diff --git a/OpenSim/Region/Application/Application.cs b/OpenSim/Region/Application/Application.cs index 2e155ec9dc..3a4e5df48c 100644 --- a/OpenSim/Region/Application/Application.cs +++ b/OpenSim/Region/Application/Application.cs @@ -142,19 +142,19 @@ namespace OpenSim if (iocpThreads < iocpThreadsMin) { iocpThreads = iocpThreadsMin; - m_log.InfoFormat("[OPENSIM MAIN]: Bumping up max IO completion threads to {0}",iocpThreads); + m_log.InfoFormat("[OPENSIM MAIN]: Bumping up max IOCP threads to {0}",iocpThreads); } // Make sure we don't overallocate IOCP threads and thrash system resources if ( iocpThreads > iocpThreadsMax ) { iocpThreads = iocpThreadsMax; - m_log.InfoFormat("[OPENSIM MAIN]: Limiting max IO completion threads to {0}",iocpThreads); + m_log.InfoFormat("[OPENSIM MAIN]: Limiting max IOCP completion threads to {0}",iocpThreads); } // set the resulting worker and IO completion thread counts back to ThreadPool if ( System.Threading.ThreadPool.SetMaxThreads(workerThreads, iocpThreads) ) { m_log.InfoFormat( - "[OPENSIM MAIN]: Threadpool set to {0} max worker threads and {1} max IO completion threads", + "[OPENSIM MAIN]: Threadpool set to {0} max worker threads and {1} max IOCP threads", workerThreads, iocpThreads); } else