diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 7af5d2ded6..840348a161 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -3007,7 +3007,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api // objects rezzed with this method are die_at_edge by default. new_group.RootPart.SetDieAtEdge(true); - new_group.ResumeScripts(); + Util.FireAndForget(delegate object x) + { + new_group.ResumeScripts(); + }); m_ScriptEngine.PostObjectEvent(m_host.LocalId, new EventParams( "object_rez", new Object[] {