Prettify console output for long avatar names.

prebuild-update
Marck 2010-08-10 22:39:03 +02:00 committed by Diva Canto
parent 576faee203
commit 251be8a1be
1 changed files with 3 additions and 3 deletions

View File

@ -418,7 +418,7 @@ namespace OpenSim
{ {
MainConsole.Instance.Output( MainConsole.Instance.Output(
String.Format( String.Format(
"Kicking user: {0,-16}{1,-16}{2,-37} in region: {3,-16}", "Kicking user: {0,-16} {1,-16} {2,-37} in region: {3,-16}",
presence.Firstname, presence.Lastname, presence.UUID, regionInfo.RegionName)); presence.Firstname, presence.Lastname, presence.UUID, regionInfo.RegionName));
// kick client... // kick client...
@ -861,7 +861,7 @@ namespace OpenSim
MainConsole.Instance.Output(String.Format("\nAgents connected: {0}\n", agents.Count)); MainConsole.Instance.Output(String.Format("\nAgents connected: {0}\n", agents.Count));
MainConsole.Instance.Output( MainConsole.Instance.Output(
String.Format("{0,-16}{1,-16}{2,-37}{3,-11}{4,-16}{5,-30}", "Firstname", "Lastname", String.Format("{0,-16} {1,-16} {2,-37} {3,-11} {4,-16} {5,-30}", "Firstname", "Lastname",
"Agent ID", "Root/Child", "Region", "Position")); "Agent ID", "Root/Child", "Region", "Position"));
foreach (ScenePresence presence in agents) foreach (ScenePresence presence in agents)
@ -880,7 +880,7 @@ namespace OpenSim
MainConsole.Instance.Output( MainConsole.Instance.Output(
String.Format( String.Format(
"{0,-16}{1,-16}{2,-37}{3,-11}{4,-16}{5,-30}", "{0,-16} {1,-16} {2,-37} {3,-11} {4,-16} {5,-30}",
presence.Firstname, presence.Firstname,
presence.Lastname, presence.Lastname,
presence.UUID, presence.UUID,