* More cleaning - Sugilite now only has build errors for "value is never used" properties (which I presume will be filled in over time)
parent
daf7b8ec76
commit
249ce4cf6f
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@ -20,7 +20,10 @@ namespace OpenSim.Framework.Types
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{
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{
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IPAddress addr = IPAddress.Parse(ip);
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IPAddress addr = IPAddress.Parse(ip);
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long baseHandle = addr.Address;
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if (addr.AddressFamily != System.Net.Sockets.AddressFamily.InterNetwork)
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throw new Exception("Bad RegionHandle Parameter - must be an IPv4 address");
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uint baseHandle = BitConverter.ToUInt32(addr.GetAddressBytes(), 0);
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// Split the IP address in half
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// Split the IP address in half
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short a = (short)((baseHandle << 16) & 0xFFFF);
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short a = (short)((baseHandle << 16) & 0xFFFF);
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@ -75,6 +75,7 @@ namespace OpenSim.Region.Capabilities
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httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + mapLayerPath, MapLayer);
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httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + mapLayerPath, MapLayer);
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httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + newInventory, NewAgentInventory);
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httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + newInventory, NewAgentInventory);
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httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + eventQueue, ProcessEventQueue);
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httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + eventQueue, ProcessEventQueue);
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httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + requestTexture, RequestTexture);
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}
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}
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/// <summary>
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/// <summary>
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@ -128,6 +129,19 @@ namespace OpenSim.Region.Capabilities
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return res;
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return res;
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}
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="request"></param>
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/// <param name="path"></param>
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/// <param name="param"></param>
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/// <returns></returns>
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public string RequestTexture(string request, string path, string param)
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{
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// Needs implementing (added to remove compiler warning)
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return "";
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}
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/// <summary>
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/// <summary>
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///
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///
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/// </summary>
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/// </summary>
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@ -456,7 +456,7 @@ namespace OpenSim.Region.ClientStack
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{
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{
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AssetLandmark lm = new AssetLandmark(lma);
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AssetLandmark lm = new AssetLandmark(lma);
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if (lm.RegionID == m_regionData.SimUUID)
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if (lm.RegionID == m_world.RegionInfo.SimUUID)
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{
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{
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TeleportLocalPacket tpLocal = new TeleportLocalPacket();
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TeleportLocalPacket tpLocal = new TeleportLocalPacket();
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@ -75,7 +75,6 @@ namespace OpenSim.Region.ClientStack
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private AssetCache m_assetCache;
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private AssetCache m_assetCache;
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private InventoryCache m_inventoryCache;
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private InventoryCache m_inventoryCache;
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private int cachedtextureserial = 0;
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private int cachedtextureserial = 0;
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private RegionInfo m_regionData;
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protected AuthenticateSessionsBase m_authenticateSessionsHandler;
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protected AuthenticateSessionsBase m_authenticateSessionsHandler;
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private Encoding enc = Encoding.ASCII;
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private Encoding enc = Encoding.ASCII;
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@ -200,7 +200,7 @@ namespace OpenSim.Region.Communications.OGS1
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private void StartRemoting()
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private void StartRemoting()
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{
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{
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TcpChannel ch = new TcpChannel(8895);
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TcpChannel ch = new TcpChannel(8895);
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ChannelServices.RegisterChannel(ch);
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ChannelServices.RegisterChannel(ch, true);
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WellKnownServiceTypeEntry wellType = new WellKnownServiceTypeEntry( Type.GetType("OGS1InterRegionRemoting"), "InterRegions", WellKnownObjectMode.Singleton);
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WellKnownServiceTypeEntry wellType = new WellKnownServiceTypeEntry( Type.GetType("OGS1InterRegionRemoting"), "InterRegions", WellKnownObjectMode.Singleton);
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RemotingConfiguration.RegisterWellKnownServiceType(wellType);
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RemotingConfiguration.RegisterWellKnownServiceType(wellType);
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@ -39,7 +39,7 @@ namespace OpenSim.Region.Environment.Scenes
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private Encoding enc = Encoding.ASCII;
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private Encoding enc = Encoding.ASCII;
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private Dictionary<LLUUID, Primitive> ChildPrimitives = new Dictionary<LLUUID, Primitive>(); //list of all primitive id's that are part of this group
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private Dictionary<LLUUID, Primitive> ChildPrimitives = new Dictionary<LLUUID, Primitive>(); //list of all primitive id's that are part of this group
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public Primitive rootPrimitive;
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public Primitive rootPrimitive;
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private Scene m_world;
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private new Scene m_world;
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protected ulong m_regionHandle;
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protected ulong m_regionHandle;
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private bool physicsEnabled = false;
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private bool physicsEnabled = false;
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