Add MessageKey to section Messaging, a key that prevents injection of
IM from external sourcesavinationmerge
parent
98769ed040
commit
24a997eb7c
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@ -47,6 +47,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private bool m_Enabled = false;
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protected string m_MessageKey = String.Empty;
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protected List<Scene> m_Scenes = new List<Scene>();
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protected Dictionary<UUID, UUID> m_UserRegionMap = new Dictionary<UUID, UUID>();
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@ -66,14 +67,17 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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public virtual void Initialise(IConfigSource config)
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{
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IConfig cnf = config.Configs["Messaging"];
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if (cnf != null && cnf.GetString(
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"MessageTransferModule", "MessageTransferModule") !=
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"MessageTransferModule")
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if (cnf != null)
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{
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m_log.Debug("[MESSAGE TRANSFER]: Disabled by configuration");
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return;
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}
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if (cnf.GetString("MessageTransferModule",
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"MessageTransferModule") != "MessageTransferModule")
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{
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return;
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}
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m_MessageKey = cnf.GetString("MessageKey", String.Empty);
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}
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m_log.Debug("[MESSAGE TRANSFER]: Module enabled");
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m_Enabled = true;
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}
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@ -250,6 +254,19 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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&& requestData.ContainsKey("position_z") && requestData.ContainsKey("region_id")
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&& requestData.ContainsKey("binary_bucket"))
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{
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if (m_MessageKey != String.Empty)
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{
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XmlRpcResponse error_resp = new XmlRpcResponse();
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Hashtable error_respdata = new Hashtable();
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error_respdata["success"] = "FALSE";
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error_resp.Value = error_respdata;
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if (!requestData.Contains("message_key"))
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return error_resp;
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if (m_MessageKey != (string)requestData["message_key"])
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return error_resp;
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}
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// Do the easy way of validating the UUIDs
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UUID.TryParse((string)requestData["from_agent_id"], out fromAgentID);
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UUID.TryParse((string)requestData["to_agent_id"], out toAgentID);
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@ -681,6 +698,8 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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gim["position_z"] = msg.Position.Z.ToString();
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gim["region_id"] = msg.RegionID.ToString();
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gim["binary_bucket"] = Convert.ToBase64String(msg.binaryBucket,Base64FormattingOptions.None);
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if (m_MessageKey != String.Empty)
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gim["message_key"] = m_MessageKey;
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return gim;
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}
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