move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with the others
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				|  | @ -31,13 +31,8 @@ namespace OpenSim.Framework | |||
|     { | ||||
|         public string PhysicsEngine                 { get; set; } | ||||
|         public string MeshEngineName                { get; set; } | ||||
|         public bool   See_into_region_from_neighbor { get; set; } | ||||
|         public string StorageDll                    { get; set; } | ||||
|         public string ClientstackDll                { get; set; } | ||||
| 
 | ||||
| 
 | ||||
|         public bool   PhysicalPrim                  { get; set; } | ||||
| 
 | ||||
|         public string LibrariesXMLFile              { get; set; } | ||||
| 
 | ||||
|         public const uint DefaultRegionHttpPort = 9000; | ||||
|  |  | |||
|  | @ -362,9 +362,6 @@ namespace OpenSim | |||
|             { | ||||
|                 m_configSettings.PhysicsEngine = startupConfig.GetString("physics"); | ||||
|                 m_configSettings.MeshEngineName = startupConfig.GetString("meshing"); | ||||
| 
 | ||||
|                 m_configSettings.See_into_region_from_neighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor", true); | ||||
| 
 | ||||
|                 m_configSettings.StorageDll = startupConfig.GetString("storage_plugin"); | ||||
| 
 | ||||
|                 m_configSettings.ClientstackDll  | ||||
|  |  | |||
|  | @ -660,7 +660,7 @@ namespace OpenSim | |||
|             return new Scene( | ||||
|                 regionInfo, circuitManager, sceneGridService, | ||||
|                 simDataService, estateDataService, m_moduleLoader, false, | ||||
|                 m_configSettings.See_into_region_from_neighbor, m_config.Source, m_version); | ||||
|                 m_config.Source, m_version); | ||||
|         } | ||||
|          | ||||
|         protected void ShutdownClientServer(RegionInfo whichRegion) | ||||
|  |  | |||
|  | @ -533,7 +533,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
|                      SceneCommunicationService sceneGridService, | ||||
|                      ISimulationDataService simDataService, IEstateDataService estateDataService, | ||||
|                      ModuleLoader moduleLoader, bool dumpAssetsToFile, | ||||
|                      bool SeeIntoRegionFromNeighbor, IConfigSource config, string simulatorVersion) | ||||
|                      IConfigSource config, string simulatorVersion) | ||||
|             : this(regInfo) | ||||
|         { | ||||
|             m_config = config; | ||||
|  | @ -549,8 +549,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
|             m_EstateDataService = estateDataService; | ||||
|             m_regionHandle = m_regInfo.RegionHandle; | ||||
|             m_regionName = m_regInfo.RegionName; | ||||
|              | ||||
|             m_seeIntoRegionFromNeighbor = SeeIntoRegionFromNeighbor; | ||||
| 
 | ||||
|             m_asyncSceneObjectDeleter = new AsyncSceneObjectGroupDeleter(this); | ||||
|             m_asyncSceneObjectDeleter.Enabled = true; | ||||
|  | @ -698,6 +696,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
|                     m_clampPrimSize = true; | ||||
|                 } | ||||
| 
 | ||||
|                 m_seeIntoRegionFromNeighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor", true); | ||||
|                 m_trustBinaries = startupConfig.GetBoolean("TrustBinaries", m_trustBinaries); | ||||
|                 m_allowScriptCrossings = startupConfig.GetBoolean("AllowScriptCrossing", m_allowScriptCrossings); | ||||
|                 m_dontPersistBefore = | ||||
|  |  | |||
|  | @ -108,7 +108,7 @@ namespace OpenSim.Tests.Common | |||
|             IConfigSource configSource = new IniConfigSource(); | ||||
| 
 | ||||
|             TestScene testScene = new TestScene( | ||||
|                 regInfo, acm, scs, simDataService, estateDataService, null, false, false, configSource, null); | ||||
|                 regInfo, acm, scs, simDataService, estateDataService, null, false, configSource, null); | ||||
| 
 | ||||
|             IRegionModule godsModule = new GodsModule(); | ||||
|             godsModule.Initialise(testScene, new IniConfigSource()); | ||||
|  |  | |||
|  | @ -42,18 +42,18 @@ namespace OpenSim.Tests.Common.Mock | |||
|             RegionInfo regInfo, AgentCircuitManager authen, | ||||
|             SceneCommunicationService sceneGridService, ISimulationDataService simDataService, IEstateDataService estateDataService, | ||||
|             ModuleLoader moduleLoader, bool dumpAssetsToFile, | ||||
|             bool SeeIntoRegionFromNeighbor, IConfigSource config, string simulatorVersion) | ||||
|             IConfigSource config, string simulatorVersion) | ||||
|             : base(regInfo, authen, sceneGridService, simDataService, estateDataService, moduleLoader, | ||||
|                    dumpAssetsToFile, SeeIntoRegionFromNeighbor, config, simulatorVersion) | ||||
|                    dumpAssetsToFile, config, simulatorVersion) | ||||
|         { | ||||
|         } | ||||
|          | ||||
|         /// <summary> | ||||
|         /// Temporarily override session authentication for tests (namely teleport). | ||||
|         /// </summary> | ||||
|         ///  | ||||
|         /// <remarks> | ||||
|         /// TODO: This needs to be mocked out properly. | ||||
|         ///  | ||||
|         /// </remarks> | ||||
|         /// <param name="agent"></param> | ||||
|         /// <returns></returns> | ||||
|         public override bool VerifyUserPresence(AgentCircuitData agent, out string reason) | ||||
|  |  | |||
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	 Justin Clark-Casey (justincc)
						Justin Clark-Casey (justincc)