Merge branch 'master' into careminster

avinationmerge
Melanie 2012-02-21 22:54:00 +00:00
commit 24a49011cb
2 changed files with 5 additions and 35 deletions

View File

@ -677,18 +677,12 @@ namespace OpenSim.Region.CoreModules.World.Permissions
bool permission = false;
bool locked = false;
if (!m_scene.Entities.ContainsKey(objId))
{
return false;
}
SceneObjectPart part = m_scene.GetSceneObjectPart(objId);
// If it's not an object, we cant edit it.
if ((!(m_scene.Entities[objId] is SceneObjectGroup)))
{
if (part == null)
return false;
}
SceneObjectGroup group = (SceneObjectGroup)m_scene.Entities[objId];
SceneObjectGroup group = part.ParentGroup;
UUID objectOwner = group.OwnerID;
locked = ((group.RootPart.OwnerMask & PERM_LOCKED) == 0);
@ -977,16 +971,6 @@ namespace OpenSim.Region.CoreModules.World.Permissions
DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name);
if (m_bypassPermissions) return m_bypassPermissionsValue;
SceneObjectPart part = m_scene.GetSceneObjectPart(objectID);
// If we selected a sub-prim to edit, the objectID won't represent the object, but only a part.
// We have to check the permissions of the group, though.
if (part.ParentID != 0)
{
objectID = part.ParentUUID;
part = m_scene.GetSceneObjectPart(objectID);
}
return GenericObjectPermission(editorID, objectID, false);
}

View File

@ -1151,34 +1151,20 @@ namespace OpenSim.Region.Framework.Scenes
return;
}
UUID partUUID = part.UUID;
SceneObjectGroup group = part.ParentGroup;
if (group != null)
partUUID = group.RootPart.UUID;
TaskInventoryItem taskItem = part.Inventory.GetInventoryItem(itemId);
if (null == taskItem)
{
m_log.WarnFormat("[PRIM INVENTORY]: Move of inventory item {0} from prim with local id {1} failed"
+ " because the inventory item could not be found",
itemId, primLocalId);
return;
}
if ((taskItem.CurrentPermissions & (uint)PermissionMask.Copy) == 0)
{
// If the item to be moved is no copy, we need to be able to
// edit the prim.
if (!Permissions.CanEditObjectInventory(partUUID, remoteClient.AgentId))
if (!Permissions.CanEditObjectInventory(part.UUID, remoteClient.AgentId))
return;
}
else
{
// If the item is copiable, then we just need to have perms
// on it. The delete check is a pure rights check
if (!Permissions.CanDeleteObject(partUUID, remoteClient.AgentId))
if (!Permissions.CanDeleteObject(part.UUID, remoteClient.AgentId))
return;
}