponse resp = req.Send(m_commsManager.NetworkServersInfo.UserURL, 8000);
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XmlRpcResponse resp = req.Send(GetUserServerURL(user), 8000);
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Hashtable respData = (Hashtable)resp.Value;
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if (respData != null)
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@ -842,5 +846,17 @@ namespace OpenSim.Region.Communications.OGS1
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// Return Empty list (no friends)
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}
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}
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public bool VerifySession(UUID userID, UUID sessionID)
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{
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m_log.DebugFormat("[OGS1 USER SERVICES]: Verifying user session for " + userID);
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return AuthClient.VerifySession(GetUserServerURL(userID), userID, sessionID);
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}
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protected virtual string GetUserServerURL(UUID userID)
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{
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return m_commsManager.NetworkServersInfo.UserURL;
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}
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}
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}
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