From 241ed5734ee3c5b1417484dfa22af6cf6ae60b82 Mon Sep 17 00:00:00 2001 From: Melanie Date: Wed, 2 Jun 2010 17:14:37 +0100 Subject: [PATCH] After aborting a thread, wait for it to actually finish. EXPERIMENTAL for OSG testing. DO NOT UPDATE TO THIS UNLESS YOU KNOW WHAT YOU'RE DOING! --- OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index d30d2dcacc..f5b187f802 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs @@ -536,6 +536,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance if (!m_InSelfDelete) result.Abort(); + result.Wait(TimeSpan.FromSeconds(10)); lock (m_EventQueue) { m_CurrentResult = null;