Refactor: Change "Servers" to "Server", since the can only be one. Break
the handlers out of the asset server context into a generic scope.0.6.6-post-fixes
parent
72adbd976c
commit
2534078380
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@ -31,7 +31,7 @@ using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Reflection;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Servers.Base;
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using OpenSim.Server.Base;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Interfaces;
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@ -31,7 +31,7 @@ using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Reflection;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Servers.Base;
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using OpenSim.Server.Base;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Interfaces;
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@ -31,7 +31,7 @@ using log4net;
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using Nini.Config;
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using Nini.Config;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Servers.Base;
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using OpenSim.Server.Base;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Interfaces;
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namespace OpenSim.Region.CoreModules.ServiceConnectors.User
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namespace OpenSim.Region.CoreModules.ServiceConnectors.User
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@ -27,7 +27,7 @@
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using System;
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using System;
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using OpenSim.Server.Base;
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using OpenSim.Server.Base;
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using OpenSim.Server.AssetServer.Handlers;
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using OpenSim.Server.Handlers.Asset;
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namespace OpenSim.Server.AssetServer
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namespace OpenSim.Server.AssetServer
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{
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{
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@ -27,12 +27,11 @@
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using System;
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using System;
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using Nini.Config;
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using Nini.Config;
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using OpenSim.Servers.Base;
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using OpenSim.Server.Base;
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using OpenSim.Servers.AssetServer.Handlers;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Interfaces;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Framework.Servers.HttpServer;
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namespace OpenSim.Servers.AssetServer.Handlers
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namespace OpenSim.Server.Handlers.Asset
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{
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{
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public class AssetServiceConnector
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public class AssetServiceConnector
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{
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{
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@ -35,12 +35,12 @@ using System.Text;
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using System.Text.RegularExpressions;
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using System.Text.RegularExpressions;
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using System.Xml;
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using System.Xml;
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using System.Xml.Serialization;
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using System.Xml.Serialization;
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using OpenSim.Servers.Base;
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using OpenSim.Server.Base;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Interfaces;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Framework.Servers.HttpServer;
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namespace OpenSim.Servers.AssetServer.Handlers
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namespace OpenSim.Server.Handlers.Asset
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{
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{
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public class AssetServerDeleteHandler : BaseStreamHandler
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public class AssetServerDeleteHandler : BaseStreamHandler
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{
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{
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@ -35,12 +35,12 @@ using System.Text;
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using System.Text.RegularExpressions;
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using System.Text.RegularExpressions;
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using System.Xml;
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using System.Xml;
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using System.Xml.Serialization;
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using System.Xml.Serialization;
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using OpenSim.Servers.Base;
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using OpenSim.Server.Base;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Interfaces;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Framework.Servers.HttpServer;
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namespace OpenSim.Servers.AssetServer.Handlers
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namespace OpenSim.Server.Handlers.Asset
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{
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{
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public class AssetServerGetHandler : BaseStreamHandler
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public class AssetServerGetHandler : BaseStreamHandler
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{
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{
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@ -35,12 +35,12 @@ using System.Text;
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using System.Text.RegularExpressions;
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using System.Text.RegularExpressions;
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using System.Xml;
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using System.Xml;
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using System.Xml.Serialization;
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using System.Xml.Serialization;
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using OpenSim.Servers.Base;
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using OpenSim.Server.Base;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Interfaces;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Framework.Servers.HttpServer;
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namespace OpenSim.Servers.AssetServer.Handlers
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namespace OpenSim.Server.Handlers.Asset
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{
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{
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public class AssetServerPostHandler : BaseStreamHandler
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public class AssetServerPostHandler : BaseStreamHandler
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{
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{
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@ -32,7 +32,7 @@ using OpenSim.Framework;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Servers.AssetServer.Handlers;
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using OpenSim.Server.Handlers.Asset;
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namespace OpenSim.Region.SimulatorServices
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namespace OpenSim.Region.SimulatorServices
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{
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{
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12
prebuild.xml
12
prebuild.xml
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@ -1387,19 +1387,19 @@
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</Files>
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</Files>
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</Project>
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</Project>
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<Project name="OpenSim.Servers.AssetServer.Handlers" path="OpenSim/Servers/AssetServer/Handlers" type="Library">
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<Project name="OpenSim.Server.Handlers" path="OpenSim/Server/Handlers" type="Library">
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<Configuration name="Debug">
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<Configuration name="Debug">
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<Options>
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<Options>
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<OutputPath>../../../../bin/</OutputPath>
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<OutputPath>../../../bin/</OutputPath>
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</Options>
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</Options>
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</Configuration>
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</Configuration>
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<Configuration name="Release">
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<Configuration name="Release">
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<Options>
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<Options>
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<OutputPath>../../../../bin/</OutputPath>
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<OutputPath>../../../bin/</OutputPath>
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</Options>
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</Options>
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</Configuration>
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</Configuration>
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<ReferencePath>../../../../bin/</ReferencePath>
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<ReferencePath>../../../bin/</ReferencePath>
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<Reference name="System"/>
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<Reference name="System"/>
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<Reference name="System.Xml"/>
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<Reference name="System.Xml"/>
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<Reference name="OpenMetaverseTypes.dll"/>
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<Reference name="OpenMetaverseTypes.dll"/>
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@ -1439,7 +1439,7 @@
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<Reference name="OpenSim.Framework.Console"/>
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<Reference name="OpenSim.Framework.Console"/>
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<Reference name="OpenSim.Framework.Servers.HttpServer"/>
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<Reference name="OpenSim.Framework.Servers.HttpServer"/>
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<Reference name="OpenSim.Server.Base"/>
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<Reference name="OpenSim.Server.Base"/>
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<Reference name="OpenSim.Server.AssetServer.Handlers"/>
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<Reference name="OpenSim.Server.Handlers"/>
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<Reference name="OpenSim.Services.Base" />
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<Reference name="OpenSim.Services.Base" />
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<Reference name="OpenSim.Services.Interfaces"/>
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<Reference name="OpenSim.Services.Interfaces"/>
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<Reference name="Nini.dll" />
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<Reference name="Nini.dll" />
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@ -1603,7 +1603,7 @@
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<Reference name="OpenSim.Framework.Servers.HttpServer" />
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<Reference name="OpenSim.Framework.Servers.HttpServer" />
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<Reference name="OpenSim.Region.Framework" />
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<Reference name="OpenSim.Region.Framework" />
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<Reference name="OpenSim.Services.Interfaces"/>
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<Reference name="OpenSim.Services.Interfaces"/>
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<Reference name="OpenSim.Servers.AssetServer.Handlers"/>
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<Reference name="OpenSim.Server.Handlers"/>
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<Reference name="Mono.Addins.dll" />
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<Reference name="Mono.Addins.dll" />
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<Reference name="XMLRPC.dll"/>
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<Reference name="XMLRPC.dll"/>
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<Reference name="Nini.dll" />
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<Reference name="Nini.dll" />
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