Change some text to make the autoreturn mechanism more obvious, and align with the fact that it's one word rather than two.
parent
acacee98c6
commit
2497962360
|
@ -560,7 +560,7 @@ namespace OpenSim.Framework
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Number of minutes to return SceneObjectGroup that are owned by someone who doesn't own
|
||||
/// Autoreturn number of minutes to return SceneObjectGroup that are owned by someone who doesn't own
|
||||
/// the parcel and isn't set to the same 'group' as the parcel.
|
||||
/// </summary>
|
||||
public int OtherCleanTime {
|
||||
|
|
|
@ -1521,8 +1521,11 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Return object to avatar Message
|
||||
/// Tell an agent that their object has been returned.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// The actual return is handled by the caller.
|
||||
/// </remarks>
|
||||
/// <param name="agentID">Avatar Unique Id</param>
|
||||
/// <param name="objectName">Name of object returned</param>
|
||||
/// <param name="location">Location of object returned</param>
|
||||
|
|
|
@ -1313,8 +1313,10 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
parcel.LandData.OtherCleanTime)
|
||||
{
|
||||
DetachFromBackup();
|
||||
m_log.InfoFormat("[SCENE]: Returning object {0} due to parcel auto return", RootPart.UUID.ToString());
|
||||
m_scene.AddReturn(OwnerID, Name, AbsolutePosition, "parcel auto return");
|
||||
m_log.DebugFormat(
|
||||
"[SCENE OBJECT GROUP]: Returning object {0} due to parcel autoreturn",
|
||||
RootPart.UUID);
|
||||
m_scene.AddReturn(OwnerID, Name, AbsolutePosition, "parcel autoreturn");
|
||||
m_scene.DeRezObjects(null, new List<uint>() { RootPart.LocalId }, UUID.Zero,
|
||||
DeRezAction.Return, UUID.Zero);
|
||||
|
||||
|
|
Loading…
Reference in New Issue