diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index eacb30b364..bebe3124ca 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -1084,6 +1084,12 @@ namespace OpenSim.Region.Framework.Scenes m_physics_enabled = enablePhysics; } +// if (options.ContainsKey("collisions")) +// { +// // TODO: Implement. If false, should stop objects colliding, though possibly should still allow +// // the avatar themselves to collide with the ground. +// } + if (options.ContainsKey("teleport")) { bool enableTeleportDebugging;