Fixing a few compile errors in the previous commit

prioritization
John Hurliman 2009-10-06 02:50:59 -07:00
parent e7c877407f
commit 2519f071f2
14 changed files with 8 additions and 173 deletions

View File

@ -89,7 +89,6 @@ namespace OpenSim.Client.MXP.PacketHandler
m_clientThread.Name = "MXPThread";
m_clientThread.IsBackground = true;
m_clientThread.Start();
ThreadTracker.Add(m_clientThread);
}
public void StartListener()

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@ -27,6 +27,7 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Text;
@ -109,9 +110,8 @@ namespace OpenSim.Framework.Servers
m_periodicDiagnosticsTimer.Elapsed += new ElapsedEventHandler(LogDiagnostics);
m_periodicDiagnosticsTimer.Enabled = true;
// Add ourselves to thread monitoring. This thread will go on to become the console listening thread
// This thread will go on to become the console listening thread
Thread.CurrentThread.Name = "ConsoleThread";
ThreadTracker.Add(Thread.CurrentThread);
ILoggerRepository repository = LogManager.GetRepository();
IAppender[] appenders = repository.GetAppenders();
@ -235,7 +235,7 @@ namespace OpenSim.Framework.Servers
{
StringBuilder sb = new StringBuilder();
List<Thread> threads = ThreadTracker.GetThreads();
ProcessThreadCollection threads = ThreadTracker.GetThreads();
if (threads == null)
{
sb.Append("OpenSim thread tracking is only enabled in DEBUG mode.");
@ -243,25 +243,10 @@ namespace OpenSim.Framework.Servers
else
{
sb.Append(threads.Count + " threads are being tracked:" + Environment.NewLine);
foreach (Thread t in threads)
foreach (ProcessThread t in threads)
{
if (t.IsAlive)
{
sb.Append(
"ID: " + t.ManagedThreadId + ", Name: " + t.Name + ", Alive: " + t.IsAlive
+ ", Pri: " + t.Priority + ", State: " + t.ThreadState + Environment.NewLine);
}
else
{
try
{
sb.Append("ID: " + t.ManagedThreadId + ", Name: " + t.Name + ", DEAD" + Environment.NewLine);
}
catch
{
sb.Append("THREAD ERROR" + Environment.NewLine);
}
}
sb.Append("ID: " + t.Id + ", TotalProcessorTime: " + t.TotalProcessorTime + ", TimeRunning: " +
(DateTime.Now - t.StartTime) + ", Pri: " + t.CurrentPriority + ", State: " + t.ThreadState + Environment.NewLine);
}
}
int workers = 0, ports = 0, maxWorkers = 0, maxPorts = 0;

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@ -41,7 +41,7 @@ namespace OpenSim.Framework.Tests
[Test]
public void DefaultThreadTrackerTest()
{
List<Thread> lThread = ThreadTracker.GetThreads();
System.Diagnostics.ProcessThreadCollection lThread = ThreadTracker.GetThreads();
/*
foreach (Thread t in lThread)
@ -50,143 +50,7 @@ namespace OpenSim.Framework.Tests
}
*/
Assert.That(lThread.Count == 1);
Assert.That(lThread[0].Name == "ThreadTrackerThread");
Assert.That(lThread.Count > 0);
}
/// <summary>
/// Validate that adding a thread to the thread tracker works
/// Validate that removing a thread from the thread tracker also works.
/// </summary>
[Test]
public void AddThreadToThreadTrackerTestAndRemoveTest()
{
Thread t = new Thread(run);
t.Name = "TestThread";
t.Priority = ThreadPriority.BelowNormal;
t.IsBackground = true;
t.SetApartmentState(ApartmentState.MTA);
t.Start();
ThreadTracker.Add(t);
List<Thread> lThread = ThreadTracker.GetThreads();
Assert.That(lThread.Count == 2);
foreach (Thread tr in lThread)
{
Assert.That((tr.Name == "ThreadTrackerThread" || tr.Name == "TestThread"));
}
running = false;
ThreadTracker.Remove(t);
lThread = ThreadTracker.GetThreads();
Assert.That(lThread.Count == 1);
foreach (Thread tr in lThread)
{
Assert.That((tr.Name == "ThreadTrackerThread"));
}
}
/// <summary>
/// Test a dead thread removal by aborting it and setting it's last seen active date to 50 seconds
/// </summary>
[Test]
public void DeadThreadTest()
{
Thread t = new Thread(run2);
t.Name = "TestThread";
t.Priority = ThreadPriority.BelowNormal;
t.IsBackground = true;
t.SetApartmentState(ApartmentState.MTA);
t.Start();
ThreadTracker.Add(t);
t.Abort();
Thread.Sleep(5000);
ThreadTracker.m_Threads[1].LastSeenActive = DateTime.Now.Ticks - (50*10000000);
ThreadTracker.CleanUp();
List<Thread> lThread = ThreadTracker.GetThreads();
Assert.That(lThread.Count == 1);
foreach (Thread tr in lThread)
{
Assert.That((tr.Name == "ThreadTrackerThread"));
}
}
[Test]
public void UnstartedThreadTest()
{
Thread t = new Thread(run2);
t.Name = "TestThread";
t.Priority = ThreadPriority.BelowNormal;
t.IsBackground = true;
t.SetApartmentState(ApartmentState.MTA);
ThreadTracker.Add(t);
ThreadTracker.m_Threads[1].LastSeenActive = DateTime.Now.Ticks - (50 * 10000000);
ThreadTracker.CleanUp();
List<Thread> lThread = ThreadTracker.GetThreads();
Assert.That(lThread.Count == 1);
foreach (Thread tr in lThread)
{
Assert.That((tr.Name == "ThreadTrackerThread"));
}
}
[Test]
public void NullThreadTest()
{
Thread t = null;
ThreadTracker.Add(t);
List<Thread> lThread = ThreadTracker.GetThreads();
Assert.That(lThread.Count == 1);
foreach (Thread tr in lThread)
{
Assert.That((tr.Name == "ThreadTrackerThread"));
}
}
/// <summary>
/// Worker thread 0
/// </summary>
/// <param name="o"></param>
public void run(object o)
{
while (running)
{
Thread.Sleep(5000);
}
}
/// <summary>
/// Worker thread 1
/// </summary>
/// <param name="o"></param>
public void run2(object o)
{
try
{
while (running2)
{
Thread.Sleep(5000);
}
}
catch (ThreadAbortException)
{
}
}
}
}

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@ -323,7 +323,6 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest
httpThread.IsBackground = true;
_finished = false;
httpThread.Start();
ThreadTracker.Add(httpThread);
}
/*

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@ -639,7 +639,6 @@ namespace OpenSim.Region.CoreModules.Scripting.XMLRPC
httpThread.IsBackground = true;
_finished = false;
httpThread.Start();
ThreadTracker.Add(httpThread);
}
/*

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@ -345,7 +345,6 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
mapItemReqThread.Priority = ThreadPriority.BelowNormal;
mapItemReqThread.SetApartmentState(ApartmentState.MTA);
mapItemReqThread.Start();
ThreadTracker.Add(mapItemReqThread);
}
/// <summary>
@ -447,7 +446,6 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
// end gracefully
if (st.agentID == UUID.Zero)
{
ThreadTracker.Remove(mapItemReqThread);
break;
}

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@ -901,7 +901,6 @@ namespace OpenSim.Region.Framework.Scenes
//m_heartbeatTimer.Elapsed += new ElapsedEventHandler(Heartbeat);
if (HeartbeatThread != null)
{
ThreadTracker.Remove(HeartbeatThread);
HeartbeatThread.Abort();
HeartbeatThread = null;
}
@ -910,7 +909,6 @@ namespace OpenSim.Region.Framework.Scenes
HeartbeatThread.SetApartmentState(ApartmentState.MTA);
HeartbeatThread.Name = string.Format("Heartbeat for region {0}", RegionInfo.RegionName);
HeartbeatThread.Priority = ThreadPriority.AboveNormal;
ThreadTracker.Add(HeartbeatThread);
HeartbeatThread.Start();
}

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@ -360,7 +360,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat
m_listener.Name = "IRCConnectorListenerThread";
m_listener.IsBackground = true;
m_listener.Start();
ThreadTracker.Add(m_listener);
// This is the message order recommended by RFC 2812
if (m_password != null)

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@ -152,7 +152,6 @@ namespace OpenSim.Region.OptionalModules.ContentManagement
m_thread.Name = "Content Management";
m_thread.IsBackground = true;
m_thread.Start();
ThreadTracker.Add(m_thread);
m_state = State.NONE;
}
}

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@ -138,7 +138,6 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
EventQueueThread.Priority = MyThreadPriority;
EventQueueThread.Name = "EventQueueManagerThread_" + ThreadCount;
EventQueueThread.Start();
ThreadTracker.Add(EventQueueThread);
// Look at this... Don't you wish everyone did that solid
// coding everywhere? :P

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@ -97,7 +97,6 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
MaintenanceThreadThread.Name = "ScriptMaintenanceThread";
MaintenanceThreadThread.IsBackground = true;
MaintenanceThreadThread.Start();
ThreadTracker.Add(MaintenanceThreadThread);
}
}

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@ -142,7 +142,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
cmdHandlerThread.Priority = ThreadPriority.BelowNormal;
cmdHandlerThread.IsBackground = true;
cmdHandlerThread.Start();
ThreadTracker.Add(cmdHandlerThread);
}
}

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@ -115,7 +115,6 @@ namespace OpenSim.TestSuite
m_td[pos].IsBackground = true;
m_td[pos].Start();
m_lBot.Add(pb);
ThreadTracker.Add(m_td[pos]);
}
/// <summary>

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@ -149,7 +149,6 @@ namespace pCampBot
m_td[pos].IsBackground = true;
m_td[pos].Start();
m_lBot.Add(pb);
ThreadTracker.Add(m_td[pos]);
}
/// <summary>