From 24df1086fa9cb2eb565935680522f532b0c82789 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Fri, 4 May 2018 23:00:34 +0100 Subject: [PATCH] fix ubOde terrain copy at north and east borders --- OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs b/OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs index 004ee7f31d..0b518206ef 100644 --- a/OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs +++ b/OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs @@ -2361,8 +2361,8 @@ namespace OpenSim.Region.PhysicsModule.ubOde float val; - uint maxXX = regionsizeX - 1; - uint maxYY = regionsizeY - 1; + uint maxXX = regionsizeX + 1; + uint maxYY = regionsizeY + 1; // adding one margin all around so things don't fall in edges uint xx;