Make ResendAppearanceUpdates = true by default in [Appearance] in OpenSimDefaults.ini.
This resends appearance uuids to avatars in the scene once a minute. I have seen this help in the past resolve grey appearance problems where viewers have for unknown reasons sometimes ignored the packet. The overhead is very small since only the UUIDs are sent - the viewer then requests the texture only if it does not have it cached. This setting will not help with cloudy avatars which are usually due to the viewer not uploading baked texture data or uploading something that isn't valid JPEG20000.7.4-post-fixes
parent
e684e426af
commit
23fe2a2103
|
@ -817,6 +817,8 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
}
|
}
|
||||||
|
|
||||||
// FIXME: Ultimately this should be in a module.
|
// FIXME: Ultimately this should be in a module.
|
||||||
|
SendPeriodicAppearanceUpdates = true;
|
||||||
|
|
||||||
IConfig appearanceConfig = m_config.Configs["Appearance"];
|
IConfig appearanceConfig = m_config.Configs["Appearance"];
|
||||||
if (appearanceConfig != null)
|
if (appearanceConfig != null)
|
||||||
{
|
{
|
||||||
|
|
|
@ -669,8 +669,7 @@
|
||||||
; If true, avatar appearance information is resent to other avatars in the simulator every 60 seconds.
|
; If true, avatar appearance information is resent to other avatars in the simulator every 60 seconds.
|
||||||
; This may help with some situations where avatars are persistently grey, though it will not help
|
; This may help with some situations where avatars are persistently grey, though it will not help
|
||||||
; in other situations (e.g. appearance baking failures where the avatar only appears as a cloud to others).
|
; in other situations (e.g. appearance baking failures where the avatar only appears as a cloud to others).
|
||||||
; This setting is experimental.
|
ResendAppearanceUpdates = true
|
||||||
ResendAppearanceUpdates = false
|
|
||||||
|
|
||||||
|
|
||||||
[Attachments]
|
[Attachments]
|
||||||
|
|
Loading…
Reference in New Issue