Store the Teleport Flags in the Circuit. This doesn't seem to be necessary, because everything has worked so far, but it's the right thing to do.

bullet-2.82
Oren Hurvitz 2014-05-21 19:05:20 +03:00
parent a1b291c889
commit 251b93d97e
1 changed files with 2 additions and 0 deletions

View File

@ -321,6 +321,8 @@ namespace OpenSim.Framework
Mac = args["mac"].AsString(); Mac = args["mac"].AsString();
if (args["id0"] != null) if (args["id0"] != null)
Id0 = args["id0"].AsString(); Id0 = args["id0"].AsString();
if (args["teleport_flags"] != null)
teleportFlags = args["teleport_flags"].AsUInteger();
if (args["start_pos"] != null) if (args["start_pos"] != null)
Vector3.TryParse(args["start_pos"].AsString(), out startpos); Vector3.TryParse(args["start_pos"].AsString(), out startpos);