Thank you kindly, Ewe Loon for a patch that solves:
m_ScriptDelayFactor and m_ScriptDistanceFactor are being read from XEngine settings not the settings for the scriptengine being used0.6.0-stable
parent
c25f3ced04
commit
2462108bfb
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@ -87,14 +87,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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m_localID = localID;
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m_localID = localID;
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m_itemID = itemID;
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m_itemID = itemID;
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IConfigSource config = new IniConfigSource(Application.iniFilePath);
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m_ScriptDelayFactor =
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if (config.Configs["XEngine"] == null)
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m_ScriptEngine.Config.GetFloat("ScriptDelayFactor", 1.0f);
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config.AddConfig("XEngine");
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m_ScriptDistanceFactor =
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m_ScriptEngine.Config.GetFloat("ScriptDistanceLimitFactor", 1.0f);
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m_ScriptDelayFactor = config.Configs["XEngine"].
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GetFloat("ScriptDelayFactor", 1.0f);
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m_ScriptDistanceFactor = config.Configs["XEngine"].
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GetFloat("ScriptDistanceLimitFactor", 1.0f);
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AsyncCommands = new AsyncCommandManager(ScriptEngine);
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AsyncCommands = new AsyncCommandManager(ScriptEngine);
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}
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}
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@ -168,8 +168,6 @@ userDatabase_plugin = "OpenSim.Data.SQLite.dll"
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; User Source MySQL example
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; User Source MySQL example
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;user_source = "Data Source=localhost;Database=opensim;User ID=opensim;Password=****;"
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;user_source = "Data Source=localhost;Database=opensim;User ID=opensim;Password=****;"
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default_location_x = 1000
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default_location_y = 1000
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dump_assets_to_file = false
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dump_assets_to_file = false
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@ -177,6 +175,10 @@ dump_assets_to_file = false
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http_listener_port = 9000
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http_listener_port = 9000
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remoting_listener_port = 8895
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remoting_listener_port = 8895
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default_location_x = 1000
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default_location_y = 1000
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; ssl config: Experimental! The auto https config only really works definately on windows XP now
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; ssl config: Experimental! The auto https config only really works definately on windows XP now
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; you need a Cert Request/Signed pair installed in the MY store with the CN specified below
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; you need a Cert Request/Signed pair installed in the MY store with the CN specified below
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; you can use https on other platforms, but you'll need to configure the httpapi yourself for now
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; you can use https on other platforms, but you'll need to configure the httpapi yourself for now
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@ -494,6 +496,11 @@ asterisk_salt = paluempalum
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[ScriptEngine.DotNetEngine]
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[ScriptEngine.DotNetEngine]
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Enabled = true
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Enabled = true
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ScriptDelayFactor = 1.0
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ScriptDistanceLimitFactor = 1.0
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;
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;
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; These settings are specific to DotNetEngine script engine
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; These settings are specific to DotNetEngine script engine
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; Other script engines based on OpenSim.Region.ScriptEngine.Common.dll will have almost identical settings, but in another section of this config file.
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; Other script engines based on OpenSim.Region.ScriptEngine.Common.dll will have almost identical settings, but in another section of this config file.
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@ -609,9 +616,6 @@ AllowosConsoleCommand=false
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AllowGodFunctions = false
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AllowGodFunctions = false
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ScriptDelayFactor = 1.0
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ScriptDistanceLimitFactor = 1.0
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; Maximum number of llListen events we allow per script
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; Maximum number of llListen events we allow per script
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; Set this to 0 to have no limit imposed.
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; Set this to 0 to have no limit imposed.
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max_listens_per_script = 64
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max_listens_per_script = 64
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