fix merge

httptests
UbitUmarov 2017-01-05 19:32:57 +00:00
commit 254b26a7d5
960 changed files with 23754 additions and 23741 deletions

View File

@ -523,7 +523,7 @@ namespace OpenSim.Groups
UUID ejecteeID = new UUID(im.toAgentID);
im.imSessionID = UUID.Zero.Guid;
im.imSessionID = UUID.Zero.Guid;
im.dialog = (byte)InstantMessageDialog.MessageFromAgent;
OutgoingInstantMessage(im, ejecteeID);

View File

@ -307,20 +307,20 @@ namespace OpenSim.Groups
m.Contribution = Int32.Parse(d.Data["Contribution"]);
m.ListInProfile = d.Data["ListInProfile"] == "1" ? true : false;
GridUserData gud = m_GridUserService.Get(d.PrincipalID);
if (gud != null)
{
if (bool.Parse(gud.Data["Online"]))
{
m.OnlineStatus = @"Online";
}
else
{
int unixtime = int.Parse(gud.Data["Login"]);
// The viewer is very picky about how these strings are formed. Eg. it will crash on malformed dates!
m.OnlineStatus = (unixtime == 0) ? @"unknown" : Util.ToDateTime(unixtime).ToString("MM/dd/yyyy");
}
}
GridUserData gud = m_GridUserService.Get(d.PrincipalID);
if (gud != null)
{
if (bool.Parse(gud.Data["Online"]))
{
m.OnlineStatus = @"Online";
}
else
{
int unixtime = int.Parse(gud.Data["Login"]);
// The viewer is very picky about how these strings are formed. Eg. it will crash on malformed dates!
m.OnlineStatus = (unixtime == 0) ? @"unknown" : Util.ToDateTime(unixtime).ToString("MM/dd/yyyy");
}
}
// Is this person an owner of the group?
m.IsOwner = (rolemembershipsList.Find(r => r.RoleID == ownerRoleID) != null) ? true : false;

View File

@ -35,67 +35,67 @@ using OpenSim.Services.Base;
namespace OpenSim.Groups
{
public class GroupsServiceBase : ServiceBase
{
protected IGroupsData m_Database = null;
protected IGridUserData m_GridUserService = null;
public class GroupsServiceBase : ServiceBase
{
protected IGroupsData m_Database = null;
protected IGridUserData m_GridUserService = null;
public GroupsServiceBase(IConfigSource config, string cName)
: base(config)
{
string dllName = String.Empty;
string connString = String.Empty;
string realm = "os_groups";
string usersRealm = "GridUser";
string configName = (cName == string.Empty) ? "Groups" : cName;
public GroupsServiceBase(IConfigSource config, string cName)
: base(config)
{
string dllName = String.Empty;
string connString = String.Empty;
string realm = "os_groups";
string usersRealm = "GridUser";
string configName = (cName == string.Empty) ? "Groups" : cName;
//
// Try reading the [DatabaseService] section, if it exists
//
IConfig dbConfig = config.Configs["DatabaseService"];
if (dbConfig != null)
{
if (dllName == String.Empty)
dllName = dbConfig.GetString("StorageProvider", String.Empty);
if (connString == String.Empty)
connString = dbConfig.GetString("ConnectionString", String.Empty);
}
//
// Try reading the [DatabaseService] section, if it exists
//
IConfig dbConfig = config.Configs["DatabaseService"];
if (dbConfig != null)
{
if (dllName == String.Empty)
dllName = dbConfig.GetString("StorageProvider", String.Empty);
if (connString == String.Empty)
connString = dbConfig.GetString("ConnectionString", String.Empty);
}
//
// [Groups] section overrides [DatabaseService], if it exists
//
IConfig groupsConfig = config.Configs[configName];
if (groupsConfig != null)
{
dllName = groupsConfig.GetString("StorageProvider", dllName);
connString = groupsConfig.GetString("ConnectionString", connString);
realm = groupsConfig.GetString("Realm", realm);
}
//
// [Groups] section overrides [DatabaseService], if it exists
//
IConfig groupsConfig = config.Configs[configName];
if (groupsConfig != null)
{
dllName = groupsConfig.GetString("StorageProvider", dllName);
connString = groupsConfig.GetString("ConnectionString", connString);
realm = groupsConfig.GetString("Realm", realm);
}
//
// We tried, but this doesn't exist. We can't proceed.
//
if (dllName.Equals(String.Empty))
throw new Exception("No StorageProvider configured");
//
// We tried, but this doesn't exist. We can't proceed.
//
if (dllName.Equals(String.Empty))
throw new Exception("No StorageProvider configured");
m_Database = LoadPlugin<IGroupsData>(dllName, new Object[] { connString, realm });
if (m_Database == null)
throw new Exception("Could not find a storage interface in the given module " + dllName);
m_Database = LoadPlugin<IGroupsData>(dllName, new Object[] { connString, realm });
if (m_Database == null)
throw new Exception("Could not find a storage interface in the given module " + dllName);
//
// [GridUserService] section overrides [DatabaseService], if it exists
//
IConfig usersConfig = config.Configs["GridUserService"];
if (usersConfig != null)
{
dllName = usersConfig.GetString("StorageProvider", dllName);
connString = usersConfig.GetString("ConnectionString", connString);
//
// [GridUserService] section overrides [DatabaseService], if it exists
//
IConfig usersConfig = config.Configs["GridUserService"];
if (usersConfig != null)
{
dllName = usersConfig.GetString("StorageProvider", dllName);
connString = usersConfig.GetString("ConnectionString", connString);
usersRealm = usersConfig.GetString("Realm", usersRealm);
}
}
m_GridUserService = LoadPlugin<IGridUserData>(dllName, new Object[] { connString, usersRealm });
if (m_GridUserService == null)
throw new Exception("Could not find a storage inferface for the given users module " + dllName);
}
}
m_GridUserService = LoadPlugin<IGridUserData>(dllName, new Object[] { connString, usersRealm });
if (m_GridUserService == null)
throw new Exception("Could not find a storage inferface for the given users module " + dllName);
}
}
}

View File

@ -531,14 +531,14 @@ namespace OpenSim.Framework
{
lock (m_attachments)
{
List<AvatarAttachment> alist = new List<AvatarAttachment>();
List<AvatarAttachment> alist = new List<AvatarAttachment>();
foreach (KeyValuePair<int, List<AvatarAttachment>> kvp in m_attachments)
{
foreach (AvatarAttachment attach in kvp.Value)
alist.Add(new AvatarAttachment(attach));
}
return alist;
}
return alist;
}
}
internal void AppendAttachment(AvatarAttachment attach)

View File

@ -46,93 +46,93 @@ namespace OpenSim.Framework.Console
//
public class RemoteConsole : CommandConsole
{
// Connection specific data, indexed by a session ID
// we create when a client connects.
protected class ConsoleConnection
{
// Last activity from the client
public int last;
// Connection specific data, indexed by a session ID
// we create when a client connects.
protected class ConsoleConnection
{
// Last activity from the client
public int last;
// Last line of scrollback posted to this client
public long lastLineSeen;
// Last line of scrollback posted to this client
public long lastLineSeen;
// True if this is a new connection, e.g. has never
// displayed a prompt to the user.
public bool newConnection = true;
}
// True if this is a new connection, e.g. has never
// displayed a prompt to the user.
public bool newConnection = true;
}
// A line in the scrollback buffer.
protected class ScrollbackEntry
{
// The line number of this entry
public long lineNumber;
// A line in the scrollback buffer.
protected class ScrollbackEntry
{
// The line number of this entry
public long lineNumber;
// The text to send to the client
public string text;
// The text to send to the client
public string text;
// The level this should be logged as. Omitted for
// prompts and input echo.
public string level;
// The level this should be logged as. Omitted for
// prompts and input echo.
public string level;
// True if the text above is a prompt, e.g. the
// client should turn on the cursor / accept input
public bool isPrompt;
// True if the text above is a prompt, e.g. the
// client should turn on the cursor / accept input
public bool isPrompt;
// True if the requested input is a command. A
// client may offer help or validate input if
// this is set. If false, input should be sent
// as typed.
public bool isCommand;
// True if the requested input is a command. A
// client may offer help or validate input if
// this is set. If false, input should be sent
// as typed.
public bool isCommand;
// True if this text represents a line of text that
// was input in response to a prompt. A client should
// turn off the cursor and refrain from sending commands
// until a new prompt is received.
public bool isInput;
}
// True if this text represents a line of text that
// was input in response to a prompt. A client should
// turn off the cursor and refrain from sending commands
// until a new prompt is received.
public bool isInput;
}
// Data that is relevant to all connections
// Data that is relevant to all connections
// The scrollback buffer
// The scrollback buffer
protected List<ScrollbackEntry> m_Scrollback = new List<ScrollbackEntry>();
// Monotonously incrementing line number. This may eventually
// wrap. No provision is made for that case because 64 bits
// is a long, long time.
// Monotonously incrementing line number. This may eventually
// wrap. No provision is made for that case because 64 bits
// is a long, long time.
protected long m_lineNumber = 0;
// These two variables allow us to send the correct
// information about the prompt status to the client,
// irrespective of what may have run off the top of the
// scrollback buffer;
protected bool m_expectingInput = false;
protected bool m_expectingCommand = true;
protected string m_lastPromptUsed;
// These two variables allow us to send the correct
// information about the prompt status to the client,
// irrespective of what may have run off the top of the
// scrollback buffer;
protected bool m_expectingInput = false;
protected bool m_expectingCommand = true;
protected string m_lastPromptUsed;
// This is the list of things received from clients.
// Note: Race conditions can happen. If a client sends
// something while nothing is expected, it will be
// intepreted as input to the next prompt. For
// commands this is largely correct. For other prompts,
// YMMV.
// TODO: Find a better way to fix this
// This is the list of things received from clients.
// Note: Race conditions can happen. If a client sends
// something while nothing is expected, it will be
// intepreted as input to the next prompt. For
// commands this is largely correct. For other prompts,
// YMMV.
// TODO: Find a better way to fix this
protected List<string> m_InputData = new List<string>();
// Event to allow ReadLine to wait synchronously even though
// everthing else is asynchronous here.
// Event to allow ReadLine to wait synchronously even though
// everthing else is asynchronous here.
protected ManualResetEvent m_DataEvent = new ManualResetEvent(false);
// The list of sessions we maintain. Unlike other console types,
// multiple users on the same console are explicitly allowed.
// The list of sessions we maintain. Unlike other console types,
// multiple users on the same console are explicitly allowed.
protected Dictionary<UUID, ConsoleConnection> m_Connections =
new Dictionary<UUID, ConsoleConnection>();
// Timer to control expiration of sessions that have been
// disconnected.
protected System.Timers.Timer m_expireTimer = new System.Timers.Timer(5000);
// Timer to control expiration of sessions that have been
// disconnected.
protected System.Timers.Timer m_expireTimer = new System.Timers.Timer(5000);
// The less interesting stuff that makes the actual server
// work.
// The less interesting stuff that makes the actual server
// work.
protected IHttpServer m_Server = null;
protected IConfigSource m_Config = null;
@ -143,130 +143,130 @@ namespace OpenSim.Framework.Console
public RemoteConsole(string defaultPrompt) : base(defaultPrompt)
{
// There is something wrong with this architecture.
// A prompt is sent on every single input, so why have this?
// TODO: Investigate and fix.
m_lastPromptUsed = defaultPrompt;
// There is something wrong with this architecture.
// A prompt is sent on every single input, so why have this?
// TODO: Investigate and fix.
m_lastPromptUsed = defaultPrompt;
// Start expiration of sesssions.
m_expireTimer.Elapsed += DoExpire;
m_expireTimer.Start();
// Start expiration of sesssions.
m_expireTimer.Elapsed += DoExpire;
m_expireTimer.Start();
}
public void ReadConfig(IConfigSource config)
{
m_Config = config;
// We're pulling this from the 'Network' section for legacy
// compatibility. However, this is so essentially insecure
// that TLS and client certs should be used instead of
// a username / password.
// We're pulling this from the 'Network' section for legacy
// compatibility. However, this is so essentially insecure
// that TLS and client certs should be used instead of
// a username / password.
IConfig netConfig = m_Config.Configs["Network"];
if (netConfig == null)
return;
// Get the username and password.
// Get the username and password.
m_UserName = netConfig.GetString("ConsoleUser", String.Empty);
m_Password = netConfig.GetString("ConsolePass", String.Empty);
// Woefully underdocumented, this is what makes javascript
// console clients work. Set to "*" for anywhere or (better)
// to specific addresses.
// Woefully underdocumented, this is what makes javascript
// console clients work. Set to "*" for anywhere or (better)
// to specific addresses.
m_AllowedOrigin = netConfig.GetString("ConsoleAllowedOrigin", String.Empty);
}
public void SetServer(IHttpServer server)
{
// This is called by the framework to give us the server
// instance (means: port) to work with.
// This is called by the framework to give us the server
// instance (means: port) to work with.
m_Server = server;
// Add our handlers
// Add our handlers
m_Server.AddHTTPHandler("/StartSession/", HandleHttpStartSession);
m_Server.AddHTTPHandler("/CloseSession/", HandleHttpCloseSession);
m_Server.AddHTTPHandler("/SessionCommand/", HandleHttpSessionCommand);
}
public override void Output(string text, string level)
{
Output(text, level, false, false, false);
}
{
Output(text, level, false, false, false);
}
protected void Output(string text, string level, bool isPrompt, bool isCommand, bool isInput)
{
// Increment the line number. It was 0 and they start at 1
// so we need to pre-increment.
m_lineNumber++;
// Increment the line number. It was 0 and they start at 1
// so we need to pre-increment.
m_lineNumber++;
// Create and populate the new entry.
ScrollbackEntry newEntry = new ScrollbackEntry();
// Create and populate the new entry.
ScrollbackEntry newEntry = new ScrollbackEntry();
newEntry.lineNumber = m_lineNumber;
newEntry.text = text;
newEntry.level = level;
newEntry.isPrompt = isPrompt;
newEntry.isCommand = isCommand;
newEntry.isInput = isInput;
newEntry.lineNumber = m_lineNumber;
newEntry.text = text;
newEntry.level = level;
newEntry.isPrompt = isPrompt;
newEntry.isCommand = isCommand;
newEntry.isInput = isInput;
// Add a line to the scrollback. In some cases, that may not
// actually be a line of text.
// Add a line to the scrollback. In some cases, that may not
// actually be a line of text.
lock (m_Scrollback)
{
// Prune the scrollback to the length se send as connect
// burst to give the user some context.
// Prune the scrollback to the length se send as connect
// burst to give the user some context.
while (m_Scrollback.Count >= 1000)
m_Scrollback.RemoveAt(0);
m_Scrollback.Add(newEntry);
}
// Let the rest of the system know we have output something.
// Let the rest of the system know we have output something.
FireOnOutput(text.Trim());
// Also display it for debugging.
// Also display it for debugging.
System.Console.WriteLine(text.Trim());
}
public override void Output(string text)
{
// Output plain (non-logging style) text.
// Output plain (non-logging style) text.
Output(text, String.Empty, false, false, false);
}
public override string ReadLine(string p, bool isCommand, bool e)
{
// Output the prompt an prepare to wait. This
// is called on a dedicated console thread and
// needs to be synchronous. Old architecture but
// not worth upgrading.
if (isCommand)
{
m_expectingInput = true;
m_expectingCommand = true;
// Output the prompt an prepare to wait. This
// is called on a dedicated console thread and
// needs to be synchronous. Old architecture but
// not worth upgrading.
if (isCommand)
{
m_expectingInput = true;
m_expectingCommand = true;
Output(p, String.Empty, true, true, false);
m_lastPromptUsed = p;
}
else
{
m_expectingInput = true;
m_lastPromptUsed = p;
}
else
{
m_expectingInput = true;
Output(p, String.Empty, true, false, false);
}
}
// Here is where we wait for the user to input something.
// Here is where we wait for the user to input something.
m_DataEvent.WaitOne();
string cmdinput;
// Check for empty input. Read input if not empty.
// Check for empty input. Read input if not empty.
lock (m_InputData)
{
if (m_InputData.Count == 0)
{
m_DataEvent.Reset();
m_expectingInput = false;
m_expectingCommand = false;
m_expectingInput = false;
m_expectingCommand = false;
return "";
}
@ -278,19 +278,19 @@ namespace OpenSim.Framework.Console
}
m_expectingInput = false;
m_expectingCommand = false;
m_expectingInput = false;
m_expectingCommand = false;
// Echo to all the other users what we have done. This
// will also go to ourselves.
Output (cmdinput, String.Empty, false, false, true);
// Echo to all the other users what we have done. This
// will also go to ourselves.
Output (cmdinput, String.Empty, false, false, true);
// If this is a command, we need to resolve and execute it.
// If this is a command, we need to resolve and execute it.
if (isCommand)
{
// This call will actually execute the command and create
// any output associated with it. The core just gets an
// empty string so it will call again immediately.
// This call will actually execute the command and create
// any output associated with it. The core just gets an
// empty string so it will call again immediately.
string[] cmd = Commands.Resolve(Parser.Parse(cmdinput));
if (cmd.Length != 0)
@ -306,11 +306,11 @@ namespace OpenSim.Framework.Console
}
}
// Return the raw input string if not a command.
// Return the raw input string if not a command.
return cmdinput;
}
// Very simplistic static access control header.
// Very simplistic static access control header.
protected Hashtable CheckOrigin(Hashtable result)
{
if (!string.IsNullOrEmpty(m_AllowedOrigin))
@ -338,21 +338,21 @@ namespace OpenSim.Framework.Console
protected void DoExpire(Object sender, ElapsedEventArgs e)
{
// Iterate the list of console connections and find those we
// haven't heard from for longer then the longpoll interval.
// Remove them.
// Iterate the list of console connections and find those we
// haven't heard from for longer then the longpoll interval.
// Remove them.
List<UUID> expired = new List<UUID>();
lock (m_Connections)
{
// Mark the expired ones
// Mark the expired ones
foreach (KeyValuePair<UUID, ConsoleConnection> kvp in m_Connections)
{
if (System.Environment.TickCount - kvp.Value.last > 500000)
expired.Add(kvp.Key);
}
// Delete them
// Delete them
foreach (UUID id in expired)
{
m_Connections.Remove(id);
@ -361,10 +361,10 @@ namespace OpenSim.Framework.Console
}
}
// Start a new session.
// Start a new session.
protected Hashtable HandleHttpStartSession(Hashtable request)
{
// The login is in the form of a http form post
// The login is in the form of a http form post
Hashtable post = DecodePostString(request["body"].ToString());
Hashtable reply = new Hashtable();
@ -372,7 +372,7 @@ namespace OpenSim.Framework.Console
reply["int_response_code"] = 401;
reply["content_type"] = "text/plain";
// Check user name and password
// Check user name and password
if (m_UserName == String.Empty)
return reply;
@ -385,28 +385,28 @@ namespace OpenSim.Framework.Console
return reply;
}
// Set up the new console connection record
// Set up the new console connection record
ConsoleConnection c = new ConsoleConnection();
c.last = System.Environment.TickCount;
c.lastLineSeen = 0;
// Assign session ID
// Assign session ID
UUID sessionID = UUID.Random();
// Add connection to list.
// Add connection to list.
lock (m_Connections)
{
m_Connections[sessionID] = c;
}
// This call is a CAP. The URL is the authentication.
// This call is a CAP. The URL is the authentication.
string uri = "/ReadResponses/" + sessionID.ToString() + "/";
m_Server.AddPollServiceHTTPHandler(
uri, new PollServiceEventArgs(null, uri, HasEvents, GetEvents, NoEvents, null, sessionID,25000)); // 25 secs timeout
// Our reply is an XML document.
// TODO: Change this to Linq.Xml
// Our reply is an XML document.
// TODO: Change this to Linq.Xml
XmlDocument xmldoc = new XmlDocument();
XmlNode xmlnode = xmldoc.CreateNode(XmlNodeType.XmlDeclaration,
"", "");
@ -429,7 +429,7 @@ namespace OpenSim.Framework.Console
rootElement.AppendChild(MainConsole.Instance.Commands.GetXml(xmldoc));
// Set up the response and check origin
// Set up the response and check origin
reply["str_response_string"] = xmldoc.InnerXml;
reply["int_response_code"] = 200;
reply["content_type"] = "text/xml";
@ -438,7 +438,7 @@ namespace OpenSim.Framework.Console
return reply;
}
// Client closes session. Clean up.
// Client closes session. Clean up.
protected Hashtable HandleHttpCloseSession(Hashtable request)
{
Hashtable post = DecodePostString(request["body"].ToString());
@ -487,7 +487,7 @@ namespace OpenSim.Framework.Console
return reply;
}
// Command received from the client.
// Command received from the client.
protected Hashtable HandleHttpSessionCommand(Hashtable request)
{
Hashtable post = DecodePostString(request["body"].ToString());
@ -497,7 +497,7 @@ namespace OpenSim.Framework.Console
reply["int_response_code"] = 404;
reply["content_type"] = "text/plain";
// Check the ID
// Check the ID
if (post["ID"] == null)
return reply;
@ -505,25 +505,25 @@ namespace OpenSim.Framework.Console
if (!UUID.TryParse(post["ID"].ToString(), out id))
return reply;
// Find the connection for that ID.
// Find the connection for that ID.
lock (m_Connections)
{
if (!m_Connections.ContainsKey(id))
return reply;
}
// Empty post. Just error out.
// Empty post. Just error out.
if (post["COMMAND"] == null)
return reply;
// Place the input data in the buffer.
// Place the input data in the buffer.
lock (m_InputData)
{
m_DataEvent.Set();
m_InputData.Add(post["COMMAND"].ToString());
}
// Create the XML reply document.
// Create the XML reply document.
XmlDocument xmldoc = new XmlDocument();
XmlNode xmlnode = xmldoc.CreateNode(XmlNodeType.XmlDeclaration,
"", "");
@ -547,7 +547,7 @@ namespace OpenSim.Framework.Console
return reply;
}
// Decode a HTTP form post to a Hashtable
// Decode a HTTP form post to a Hashtable
protected Hashtable DecodePostString(string data)
{
Hashtable result = new Hashtable();
@ -572,7 +572,7 @@ namespace OpenSim.Framework.Console
return result;
}
// Close the CAP receiver for the responses for a given client.
// Close the CAP receiver for the responses for a given client.
public void CloseConnection(UUID id)
{
try
@ -586,8 +586,8 @@ namespace OpenSim.Framework.Console
}
}
// Check if there is anything to send. Return true if this client has
// lines pending.
// Check if there is anything to send. Return true if this client has
// lines pending.
protected bool HasEvents(UUID RequestID, UUID sessionID)
{
ConsoleConnection c = null;
@ -604,10 +604,10 @@ namespace OpenSim.Framework.Console
return false;
}
// Send all pending output to the client.
// Send all pending output to the client.
protected Hashtable GetEvents(UUID RequestID, UUID sessionID)
{
// Find the connection that goes with this client.
// Find the connection that goes with this client.
ConsoleConnection c = null;
lock (m_Connections)
@ -617,14 +617,14 @@ namespace OpenSim.Framework.Console
c = m_Connections[sessionID];
}
// If we have nothing to send, send the no events response.
// If we have nothing to send, send the no events response.
c.last = System.Environment.TickCount;
if (c.lastLineSeen >= m_lineNumber)
return NoEvents(RequestID, UUID.Zero);
Hashtable result = new Hashtable();
// Create the response document.
// Create the response document.
XmlDocument xmldoc = new XmlDocument();
XmlNode xmlnode = xmldoc.CreateNode(XmlNodeType.XmlDeclaration,
"", "");
@ -648,29 +648,29 @@ namespace OpenSim.Framework.Console
for (long i = sendStart ; i < m_lineNumber ; i++)
{
ScrollbackEntry e = m_Scrollback[(int)(i - startLine)];
ScrollbackEntry e = m_Scrollback[(int)(i - startLine)];
XmlElement res = xmldoc.CreateElement("", "Line", "");
res.SetAttribute("Number", e.lineNumber.ToString());
res.SetAttribute("Level", e.level);
// Don't include these for the scrollback, we'll send the
// real state later.
if (!c.newConnection)
{
res.SetAttribute("Prompt", e.isPrompt ? "true" : "false");
res.SetAttribute("Command", e.isCommand ? "true" : "false");
res.SetAttribute("Input", e.isInput ? "true" : "false");
}
else if (i == m_lineNumber - 1) // Last line for a new connection
{
res.SetAttribute("Prompt", m_expectingInput ? "true" : "false");
res.SetAttribute("Command", m_expectingCommand ? "true" : "false");
res.SetAttribute("Input", (!m_expectingInput) ? "true" : "false");
}
else
{
res.SetAttribute("Input", e.isInput ? "true" : "false");
}
// Don't include these for the scrollback, we'll send the
// real state later.
if (!c.newConnection)
{
res.SetAttribute("Prompt", e.isPrompt ? "true" : "false");
res.SetAttribute("Command", e.isCommand ? "true" : "false");
res.SetAttribute("Input", e.isInput ? "true" : "false");
}
else if (i == m_lineNumber - 1) // Last line for a new connection
{
res.SetAttribute("Prompt", m_expectingInput ? "true" : "false");
res.SetAttribute("Command", m_expectingCommand ? "true" : "false");
res.SetAttribute("Input", (!m_expectingInput) ? "true" : "false");
}
else
{
res.SetAttribute("Input", e.isInput ? "true" : "false");
}
res.AppendChild(xmldoc.CreateTextNode(e.text));
@ -679,7 +679,7 @@ namespace OpenSim.Framework.Console
}
c.lastLineSeen = m_lineNumber;
c.newConnection = false;
c.newConnection = false;
xmldoc.AppendChild(rootElement);
@ -693,8 +693,8 @@ namespace OpenSim.Framework.Console
return result;
}
// This is really just a no-op. It generates what is sent
// to the client if the poll times out without any events.
// This is really just a no-op. It generates what is sent
// to the client if the poll times out without any events.
protected Hashtable NoEvents(UUID RequestID, UUID id)
{
Hashtable result = new Hashtable();

View File

@ -227,10 +227,10 @@ namespace OpenSim.Framework
byte RayEndIsIntersection);
public delegate void RequestGodlikePowers(
UUID AgentID, UUID SessionID, UUID token, bool GodLike, IClientAPI remote_client);
UUID AgentID, UUID SessionID, UUID token, bool GodLike);
public delegate void GodKickUser(
UUID GodAgentID, UUID GodSessionID, UUID AgentID, uint kickflags, byte[] reason);
UUID GodAgentID, UUID AgentID, uint kickflags, byte[] reason);
public delegate void CreateInventoryFolder(
IClientAPI remoteClient, UUID folderID, ushort folderType, string folderName, UUID parentID);

View File

@ -44,17 +44,17 @@ namespace OpenSim.Framework
/// <summary>
/// Manager for registries and plugins
/// </summary>
public class PluginManager : SetupService
{
public AddinRegistry PluginRegistry;
public class PluginManager : SetupService
{
public AddinRegistry PluginRegistry;
public PluginManager(AddinRegistry registry): base (registry)
public PluginManager(AddinRegistry registry): base (registry)
{
PluginRegistry = registry;
PluginRegistry = registry;
}
}
/// <summary>
/// <summary>
/// Installs the plugin.
/// </summary>
/// <returns>
@ -159,11 +159,11 @@ namespace OpenSim.Framework
{
Dictionary<string, object> res = new Dictionary<string, object>();
Addin[] addins = GetSortedAddinList("RobustPlugin");
if(addins.Count() < 1)
{
MainConsole.Instance.Output("Error!");
}
Addin[] addins = GetSortedAddinList("RobustPlugin");
if(addins.Count() < 1)
{
MainConsole.Instance.Output("Error!");
}
int count = 0;
foreach (Addin addin in addins)
{
@ -537,15 +537,15 @@ namespace OpenSim.Framework
ArrayList xlist = new ArrayList();
ArrayList list = new ArrayList();
try
{
list.AddRange(PluginRegistry.GetAddins());
}
catch (Exception)
{
Addin[] x = xlist.ToArray(typeof(Addin)) as Addin[];
return x;
}
try
{
list.AddRange(PluginRegistry.GetAddins());
}
catch (Exception)
{
Addin[] x = xlist.ToArray(typeof(Addin)) as Addin[];
return x;
}
foreach (Addin addin in list)
{
@ -559,5 +559,5 @@ namespace OpenSim.Framework
return addins;
}
#endregion Util
}
}
}

View File

@ -1307,8 +1307,8 @@ namespace OpenSim.Framework
kvp["http_port"] = HttpPort.ToString();
kvp["internal_ip_address"] = InternalEndPoint.Address.ToString();
kvp["internal_port"] = InternalEndPoint.Port.ToString();
// TODO: Remove in next major version
kvp["alternate_ports"] = "False";
// TODO: Remove in next major version
kvp["alternate_ports"] = "False";
kvp["server_uri"] = ServerURI;
return kvp;

View File

@ -104,16 +104,16 @@ namespace OpenSim
"[OPENSIM MAIN]: Environment variable MONO_THREADS_PER_CPU is {0}", monoThreadsPerCpu ?? "unset");
// Verify the Threadpool allocates or uses enough worker and IO completion threads
// .NET 2.0, workerthreads default to 50 * numcores
// .NET 3.0, workerthreads defaults to 250 * numcores
// .NET 4.0, workerthreads are dynamic based on bitness and OS resources
// .NET 2.0, workerthreads default to 50 * numcores
// .NET 3.0, workerthreads defaults to 250 * numcores
// .NET 4.0, workerthreads are dynamic based on bitness and OS resources
// Max IO Completion threads are 1000 on all 3 CLRs
//
// Mono 2.10.9 to at least Mono 3.1, workerthreads default to 100 * numcores, iocp threads to 4 * numcores
int workerThreadsMin = 500;
int workerThreadsMax = 1000; // may need further adjustment to match other CLR
int iocpThreadsMin = 1000;
int iocpThreadsMax = 2000; // may need further adjustment to match other CLR
int workerThreadsMin = 500;
int workerThreadsMax = 1000; // may need further adjustment to match other CLR
int iocpThreadsMin = 1000;
int iocpThreadsMax = 2000; // may need further adjustment to match other CLR
{
int currentMinWorkerThreads, currentMinIocpThreads;
@ -138,30 +138,30 @@ namespace OpenSim
m_log.InfoFormat("[OPENSIM MAIN]: Limiting max worker threads to {0}",workerThreads);
}
// Increase the number of IOCP threads available.
// Mono defaults to a tragically low number (24 on 6-core / 8GB Fedora 17)
if (iocpThreads < iocpThreadsMin)
// Increase the number of IOCP threads available.
// Mono defaults to a tragically low number (24 on 6-core / 8GB Fedora 17)
if (iocpThreads < iocpThreadsMin)
{
iocpThreads = iocpThreadsMin;
m_log.InfoFormat("[OPENSIM MAIN]: Bumping up max IOCP threads to {0}",iocpThreads);
}
// Make sure we don't overallocate IOCP threads and thrash system resources
// Make sure we don't overallocate IOCP threads and thrash system resources
if ( iocpThreads > iocpThreadsMax )
{
iocpThreads = iocpThreadsMax;
m_log.InfoFormat("[OPENSIM MAIN]: Limiting max IOCP completion threads to {0}",iocpThreads);
}
// set the resulting worker and IO completion thread counts back to ThreadPool
// set the resulting worker and IO completion thread counts back to ThreadPool
if ( System.Threading.ThreadPool.SetMaxThreads(workerThreads, iocpThreads) )
{
m_log.InfoFormat(
{
m_log.InfoFormat(
"[OPENSIM MAIN]: Threadpool set to {0} max worker threads and {1} max IOCP threads",
workerThreads, iocpThreads);
}
else
{
m_log.Warn("[OPENSIM MAIN]: Threadpool reconfiguration failed, runtime defaults still in effect.");
}
}
else
{
m_log.Warn("[OPENSIM MAIN]: Threadpool reconfiguration failed, runtime defaults still in effect.");
}
// Check if the system is compatible with OpenSimulator.
// Ensures that the minimum system requirements are met

View File

@ -776,7 +776,7 @@ namespace OpenSim
CreateRegion(regInfo, true, out scene);
if (changed)
m_estateDataService.StoreEstateSettings(regInfo.EstateSettings);
m_estateDataService.StoreEstateSettings(regInfo.EstateSettings);
scene.Start();
}

View File

@ -133,7 +133,7 @@ namespace OpenSim.Region.ClientStack.Linden
// data["username"] = sp.Firstname + "." + sp.Lastname;
// data["display_name_next_update"] = new OSDDate(DateTime.Now);
// data["legacy_first_name"] = sp.Firstname;
data["mesh_upload_status"] = "valid";
data["mesh_upload_status"] = "valid";
// data["display_name"] = sp.Firstname + " " + sp.Lastname;
// data["legacy_last_name"] = sp.Lastname;
// data["id"] = m_agentID;

View File

@ -10455,6 +10455,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
private bool HandleRequestGodlikePowers(IClientAPI sender, Packet Pack)
{
RequestGodlikePowersPacket rglpPack = (RequestGodlikePowersPacket)Pack;
if (rglpPack.AgentData.SessionID != SessionId ||
rglpPack.AgentData.AgentID != AgentId)
return true;
RequestGodlikePowersPacket.RequestBlockBlock rblock = rglpPack.RequestBlock;
UUID token = rblock.Token;
@ -10464,7 +10469,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
if (handlerReqGodlikePowers != null)
{
handlerReqGodlikePowers(ablock.AgentID, ablock.SessionID, token, rblock.Godlike, this);
handlerReqGodlikePowers(ablock.AgentID, ablock.SessionID, token, rblock.Godlike);
}
return true;
@ -10475,6 +10480,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
GodUpdateRegionInfoPacket GodUpdateRegionInfo =
(GodUpdateRegionInfoPacket)Packet;
if (GodUpdateRegionInfo.AgentData.SessionID != SessionId ||
GodUpdateRegionInfo.AgentData.AgentID != AgentId)
return true;
GodUpdateRegionInfoUpdate handlerGodUpdateRegionInfo = OnGodUpdateRegionInfoUpdate;
if (handlerGodUpdateRegionInfo != null)
{
@ -10508,6 +10517,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
GodlikeMessagePacket GodlikeMessage =
(GodlikeMessagePacket)Packet;
if (GodlikeMessage.AgentData.SessionID != SessionId ||
GodlikeMessage.AgentData.AgentID != AgentId)
return true;
GodlikeMessage handlerGodlikeMessage = onGodlikeMessage;
if (handlerGodlikeMessage != null)
{
@ -10524,6 +10537,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
{
StateSavePacket SaveStateMessage =
(StateSavePacket)Packet;
if (SaveStateMessage.AgentData.SessionID != SessionId ||
SaveStateMessage.AgentData.AgentID != AgentId)
return true;
SaveStateHandler handlerSaveStatePacket = OnSaveState;
if (handlerSaveStatePacket != null)
{
@ -10537,30 +10555,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP
{
GodKickUserPacket gkupack = (GodKickUserPacket)Pack;
if (gkupack.UserInfo.GodSessionID == SessionId && AgentId == gkupack.UserInfo.GodID)
if (gkupack.UserInfo.GodSessionID != SessionId ||
gkupack.UserInfo.GodID != AgentId)
return true;
GodKickUser handlerGodKickUser = OnGodKickUser;
if (handlerGodKickUser != null)
{
GodKickUser handlerGodKickUser = OnGodKickUser;
if (handlerGodKickUser != null)
{
handlerGodKickUser(gkupack.UserInfo.GodID, gkupack.UserInfo.GodSessionID,
gkupack.UserInfo.AgentID, gkupack.UserInfo.KickFlags, gkupack.UserInfo.Reason);
}
handlerGodKickUser(gkupack.UserInfo.GodID, gkupack.UserInfo.AgentID, gkupack.UserInfo.KickFlags, gkupack.UserInfo.Reason);
}
else
{
SendAgentAlertMessage("Kick request denied", false);
}
//KickUserPacket kupack = new KickUserPacket();
//KickUserPacket.UserInfoBlock kupackib = kupack.UserInfo;
//kupack.UserInfo.AgentID = gkupack.UserInfo.AgentID;
//kupack.UserInfo.SessionID = gkupack.UserInfo.GodSessionID;
//kupack.TargetBlock.TargetIP = (uint)0;
//kupack.TargetBlock.TargetPort = (ushort)0;
//kupack.UserInfo.Reason = gkupack.UserInfo.Reason;
//OutPacket(kupack, ThrottleOutPacketType.Task);
return true;
}
#endregion GodPackets

View File

@ -436,8 +436,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
{
#region Environment.TickCount Measurement
// Update the port with the one we actually got
port = (uint)Port;
// Update the port with the one we actually got
port = (uint)Port;
// Measure the resolution of Environment.TickCount
TickCountResolution = 0f;

View File

@ -107,10 +107,10 @@ namespace OpenMetaverse
/// </summary>
public float AverageReceiveTicksForLastSamplePeriod { get; private set; }
public int Port
{
get { return m_udpPort; }
}
public int Port
{
get { return m_udpPort; }
}
#region PacketDropDebugging
/// <summary>
@ -249,12 +249,12 @@ namespace OpenMetaverse
// we never want two regions to listen on the same port as they cannot demultiplex each other's messages,
// leading to a confusing bug.
// By default, Windows does not allow two sockets to bind to the same port.
//
// Unfortunately, this also causes a crashed sim to leave the socket in a state
// where it appears to be in use but is really just hung from the old process
// crashing rather than closing it. While this protects agains misconfiguration,
// allowing crashed sims to be started up again right away, rather than having to
// wait 2 minutes for the socket to clear is more valuable. Commented 12/13/2016
//
// Unfortunately, this also causes a crashed sim to leave the socket in a state
// where it appears to be in use but is really just hung from the old process
// crashing rather than closing it. While this protects agains misconfiguration,
// allowing crashed sims to be started up again right away, rather than having to
// wait 2 minutes for the socket to clear is more valuable. Commented 12/13/2016
// m_udpSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, false);
if (recvBufferSize != 0)
@ -262,8 +262,8 @@ namespace OpenMetaverse
m_udpSocket.Bind(ipep);
if (m_udpPort == 0)
m_udpPort = ((IPEndPoint)m_udpSocket.LocalEndPoint).Port;
if (m_udpPort == 0)
m_udpPort = ((IPEndPoint)m_udpSocket.LocalEndPoint).Port;
IsRunningInbound = true;

View File

@ -616,11 +616,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
}
public ISceneEntity RezSingleAttachmentFromInventory(IScenePresence sp, UUID itemID, uint AttachmentPt)
{
return RezSingleAttachmentFromInventory(sp, itemID, AttachmentPt, null);
}
{
return RezSingleAttachmentFromInventory(sp, itemID, AttachmentPt, null);
}
public ISceneEntity RezSingleAttachmentFromInventory(IScenePresence sp, UUID itemID, uint AttachmentPt, XmlDocument doc)
public ISceneEntity RezSingleAttachmentFromInventory(IScenePresence sp, UUID itemID, uint AttachmentPt, XmlDocument doc)
{
if (!Enabled)
return null;

View File

@ -53,6 +53,7 @@ namespace OpenSim.Region.CoreModules.Avatar.BakedTextures
private UTF8Encoding enc = new UTF8Encoding();
private string m_URL = String.Empty;
private static XmlSerializer m_serializer = new XmlSerializer(typeof(AssetBase));
private static bool m_enabled = false;
private static IServiceAuth m_Auth;
@ -63,11 +64,19 @@ namespace OpenSim.Region.CoreModules.Avatar.BakedTextures
return;
m_URL = config.GetString("URL", String.Empty);
if (m_URL == String.Empty)
return;
m_enabled = true;
m_Auth = ServiceAuth.Create(configSource, "XBakes");
}
public void AddRegion(Scene scene)
{
if (!m_enabled)
return;
// m_log.InfoFormat("[XBakes]: Enabled for region {0}", scene.RegionInfo.RegionName);
m_Scene = scene;

View File

@ -152,7 +152,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
if (god == null || god.ControllingClient.SessionId != godSessionID)
return String.Empty;
KickUser(godID, godSessionID, agentID, kickFlags, Util.StringToBytes1024(reason));
KickUser(godID, agentID, kickFlags, Util.StringToBytes1024(reason));
}
else
{
@ -162,59 +162,53 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
}
public void RequestGodlikePowers(
UUID agentID, UUID sessionID, UUID token, bool godLike, IClientAPI controllingClient)
UUID agentID, UUID sessionID, UUID token, bool godLike)
{
ScenePresence sp = m_scene.GetScenePresence(agentID);
if(sp == null || sp.IsDeleted || sp.isNPC)
return;
if (sp != null)
{
if (godLike == false)
{
sp.GrantGodlikePowers(agentID, sessionID, token, godLike);
return;
}
if (sessionID != sp.ControllingClient.SessionId)
return;
// First check that this is the sim owner
if (m_scene.Permissions.IsGod(agentID))
{
// Next we check for spoofing.....
UUID testSessionID = sp.ControllingClient.SessionId;
if (sessionID == testSessionID)
{
if (sessionID == controllingClient.SessionId)
{
//m_log.Info("godlike: " + godLike.ToString());
sp.GrantGodlikePowers(agentID, testSessionID, token, godLike);
}
}
}
else
{
if (DialogModule != null)
DialogModule.SendAlertToUser(agentID, "Request for god powers denied");
}
}
sp.GrantGodlikePowers(token, godLike);
if (godLike && sp.GodLevel < 200 && DialogModule != null)
DialogModule.SendAlertToUser(agentID, "Request for god powers denied");
}
/// <summary>
/// Kicks User specified from the simulator. This logs them off of the grid
/// If the client gets the UUID: 44e87126e7944ded05b37c42da3d5cdb it assumes
/// that you're kicking it even if the avatar's UUID isn't the UUID that the
/// agent is assigned
/// Kicks or freezes User specified from the simulator. This logs them off of the grid
/// </summary>
/// <param name="godID">The person doing the kicking</param>
/// <param name="sessionID">The session of the person doing the kicking</param>
/// <param name="agentID">the person that is being kicked</param>
/// <param name="kickflags">Tells what to do to the user</param>
/// <param name="reason">The message to send to the user after it's been turned into a field</param>
public void KickUser(UUID godID, UUID sessionID, UUID agentID, uint kickflags, byte[] reason)
public void KickUser(UUID godID, UUID agentID, uint kickflags, byte[] reason)
{
if (!m_scene.Permissions.IsGod(godID))
// assuming automatic god rights on this for fast griefing reaction
// this is also needed for kick via message
if(!m_scene.Permissions.IsGod(godID))
return;
ScenePresence sp = m_scene.GetScenePresence(agentID);
int godlevel = 200;
// update level so higher gods can kick lower ones
ScenePresence god = m_scene.GetScenePresence(godID);
if(god != null && god.GodLevel > godlevel)
godlevel = god.GodLevel;
if (sp == null && agentID != ALL_AGENTS)
if(agentID == ALL_AGENTS)
{
m_scene.ForEachRootScenePresence(delegate(ScenePresence p)
{
if (p.UUID != godID && godlevel > p.GodLevel)
doKickmodes(godID, p, kickflags, reason);
});
return;
}
ScenePresence sp = m_scene.GetScenePresence(agentID);
if (sp == null || sp.IsChildAgent)
{
IMessageTransferModule transferModule =
m_scene.RequestModuleInterface<IMessageTransferModule>();
@ -230,48 +224,41 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
return;
}
if (godlevel <= sp.GodLevel) // no god wars
return;
if(sp.UUID == godID)
return;
doKickmodes(godID, sp, kickflags, reason);
}
private void doKickmodes(UUID godID, ScenePresence sp, uint kickflags, byte[] reason)
{
switch (kickflags)
{
case 0:
if (sp != null)
{
case 0:
KickPresence(sp, Utils.BytesToString(reason));
}
else if (agentID == ALL_AGENTS)
{
m_scene.ForEachRootScenePresence(
delegate(ScenePresence p)
{
if (p.UUID != godID && (!m_scene.Permissions.IsGod(p.UUID)))
KickPresence(p, Utils.BytesToString(reason));
}
);
}
break;
case 1:
if (sp != null)
{
break;
case 1:
sp.AllowMovement = false;
m_dialogModule.SendAlertToUser(agentID, Utils.BytesToString(reason));
m_dialogModule.SendAlertToUser(sp.UUID, Utils.BytesToString(reason));
m_dialogModule.SendAlertToUser(godID, "User Frozen");
}
break;
case 2:
if (sp != null)
{
break;
case 2:
sp.AllowMovement = true;
m_dialogModule.SendAlertToUser(agentID, Utils.BytesToString(reason));
m_dialogModule.SendAlertToUser(sp.UUID, Utils.BytesToString(reason));
m_dialogModule.SendAlertToUser(godID, "User Unfrozen");
}
break;
default:
break;
break;
default:
break;
}
}
private void KickPresence(ScenePresence sp, string reason)
{
if (sp.IsChildAgent)
if(sp.IsDeleted || sp.IsChildAgent)
return;
sp.ControllingClient.Kick(reason);
sp.Scene.CloseAgent(sp.UUID, true);
@ -286,7 +273,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
UUID godID = new UUID(msg.fromAgentID);
uint kickMode = (uint)msg.binaryBucket[0];
KickUser(godID, UUID.Zero, agentID, kickMode, Util.StringToBytes1024(reason));
KickUser(godID, agentID, kickMode, Util.StringToBytes1024(reason));
}
}
}

View File

@ -711,9 +711,9 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp
else
{
queryString = queryString + val + "&";
}
}
}
}
if (queryString.Length > 1)
queryString = queryString.Substring(0, queryString.Length - 1);

View File

@ -45,13 +45,15 @@ namespace OpenSim.Region.CoreModules.World.Estate
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected XEstateModule m_EstateModule;
protected EstateModule m_EstateModule;
private string token;
uint port = 0;
public EstateConnector(XEstateModule module, string _token)
public EstateConnector(EstateModule module, string _token, uint _port)
{
m_EstateModule = module;
token = _token;
port = _port;
}
public void SendTeleportHomeOneUser(uint EstateID, UUID PreyID)
@ -189,8 +191,8 @@ namespace OpenSim.Region.CoreModules.World.Estate
try
{
string url = "";
if(string.IsNullOrEmpty(region.ServerURI))
url = "http://" + region.ExternalHostName + ":" + region.HttpPort;
if(port != 0)
url = "http://" + region.ExternalHostName + ":" + port;
else
url = region.ServerURI;

View File

@ -486,7 +486,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
if((byte)maxAgents <= Scene.RegionInfo.AgentCapacity)
Scene.RegionInfo.RegionSettings.AgentLimit = (byte) maxAgents;
else
else
Scene.RegionInfo.RegionSettings.AgentLimit = Scene.RegionInfo.AgentCapacity;
Scene.RegionInfo.RegionSettings.ObjectBonus = objectBonusFactor;

View File

@ -45,13 +45,14 @@ using Mono.Addins;
namespace OpenSim.Region.CoreModules.World.Estate
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "XEstate")]
public class XEstateModule : ISharedRegionModule
public class EstateModule : ISharedRegionModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected List<Scene> m_Scenes = new List<Scene>();
protected bool m_InInfoUpdate = false;
private string token = "7db8eh2gvgg45jj";
protected bool m_enabled = false;
public bool InInfoUpdate
{
@ -68,20 +69,32 @@ namespace OpenSim.Region.CoreModules.World.Estate
public void Initialise(IConfigSource config)
{
int port = 0;
uint port = MainServer.Instance.Port;
IConfig estateConfig = config.Configs["Estates"];
if (estateConfig != null)
{
port = estateConfig.GetInt("Port", 0);
if (estateConfig.GetString("EstateCommunicationsHandler", Name) == Name)
m_enabled = true;
else
return;
port = (uint)estateConfig.GetInt("Port", 0);
// this will need to came from somewhere else
token = estateConfig.GetString("Token", token);
}
else
{
m_enabled = true;
}
m_EstateConnector = new EstateConnector(this, token);
m_EstateConnector = new EstateConnector(this, token, port);
if(port == 0)
port = MainServer.Instance.Port;
// Instantiate the request handler
IHttpServer server = MainServer.GetHttpServer((uint)port);
IHttpServer server = MainServer.GetHttpServer(port);
server.AddStreamHandler(new EstateRequestHandler(this, token));
}
@ -95,12 +108,18 @@ namespace OpenSim.Region.CoreModules.World.Estate
public void AddRegion(Scene scene)
{
if (!m_enabled)
return;
lock (m_Scenes)
m_Scenes.Add(scene);
}
public void RegionLoaded(Scene scene)
{
if (!m_enabled)
return;
IEstateModule em = scene.RequestModuleInterface<IEstateModule>();
em.OnRegionInfoChange += OnRegionInfoChange;
@ -112,6 +131,9 @@ namespace OpenSim.Region.CoreModules.World.Estate
public void RemoveRegion(Scene scene)
{
if (!m_enabled)
return;
lock (m_Scenes)
m_Scenes.Remove(scene);
}

View File

@ -46,11 +46,11 @@ namespace OpenSim.Region.CoreModules.World.Estate
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected XEstateModule m_EstateModule;
protected EstateModule m_EstateModule;
protected Object m_RequestLock = new Object();
private string token;
public EstateRequestHandler(XEstateModule fmodule, string _token)
public EstateRequestHandler(EstateModule fmodule, string _token)
: base("POST", "/estate")
{
m_EstateModule = fmodule;

View File

@ -277,7 +277,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
m_scene.RegionInfo.RegionSizeY * 0.5f - 0.5f);
warp_Material waterColorMaterial = new warp_Material(ConvertColor(WATER_COLOR));
waterColorMaterial.setReflectivity(0); // match water color with standard map module thanks lkalif
waterColorMaterial.setReflectivity(0); // match water color with standard map module thanks lkalif
waterColorMaterial.setTransparency((byte)((1f - WATER_COLOR.A) * 255f));
renderer.Scene.addMaterial("WaterColor", waterColorMaterial);
renderer.SetObjectMaterial("Water", "WaterColor");
@ -377,7 +377,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
warp_Material material = new warp_Material(texture);
material.setReflectivity(50);
renderer.Scene.addMaterial("TerrainColor", material);
renderer.Scene.material("TerrainColor").setReflectivity(0); // reduces tile seams a bit thanks lkalif
renderer.Scene.material("TerrainColor").setReflectivity(0); // reduces tile seams a bit thanks lkalif
renderer.SetObjectMaterial("Terrain", "TerrainColor");
}

View File

@ -95,7 +95,7 @@ namespace OpenSim.Region.Framework.Interfaces
GridRegion GetDestination(Scene scene, UUID agentID, Vector3 pos, EntityTransferContext ctx,
out Vector3 newpos, out string reason);
GridRegion GetObjectDestination(SceneObjectGroup grp, Vector3 targetPosition, out Vector3 newpos);
GridRegion GetObjectDestination(SceneObjectGroup grp, Vector3 targetPosition, out Vector3 newpos);
bool checkAgentAccessToRegion(ScenePresence agent, GridRegion destiny, Vector3 position, EntityTransferContext ctx, out string reason);
bool CrossPrimGroupIntoNewRegion(GridRegion destination, Vector3 newPosition, SceneObjectGroup grp, bool silent, bool removeScripts);

View File

@ -43,16 +43,15 @@ namespace OpenSim.Region.Framework.Interfaces
/// <param name="token"></param>
/// <param name="godLike"></param>
/// <param name="controllingClient"></param>
void RequestGodlikePowers(UUID agentID, UUID sessionID, UUID token, bool godLike, IClientAPI controllingClient);
void RequestGodlikePowers(UUID agentID, UUID sessionID, UUID token, bool godLike);
/// <summary>
/// Kicks User specified from the simulator. This logs them off of the grid.
/// </summary>
/// <param name="godID">The person doing the kicking</param>
/// <param name="sessionID">The session of the person doing the kicking</param>
/// <param name="agentID">the person that is being kicked</param>
/// <param name="kickflags">This isn't used apparently</param>
/// <param name="reason">The message to send to the user after it's been turned into a field</param>
void KickUser(UUID godID, UUID sessionID, UUID agentID, uint kickflags, byte[] reason);
void KickUser(UUID godID, UUID agentID, uint kickflags, byte[] reason);
}
}

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@ -35,9 +35,9 @@ public interface ISnmpModule
void Major(string Message, Scene scene);
void ColdStart(int step , Scene scene);
void Shutdown(int step , Scene scene);
//
// Node Start/stop events
//
//
// Node Start/stop events
//
void LinkUp(Scene scene);
void LinkDown(Scene scene);
void BootInfo(string data, Scene scene);

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@ -2701,8 +2701,8 @@ namespace OpenSim.Region.Framework.Scenes
foreach (uint localID in localIDs)
{
SceneObjectPart part = GetSceneObjectPart(localID);
if (part == null)
continue;
if (part == null)
continue;
if (!groups.Contains(part.ParentGroup))
groups.Add(part.ParentGroup);
@ -2756,8 +2756,8 @@ namespace OpenSim.Region.Framework.Scenes
foreach (uint localID in localIDs)
{
SceneObjectPart part = GetSceneObjectPart(localID);
if (part == null)
continue;
if (part == null)
continue;
part.SendPropertiesToClient(remoteClient);
}
}

View File

@ -383,9 +383,9 @@ namespace OpenSim.Region.Framework.Scenes
/// <summary>
/// Frame time
/// </remarks>
public float FrameTime { get; private set; }
public int FrameTimeWarnPercent { get; private set; }
public int FrameTimeCritPercent { get; private set; }
public float FrameTime { get; private set; }
public int FrameTimeWarnPercent { get; private set; }
public int FrameTimeCritPercent { get; private set; }
// Normalize the frame related stats to nominal 55fps for viewer and scripts option
// see SimStatsReporter.cs
@ -397,7 +397,7 @@ namespace OpenSim.Region.Framework.Scenes
/// <remarks>
/// Always derived from MinFrameTicks.
/// </remarks>
public float MinMaintenanceTime { get; private set; }
public float MinMaintenanceTime { get; private set; }
private int m_update_physics = 1;
private int m_update_entitymovement = 1;
@ -1637,7 +1637,7 @@ namespace OpenSim.Region.Framework.Scenes
Update(-1);
Watchdog.RemoveThread();
}
}
private void Maintenance()
{
@ -1706,7 +1706,7 @@ namespace OpenSim.Region.Framework.Scenes
previousMaintenanceTick = m_lastMaintenanceTick;
m_lastMaintenanceTick = Util.EnvironmentTickCount();
runtc = Util.EnvironmentTickCountSubtract(m_lastMaintenanceTick, runtc);
runtc = (int)(MinMaintenanceTime * 1000) - runtc;
runtc = (int)(MinMaintenanceTime * 1000) - runtc;
if (runtc > 0)
m_maintenanceWaitEvent.WaitOne(runtc);
@ -3177,7 +3177,7 @@ namespace OpenSim.Region.Framework.Scenes
reallyNew = false;
}
client.SceneAgent = sp;
client.SceneAgent = sp;
// This is currently also being done earlier in NewUserConnection for real users to see if this
// resolves problems where HG agents are occasionally seen by others as "Unknown user" in chat and other
@ -6293,7 +6293,7 @@ Environment.Exit(1);
return true;
}
public void StartTimerWatchdog()
public void StartTimerWatchdog()
{
m_timerWatchdog.Interval = 1000;
m_timerWatchdog.Elapsed += TimerWatchdog;
@ -6304,7 +6304,7 @@ Environment.Exit(1);
public void TimerWatchdog(object sender, ElapsedEventArgs e)
{
CheckHeartbeat();
}
}
/// This method deals with movement when an avatar is automatically moving (but this is distinct from the
/// autopilot that moves an avatar to a sit target!.

View File

@ -1730,8 +1730,8 @@ namespace OpenSim.Region.Framework.Scenes
SceneObjectPart part = m_parentScene.GetSceneObjectPart(primLocalID);
if (part != null)
{
part.ClickAction = Convert.ToByte(clickAction);
group.HasGroupChanged = true;
part.ClickAction = Convert.ToByte(clickAction);
group.HasGroupChanged = true;
}
}
}

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@ -2219,9 +2219,9 @@ namespace OpenSim.Region.Framework.Scenes
if (m_rootPart.PhysActor != null)
m_rootPart.PhysActor.Building = false;
}
else
{
}
else
{
// Apply physics to the root prim
m_rootPart.ApplyPhysics(m_rootPart.GetEffectiveObjectFlags(), m_rootPart.VolumeDetectActive, false);
}

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@ -1073,15 +1073,15 @@ namespace OpenSim.Region.Framework.Scenes
/// <summary></summary>
public Vector3 Acceleration
{
get
{
get
{
PhysicsActor actor = PhysActor;
if (actor != null)
{
m_acceleration = actor.Acceleration;
}
return m_acceleration;
}
{
m_acceleration = actor.Acceleration;
}
return m_acceleration;
}
set
{
@ -1441,8 +1441,8 @@ namespace OpenSim.Region.Framework.Scenes
[XmlIgnore]
public bool IsOccupied // KF If an av is sittingon this prim
{
get { return m_occupied; }
set { m_occupied = value; }
get { return m_occupied; }
set { m_occupied = value; }
}
/// <summary>
@ -2116,7 +2116,7 @@ namespace OpenSim.Region.Framework.Scenes
/// <param name="VolumeDetectActive"></param>
/// <param name="building"></param>
public void ApplyPhysics(uint _ObjectFlags, bool _VolumeDetectActive, bool building)
public void ApplyPhysics(uint _ObjectFlags, bool _VolumeDetectActive, bool building)
{
VolumeDetectActive = _VolumeDetectActive;

View File

@ -1947,7 +1947,7 @@ namespace OpenSim.Region.Framework.Scenes
// m_originRegionID is UUID.Zero; after, it's non-Zero. The CompleteMovement sequence initiated from the
// viewer (in turn triggered by the source region sending it a TeleportFinish event) waits until it's non-zero
// m_updateAgentReceivedAfterTransferEvent.WaitOne(10000);
int count = 50;
int count = 50;
UUID originID = UUID.Zero;
lock (m_originRegionIDAccessLock)
@ -4506,34 +4506,22 @@ namespace OpenSim.Region.Framework.Scenes
#endregion
/// <summary>
/// This allows the Sim owner the abiility to kick users from their sim currently.
/// It tells the client that the agent has permission to do so.
/// handle god level requests.
/// </summary>
public void GrantGodlikePowers(UUID agentID, UUID sessionID, UUID token, bool godStatus)
public void GrantGodlikePowers(UUID token, bool godStatus)
{
int oldgodlevel = GodLevel;
if (godStatus)
if (godStatus && !isNPC && m_scene.Permissions.IsGod(UUID))
{
// For now, assign god level 200 to anyone
// who is granted god powers, but has no god level set.
//
UserAccount account = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, agentID);
if (account != null)
{
if (account.UserLevel > 0)
GodLevel = account.UserLevel;
else
GodLevel = 200;
}
GodLevel = 200;
if(GodLevel < UserLevel)
GodLevel = UserLevel;
}
else
{
GodLevel = 0;
}
ControllingClient.SendAdminResponse(token, (uint)GodLevel);
if(oldgodlevel != GodLevel)
parcelGodCheck(m_currentParcelUUID, GodLevel >= 200);
}
@ -4640,7 +4628,7 @@ namespace OpenSim.Region.Framework.Scenes
cAgent.BodyRotation = Rotation;
cAgent.ControlFlags = (uint)m_AgentControlFlags;
if (m_scene.Permissions.IsGod(new UUID(cAgent.AgentID)))
if (GodLevel > 200 && m_scene.Permissions.IsGod(cAgent.AgentID))
cAgent.GodLevel = (byte)GodLevel;
else
cAgent.GodLevel = (byte) 0;
@ -4741,10 +4729,12 @@ namespace OpenSim.Region.Framework.Scenes
Rotation = cAgent.BodyRotation;
m_AgentControlFlags = (AgentManager.ControlFlags)cAgent.ControlFlags;
if (m_scene.Permissions.IsGod(new UUID(cAgent.AgentID)))
if (cAgent.GodLevel >200 && m_scene.Permissions.IsGod(cAgent.AgentID))
GodLevel = cAgent.GodLevel;
SetAlwaysRun = cAgent.AlwaysRun;
else
GodLevel = 0;
SetAlwaysRun = cAgent.AlwaysRun;
Appearance = new AvatarAppearance(cAgent.Appearance);
/*

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@ -113,12 +113,12 @@ namespace OpenSim.Region.Framework.Scenes
SimSpareMs = 32,
SimSleepMs = 33,
SimIoPumpTime = 34,
SimPCTSscriptsRun = 35,
SimRegionIdle = 36, // dataserver only
SimRegionIdlePossible = 37, // dataserver only
SimAIStepTimeMS = 38,
SimSkippedSillouet_PS = 39,
SimSkippedCharsPerC = 40,
SimPCTSscriptsRun = 35,
SimRegionIdle = 36, // dataserver only
SimRegionIdlePossible = 37, // dataserver only
SimAIStepTimeMS = 38,
SimSkippedSillouet_PS = 39,
SimSkippedCharsPerC = 40,
// extra stats IDs irrelevant, just far from viewer defined ones
SimExtraCountStart = 1000,

View File

@ -155,8 +155,8 @@ public BSAPIUnman(string paramName, BSScene physScene)
// Initialization and simulation
public override BulletWorld Initialize(Vector3 maxPosition, ConfigurationParameters parms,
int maxCollisions, ref CollisionDesc[] collisionArray,
int maxUpdates, ref EntityProperties[] updateArray
int maxCollisions, ref CollisionDesc[] collisionArray,
int maxUpdates, ref EntityProperties[] updateArray
)
{
// Pin down the memory that will be used to pass object collisions and updates back from unmanaged code
@ -1472,8 +1472,8 @@ public delegate void DebugLogCallback([MarshalAs(UnmanagedType.LPStr)]string msg
// Initialization and simulation
[DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
public static extern IntPtr Initialize2(Vector3 maxPosition, IntPtr parms,
int maxCollisions, IntPtr collisionArray,
int maxUpdates, IntPtr updateArray,
int maxCollisions, IntPtr collisionArray,
int maxUpdates, IntPtr updateArray,
DebugLogCallback logRoutine);
[DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]

View File

@ -815,161 +815,161 @@ private sealed class BulletConstraintXNA : BulletConstraint
public override bool SliderSetLimits(BulletConstraint pConstraint, int lowerUpper, int linAng, float val)
{
SliderConstraint constraint = (pConstraint as BulletConstraintXNA).constrain as SliderConstraint;
switch (lowerUpper)
{
case SLIDER_LOWER_LIMIT:
switch (linAng)
{
case SLIDER_LINEAR:
constraint.SetLowerLinLimit(val);
break;
case SLIDER_ANGULAR:
constraint.SetLowerAngLimit(val);
break;
}
break;
case SLIDER_UPPER_LIMIT:
switch (linAng)
{
case SLIDER_LINEAR:
constraint.SetUpperLinLimit(val);
break;
case SLIDER_ANGULAR:
constraint.SetUpperAngLimit(val);
break;
}
break;
}
switch (lowerUpper)
{
case SLIDER_LOWER_LIMIT:
switch (linAng)
{
case SLIDER_LINEAR:
constraint.SetLowerLinLimit(val);
break;
case SLIDER_ANGULAR:
constraint.SetLowerAngLimit(val);
break;
}
break;
case SLIDER_UPPER_LIMIT:
switch (linAng)
{
case SLIDER_LINEAR:
constraint.SetUpperLinLimit(val);
break;
case SLIDER_ANGULAR:
constraint.SetUpperAngLimit(val);
break;
}
break;
}
return true;
}
public override bool SliderSet(BulletConstraint pConstraint, int softRestDamp, int dirLimOrtho, int linAng, float val)
{
SliderConstraint constraint = (pConstraint as BulletConstraintXNA).constrain as SliderConstraint;
switch (softRestDamp)
{
case SLIDER_SET_SOFTNESS:
switch (dirLimOrtho)
{
case SLIDER_SET_DIRECTION:
switch (linAng)
{
case SLIDER_LINEAR: constraint.SetSoftnessDirLin(val); break;
case SLIDER_ANGULAR: constraint.SetSoftnessDirAng(val); break;
}
break;
case SLIDER_SET_LIMIT:
switch (linAng)
{
case SLIDER_LINEAR: constraint.SetSoftnessLimLin(val); break;
case SLIDER_ANGULAR: constraint.SetSoftnessLimAng(val); break;
}
break;
case SLIDER_SET_ORTHO:
switch (linAng)
{
case SLIDER_LINEAR: constraint.SetSoftnessOrthoLin(val); break;
case SLIDER_ANGULAR: constraint.SetSoftnessOrthoAng(val); break;
}
break;
}
break;
case SLIDER_SET_RESTITUTION:
switch (dirLimOrtho)
{
case SLIDER_SET_DIRECTION:
switch (linAng)
{
case SLIDER_LINEAR: constraint.SetRestitutionDirLin(val); break;
case SLIDER_ANGULAR: constraint.SetRestitutionDirAng(val); break;
}
break;
case SLIDER_SET_LIMIT:
switch (linAng)
{
case SLIDER_LINEAR: constraint.SetRestitutionLimLin(val); break;
case SLIDER_ANGULAR: constraint.SetRestitutionLimAng(val); break;
}
break;
case SLIDER_SET_ORTHO:
switch (linAng)
{
case SLIDER_LINEAR: constraint.SetRestitutionOrthoLin(val); break;
case SLIDER_ANGULAR: constraint.SetRestitutionOrthoAng(val); break;
}
break;
}
break;
case SLIDER_SET_DAMPING:
switch (dirLimOrtho)
{
case SLIDER_SET_DIRECTION:
switch (linAng)
{
case SLIDER_LINEAR: constraint.SetDampingDirLin(val); break;
case SLIDER_ANGULAR: constraint.SetDampingDirAng(val); break;
}
break;
case SLIDER_SET_LIMIT:
switch (linAng)
{
case SLIDER_LINEAR: constraint.SetDampingLimLin(val); break;
case SLIDER_ANGULAR: constraint.SetDampingLimAng(val); break;
}
break;
case SLIDER_SET_ORTHO:
switch (linAng)
{
case SLIDER_LINEAR: constraint.SetDampingOrthoLin(val); break;
case SLIDER_ANGULAR: constraint.SetDampingOrthoAng(val); break;
}
break;
}
break;
}
switch (softRestDamp)
{
case SLIDER_SET_SOFTNESS:
switch (dirLimOrtho)
{
case SLIDER_SET_DIRECTION:
switch (linAng)
{
case SLIDER_LINEAR: constraint.SetSoftnessDirLin(val); break;
case SLIDER_ANGULAR: constraint.SetSoftnessDirAng(val); break;
}
break;
case SLIDER_SET_LIMIT:
switch (linAng)
{
case SLIDER_LINEAR: constraint.SetSoftnessLimLin(val); break;
case SLIDER_ANGULAR: constraint.SetSoftnessLimAng(val); break;
}
break;
case SLIDER_SET_ORTHO:
switch (linAng)
{
case SLIDER_LINEAR: constraint.SetSoftnessOrthoLin(val); break;
case SLIDER_ANGULAR: constraint.SetSoftnessOrthoAng(val); break;
}
break;
}
break;
case SLIDER_SET_RESTITUTION:
switch (dirLimOrtho)
{
case SLIDER_SET_DIRECTION:
switch (linAng)
{
case SLIDER_LINEAR: constraint.SetRestitutionDirLin(val); break;
case SLIDER_ANGULAR: constraint.SetRestitutionDirAng(val); break;
}
break;
case SLIDER_SET_LIMIT:
switch (linAng)
{
case SLIDER_LINEAR: constraint.SetRestitutionLimLin(val); break;
case SLIDER_ANGULAR: constraint.SetRestitutionLimAng(val); break;
}
break;
case SLIDER_SET_ORTHO:
switch (linAng)
{
case SLIDER_LINEAR: constraint.SetRestitutionOrthoLin(val); break;
case SLIDER_ANGULAR: constraint.SetRestitutionOrthoAng(val); break;
}
break;
}
break;
case SLIDER_SET_DAMPING:
switch (dirLimOrtho)
{
case SLIDER_SET_DIRECTION:
switch (linAng)
{
case SLIDER_LINEAR: constraint.SetDampingDirLin(val); break;
case SLIDER_ANGULAR: constraint.SetDampingDirAng(val); break;
}
break;
case SLIDER_SET_LIMIT:
switch (linAng)
{
case SLIDER_LINEAR: constraint.SetDampingLimLin(val); break;
case SLIDER_ANGULAR: constraint.SetDampingLimAng(val); break;
}
break;
case SLIDER_SET_ORTHO:
switch (linAng)
{
case SLIDER_LINEAR: constraint.SetDampingOrthoLin(val); break;
case SLIDER_ANGULAR: constraint.SetDampingOrthoAng(val); break;
}
break;
}
break;
}
return true;
}
public override bool SliderMotorEnable(BulletConstraint pConstraint, int linAng, float numericTrueFalse)
{
SliderConstraint constraint = (pConstraint as BulletConstraintXNA).constrain as SliderConstraint;
switch (linAng)
{
case SLIDER_LINEAR:
constraint.SetPoweredLinMotor(numericTrueFalse == 0.0 ? false : true);
break;
case SLIDER_ANGULAR:
constraint.SetPoweredAngMotor(numericTrueFalse == 0.0 ? false : true);
break;
}
switch (linAng)
{
case SLIDER_LINEAR:
constraint.SetPoweredLinMotor(numericTrueFalse == 0.0 ? false : true);
break;
case SLIDER_ANGULAR:
constraint.SetPoweredAngMotor(numericTrueFalse == 0.0 ? false : true);
break;
}
return true;
}
public override bool SliderMotor(BulletConstraint pConstraint, int forceVel, int linAng, float val)
{
SliderConstraint constraint = (pConstraint as BulletConstraintXNA).constrain as SliderConstraint;
switch (forceVel)
{
case SLIDER_MOTOR_VELOCITY:
switch (linAng)
{
case SLIDER_LINEAR:
constraint.SetTargetLinMotorVelocity(val);
break;
case SLIDER_ANGULAR:
constraint.SetTargetAngMotorVelocity(val);
break;
}
break;
case SLIDER_MAX_MOTOR_FORCE:
switch (linAng)
{
case SLIDER_LINEAR:
constraint.SetMaxLinMotorForce(val);
break;
case SLIDER_ANGULAR:
constraint.SetMaxAngMotorForce(val);
break;
}
break;
}
switch (forceVel)
{
case SLIDER_MOTOR_VELOCITY:
switch (linAng)
{
case SLIDER_LINEAR:
constraint.SetTargetLinMotorVelocity(val);
break;
case SLIDER_ANGULAR:
constraint.SetTargetAngMotorVelocity(val);
break;
}
break;
case SLIDER_MAX_MOTOR_FORCE:
switch (linAng)
{
case SLIDER_LINEAR:
constraint.SetMaxLinMotorForce(val);
break;
case SLIDER_ANGULAR:
constraint.SetMaxAngMotorForce(val);
break;
}
break;
}
return true;
}
@ -1197,20 +1197,20 @@ private sealed class BulletConstraintXNA : BulletConstraint
};
/*
m_mass = mass;
m_motionState =motionState;
m_collisionShape = collisionShape;
m_localInertia = localInertia;
m_linearDamping = 0f;
m_angularDamping = 0f;
m_friction = 0.5f;
m_restitution = 0f;
m_linearSleepingThreshold = 0.8f;
m_angularSleepingThreshold = 1f;
m_additionalDamping = false;
m_additionalDampingFactor = 0.005f;
m_additionalLinearDampingThresholdSqr = 0.01f;
m_additionalAngularDampingThresholdSqr = 0.01f;
m_additionalAngularDampingFactor = 0.01f;
m_motionState =motionState;
m_collisionShape = collisionShape;
m_localInertia = localInertia;
m_linearDamping = 0f;
m_angularDamping = 0f;
m_friction = 0.5f;
m_restitution = 0f;
m_linearSleepingThreshold = 0.8f;
m_angularSleepingThreshold = 1f;
m_additionalDamping = false;
m_additionalDampingFactor = 0.005f;
m_additionalLinearDampingThresholdSqr = 0.01f;
m_additionalAngularDampingThresholdSqr = 0.01f;
m_additionalAngularDampingFactor = 0.01f;
m_startWorldTransform = IndexedMatrix.Identity;
*/
body.SetUserPointer(pLocalID);
@ -2172,7 +2172,7 @@ private sealed class BulletConstraintXNA : BulletConstraint
}
public override BulletShape CreateTerrainShape(uint id, Vector3 size, float minHeight, float maxHeight, float[] heightMap,
float scaleFactor, float collisionMargin)
float scaleFactor, float collisionMargin)
{
const int upAxis = 2;
HeightfieldTerrainShape terrainShape = new HeightfieldTerrainShape((int)size.X, (int)size.Y,

View File

@ -36,16 +36,16 @@ namespace OpenSim.Region.PhysicsModule.BulletS {
// Constraint type values as defined by Bullet
public enum ConstraintType : int
{
POINT2POINT_CONSTRAINT_TYPE = 3,
HINGE_CONSTRAINT_TYPE,
CONETWIST_CONSTRAINT_TYPE,
D6_CONSTRAINT_TYPE,
SLIDER_CONSTRAINT_TYPE,
CONTACT_CONSTRAINT_TYPE,
D6_SPRING_CONSTRAINT_TYPE,
GEAR_CONSTRAINT_TYPE, // added in Bullet 2.82
FIXED_CONSTRAINT_TYPE, // added in Bullet 2.82
MAX_CONSTRAINT_TYPE, // last type defined by Bullet
POINT2POINT_CONSTRAINT_TYPE = 3,
HINGE_CONSTRAINT_TYPE,
CONETWIST_CONSTRAINT_TYPE,
D6_CONSTRAINT_TYPE,
SLIDER_CONSTRAINT_TYPE,
CONTACT_CONSTRAINT_TYPE,
D6_SPRING_CONSTRAINT_TYPE,
GEAR_CONSTRAINT_TYPE, // added in Bullet 2.82
FIXED_CONSTRAINT_TYPE, // added in Bullet 2.82
MAX_CONSTRAINT_TYPE, // last type defined by Bullet
//
BS_FIXED_CONSTRAINT_TYPE = 1234 // BulletSim constraint that is fixed and unmoving
}
@ -54,25 +54,25 @@ public enum ConstraintType : int
[StructLayout(LayoutKind.Sequential)]
public struct ConvexHull
{
Vector3 Offset;
int VertexCount;
Vector3[] Vertices;
Vector3 Offset;
int VertexCount;
Vector3[] Vertices;
}
public enum BSPhysicsShapeType
{
SHAPE_UNKNOWN = 0,
SHAPE_CAPSULE = 1,
SHAPE_BOX = 2,
SHAPE_CONE = 3,
SHAPE_CYLINDER = 4,
SHAPE_SPHERE = 5,
SHAPE_MESH = 6,
SHAPE_HULL = 7,
SHAPE_UNKNOWN = 0,
SHAPE_CAPSULE = 1,
SHAPE_BOX = 2,
SHAPE_CONE = 3,
SHAPE_CYLINDER = 4,
SHAPE_SPHERE = 5,
SHAPE_MESH = 6,
SHAPE_HULL = 7,
// following defined by BulletSim
SHAPE_GROUNDPLANE = 20,
SHAPE_TERRAIN = 21,
SHAPE_COMPOUND = 22,
SHAPE_HEIGHTMAP = 23,
SHAPE_GROUNDPLANE = 20,
SHAPE_TERRAIN = 21,
SHAPE_COMPOUND = 22,
SHAPE_HEIGHTMAP = 23,
SHAPE_AVATAR = 24,
SHAPE_CONVEXHULL= 25,
SHAPE_GIMPACT = 26,
@ -180,16 +180,16 @@ public struct ConfigurationParameters
public float collisionMargin;
public float gravity;
public float maxPersistantManifoldPoolSize;
public float maxCollisionAlgorithmPoolSize;
public float shouldDisableContactPoolDynamicAllocation;
public float shouldForceUpdateAllAabbs;
public float shouldRandomizeSolverOrder;
public float shouldSplitSimulationIslands;
public float shouldEnableFrictionCaching;
public float numberOfSolverIterations;
public float maxPersistantManifoldPoolSize;
public float maxCollisionAlgorithmPoolSize;
public float shouldDisableContactPoolDynamicAllocation;
public float shouldForceUpdateAllAabbs;
public float shouldRandomizeSolverOrder;
public float shouldSplitSimulationIslands;
public float shouldEnableFrictionCaching;
public float numberOfSolverIterations;
public float useSingleSidedMeshes;
public float globalContactBreakingThreshold;
public float globalContactBreakingThreshold;
public float physicsLoggingFrames;
@ -202,30 +202,30 @@ public struct ConfigurationParameters
public struct HACDParams
{
// usual default values
public float maxVerticesPerHull; // 100
public float minClusters; // 2
public float compacityWeight; // 0.1
public float volumeWeight; // 0.0
public float concavity; // 100
public float addExtraDistPoints; // false
public float addNeighboursDistPoints; // false
public float addFacesPoints; // false
public float shouldAdjustCollisionMargin; // false
public float maxVerticesPerHull; // 100
public float minClusters; // 2
public float compacityWeight; // 0.1
public float volumeWeight; // 0.0
public float concavity; // 100
public float addExtraDistPoints; // false
public float addNeighboursDistPoints; // false
public float addFacesPoints; // false
public float shouldAdjustCollisionMargin; // false
// VHACD
public float whichHACD; // zero if Bullet HACD, non-zero says VHACD
// http://kmamou.blogspot.ca/2014/12/v-hacd-20-parameters-description.html
public float vHACDresolution; // 100,000 max number of voxels generated during voxelization stage
public float vHACDdepth; // 20 max number of clipping stages
public float vHACDconcavity; // 0.0025 maximum concavity
public float vHACDplaneDownsampling; // 4 granularity of search for best clipping plane
public float vHACDconvexHullDownsampling; // 4 precision of hull gen process
public float vHACDalpha; // 0.05 bias toward clipping along symmetry planes
public float vHACDbeta; // 0.05 bias toward clipping along revolution axis
public float vHACDgamma; // 0.00125 max concavity when merging
public float vHACDpca; // 0 on/off normalizing mesh before decomp
public float vHACDmode; // 0 0:voxel based, 1: tetrahedron based
public float vHACDmaxNumVerticesPerCH; // 64 max triangles per convex hull
public float vHACDminVolumePerCH; // 0.0001 sampling of generated convex hulls
public float whichHACD; // zero if Bullet HACD, non-zero says VHACD
// http://kmamou.blogspot.ca/2014/12/v-hacd-20-parameters-description.html
public float vHACDresolution; // 100,000 max number of voxels generated during voxelization stage
public float vHACDdepth; // 20 max number of clipping stages
public float vHACDconcavity; // 0.0025 maximum concavity
public float vHACDplaneDownsampling; // 4 granularity of search for best clipping plane
public float vHACDconvexHullDownsampling; // 4 precision of hull gen process
public float vHACDalpha; // 0.05 bias toward clipping along symmetry planes
public float vHACDbeta; // 0.05 bias toward clipping along revolution axis
public float vHACDgamma; // 0.00125 max concavity when merging
public float vHACDpca; // 0 on/off normalizing mesh before decomp
public float vHACDmode; // 0 0:voxel based, 1: tetrahedron based
public float vHACDmaxNumVerticesPerCH; // 64 max triangles per convex hull
public float vHACDminVolumePerCH; // 0.0001 sampling of generated convex hulls
}
// The states a bullet collision object can have
@ -322,8 +322,8 @@ public abstract string BulletEngineVersion { get; protected set;}
// Initialization and simulation
public abstract BulletWorld Initialize(Vector3 maxPosition, ConfigurationParameters parms,
int maxCollisions, ref CollisionDesc[] collisionArray,
int maxUpdates, ref EntityProperties[] updateArray
int maxCollisions, ref CollisionDesc[] collisionArray,
int maxUpdates, ref EntityProperties[] updateArray
);
public abstract int PhysicsStep(BulletWorld world, float timeStep, int maxSubSteps, float fixedTimeStep,
@ -398,7 +398,7 @@ public abstract void DestroyObject(BulletWorld sim, BulletBody obj);
public abstract BulletShape CreateGroundPlaneShape(UInt32 id, float height, float collisionMargin);
public abstract BulletShape CreateTerrainShape(UInt32 id, Vector3 size, float minHeight, float maxHeight, float[] heightMap,
float scaleFactor, float collisionMargin);
float scaleFactor, float collisionMargin);
// =====================================================================================
// Constraint creation and helper routines

View File

@ -90,8 +90,8 @@ public static class BSParam
public static float DeactivationTime { get; private set; }
public static float LinearSleepingThreshold { get; private set; }
public static float AngularSleepingThreshold { get; private set; }
public static float CcdMotionThreshold { get; private set; }
public static float CcdSweptSphereRadius { get; private set; }
public static float CcdMotionThreshold { get; private set; }
public static float CcdSweptSphereRadius { get; private set; }
public static float ContactProcessingThreshold { get; private set; }
public static bool ShouldMeshSculptedPrim { get; private set; } // cause scuplted prims to get meshed
@ -119,14 +119,14 @@ public static class BSParam
public static float Gravity { get; private set; }
// Physics Engine operation
public static float MaxPersistantManifoldPoolSize { get; private set; }
public static float MaxCollisionAlgorithmPoolSize { get; private set; }
public static bool ShouldDisableContactPoolDynamicAllocation { get; private set; }
public static bool ShouldForceUpdateAllAabbs { get; private set; }
public static bool ShouldRandomizeSolverOrder { get; private set; }
public static bool ShouldSplitSimulationIslands { get; private set; }
public static bool ShouldEnableFrictionCaching { get; private set; }
public static float NumberOfSolverIterations { get; private set; }
public static float MaxPersistantManifoldPoolSize { get; private set; }
public static float MaxCollisionAlgorithmPoolSize { get; private set; }
public static bool ShouldDisableContactPoolDynamicAllocation { get; private set; }
public static bool ShouldForceUpdateAllAabbs { get; private set; }
public static bool ShouldRandomizeSolverOrder { get; private set; }
public static bool ShouldSplitSimulationIslands { get; private set; }
public static bool ShouldEnableFrictionCaching { get; private set; }
public static float NumberOfSolverIterations { get; private set; }
public static bool UseSingleSidedMeshes { get; private set; }
public static float GlobalContactBreakingThreshold { get; private set; }
public static float PhysicsUnmanLoggingFrames { get; private set; }
@ -149,19 +149,19 @@ public static class BSParam
public static float AvatarFlyingGroundMargin { get; private set; }
public static float AvatarFlyingGroundUpForce { get; private set; }
public static float AvatarTerminalVelocity { get; private set; }
public static float AvatarContactProcessingThreshold { get; private set; }
public static float AvatarContactProcessingThreshold { get; private set; }
public static float AvatarAddForcePushFactor { get; private set; }
public static float AvatarStopZeroThreshold { get; private set; }
public static float AvatarStopZeroThresholdSquared { get; private set; }
public static int AvatarJumpFrames { get; private set; }
public static float AvatarBelowGroundUpCorrectionMeters { get; private set; }
public static float AvatarStepHeight { get; private set; }
public static float AvatarStepAngle { get; private set; }
public static float AvatarStepGroundFudge { get; private set; }
public static float AvatarStepApproachFactor { get; private set; }
public static float AvatarStepForceFactor { get; private set; }
public static float AvatarStepUpCorrectionFactor { get; private set; }
public static int AvatarStepSmoothingSteps { get; private set; }
public static int AvatarJumpFrames { get; private set; }
public static float AvatarBelowGroundUpCorrectionMeters { get; private set; }
public static float AvatarStepHeight { get; private set; }
public static float AvatarStepAngle { get; private set; }
public static float AvatarStepGroundFudge { get; private set; }
public static float AvatarStepApproachFactor { get; private set; }
public static float AvatarStepForceFactor { get; private set; }
public static float AvatarStepUpCorrectionFactor { get; private set; }
public static int AvatarStepSmoothingSteps { get; private set; }
// Vehicle parameters
public static float VehicleMaxLinearVelocity { get; private set; }
@ -193,31 +193,31 @@ public static class BSParam
public static float CSHullVolumeConservationThresholdPercent { get; private set; }
public static int CSHullMaxVertices { get; private set; }
public static float CSHullMaxSkinWidth { get; private set; }
public static float BHullMaxVerticesPerHull { get; private set; } // 100
public static float BHullMinClusters { get; private set; } // 2
public static float BHullCompacityWeight { get; private set; } // 0.1
public static float BHullVolumeWeight { get; private set; } // 0.0
public static float BHullConcavity { get; private set; } // 100
public static bool BHullAddExtraDistPoints { get; private set; } // false
public static bool BHullAddNeighboursDistPoints { get; private set; } // false
public static bool BHullAddFacesPoints { get; private set; } // false
public static bool BHullShouldAdjustCollisionMargin { get; private set; } // false
public static float WhichHACD { get; private set; } // zero if Bullet HACD, non-zero says VHACD
public static float BHullMaxVerticesPerHull { get; private set; } // 100
public static float BHullMinClusters { get; private set; } // 2
public static float BHullCompacityWeight { get; private set; } // 0.1
public static float BHullVolumeWeight { get; private set; } // 0.0
public static float BHullConcavity { get; private set; } // 100
public static bool BHullAddExtraDistPoints { get; private set; } // false
public static bool BHullAddNeighboursDistPoints { get; private set; } // false
public static bool BHullAddFacesPoints { get; private set; } // false
public static bool BHullShouldAdjustCollisionMargin { get; private set; } // false
public static float WhichHACD { get; private set; } // zero if Bullet HACD, non-zero says VHACD
// Parameters for VHACD 2.0: http://code.google.com/p/v-hacd
// To enable, set both ShouldUseBulletHACD=true and WhichHACD=1
// http://kmamou.blogspot.ca/2014/12/v-hacd-20-parameters-description.html
public static float VHACDresolution { get; private set; } // 100,000 max number of voxels generated during voxelization stage
public static float VHACDdepth { get; private set; } // 20 max number of clipping stages
public static float VHACDconcavity { get; private set; } // 0.0025 maximum concavity
public static float VHACDplaneDownsampling { get; private set; } // 4 granularity of search for best clipping plane
public static float VHACDconvexHullDownsampling { get; private set; } // 4 precision of hull gen process
public static float VHACDalpha { get; private set; } // 0.05 bias toward clipping along symmetry planes
public static float VHACDbeta { get; private set; } // 0.05 bias toward clipping along revolution axis
public static float VHACDgamma { get; private set; } // 0.00125 max concavity when merging
public static float VHACDpca { get; private set; } // 0 on/off normalizing mesh before decomp
public static float VHACDmode { get; private set; } // 0 0:voxel based, 1: tetrahedron based
public static float VHACDmaxNumVerticesPerCH { get; private set; } // 64 max triangles per convex hull
public static float VHACDminVolumePerCH { get; private set; } // 0.0001 sampling of generated convex hulls
// http://kmamou.blogspot.ca/2014/12/v-hacd-20-parameters-description.html
public static float VHACDresolution { get; private set; } // 100,000 max number of voxels generated during voxelization stage
public static float VHACDdepth { get; private set; } // 20 max number of clipping stages
public static float VHACDconcavity { get; private set; } // 0.0025 maximum concavity
public static float VHACDplaneDownsampling { get; private set; } // 4 granularity of search for best clipping plane
public static float VHACDconvexHullDownsampling { get; private set; } // 4 precision of hull gen process
public static float VHACDalpha { get; private set; } // 0.05 bias toward clipping along symmetry planes
public static float VHACDbeta { get; private set; } // 0.05 bias toward clipping along revolution axis
public static float VHACDgamma { get; private set; } // 0.00125 max concavity when merging
public static float VHACDpca { get; private set; } // 0 on/off normalizing mesh before decomp
public static float VHACDmode { get; private set; } // 0 0:voxel based, 1: tetrahedron based
public static float VHACDmaxNumVerticesPerCH { get; private set; } // 64 max triangles per convex hull
public static float VHACDminVolumePerCH { get; private set; } // 0.0001 sampling of generated convex hulls
// Linkset implementation parameters
public static float LinksetImplementation { get; private set; }
@ -579,7 +579,7 @@ public static class BSParam
(s,v) => { ContactProcessingThreshold = v;},
(s,o) => { s.PE.SetContactProcessingThreshold(o.PhysBody, ContactProcessingThreshold); } ),
new ParameterDefn<float>("TerrainImplementation", "Type of shape to use for terrain (0=heightmap, 1=mesh)",
new ParameterDefn<float>("TerrainImplementation", "Type of shape to use for terrain (0=heightmap, 1=mesh)",
(float)BSTerrainPhys.TerrainImplementation.Heightmap ),
new ParameterDefn<int>("TerrainMeshMagnification", "Number of times the 256x256 heightmap is multiplied to create the terrain mesh" ,
2 ),
@ -631,31 +631,31 @@ public static class BSParam
2.0f ),
new ParameterDefn<float>("AvatarTerminalVelocity", "Terminal Velocity of falling avatar",
-54.0f ),
new ParameterDefn<float>("AvatarContactProcessingThreshold", "Distance from capsule to check for collisions",
new ParameterDefn<float>("AvatarContactProcessingThreshold", "Distance from capsule to check for collisions",
0.1f ),
new ParameterDefn<float>("AvatarAddForcePushFactor", "BSCharacter.AddForce is multiplied by this and mass to be like other physics engines",
new ParameterDefn<float>("AvatarAddForcePushFactor", "BSCharacter.AddForce is multiplied by this and mass to be like other physics engines",
0.315f ),
new ParameterDefn<float>("AvatarStopZeroThreshold", "Movement velocity below which avatar is assumed to be stopped",
new ParameterDefn<float>("AvatarStopZeroThreshold", "Movement velocity below which avatar is assumed to be stopped",
0.45f,
(s) => { return (float)AvatarStopZeroThreshold; },
(s,v) => { AvatarStopZeroThreshold = v; AvatarStopZeroThresholdSquared = v * v; } ),
new ParameterDefn<float>("AvatarBelowGroundUpCorrectionMeters", "Meters to move avatar up if it seems to be below ground",
new ParameterDefn<float>("AvatarBelowGroundUpCorrectionMeters", "Meters to move avatar up if it seems to be below ground",
1.0f ),
new ParameterDefn<int>("AvatarJumpFrames", "Number of frames to allow jump forces. Changes jump height.",
new ParameterDefn<int>("AvatarJumpFrames", "Number of frames to allow jump forces. Changes jump height.",
4 ),
new ParameterDefn<float>("AvatarStepHeight", "Height of a step obstacle to consider step correction",
new ParameterDefn<float>("AvatarStepHeight", "Height of a step obstacle to consider step correction",
0.999f ) ,
new ParameterDefn<float>("AvatarStepAngle", "The angle (in radians) for a vertical surface to be considered a step",
new ParameterDefn<float>("AvatarStepAngle", "The angle (in radians) for a vertical surface to be considered a step",
0.3f ) ,
new ParameterDefn<float>("AvatarStepGroundFudge", "Fudge factor subtracted from avatar base when comparing collision height",
new ParameterDefn<float>("AvatarStepGroundFudge", "Fudge factor subtracted from avatar base when comparing collision height",
0.1f ) ,
new ParameterDefn<float>("AvatarStepApproachFactor", "Factor to control angle of approach to step (0=straight on)",
new ParameterDefn<float>("AvatarStepApproachFactor", "Factor to control angle of approach to step (0=straight on)",
2f ),
new ParameterDefn<float>("AvatarStepForceFactor", "Controls the amount of force up applied to step up onto a step",
new ParameterDefn<float>("AvatarStepForceFactor", "Controls the amount of force up applied to step up onto a step",
0f ),
new ParameterDefn<float>("AvatarStepUpCorrectionFactor", "Multiplied by height of step collision to create up movement at step",
new ParameterDefn<float>("AvatarStepUpCorrectionFactor", "Multiplied by height of step collision to create up movement at step",
0.8f ),
new ParameterDefn<int>("AvatarStepSmoothingSteps", "Number of frames after a step collision that we continue walking up stairs",
new ParameterDefn<int>("AvatarStepSmoothingSteps", "Number of frames after a step collision that we continue walking up stairs",
1 ),
new ParameterDefn<float>("VehicleMaxLinearVelocity", "Maximum velocity magnitude that can be assigned to a vehicle",
@ -699,131 +699,131 @@ public static class BSParam
new ParameterDefn<bool>("VehicleEnableAngularBanking", "Turn on/off vehicle angular banking effect",
true ),
new ParameterDefn<float>("MaxPersistantManifoldPoolSize", "Number of manifolds pooled (0 means default of 4096)",
new ParameterDefn<float>("MaxPersistantManifoldPoolSize", "Number of manifolds pooled (0 means default of 4096)",
0f,
(s) => { return MaxPersistantManifoldPoolSize; },
(s,v) => { MaxPersistantManifoldPoolSize = v; s.UnmanagedParams[0].maxPersistantManifoldPoolSize = v; } ),
new ParameterDefn<float>("MaxCollisionAlgorithmPoolSize", "Number of collisions pooled (0 means default of 4096)",
new ParameterDefn<float>("MaxCollisionAlgorithmPoolSize", "Number of collisions pooled (0 means default of 4096)",
0f,
(s) => { return MaxCollisionAlgorithmPoolSize; },
(s,v) => { MaxCollisionAlgorithmPoolSize = v; s.UnmanagedParams[0].maxCollisionAlgorithmPoolSize = v; } ),
new ParameterDefn<bool>("ShouldDisableContactPoolDynamicAllocation", "Enable to allow large changes in object count",
new ParameterDefn<bool>("ShouldDisableContactPoolDynamicAllocation", "Enable to allow large changes in object count",
false,
(s) => { return ShouldDisableContactPoolDynamicAllocation; },
(s,v) => { ShouldDisableContactPoolDynamicAllocation = v;
s.UnmanagedParams[0].shouldDisableContactPoolDynamicAllocation = NumericBool(v); } ),
new ParameterDefn<bool>("ShouldForceUpdateAllAabbs", "Enable to recomputer AABBs every simulator step",
new ParameterDefn<bool>("ShouldForceUpdateAllAabbs", "Enable to recomputer AABBs every simulator step",
false,
(s) => { return ShouldForceUpdateAllAabbs; },
(s,v) => { ShouldForceUpdateAllAabbs = v; s.UnmanagedParams[0].shouldForceUpdateAllAabbs = NumericBool(v); } ),
new ParameterDefn<bool>("ShouldRandomizeSolverOrder", "Enable for slightly better stacking interaction",
new ParameterDefn<bool>("ShouldRandomizeSolverOrder", "Enable for slightly better stacking interaction",
true,
(s) => { return ShouldRandomizeSolverOrder; },
(s,v) => { ShouldRandomizeSolverOrder = v; s.UnmanagedParams[0].shouldRandomizeSolverOrder = NumericBool(v); } ),
new ParameterDefn<bool>("ShouldSplitSimulationIslands", "Enable splitting active object scanning islands",
new ParameterDefn<bool>("ShouldSplitSimulationIslands", "Enable splitting active object scanning islands",
true,
(s) => { return ShouldSplitSimulationIslands; },
(s,v) => { ShouldSplitSimulationIslands = v; s.UnmanagedParams[0].shouldSplitSimulationIslands = NumericBool(v); } ),
new ParameterDefn<bool>("ShouldEnableFrictionCaching", "Enable friction computation caching",
new ParameterDefn<bool>("ShouldEnableFrictionCaching", "Enable friction computation caching",
true,
(s) => { return ShouldEnableFrictionCaching; },
(s,v) => { ShouldEnableFrictionCaching = v; s.UnmanagedParams[0].shouldEnableFrictionCaching = NumericBool(v); } ),
new ParameterDefn<float>("NumberOfSolverIterations", "Number of internal iterations (0 means default)",
new ParameterDefn<float>("NumberOfSolverIterations", "Number of internal iterations (0 means default)",
0f, // zero says use Bullet default
(s) => { return NumberOfSolverIterations; },
(s,v) => { NumberOfSolverIterations = v; s.UnmanagedParams[0].numberOfSolverIterations = v; } ),
new ParameterDefn<bool>("UseSingleSidedMeshes", "Whether to compute collisions based on single sided meshes.",
new ParameterDefn<bool>("UseSingleSidedMeshes", "Whether to compute collisions based on single sided meshes.",
true,
(s) => { return UseSingleSidedMeshes; },
(s,v) => { UseSingleSidedMeshes = v; s.UnmanagedParams[0].useSingleSidedMeshes = NumericBool(v); } ),
new ParameterDefn<float>("GlobalContactBreakingThreshold", "Amount of shape radius before breaking a collision contact (0 says Bullet default (0.2))",
new ParameterDefn<float>("GlobalContactBreakingThreshold", "Amount of shape radius before breaking a collision contact (0 says Bullet default (0.2))",
0f,
(s) => { return GlobalContactBreakingThreshold; },
(s,v) => { GlobalContactBreakingThreshold = v; s.UnmanagedParams[0].globalContactBreakingThreshold = v; } ),
new ParameterDefn<float>("PhysicsUnmanLoggingFrames", "If non-zero, frames between output of detailed unmanaged physics statistics",
new ParameterDefn<float>("PhysicsUnmanLoggingFrames", "If non-zero, frames between output of detailed unmanaged physics statistics",
0f,
(s) => { return PhysicsUnmanLoggingFrames; },
(s,v) => { PhysicsUnmanLoggingFrames = v; s.UnmanagedParams[0].physicsLoggingFrames = v; } ),
new ParameterDefn<int>("CSHullMaxDepthSplit", "CS impl: max depth to split for hull. 1-10 but > 7 is iffy",
new ParameterDefn<int>("CSHullMaxDepthSplit", "CS impl: max depth to split for hull. 1-10 but > 7 is iffy",
7 ),
new ParameterDefn<int>("CSHullMaxDepthSplitForSimpleShapes", "CS impl: max depth setting for simple prim shapes",
new ParameterDefn<int>("CSHullMaxDepthSplitForSimpleShapes", "CS impl: max depth setting for simple prim shapes",
2 ),
new ParameterDefn<float>("CSHullConcavityThresholdPercent", "CS impl: concavity threshold percent (0-20)",
new ParameterDefn<float>("CSHullConcavityThresholdPercent", "CS impl: concavity threshold percent (0-20)",
5f ),
new ParameterDefn<float>("CSHullVolumeConservationThresholdPercent", "percent volume conservation to collapse hulls (0-30)",
new ParameterDefn<float>("CSHullVolumeConservationThresholdPercent", "percent volume conservation to collapse hulls (0-30)",
5f ),
new ParameterDefn<int>("CSHullMaxVertices", "CS impl: maximum number of vertices in output hulls. Keep < 50.",
new ParameterDefn<int>("CSHullMaxVertices", "CS impl: maximum number of vertices in output hulls. Keep < 50.",
32 ),
new ParameterDefn<float>("CSHullMaxSkinWidth", "CS impl: skin width to apply to output hulls.",
new ParameterDefn<float>("CSHullMaxSkinWidth", "CS impl: skin width to apply to output hulls.",
0f ),
new ParameterDefn<float>("BHullMaxVerticesPerHull", "Bullet impl: max number of vertices per created hull",
new ParameterDefn<float>("BHullMaxVerticesPerHull", "Bullet impl: max number of vertices per created hull",
200f ),
new ParameterDefn<float>("BHullMinClusters", "Bullet impl: minimum number of hulls to create per mesh",
new ParameterDefn<float>("BHullMinClusters", "Bullet impl: minimum number of hulls to create per mesh",
10f ),
new ParameterDefn<float>("BHullCompacityWeight", "Bullet impl: weight factor for how compact to make hulls",
new ParameterDefn<float>("BHullCompacityWeight", "Bullet impl: weight factor for how compact to make hulls",
20f ),
new ParameterDefn<float>("BHullVolumeWeight", "Bullet impl: weight factor for volume in created hull",
new ParameterDefn<float>("BHullVolumeWeight", "Bullet impl: weight factor for volume in created hull",
0.1f ),
new ParameterDefn<float>("BHullConcavity", "Bullet impl: weight factor for how convex a created hull can be",
new ParameterDefn<float>("BHullConcavity", "Bullet impl: weight factor for how convex a created hull can be",
10f ),
new ParameterDefn<bool>("BHullAddExtraDistPoints", "Bullet impl: whether to add extra vertices for long distance vectors",
new ParameterDefn<bool>("BHullAddExtraDistPoints", "Bullet impl: whether to add extra vertices for long distance vectors",
true ),
new ParameterDefn<bool>("BHullAddNeighboursDistPoints", "Bullet impl: whether to add extra vertices between neighbor hulls",
new ParameterDefn<bool>("BHullAddNeighboursDistPoints", "Bullet impl: whether to add extra vertices between neighbor hulls",
true ),
new ParameterDefn<bool>("BHullAddFacesPoints", "Bullet impl: whether to add extra vertices to break up hull faces",
new ParameterDefn<bool>("BHullAddFacesPoints", "Bullet impl: whether to add extra vertices to break up hull faces",
true ),
new ParameterDefn<bool>("BHullShouldAdjustCollisionMargin", "Bullet impl: whether to shrink resulting hulls to account for collision margin",
new ParameterDefn<bool>("BHullShouldAdjustCollisionMargin", "Bullet impl: whether to shrink resulting hulls to account for collision margin",
false ),
new ParameterDefn<float>("WhichHACD", "zero if Bullet HACD, non-zero says VHACD",
new ParameterDefn<float>("WhichHACD", "zero if Bullet HACD, non-zero says VHACD",
0f ),
new ParameterDefn<float>("VHACDresolution", "max number of voxels generated during voxelization stage",
new ParameterDefn<float>("VHACDresolution", "max number of voxels generated during voxelization stage",
100000f ),
new ParameterDefn<float>("VHACDdepth", "max number of clipping stages",
new ParameterDefn<float>("VHACDdepth", "max number of clipping stages",
20f ),
new ParameterDefn<float>("VHACDconcavity", "maximum concavity",
new ParameterDefn<float>("VHACDconcavity", "maximum concavity",
0.0025f ),
new ParameterDefn<float>("VHACDplaneDownsampling", "granularity of search for best clipping plane",
new ParameterDefn<float>("VHACDplaneDownsampling", "granularity of search for best clipping plane",
4f ),
new ParameterDefn<float>("VHACDconvexHullDownsampling", "precision of hull gen process",
new ParameterDefn<float>("VHACDconvexHullDownsampling", "precision of hull gen process",
4f ),
new ParameterDefn<float>("VHACDalpha", "bias toward clipping along symmetry planes",
new ParameterDefn<float>("VHACDalpha", "bias toward clipping along symmetry planes",
0.05f ),
new ParameterDefn<float>("VHACDbeta", "bias toward clipping along revolution axis",
new ParameterDefn<float>("VHACDbeta", "bias toward clipping along revolution axis",
0.05f ),
new ParameterDefn<float>("VHACDgamma", "max concavity when merging",
new ParameterDefn<float>("VHACDgamma", "max concavity when merging",
0.00125f ),
new ParameterDefn<float>("VHACDpca", "on/off normalizing mesh before decomp",
new ParameterDefn<float>("VHACDpca", "on/off normalizing mesh before decomp",
0f ),
new ParameterDefn<float>("VHACDmode", "0:voxel based, 1: tetrahedron based",
new ParameterDefn<float>("VHACDmode", "0:voxel based, 1: tetrahedron based",
0f ),
new ParameterDefn<float>("VHACDmaxNumVerticesPerCH", "max triangles per convex hull",
new ParameterDefn<float>("VHACDmaxNumVerticesPerCH", "max triangles per convex hull",
64f ),
new ParameterDefn<float>("VHACDminVolumePerCH", "sampling of generated convex hulls",
new ParameterDefn<float>("VHACDminVolumePerCH", "sampling of generated convex hulls",
0.0001f ),
new ParameterDefn<float>("LinksetImplementation", "Type of linkset implementation (0=Constraint, 1=Compound, 2=Manual)",
new ParameterDefn<float>("LinksetImplementation", "Type of linkset implementation (0=Constraint, 1=Compound, 2=Manual)",
(float)BSLinkset.LinksetImplementation.Compound ),
new ParameterDefn<bool>("LinksetOffsetCenterOfMass", "If 'true', compute linkset center-of-mass and offset linkset position to account for same",
new ParameterDefn<bool>("LinksetOffsetCenterOfMass", "If 'true', compute linkset center-of-mass and offset linkset position to account for same",
true ),
new ParameterDefn<bool>("LinkConstraintUseFrameOffset", "For linksets built with constraints, enable frame offsetFor linksets built with constraints, enable frame offset.",
new ParameterDefn<bool>("LinkConstraintUseFrameOffset", "For linksets built with constraints, enable frame offsetFor linksets built with constraints, enable frame offset.",
false ),
new ParameterDefn<bool>("LinkConstraintEnableTransMotor", "Whether to enable translational motor on linkset constraints",
new ParameterDefn<bool>("LinkConstraintEnableTransMotor", "Whether to enable translational motor on linkset constraints",
true ),
new ParameterDefn<float>("LinkConstraintTransMotorMaxVel", "Maximum velocity to be applied by translational motor in linkset constraints",
new ParameterDefn<float>("LinkConstraintTransMotorMaxVel", "Maximum velocity to be applied by translational motor in linkset constraints",
5.0f ),
new ParameterDefn<float>("LinkConstraintTransMotorMaxForce", "Maximum force to be applied by translational motor in linkset constraints",
new ParameterDefn<float>("LinkConstraintTransMotorMaxForce", "Maximum force to be applied by translational motor in linkset constraints",
0.1f ),
new ParameterDefn<float>("LinkConstraintCFM", "Amount constraint can be violated. 0=no violation, 1=infinite. Default=0.1",
new ParameterDefn<float>("LinkConstraintCFM", "Amount constraint can be violated. 0=no violation, 1=infinite. Default=0.1",
0.1f ),
new ParameterDefn<float>("LinkConstraintERP", "Amount constraint is corrected each tick. 0=none, 1=all. Default = 0.2",
new ParameterDefn<float>("LinkConstraintERP", "Amount constraint is corrected each tick. 0=none, 1=all. Default = 0.2",
0.1f ),
new ParameterDefn<float>("LinkConstraintSolverIterations", "Number of solver iterations when computing constraint. (0 = Bullet default)",
new ParameterDefn<float>("LinkConstraintSolverIterations", "Number of solver iterations when computing constraint. (0 = Bullet default)",
40 ),
new ParameterDefn<float>("DebugNumber", "A console setable number sometimes used for debugging",
new ParameterDefn<float>("DebugNumber", "A console setable number sometimes used for debugging",
1.0f ),
new ParameterDefn<int>("PhysicsMetricFrames", "Frames between outputting detailed phys metrics. (0 is off)",

View File

@ -246,13 +246,13 @@ namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
}
private static float DistToPt(float3 p, float4 plane)
{
float x = p.x;
float y = p.y;
float z = p.z;
float d = x*plane.x + y*plane.y + z*plane.z + plane.w;
return d;
}
{
float x = p.x;
float y = p.y;
float z = p.z;
float d = x*plane.x + y*plane.y + z*plane.z + plane.w;
return d;
}
private static void intersect(float3 p1, float3 p2, ref float3 split, float4 plane)
{

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@ -126,9 +126,9 @@ namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
}
public static Quaternion operator *(Quaternion a, float b)
{
return new Quaternion(a.x *b, a.y *b, a.z *b, a.w *b);
}
{
return new Quaternion(a.x *b, a.y *b, a.z *b, a.w *b);
}
public static Quaternion normalize(Quaternion a)
{

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@ -127,88 +127,88 @@ namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
}
public static float4x4 Inverse(float4x4 m)
{
float4x4 d = new float4x4();
//float dst = d.x.x;
float[] tmp = new float[12]; // temp array for pairs
float[] src = new float[16]; // array of transpose source matrix
float det; // determinant
// transpose matrix
for (int i = 0; i < 4; i++)
{
src[i] = m[i].x;
src[i + 4] = m[i].y;
src[i + 8] = m[i].z;
src[i + 12] = m[i].w;
}
// calculate pairs for first 8 elements (cofactors)
tmp[0] = src[10] * src[15];
tmp[1] = src[11] * src[14];
tmp[2] = src[9] * src[15];
tmp[3] = src[11] * src[13];
tmp[4] = src[9] * src[14];
tmp[5] = src[10] * src[13];
tmp[6] = src[8] * src[15];
tmp[7] = src[11] * src[12];
tmp[8] = src[8] * src[14];
tmp[9] = src[10] * src[12];
tmp[10] = src[8] * src[13];
tmp[11] = src[9] * src[12];
// calculate first 8 elements (cofactors)
d.x.x = tmp[0]*src[5] + tmp[3]*src[6] + tmp[4]*src[7];
d.x.x -= tmp[1]*src[5] + tmp[2]*src[6] + tmp[5]*src[7];
d.x.y = tmp[1]*src[4] + tmp[6]*src[6] + tmp[9]*src[7];
d.x.y -= tmp[0]*src[4] + tmp[7]*src[6] + tmp[8]*src[7];
d.x.z = tmp[2]*src[4] + tmp[7]*src[5] + tmp[10]*src[7];
d.x.z -= tmp[3]*src[4] + tmp[6]*src[5] + tmp[11]*src[7];
d.x.w = tmp[5]*src[4] + tmp[8]*src[5] + tmp[11]*src[6];
d.x.w -= tmp[4]*src[4] + tmp[9]*src[5] + tmp[10]*src[6];
d.y.x = tmp[1]*src[1] + tmp[2]*src[2] + tmp[5]*src[3];
d.y.x -= tmp[0]*src[1] + tmp[3]*src[2] + tmp[4]*src[3];
d.y.y = tmp[0]*src[0] + tmp[7]*src[2] + tmp[8]*src[3];
d.y.y -= tmp[1]*src[0] + tmp[6]*src[2] + tmp[9]*src[3];
d.y.z = tmp[3]*src[0] + tmp[6]*src[1] + tmp[11]*src[3];
d.y.z -= tmp[2]*src[0] + tmp[7]*src[1] + tmp[10]*src[3];
d.y.w = tmp[4]*src[0] + tmp[9]*src[1] + tmp[10]*src[2];
d.y.w -= tmp[5]*src[0] + tmp[8]*src[1] + tmp[11]*src[2];
// calculate pairs for second 8 elements (cofactors)
tmp[0] = src[2]*src[7];
tmp[1] = src[3]*src[6];
tmp[2] = src[1]*src[7];
tmp[3] = src[3]*src[5];
tmp[4] = src[1]*src[6];
tmp[5] = src[2]*src[5];
tmp[6] = src[0]*src[7];
tmp[7] = src[3]*src[4];
tmp[8] = src[0]*src[6];
tmp[9] = src[2]*src[4];
tmp[10] = src[0]*src[5];
tmp[11] = src[1]*src[4];
// calculate second 8 elements (cofactors)
d.z.x = tmp[0]*src[13] + tmp[3]*src[14] + tmp[4]*src[15];
d.z.x -= tmp[1]*src[13] + tmp[2]*src[14] + tmp[5]*src[15];
d.z.y = tmp[1]*src[12] + tmp[6]*src[14] + tmp[9]*src[15];
d.z.y -= tmp[0]*src[12] + tmp[7]*src[14] + tmp[8]*src[15];
d.z.z = tmp[2]*src[12] + tmp[7]*src[13] + tmp[10]*src[15];
d.z.z -= tmp[3]*src[12] + tmp[6]*src[13] + tmp[11]*src[15];
d.z.w = tmp[5]*src[12] + tmp[8]*src[13] + tmp[11]*src[14];
d.z.w-= tmp[4]*src[12] + tmp[9]*src[13] + tmp[10]*src[14];
d.w.x = tmp[2]*src[10] + tmp[5]*src[11] + tmp[1]*src[9];
d.w.x-= tmp[4]*src[11] + tmp[0]*src[9] + tmp[3]*src[10];
d.w.y = tmp[8]*src[11] + tmp[0]*src[8] + tmp[7]*src[10];
d.w.y-= tmp[6]*src[10] + tmp[9]*src[11] + tmp[1]*src[8];
d.w.z = tmp[6]*src[9] + tmp[11]*src[11] + tmp[3]*src[8];
d.w.z-= tmp[10]*src[11] + tmp[2]*src[8] + tmp[7]*src[9];
d.w.w = tmp[10]*src[10] + tmp[4]*src[8] + tmp[9]*src[9];
d.w.w-= tmp[8]*src[9] + tmp[11]*src[10] + tmp[5]*src[8];
// calculate determinant
{
float4x4 d = new float4x4();
//float dst = d.x.x;
float[] tmp = new float[12]; // temp array for pairs
float[] src = new float[16]; // array of transpose source matrix
float det; // determinant
// transpose matrix
for (int i = 0; i < 4; i++)
{
src[i] = m[i].x;
src[i + 4] = m[i].y;
src[i + 8] = m[i].z;
src[i + 12] = m[i].w;
}
// calculate pairs for first 8 elements (cofactors)
tmp[0] = src[10] * src[15];
tmp[1] = src[11] * src[14];
tmp[2] = src[9] * src[15];
tmp[3] = src[11] * src[13];
tmp[4] = src[9] * src[14];
tmp[5] = src[10] * src[13];
tmp[6] = src[8] * src[15];
tmp[7] = src[11] * src[12];
tmp[8] = src[8] * src[14];
tmp[9] = src[10] * src[12];
tmp[10] = src[8] * src[13];
tmp[11] = src[9] * src[12];
// calculate first 8 elements (cofactors)
d.x.x = tmp[0]*src[5] + tmp[3]*src[6] + tmp[4]*src[7];
d.x.x -= tmp[1]*src[5] + tmp[2]*src[6] + tmp[5]*src[7];
d.x.y = tmp[1]*src[4] + tmp[6]*src[6] + tmp[9]*src[7];
d.x.y -= tmp[0]*src[4] + tmp[7]*src[6] + tmp[8]*src[7];
d.x.z = tmp[2]*src[4] + tmp[7]*src[5] + tmp[10]*src[7];
d.x.z -= tmp[3]*src[4] + tmp[6]*src[5] + tmp[11]*src[7];
d.x.w = tmp[5]*src[4] + tmp[8]*src[5] + tmp[11]*src[6];
d.x.w -= tmp[4]*src[4] + tmp[9]*src[5] + tmp[10]*src[6];
d.y.x = tmp[1]*src[1] + tmp[2]*src[2] + tmp[5]*src[3];
d.y.x -= tmp[0]*src[1] + tmp[3]*src[2] + tmp[4]*src[3];
d.y.y = tmp[0]*src[0] + tmp[7]*src[2] + tmp[8]*src[3];
d.y.y -= tmp[1]*src[0] + tmp[6]*src[2] + tmp[9]*src[3];
d.y.z = tmp[3]*src[0] + tmp[6]*src[1] + tmp[11]*src[3];
d.y.z -= tmp[2]*src[0] + tmp[7]*src[1] + tmp[10]*src[3];
d.y.w = tmp[4]*src[0] + tmp[9]*src[1] + tmp[10]*src[2];
d.y.w -= tmp[5]*src[0] + tmp[8]*src[1] + tmp[11]*src[2];
// calculate pairs for second 8 elements (cofactors)
tmp[0] = src[2]*src[7];
tmp[1] = src[3]*src[6];
tmp[2] = src[1]*src[7];
tmp[3] = src[3]*src[5];
tmp[4] = src[1]*src[6];
tmp[5] = src[2]*src[5];
tmp[6] = src[0]*src[7];
tmp[7] = src[3]*src[4];
tmp[8] = src[0]*src[6];
tmp[9] = src[2]*src[4];
tmp[10] = src[0]*src[5];
tmp[11] = src[1]*src[4];
// calculate second 8 elements (cofactors)
d.z.x = tmp[0]*src[13] + tmp[3]*src[14] + tmp[4]*src[15];
d.z.x -= tmp[1]*src[13] + tmp[2]*src[14] + tmp[5]*src[15];
d.z.y = tmp[1]*src[12] + tmp[6]*src[14] + tmp[9]*src[15];
d.z.y -= tmp[0]*src[12] + tmp[7]*src[14] + tmp[8]*src[15];
d.z.z = tmp[2]*src[12] + tmp[7]*src[13] + tmp[10]*src[15];
d.z.z -= tmp[3]*src[12] + tmp[6]*src[13] + tmp[11]*src[15];
d.z.w = tmp[5]*src[12] + tmp[8]*src[13] + tmp[11]*src[14];
d.z.w-= tmp[4]*src[12] + tmp[9]*src[13] + tmp[10]*src[14];
d.w.x = tmp[2]*src[10] + tmp[5]*src[11] + tmp[1]*src[9];
d.w.x-= tmp[4]*src[11] + tmp[0]*src[9] + tmp[3]*src[10];
d.w.y = tmp[8]*src[11] + tmp[0]*src[8] + tmp[7]*src[10];
d.w.y-= tmp[6]*src[10] + tmp[9]*src[11] + tmp[1]*src[8];
d.w.z = tmp[6]*src[9] + tmp[11]*src[11] + tmp[3]*src[8];
d.w.z-= tmp[10]*src[11] + tmp[2]*src[8] + tmp[7]*src[9];
d.w.w = tmp[10]*src[10] + tmp[4]*src[8] + tmp[9]*src[9];
d.w.w-= tmp[8]*src[9] + tmp[11]*src[10] + tmp[5]*src[8];
// calculate determinant
det = src[0] * d.x.x + src[1] * d.x.y + src[2] * d.x.z + src[3] * d.x.w;
// calculate matrix inverse
det = 1/det;
// calculate matrix inverse
det = 1/det;
for (int j = 0; j < 4; j++)
d[j] *= det;
return d;
}
return d;
}
public static float4x4 MatrixRigidInverse(float4x4 m)
{

File diff suppressed because it is too large Load Diff

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@ -9,14 +9,14 @@ using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Region.PhysicsModule.ODE
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "ODEPhysicsScene")]
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "ODEPhysicsScene")]
public class OdeModule : INonSharedRegionModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private bool m_Enabled = false;
private IConfigSource m_config;
private OdeScene m_scene;
private IConfigSource m_config;
private OdeScene m_scene;
#region INonSharedRegionModule

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@ -496,12 +496,12 @@ namespace OpenSim.Region.PhysicsModule.ODE
private ODERayCastRequestManager m_rayCastManager;
public Scene m_frameWorkScene = null;
public Scene m_frameWorkScene = null;
public OdeScene(Scene pscene, IConfigSource psourceconfig, string pname, string pversion)
{
m_config = psourceconfig;
m_frameWorkScene = pscene;
{
m_config = psourceconfig;
m_frameWorkScene = pscene;
EngineType = pname;
PhysicsSceneName = EngineType + "/" + pscene.RegionInfo.RegionName;
@ -525,7 +525,7 @@ namespace OpenSim.Region.PhysicsModule.ODE
if (mesher == null)
m_log.WarnFormat("[ODE SCENE]: No mesher in {0}. Things will not work well.", PhysicsSceneName);
m_frameWorkScene.PhysicsEnabled = true;
m_frameWorkScene.PhysicsEnabled = true;
}
/// <summary>
@ -535,7 +535,7 @@ namespace OpenSim.Region.PhysicsModule.ODE
/// </summary>
private void Initialise(Vector3 regionExtent)
{
WorldExtents.X = regionExtent.X;
WorldExtents.X = regionExtent.X;
m_regionWidth = (uint)regionExtent.X;
WorldExtents.Y = regionExtent.Y;
m_regionHeight = (uint)regionExtent.Y;

File diff suppressed because it is too large Load Diff

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@ -11,14 +11,14 @@ using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Region.PhysicsModule.ubOde
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "ubODEPhysicsScene")]
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "ubODEPhysicsScene")]
class ubOdeModule : INonSharedRegionModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static Dictionary<Scene, ODEScene> m_scenes = new Dictionary<Scene, ODEScene>();
private bool m_Enabled = false;
private IConfigSource m_config;
private IConfigSource m_config;
private bool OSOdeLib;
@ -80,7 +80,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde
if(m_scenes.ContainsKey(scene)) // ???
return;
ODEScene newodescene = new ODEScene(scene, m_config, Name, Version, OSOdeLib);
ODEScene newodescene = new ODEScene(scene, m_config, Name, Version, OSOdeLib);
m_scenes[scene] = newodescene;
}

View File

@ -330,7 +330,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde
EngineType = pname;
PhysicsSceneName = EngineType + "/" + pscene.RegionInfo.RegionName;
EngineName = pname + " " + pversion;
m_config = psourceconfig;
m_config = psourceconfig;
m_OSOdeLib = pOSOdeLib;
// m_OSOdeLib = false; //debug

View File

@ -58,7 +58,7 @@ namespace OpenSim.Region.PhysicsModule.ubODEMeshing
// Setting baseDir to a path will enable the dumping of raw files
// raw files can be imported by blender so a visual inspection of the results can be done
private bool m_Enabled = false;
private bool m_Enabled = false;
public static object diskLock = new object();

View File

@ -807,8 +807,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
m_host.AddScriptLPS(1);
lock (Util.RandomClass)
{
return Util.RandomClass.NextDouble() * mag;
}
return Util.RandomClass.NextDouble() * mag;
}
}
public LSL_Integer llFloor(double f)

File diff suppressed because it is too large Load Diff

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@ -45,103 +45,103 @@ namespace OpenSim.Server.Base
/// us to add commands to the console to perform operations
/// on our repos and plugins
/// </summary>
public class CommandManager
{
public AddinRegistry PluginRegistry;
protected PluginManager PluginManager;
public class CommandManager
{
public AddinRegistry PluginRegistry;
protected PluginManager PluginManager;
public CommandManager(AddinRegistry registry)
public CommandManager(AddinRegistry registry)
{
PluginRegistry = registry;
PluginManager = new PluginManager(PluginRegistry);
AddManagementCommands();
}
PluginRegistry = registry;
PluginManager = new PluginManager(PluginRegistry);
AddManagementCommands();
}
private void AddManagementCommands()
{
// add plugin
MainConsole.Instance.Commands.AddCommand("Plugin", true,
private void AddManagementCommands()
{
// add plugin
MainConsole.Instance.Commands.AddCommand("Plugin", true,
"plugin add", "plugin add \"plugin index\"",
"Install plugin from repository.",
"Install plugin from repository.",
HandleConsoleInstallPlugin);
// remove plugin
// remove plugin
MainConsole.Instance.Commands.AddCommand("Plugin", true,
"plugin remove", "plugin remove \"plugin index\"",
"Remove plugin from repository",
"Remove plugin from repository",
HandleConsoleUnInstallPlugin);
// list installed plugins
// list installed plugins
MainConsole.Instance.Commands.AddCommand("Plugin", true,
"plugin list installed",
"plugin list installed","List install plugins",
"plugin list installed","List install plugins",
HandleConsoleListInstalledPlugin);
// list plugins available from registered repositories
// list plugins available from registered repositories
MainConsole.Instance.Commands.AddCommand("Plugin", true,
"plugin list available",
"plugin list available","List available plugins",
"plugin list available","List available plugins",
HandleConsoleListAvailablePlugin);
// List available updates
// List available updates
MainConsole.Instance.Commands.AddCommand("Plugin", true,
"plugin updates", "plugin updates","List availble updates",
HandleConsoleListUpdates);
// Update plugin
// Update plugin
MainConsole.Instance.Commands.AddCommand("Plugin", true,
"plugin update", "plugin update \"plugin index\"","Update the plugin",
HandleConsoleUpdatePlugin);
// Add repository
// Add repository
MainConsole.Instance.Commands.AddCommand("Repository", true,
"repo add", "repo add \"url\"","Add repository",
HandleConsoleAddRepo);
// Refresh repo
// Refresh repo
MainConsole.Instance.Commands.AddCommand("Repository", true,
"repo refresh", "repo refresh \"url\"", "Sync with a registered repository",
HandleConsoleGetRepo);
// Remove repository from registry
// Remove repository from registry
MainConsole.Instance.Commands.AddCommand("Repository", true,
"repo remove",
"repo remove \"[url | index]\"",
"Remove repository from registry",
"repo remove \"[url | index]\"",
"Remove repository from registry",
HandleConsoleRemoveRepo);
// Enable repo
// Enable repo
MainConsole.Instance.Commands.AddCommand("Repository", true,
"repo enable", "repo enable \"[url | index]\"",
"Enable registered repository",
"Enable registered repository",
HandleConsoleEnableRepo);
// Disable repo
// Disable repo
MainConsole.Instance.Commands.AddCommand("Repository", true,
"repo disable", "repo disable\"[url | index]\"",
"Disable registered repository",
"Disable registered repository",
HandleConsoleDisableRepo);
// List registered repositories
// List registered repositories
MainConsole.Instance.Commands.AddCommand("Repository", true,
"repo list", "repo list",
"List registered repositories",
"List registered repositories",
HandleConsoleListRepos);
// *
// *
MainConsole.Instance.Commands.AddCommand("Plugin", true,
"plugin info", "plugin info \"plugin index\"","Show detailed information for plugin",
HandleConsoleShowAddinInfo);
// Plugin disable
// Plugin disable
MainConsole.Instance.Commands.AddCommand("Plugin", true,
"plugin disable", "plugin disable \"plugin index\"",
"Disable a plugin",
"Disable a plugin",
HandleConsoleDisablePlugin);
// Enable plugin
// Enable plugin
MainConsole.Instance.Commands.AddCommand("Plugin", true,
"plugin enable", "plugin enable \"plugin index\"",
"Enable the selected plugin plugin",
"Enable the selected plugin plugin",
HandleConsoleEnablePlugin);
}
@ -355,5 +355,5 @@ namespace OpenSim.Server.Base
return;
}
#endregion
}
}
}

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@ -242,17 +242,17 @@ namespace OpenSim.Server.Base
className = parts[2];
}
// Handle extra string arguments in a more generic way
if (dllName.Contains("@"))
{
string[] dllNameParts = dllName.Split(new char[] {'@'});
dllName = dllNameParts[dllNameParts.Length - 1];
List<Object> argList = new List<Object>(args);
for (int i = 0 ; i < dllNameParts.Length - 1 ; ++i)
argList.Add(dllNameParts[i]);
// Handle extra string arguments in a more generic way
if (dllName.Contains("@"))
{
string[] dllNameParts = dllName.Split(new char[] {'@'});
dllName = dllNameParts[dllNameParts.Length - 1];
List<Object> argList = new List<Object>(args);
for (int i = 0 ; i < dllNameParts.Length - 1 ; ++i)
argList.Add(dllNameParts[i]);
args = argList.ToArray();
}
args = argList.ToArray();
}
return LoadPlugin<T>(dllName, className, args);
}

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@ -175,9 +175,9 @@ namespace OpenSim.Services.AssetService
// m_log.DebugFormat(
// "[ASSET SERVICE]: Storing asset {0} {1}, bytes {2}", asset.Name, asset.FullID, asset.Data.Length);
if (!m_Database.StoreAsset(asset))
{
{
return UUID.Zero.ToString();
}
}
}
// else
// {

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@ -79,7 +79,7 @@ namespace OpenSim.Services.AuthenticationService
{
if (data.Data.ContainsKey("webLoginKey"))
{
string key = data.Data["webLoginKey"].ToString();
string key = data.Data["webLoginKey"].ToString();
if (key == password)
{
data.Data["webLoginKey"] = UUID.Zero.ToString();

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@ -63,7 +63,7 @@ namespace OpenSim.Services.Connectors
/// In this case, -1 is default timeout (100 seconds), not infinite.
/// </remarks>
private int m_requestTimeoutSecs = -1;
private string m_configName = "InventoryService";
private string m_configName = "InventoryService";
private const double CACHE_EXPIRATION_SECONDS = 20.0;
private static ExpiringCache<UUID, InventoryItemBase> m_ItemCache = new ExpiringCache<UUID,InventoryItemBase>();
@ -80,7 +80,7 @@ namespace OpenSim.Services.Connectors
public XInventoryServicesConnector(IConfigSource source, string configName)
: base(source, configName)
{
m_configName = configName;
m_configName = configName;
Initialise(source);
}

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@ -315,8 +315,8 @@ namespace OpenSim.Services.Connectors
}
else
{
if (replyData["result"].ToString() == "null")
return null;
if (replyData["result"].ToString() == "null")
return null;
m_log.DebugFormat("[PRESENCE CONNECTOR]: Invalid reply (result not dictionary) received from presence server when querying for sessionID {0}", sessionID.ToString());
}

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@ -301,11 +301,11 @@ namespace OpenSim.Services.HypergridService
// Everything is ok
if (!fromLogin)
{
// Update the perceived IP Address of our grid
m_log.DebugFormat("[USER AGENT SERVICE]: Gatekeeper sees me as {0}", myExternalIP);
}
if (!fromLogin)
{
// Update the perceived IP Address of our grid
m_log.DebugFormat("[USER AGENT SERVICE]: Gatekeeper sees me as {0}", myExternalIP);
}
travel.MyIpAddress = myExternalIP;

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@ -291,7 +291,7 @@ namespace OpenSim.Services.Interfaces
byte[] binary = new byte[vps.Length];
for (int i = 0; i < vps.Length; i++)
binary[i] = (byte)Convert.ToInt32(vps[i]);
binary[i] = (byte)Convert.ToInt32(vps[i]);
appearance.VisualParams = binary;
}

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@ -180,13 +180,13 @@ namespace OpenSim.Services.LLLoginService
string hgInvServicePlugin = m_LoginServerConfig.GetString("HGInventoryServicePlugin", String.Empty);
if (hgInvServicePlugin != string.Empty)
{
// TODO: Remove HGInventoryServiceConstructorArg after 0.9 release
// TODO: Remove HGInventoryServiceConstructorArg after 0.9 release
string hgInvServiceArg = m_LoginServerConfig.GetString("HGInventoryServiceConstructorArg", String.Empty);
if (hgInvServiceArg != String.Empty)
{
m_log.Warn("[LLOGIN SERVICE]: You are using HGInventoryServiceConstructorArg, which is deprecated. See example file for correct syntax.");
hgInvServicePlugin = hgInvServiceArg + "@" + hgInvServicePlugin;
}
if (hgInvServiceArg != String.Empty)
{
m_log.Warn("[LLOGIN SERVICE]: You are using HGInventoryServiceConstructorArg, which is deprecated. See example file for correct syntax.");
hgInvServicePlugin = hgInvServiceArg + "@" + hgInvServicePlugin;
}
m_HGInventoryService = ServerUtils.LoadPlugin<IInventoryService>(hgInvServicePlugin, args);
}

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@ -28,45 +28,45 @@ using System.Collections.Specialized;
namespace Prebuild.Core.Attributes
{
/// <summary>
///
/// </summary>
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple=true)]
public sealed class DataNodeAttribute : Attribute
{
#region Fields
/// <summary>
///
/// </summary>
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple=true)]
public sealed class DataNodeAttribute : Attribute
{
#region Fields
private string m_Name = "unknown";
private string m_Name = "unknown";
#endregion
#endregion
#region Constructors
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="DataNodeAttribute"/> class.
/// </summary>
/// <param name="name">The name.</param>
public DataNodeAttribute(string name)
{
m_Name = name;
}
/// <summary>
/// Initializes a new instance of the <see cref="DataNodeAttribute"/> class.
/// </summary>
/// <param name="name">The name.</param>
public DataNodeAttribute(string name)
{
m_Name = name;
}
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return m_Name;
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return m_Name;
}
}
#endregion
}
#endregion
}
}

View File

@ -27,45 +27,45 @@ using System;
namespace Prebuild.Core.Attributes
{
/// <summary>
///
/// </summary>
[AttributeUsage(AttributeTargets.Field)]
public sealed class OptionNodeAttribute : Attribute
{
#region Fields
/// <summary>
///
/// </summary>
[AttributeUsage(AttributeTargets.Field)]
public sealed class OptionNodeAttribute : Attribute
{
#region Fields
private string m_NodeName;
private string m_NodeName;
#endregion
#endregion
#region Constructors
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="OptionNodeAttribute"/> class.
/// </summary>
/// <param name="nodeName">Name of the node.</param>
public OptionNodeAttribute(string nodeName)
{
m_NodeName = nodeName;
}
/// <summary>
/// Initializes a new instance of the <see cref="OptionNodeAttribute"/> class.
/// </summary>
/// <param name="nodeName">Name of the node.</param>
public OptionNodeAttribute(string nodeName)
{
m_NodeName = nodeName;
}
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
/// Gets the name of the node.
/// </summary>
/// <value>The name of the node.</value>
public string NodeName
{
get
{
return m_NodeName;
}
}
/// <summary>
/// Gets the name of the node.
/// </summary>
/// <value>The name of the node.</value>
public string NodeName
{
get
{
return m_NodeName;
}
}
#endregion
}
#endregion
}
}

View File

@ -27,45 +27,45 @@ using System;
namespace Prebuild.Core.Attributes
{
/// <summary>
///
/// </summary>
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct)]
public sealed class TargetAttribute : Attribute
{
#region Fields
/// <summary>
///
/// </summary>
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct)]
public sealed class TargetAttribute : Attribute
{
#region Fields
private string m_Name;
private string m_Name;
#endregion
#endregion
#region Constructors
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="TargetAttribute"/> class.
/// </summary>
/// <param name="name">The name.</param>
public TargetAttribute(string name)
{
m_Name = name;
}
/// <summary>
/// Initializes a new instance of the <see cref="TargetAttribute"/> class.
/// </summary>
/// <param name="name">The name.</param>
public TargetAttribute(string name)
{
m_Name = name;
}
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return m_Name;
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return m_Name;
}
}
#endregion
}
#endregion
}
}

View File

@ -28,58 +28,58 @@ using System.Runtime.Serialization;
namespace Prebuild.Core
{
/// <summary>
///
/// </summary>
[Serializable()]
public class FatalException : Exception
{
#region Constructors
/// <summary>
///
/// </summary>
[Serializable()]
public class FatalException : Exception
{
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="FatalException"/> class.
/// </summary>
public FatalException()
{
}
/// <summary>
/// Initializes a new instance of the <see cref="FatalException"/> class.
/// </summary>
public FatalException()
{
}
/// <summary>
/// Initializes a new instance of the <see cref="FatalException"/> class.
/// </summary>
/// <param name="format">The format.</param>
/// <param name="args">The args.</param>
public FatalException(string format, params object[] args)
: base(String.Format(format, args))
{
}
/// <summary>
/// Initializes a new instance of the <see cref="FatalException"/> class.
/// </summary>
/// <param name="format">The format.</param>
/// <param name="args">The args.</param>
public FatalException(string format, params object[] args)
: base(String.Format(format, args))
{
}
/// <summary>
/// Exception with specified string
/// </summary>
/// <param name="message">Exception message</param>
public FatalException(string message): base(message)
{
}
/// <summary>
/// Exception with specified string
/// </summary>
/// <param name="message">Exception message</param>
public FatalException(string message): base(message)
{
}
/// <summary>
///
/// </summary>
/// <param name="message"></param>
/// <param name="exception"></param>
public FatalException(string message, Exception exception) : base(message, exception)
{
}
/// <summary>
///
/// </summary>
/// <param name="message"></param>
/// <param name="exception"></param>
public FatalException(string message, Exception exception) : base(message, exception)
{
}
/// <summary>
///
/// </summary>
/// <param name="info"></param>
/// <param name="context"></param>
protected FatalException(SerializationInfo info, StreamingContext context) : base( info, context )
{
}
/// <summary>
///
/// </summary>
/// <param name="info"></param>
/// <param name="context"></param>
protected FatalException(SerializationInfo info, StreamingContext context) : base( info, context )
{
}
#endregion
}
#endregion
}
}

View File

@ -28,20 +28,20 @@ using System.Xml;
namespace Prebuild.Core.Interfaces
{
/// <summary>
///
/// </summary>
public interface IDataNode
{
/// <summary>
/// Gets or sets the parent.
/// </summary>
/// <value>The parent.</value>
IDataNode Parent { get; set; }
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
void Parse(XmlNode node);
}
/// <summary>
///
/// </summary>
public interface IDataNode
{
/// <summary>
/// Gets or sets the parent.
/// </summary>
/// <value>The parent.</value>
IDataNode Parent { get; set; }
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
void Parse(XmlNode node);
}
}

View File

@ -27,25 +27,25 @@ using System;
namespace Prebuild.Core.Interfaces
{
/// <summary>
///
/// </summary>
public interface ITarget
{
/// <summary>
/// Writes the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
void Write(Kernel kern);
/// <summary>
/// Cleans the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
void Clean(Kernel kern);
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
string Name { get; }
}
/// <summary>
///
/// </summary>
public interface ITarget
{
/// <summary>
/// Writes the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
void Write(Kernel kern);
/// <summary>
/// Cleans the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
void Clean(Kernel kern);
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
string Name { get; }
}
}

File diff suppressed because it is too large Load Diff

View File

@ -32,56 +32,56 @@ using Prebuild.Core.Utilities;
namespace Prebuild.Core.Nodes
{
/// <summary>
///
/// </summary>
[DataNode("Author")]
public class AuthorNode : DataNode
{
#region Fields
/// <summary>
///
/// </summary>
[DataNode("Author")]
public class AuthorNode : DataNode
{
#region Fields
private string m_Signature;
private string m_Signature;
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
/// Gets the signature.
/// </summary>
/// <value>The signature.</value>
public string Signature
{
get
{
return m_Signature;
}
}
/// <summary>
/// Gets the signature.
/// </summary>
/// <value>The signature.</value>
public string Signature
{
get
{
return m_Signature;
}
}
#endregion
#endregion
#region Public Methods
#region Public Methods
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
m_Signature = Helper.InterpolateForEnvironmentVariables(node.InnerText);
if(m_Signature == null)
{
m_Signature = "";
}
m_Signature = Helper.InterpolateForEnvironmentVariables(node.InnerText);
if(m_Signature == null)
{
m_Signature = "";
}
m_Signature = m_Signature.Trim();
}
m_Signature = m_Signature.Trim();
}
#endregion
}
#endregion
}
}

View File

@ -35,40 +35,40 @@ namespace Prebuild.Core.Nodes
[DataNode("Cleanup")]
public class CleanupNode : DataNode
{
#region Fields
#region Fields
private List<CleanFilesNode> m_CleanFiles = new List<CleanFilesNode>();
private List<CleanFilesNode> m_CleanFiles = new List<CleanFilesNode>();
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
/// Gets the signature.
/// </summary>
/// <value>The signature.</value>
/// <summary>
/// Gets the signature.
/// </summary>
/// <value>The signature.</value>
public List<CleanFilesNode> CleanFiles
{
get
{
return m_CleanFiles;
}
}
{
get
{
return m_CleanFiles;
}
}
#endregion
#endregion
#region Public Methods
#region Public Methods
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
foreach (XmlNode child in node.ChildNodes)
{
@ -78,8 +78,8 @@ namespace Prebuild.Core.Nodes
m_CleanFiles.Add((CleanFilesNode)dataNode);
}
}
}
}
#endregion
#endregion
}
}

View File

@ -32,185 +32,185 @@ using Prebuild.Core.Utilities;
namespace Prebuild.Core.Nodes
{
/// <summary>
///
/// </summary>
[DataNode("Configuration")]
public class ConfigurationNode : DataNode, ICloneable, IComparable
{
#region Fields
/// <summary>
///
/// </summary>
[DataNode("Configuration")]
public class ConfigurationNode : DataNode, ICloneable, IComparable
{
#region Fields
private string m_Name = "unknown";
private string m_Platform = "AnyCPU";
private OptionsNode m_Options;
private string m_Name = "unknown";
private string m_Platform = "AnyCPU";
private OptionsNode m_Options;
#endregion
#endregion
#region Constructors
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="ConfigurationNode"/> class.
/// </summary>
public ConfigurationNode()
{
m_Options = new OptionsNode();
}
/// <summary>
/// Initializes a new instance of the <see cref="ConfigurationNode"/> class.
/// </summary>
public ConfigurationNode()
{
m_Options = new OptionsNode();
}
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
/// Gets or sets the parent.
/// </summary>
/// <value>The parent.</value>
public override IDataNode Parent
{
get
{
return base.Parent;
}
set
{
base.Parent = value;
if(base.Parent is SolutionNode)
{
SolutionNode node = (SolutionNode)base.Parent;
if(node != null && node.Options != null)
{
node.Options.CopyTo(m_Options);
}
}
}
}
/// <summary>
/// Gets or sets the parent.
/// </summary>
/// <value>The parent.</value>
public override IDataNode Parent
{
get
{
return base.Parent;
}
set
{
base.Parent = value;
if(base.Parent is SolutionNode)
{
SolutionNode node = (SolutionNode)base.Parent;
if(node != null && node.Options != null)
{
node.Options.CopyTo(m_Options);
}
}
}
}
/// <summary>
/// Identifies the platform for this specific configuration.
/// </summary>
public string Platform
{
get
{
return m_Platform;
}
set
{
switch ((value + "").ToLower())
{
case "x86":
case "x64":
m_Platform = value;
break;
case "itanium":
m_Platform = "Itanium";
break;
default:
m_Platform = "AnyCPU";
break;
}
}
}
/// <summary>
/// Identifies the platform for this specific configuration.
/// </summary>
public string Platform
{
get
{
return m_Platform;
}
set
{
switch ((value + "").ToLower())
{
case "x86":
case "x64":
m_Platform = value;
break;
case "itanium":
m_Platform = "Itanium";
break;
default:
m_Platform = "AnyCPU";
break;
}
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return m_Name;
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return m_Name;
}
}
/// <summary>
/// Gets the name and platform for the configuration.
/// </summary>
/// <value>The name and platform.</value>
public string NameAndPlatform
{
get
{
/// <summary>
/// Gets the name and platform for the configuration.
/// </summary>
/// <value>The name and platform.</value>
public string NameAndPlatform
{
get
{
string platform = m_Platform;
if (platform == "AnyCPU")
platform = "Any CPU";
return String.Format("{0}|{1}", m_Name, platform);
}
}
return String.Format("{0}|{1}", m_Name, platform);
}
}
/// <summary>
/// Gets or sets the options.
/// </summary>
/// <value>The options.</value>
public OptionsNode Options
{
get
{
return m_Options;
}
set
{
m_Options = value;
}
}
/// <summary>
/// Gets or sets the options.
/// </summary>
/// <value>The options.</value>
public OptionsNode Options
{
get
{
return m_Options;
}
set
{
m_Options = value;
}
}
#endregion
#endregion
#region Public Methods
#region Public Methods
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
m_Name = Helper.AttributeValue(node, "name", m_Name);
Platform = Helper.AttributeValue(node, "platform", m_Platform);
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
m_Name = Helper.AttributeValue(node, "name", m_Name);
Platform = Helper.AttributeValue(node, "platform", m_Platform);
if (node == null)
{
throw new ArgumentNullException("node");
}
foreach(XmlNode child in node.ChildNodes)
{
IDataNode dataNode = Kernel.Instance.ParseNode(child, this);
if(dataNode is OptionsNode)
{
((OptionsNode)dataNode).CopyTo(m_Options);
}
}
}
if (node == null)
{
throw new ArgumentNullException("node");
}
foreach(XmlNode child in node.ChildNodes)
{
IDataNode dataNode = Kernel.Instance.ParseNode(child, this);
if(dataNode is OptionsNode)
{
((OptionsNode)dataNode).CopyTo(m_Options);
}
}
}
/// <summary>
/// Copies to.
/// </summary>
/// <param name="conf">The conf.</param>
public void CopyTo(ConfigurationNode conf)
{
m_Options.CopyTo(conf.m_Options);
}
/// <summary>
/// Copies to.
/// </summary>
/// <param name="conf">The conf.</param>
public void CopyTo(ConfigurationNode conf)
{
m_Options.CopyTo(conf.m_Options);
}
#endregion
#endregion
#region ICloneable Members
#region ICloneable Members
/// <summary>
/// Creates a new object that is a copy of the current instance.
/// </summary>
/// <returns>
/// A new object that is a copy of this instance.
/// </returns>
public object Clone()
{
ConfigurationNode ret = new ConfigurationNode();
ret.m_Name = m_Name;
ret.m_Platform = m_Platform;
m_Options.CopyTo(ret.m_Options);
return ret;
}
/// <summary>
/// Creates a new object that is a copy of the current instance.
/// </summary>
/// <returns>
/// A new object that is a copy of this instance.
/// </returns>
public object Clone()
{
ConfigurationNode ret = new ConfigurationNode();
ret.m_Name = m_Name;
ret.m_Platform = m_Platform;
m_Options.CopyTo(ret.m_Options);
return ret;
}
#endregion
#endregion
#region IComparable Members
@ -221,5 +221,5 @@ namespace Prebuild.Core.Nodes
}
#endregion
}
}
}

View File

@ -27,45 +27,45 @@ using System.Collections.Generic;
namespace Prebuild.Core.Nodes
{
/// <summary>
/// Implements a specialized list of configuration nodes which allows for lookup via
/// configuration name and platform.
/// </summary>
public class ConfigurationNodeCollection : List<ConfigurationNode>
{
#region Properties
/// <summary>
/// Implements a specialized list of configuration nodes which allows for lookup via
/// configuration name and platform.
/// </summary>
public class ConfigurationNodeCollection : List<ConfigurationNode>
{
#region Properties
public ConfigurationNode this[string nameAndPlatform]
{
get
{
foreach (ConfigurationNode configurationNode in this)
{
if (configurationNode.NameAndPlatform == nameAndPlatform)
{
return configurationNode;
}
}
public ConfigurationNode this[string nameAndPlatform]
{
get
{
foreach (ConfigurationNode configurationNode in this)
{
if (configurationNode.NameAndPlatform == nameAndPlatform)
{
return configurationNode;
}
}
return null;
}
return null;
}
set
{
// See if the node
ConfigurationNode configurationNode = this[nameAndPlatform];
set
{
// See if the node
ConfigurationNode configurationNode = this[nameAndPlatform];
if (configurationNode != null)
{
this[IndexOf(configurationNode)] = value;
}
else
{
Add(value);
}
}
}
if (configurationNode != null)
{
this[IndexOf(configurationNode)] = value;
}
else
{
Add(value);
}
}
}
#endregion
}
#endregion
}
}

View File

@ -32,86 +32,86 @@ using System.IO;
namespace Prebuild.Core.Nodes
{
/// <summary>
///
/// </summary>
public abstract class DataNode : IDataNode
{
#region Fields
/// <summary>
///
/// </summary>
public abstract class DataNode : IDataNode
{
#region Fields
private IDataNode parent;
string[] m_WebTypes = new string[] { "aspx", "ascx", "master", "ashx", "asmx" };
private IDataNode parent;
string[] m_WebTypes = new string[] { "aspx", "ascx", "master", "ashx", "asmx" };
#endregion
#endregion
#region IDataNode Members
#region IDataNode Members
/// <summary>
/// Gets or sets the parent.
/// </summary>
/// <value>The parent.</value>
public virtual IDataNode Parent
{
get
{
return parent;
}
set
{
parent = value;
}
}
public string[] WebTypes
{
get { return m_WebTypes; }
}
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public virtual void Parse(XmlNode node)
{
}
public BuildAction GetBuildActionByFileName(string fileName)
{
string extension = Path.GetExtension(fileName).ToLower();
foreach (string type in WebTypes)
{
if (extension == type)
return BuildAction.Content;
}
return BuildAction.Compile;
}
/// <summary>
/// Parses the file type to figure out what type it is
/// </summary>
/// <returns></returns>
public SubType GetSubTypeByFileName(string fileName)
{
string extension = System.IO.Path.GetExtension(fileName).ToLower();
string designer = String.Format(".designer{0}", extension);
string path = fileName.ToLower();
if (extension == ".resx")
{
return SubType.Designer;
}
else if (path.EndsWith(".settings"))
{
return SubType.Settings;
}
else
{
/// <summary>
/// Gets or sets the parent.
/// </summary>
/// <value>The parent.</value>
public virtual IDataNode Parent
{
get
{
return parent;
}
set
{
parent = value;
}
}
public string[] WebTypes
{
get { return m_WebTypes; }
}
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public virtual void Parse(XmlNode node)
{
}
public BuildAction GetBuildActionByFileName(string fileName)
{
string extension = Path.GetExtension(fileName).ToLower();
foreach (string type in WebTypes)
{
if (extension == type)
return BuildAction.Content;
}
return BuildAction.Compile;
}
/// <summary>
/// Parses the file type to figure out what type it is
/// </summary>
/// <returns></returns>
public SubType GetSubTypeByFileName(string fileName)
{
string extension = System.IO.Path.GetExtension(fileName).ToLower();
string designer = String.Format(".designer{0}", extension);
string path = fileName.ToLower();
if (extension == ".resx")
{
return SubType.Designer;
}
else if (path.EndsWith(".settings"))
{
return SubType.Settings;
}
else
{
foreach (string type in WebTypes)
{
foreach (string type in WebTypes)
{
if (path.EndsWith(type))
{
return SubType.CodeBehind;
}
}
}
return SubType.Code;
}
#endregion
}
{
return SubType.CodeBehind;
}
}
}
return SubType.Code;
}
#endregion
}
}

View File

@ -32,56 +32,56 @@ using Prebuild.Core.Utilities;
namespace Prebuild.Core.Nodes
{
/// <summary>
/// The object representing the /Prebuild/Solution/Project/Description element
/// </summary>
[DataNode("Description")]
public class DescriptionNode : DataNode
{
#region Fields
/// <summary>
/// The object representing the /Prebuild/Solution/Project/Description element
/// </summary>
[DataNode("Description")]
public class DescriptionNode : DataNode
{
#region Fields
private string m_Value;
private string m_Value;
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
/// Gets the description Value.
/// </summary>
/// <value>The description Value.</value>
public string Value
{
get
{
return m_Value;
}
}
/// <summary>
/// Gets the description Value.
/// </summary>
/// <value>The description Value.</value>
public string Value
{
get
{
return m_Value;
}
}
#endregion
#endregion
#region Public Methods
#region Public Methods
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
m_Value = Helper.InterpolateForEnvironmentVariables(node.InnerText);
if(m_Value == null)
{
m_Value = "";
}
m_Value = Helper.InterpolateForEnvironmentVariables(node.InnerText);
if(m_Value == null)
{
m_Value = "";
}
m_Value = m_Value.Trim();
}
m_Value = m_Value.Trim();
}
#endregion
}
#endregion
}
}

View File

@ -32,31 +32,31 @@ using Prebuild.Core.Utilities;
namespace Prebuild.Core.Nodes
{
/// <summary>
///
/// </summary>
[DataNode("Exclude")]
public class ExcludeNode : DataNode
{
#region Fields
/// <summary>
///
/// </summary>
[DataNode("Exclude")]
public class ExcludeNode : DataNode
{
#region Fields
private string m_Pattern = "";
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return m_Pattern;
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return m_Pattern;
}
}
/// <summary>
/// Gets the pattern.
@ -72,18 +72,18 @@ namespace Prebuild.Core.Nodes
#endregion
#region Public Methods
#region Public Methods
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
m_Pattern = Helper.AttributeValue( node, "name", m_Pattern );
m_Pattern = Helper.AttributeValue(node, "pattern", m_Pattern );
}
}
#endregion
}
#endregion
}
}

View File

@ -34,190 +34,190 @@ using Prebuild.Core.Targets;
namespace Prebuild.Core.Nodes
{
/// <summary>
///
/// </summary>
public enum BuildAction
{
/// <summary>
///
/// </summary>
None,
/// <summary>
///
/// </summary>
Compile,
/// <summary>
///
/// </summary>
Content,
/// <summary>
///
/// </summary>
EmbeddedResource,
/// <summary>
///
/// </summary>
ApplicationDefinition,
/// <summary>
///
/// </summary>
Page,
/// <summary>
///
/// </summary>
public enum BuildAction
{
/// <summary>
///
/// </summary>
None,
/// <summary>
///
/// </summary>
Compile,
/// <summary>
///
/// </summary>
Content,
/// <summary>
///
/// </summary>
EmbeddedResource,
/// <summary>
///
/// </summary>
ApplicationDefinition,
/// <summary>
///
/// </summary>
Page,
/// <summary>
///
/// </summary>
Copy
}
}
/// <summary>
///
/// </summary>
public enum SubType
{
/// <summary>
///
/// </summary>
Code,
/// <summary>
///
/// </summary>
Component,
/// <summary>
///
/// </summary>
public enum SubType
{
/// <summary>
///
/// </summary>
Code,
/// <summary>
///
/// </summary>
Component,
/// <summary>
///
/// </summary>
Designer,
/// <summary>
///
/// </summary>
Form,
/// <summary>
///
/// </summary>
Settings,
/// <summary>
///
/// </summary>
UserControl,
/// <summary>
///
/// </summary>
CodeBehind,
}
/// <summary>
///
/// </summary>
Form,
/// <summary>
///
/// </summary>
Settings,
/// <summary>
///
/// </summary>
UserControl,
/// <summary>
///
/// </summary>
CodeBehind,
}
public enum CopyToOutput
{
Never,
Always,
PreserveNewest
}
public enum CopyToOutput
{
Never,
Always,
PreserveNewest
}
/// <summary>
///
/// </summary>
[DataNode("File")]
public class FileNode : DataNode
{
#region Fields
/// <summary>
///
/// </summary>
[DataNode("File")]
public class FileNode : DataNode
{
#region Fields
private string m_Path;
private string m_ResourceName = "";
private BuildAction? m_BuildAction;
private bool m_Valid;
private SubType? m_SubType;
private CopyToOutput m_CopyToOutput = CopyToOutput.Never;
private bool m_Link = false;
private string m_LinkPath = string.Empty;
private string m_Path;
private string m_ResourceName = "";
private BuildAction? m_BuildAction;
private bool m_Valid;
private SubType? m_SubType;
private CopyToOutput m_CopyToOutput = CopyToOutput.Never;
private bool m_Link = false;
private string m_LinkPath = string.Empty;
private bool m_PreservePath = false;
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
///
/// </summary>
public string Path
{
get
{
return m_Path;
}
}
/// <summary>
///
/// </summary>
public string Path
{
get
{
return m_Path;
}
}
/// <summary>
///
/// </summary>
public string ResourceName
{
get
{
return m_ResourceName;
}
}
/// <summary>
///
/// </summary>
public string ResourceName
{
get
{
return m_ResourceName;
}
}
/// <summary>
///
/// </summary>
public BuildAction BuildAction
{
get
{
if (m_BuildAction != null)
return m_BuildAction.Value;
else
return GetBuildActionByFileName(this.Path);
/// <summary>
///
/// </summary>
public BuildAction BuildAction
{
get
{
if (m_BuildAction != null)
return m_BuildAction.Value;
else
return GetBuildActionByFileName(this.Path);
}
}
}
}
public CopyToOutput CopyToOutput
{
get
{
return this.m_CopyToOutput;
}
}
public CopyToOutput CopyToOutput
{
get
{
return this.m_CopyToOutput;
}
}
public bool IsLink
{
get
{
return this.m_Link;
}
}
public bool IsLink
{
get
{
return this.m_Link;
}
}
public string LinkPath
{
get
{
return this.m_LinkPath;
}
}
/// <summary>
///
/// </summary>
public SubType SubType
{
get
{
if (m_SubType != null)
return m_SubType.Value;
else
return GetSubTypeByFileName(this.Path);
}
}
public string LinkPath
{
get
{
return this.m_LinkPath;
}
}
/// <summary>
///
/// </summary>
public SubType SubType
{
get
{
if (m_SubType != null)
return m_SubType.Value;
else
return GetSubTypeByFileName(this.Path);
}
}
/// <summary>
///
/// </summary>
public bool IsValid
{
get
{
return m_Valid;
}
}
/// <summary>
///
/// </summary>
public bool IsValid
{
get
{
return m_Valid;
}
}
/// <summary>
///
@ -232,61 +232,61 @@ namespace Prebuild.Core.Nodes
}
}
#endregion
#endregion
#region Public Methods
#region Public Methods
/// <summary>
///
/// </summary>
/// <param name="node"></param>
public override void Parse(XmlNode node)
{
string buildAction = Helper.AttributeValue(node, "buildAction", String.Empty);
if (buildAction != string.Empty)
m_BuildAction = (BuildAction)Enum.Parse(typeof(BuildAction), buildAction);
string subType = Helper.AttributeValue(node, "subType", string.Empty);
if (subType != String.Empty)
m_SubType = (SubType)Enum.Parse(typeof(SubType), subType);
/// <summary>
///
/// </summary>
/// <param name="node"></param>
public override void Parse(XmlNode node)
{
string buildAction = Helper.AttributeValue(node, "buildAction", String.Empty);
if (buildAction != string.Empty)
m_BuildAction = (BuildAction)Enum.Parse(typeof(BuildAction), buildAction);
string subType = Helper.AttributeValue(node, "subType", string.Empty);
if (subType != String.Empty)
m_SubType = (SubType)Enum.Parse(typeof(SubType), subType);
Console.WriteLine("[FileNode]:BuildAction is {0}", buildAction);
m_ResourceName = Helper.AttributeValue(node, "resourceName", m_ResourceName.ToString());
this.m_Link = bool.Parse(Helper.AttributeValue(node, "link", bool.FalseString));
if ( this.m_Link == true )
{
this.m_LinkPath = Helper.AttributeValue( node, "linkPath", string.Empty );
}
this.m_CopyToOutput = (CopyToOutput) Enum.Parse(typeof(CopyToOutput), Helper.AttributeValue(node, "copyToOutput", this.m_CopyToOutput.ToString()));
m_ResourceName = Helper.AttributeValue(node, "resourceName", m_ResourceName.ToString());
this.m_Link = bool.Parse(Helper.AttributeValue(node, "link", bool.FalseString));
if ( this.m_Link == true )
{
this.m_LinkPath = Helper.AttributeValue( node, "linkPath", string.Empty );
}
this.m_CopyToOutput = (CopyToOutput) Enum.Parse(typeof(CopyToOutput), Helper.AttributeValue(node, "copyToOutput", this.m_CopyToOutput.ToString()));
this.m_PreservePath = bool.Parse( Helper.AttributeValue( node, "preservePath", bool.FalseString ) );
if( node == null )
{
throw new ArgumentNullException("node");
}
if( node == null )
{
throw new ArgumentNullException("node");
}
m_Path = Helper.InterpolateForEnvironmentVariables(node.InnerText);
if(m_Path == null)
{
m_Path = "";
}
m_Path = Helper.InterpolateForEnvironmentVariables(node.InnerText);
if(m_Path == null)
{
m_Path = "";
}
m_Path = m_Path.Trim();
m_Valid = true;
if(!File.Exists(m_Path))
{
m_Valid = false;
Kernel.Instance.Log.Write(LogType.Warning, "File does not exist: {0}", m_Path);
}
m_Path = m_Path.Trim();
m_Valid = true;
if(!File.Exists(m_Path))
{
m_Valid = false;
Kernel.Instance.Log.Write(LogType.Warning, "File does not exist: {0}", m_Path);
}
if (System.IO.Path.GetExtension(m_Path) == ".settings")
{
m_SubType = SubType.Settings;
m_BuildAction = BuildAction.None;
}
}
}
#endregion
}
#endregion
}
}

View File

@ -34,36 +34,36 @@ using System.IO;
namespace Prebuild.Core.Nodes
{
/// <summary>
///
/// </summary>
[DataNode("Files")]
public class FilesNode : DataNode
{
#region Fields
/// <summary>
///
/// </summary>
[DataNode("Files")]
public class FilesNode : DataNode
{
#region Fields
private readonly List<string> m_Files = new List<string>();
private readonly Dictionary<string,BuildAction> m_BuildActions = new Dictionary<string, BuildAction>();
private readonly Dictionary<string, SubType> m_SubTypes = new Dictionary<string, SubType>();
private readonly Dictionary<string, string> m_ResourceNames = new Dictionary<string, string>();
private readonly Dictionary<string, CopyToOutput> m_CopyToOutputs = new Dictionary<string, CopyToOutput>();
private readonly Dictionary<string, bool> m_Links = new Dictionary<string, bool>();
private readonly Dictionary<string, string> m_LinkPaths = new Dictionary<string, string>();
private readonly List<string> m_Files = new List<string>();
private readonly Dictionary<string,BuildAction> m_BuildActions = new Dictionary<string, BuildAction>();
private readonly Dictionary<string, SubType> m_SubTypes = new Dictionary<string, SubType>();
private readonly Dictionary<string, string> m_ResourceNames = new Dictionary<string, string>();
private readonly Dictionary<string, CopyToOutput> m_CopyToOutputs = new Dictionary<string, CopyToOutput>();
private readonly Dictionary<string, bool> m_Links = new Dictionary<string, bool>();
private readonly Dictionary<string, string> m_LinkPaths = new Dictionary<string, string>();
private readonly Dictionary<string, bool> m_PreservePaths = new Dictionary<string, bool>();
private readonly Dictionary<string, string> m_DestinationPath = new Dictionary<string, string>();
private readonly NameValueCollection m_CopyFiles = new NameValueCollection();
#endregion
#endregion
#region Properties
#region Properties
public int Count
{
get
{
return m_Files.Count;
}
}
public int Count
{
get
{
return m_Files.Count;
}
}
public string[] Destinations
{
@ -75,19 +75,19 @@ namespace Prebuild.Core.Nodes
get { return m_CopyFiles.Count; }
}
#endregion
#endregion
#region Public Methods
#region Public Methods
public BuildAction GetBuildAction(string file)
{
if(!m_BuildActions.ContainsKey(file))
{
return BuildAction.Compile;
}
public BuildAction GetBuildAction(string file)
{
if(!m_BuildActions.ContainsKey(file))
{
return BuildAction.Compile;
}
return m_BuildActions[file];
}
return m_BuildActions[file];
}
public string GetDestinationPath(string file)
{
@ -103,57 +103,57 @@ namespace Prebuild.Core.Nodes
return m_CopyFiles.GetValues(dest);
}
public CopyToOutput GetCopyToOutput(string file)
{
if (!m_CopyToOutputs.ContainsKey(file))
{
return CopyToOutput.Never;
}
return m_CopyToOutputs[file];
}
public CopyToOutput GetCopyToOutput(string file)
{
if (!m_CopyToOutputs.ContainsKey(file))
{
return CopyToOutput.Never;
}
return m_CopyToOutputs[file];
}
public bool GetIsLink(string file)
{
if (!m_Links.ContainsKey(file))
{
return false;
}
return m_Links[file];
}
public bool GetIsLink(string file)
{
if (!m_Links.ContainsKey(file))
{
return false;
}
return m_Links[file];
}
public bool Contains(string file)
{
return m_Files.Contains(file);
}
public string GetLinkPath( string file )
{
if ( !m_LinkPaths.ContainsKey( file ) )
{
return string.Empty;
}
return m_LinkPaths[ file ];
}
public string GetLinkPath( string file )
{
if ( !m_LinkPaths.ContainsKey( file ) )
{
return string.Empty;
}
return m_LinkPaths[ file ];
}
public SubType GetSubType(string file)
{
if(!m_SubTypes.ContainsKey(file))
{
return SubType.Code;
}
public SubType GetSubType(string file)
{
if(!m_SubTypes.ContainsKey(file))
{
return SubType.Code;
}
return m_SubTypes[file];
}
return m_SubTypes[file];
}
public string GetResourceName(string file)
{
if(!m_ResourceNames.ContainsKey(file))
{
return string.Empty;
}
public string GetResourceName(string file)
{
if(!m_ResourceNames.ContainsKey(file))
{
return string.Empty;
}
return m_ResourceNames[file];
}
return m_ResourceNames[file];
}
public bool GetPreservePath( string file )
{
@ -165,45 +165,45 @@ namespace Prebuild.Core.Nodes
return m_PreservePaths[ file ];
}
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
foreach(XmlNode child in node.ChildNodes)
{
IDataNode dataNode = Kernel.Instance.ParseNode(child, this);
if(dataNode is FileNode)
{
FileNode fileNode = (FileNode)dataNode;
if(fileNode.IsValid)
{
if (!m_Files.Contains(fileNode.Path))
{
m_Files.Add(fileNode.Path);
m_BuildActions[fileNode.Path] = fileNode.BuildAction;
m_SubTypes[fileNode.Path] = fileNode.SubType;
m_ResourceNames[fileNode.Path] = fileNode.ResourceName;
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
foreach(XmlNode child in node.ChildNodes)
{
IDataNode dataNode = Kernel.Instance.ParseNode(child, this);
if(dataNode is FileNode)
{
FileNode fileNode = (FileNode)dataNode;
if(fileNode.IsValid)
{
if (!m_Files.Contains(fileNode.Path))
{
m_Files.Add(fileNode.Path);
m_BuildActions[fileNode.Path] = fileNode.BuildAction;
m_SubTypes[fileNode.Path] = fileNode.SubType;
m_ResourceNames[fileNode.Path] = fileNode.ResourceName;
m_PreservePaths[ fileNode.Path ] = fileNode.PreservePath;
m_Links[ fileNode.Path ] = fileNode.IsLink;
m_LinkPaths[ fileNode.Path ] = fileNode.LinkPath;
m_CopyToOutputs[ fileNode.Path ] = fileNode.CopyToOutput;
m_LinkPaths[ fileNode.Path ] = fileNode.LinkPath;
m_CopyToOutputs[ fileNode.Path ] = fileNode.CopyToOutput;
}
}
}
else if(dataNode is MatchNode)
{
foreach(string file in ((MatchNode)dataNode).Files)
{
}
}
}
else if(dataNode is MatchNode)
{
foreach(string file in ((MatchNode)dataNode).Files)
{
MatchNode matchNode = (MatchNode)dataNode;
if (!m_Files.Contains(file))
{
m_Files.Add(file);
if (matchNode.BuildAction == null)
if (!m_Files.Contains(file))
{
m_Files.Add(file);
if (matchNode.BuildAction == null)
m_BuildActions[file] = GetBuildActionByFileName(file);
else
else
m_BuildActions[file] = matchNode.BuildAction.Value;
if (matchNode.BuildAction == BuildAction.Copy)
@ -212,27 +212,27 @@ namespace Prebuild.Core.Nodes
m_DestinationPath[file] = matchNode.DestinationPath;
}
m_SubTypes[file] = matchNode.SubType == null ? GetSubTypeByFileName(file) : matchNode.SubType.Value;
m_SubTypes[file] = matchNode.SubType == null ? GetSubTypeByFileName(file) : matchNode.SubType.Value;
m_ResourceNames[ file ] = matchNode.ResourceName;
m_PreservePaths[ file ] = matchNode.PreservePath;
m_Links[ file ] = matchNode.IsLink;
m_LinkPaths[ file ] = matchNode.LinkPath;
m_CopyToOutputs[ file ] = matchNode.CopyToOutput;
m_LinkPaths[ file ] = matchNode.LinkPath;
m_CopyToOutputs[ file ] = matchNode.CopyToOutput;
}
}
}
}
}
}
}
}
}
}
// TODO: Check in to why StringCollection's enumerator doesn't implement
// IEnumerator?
public IEnumerator<string> GetEnumerator()
{
return m_Files.GetEnumerator();
}
// TODO: Check in to why StringCollection's enumerator doesn't implement
// IEnumerator?
public IEnumerator<string> GetEnumerator()
{
return m_Files.GetEnumerator();
}
#endregion
#endregion
}
}

View File

@ -35,51 +35,51 @@ using Prebuild.Core.Utilities;
namespace Prebuild.Core.Nodes
{
/// <summary>
///
/// </summary>
[DataNode("Match")]
public class MatchNode : DataNode
{
#region Fields
/// <summary>
///
/// </summary>
[DataNode("Match")]
public class MatchNode : DataNode
{
#region Fields
private readonly List<string> m_Files = new List<string>();
private Regex m_Regex;
private BuildAction? m_BuildAction;
private SubType? m_SubType;
string m_ResourceName = "";
private CopyToOutput m_CopyToOutput;
private bool m_Link;
private string m_LinkPath;
private Regex m_Regex;
private BuildAction? m_BuildAction;
private SubType? m_SubType;
string m_ResourceName = "";
private CopyToOutput m_CopyToOutput;
private bool m_Link;
private string m_LinkPath;
private bool m_PreservePath;
private string m_Destination = "";
private readonly List<ExcludeNode> m_Exclusions = new List<ExcludeNode>();
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
///
/// </summary>
public IEnumerable<string> Files
{
get
{
return m_Files;
}
}
/// <summary>
///
/// </summary>
public IEnumerable<string> Files
{
get
{
return m_Files;
}
}
/// <summary>
///
/// </summary>
public BuildAction? BuildAction
{
get
{
return m_BuildAction;
}
}
/// <summary>
///
/// </summary>
public BuildAction? BuildAction
{
get
{
return m_BuildAction;
}
}
public string DestinationPath
{
@ -88,50 +88,50 @@ namespace Prebuild.Core.Nodes
return m_Destination;
}
}
/// <summary>
///
/// </summary>
public SubType? SubType
{
get
{
return m_SubType;
}
}
/// <summary>
///
/// </summary>
public SubType? SubType
{
get
{
return m_SubType;
}
}
public CopyToOutput CopyToOutput
{
get
{
return m_CopyToOutput;
}
}
public CopyToOutput CopyToOutput
{
get
{
return m_CopyToOutput;
}
}
public bool IsLink
{
get
{
return m_Link;
}
}
public bool IsLink
{
get
{
return m_Link;
}
}
public string LinkPath
{
get
{
return m_LinkPath;
}
}
/// <summary>
///
/// </summary>
public string ResourceName
{
get
{
return m_ResourceName;
}
}
public string LinkPath
{
get
{
return m_LinkPath;
}
}
/// <summary>
///
/// </summary>
public string ResourceName
{
get
{
return m_ResourceName;
}
}
public bool PreservePath
{
@ -141,27 +141,27 @@ namespace Prebuild.Core.Nodes
}
}
#endregion
#endregion
#region Private Methods
#region Private Methods
/// <summary>
/// Recurses the directories.
/// </summary>
/// <param name="path">The path.</param>
/// <param name="pattern">The pattern.</param>
/// <param name="recurse">if set to <c>true</c> [recurse].</param>
/// <param name="useRegex">if set to <c>true</c> [use regex].</param>
private void RecurseDirectories(string path, string pattern, bool recurse, bool useRegex, List<ExcludeNode> exclusions)
{
Match match;
try
{
string[] files;
/// <summary>
/// Recurses the directories.
/// </summary>
/// <param name="path">The path.</param>
/// <param name="pattern">The pattern.</param>
/// <param name="recurse">if set to <c>true</c> [recurse].</param>
/// <param name="useRegex">if set to <c>true</c> [use regex].</param>
private void RecurseDirectories(string path, string pattern, bool recurse, bool useRegex, List<ExcludeNode> exclusions)
{
Match match;
try
{
string[] files;
Boolean excludeFile;
if(!useRegex)
{
Boolean excludeFile;
if(!useRegex)
{
try
{
files = Directory.GetFiles(path, pattern);
@ -177,20 +177,20 @@ namespace Prebuild.Core.Nodes
files = null;
}
if(files != null)
{
foreach (string file in files)
{
if(files != null)
{
foreach (string file in files)
{
excludeFile = false;
string fileTemp;
if (file.Substring(0,2) == "./" || file.Substring(0,2) == ".\\")
{
fileTemp = file.Substring(2);
}
else
{
fileTemp = file;
}
string fileTemp;
if (file.Substring(0,2) == "./" || file.Substring(0,2) == ".\\")
{
fileTemp = file.Substring(2);
}
else
{
fileTemp = file;
}
// Check all excludions and set flag if there are any hits.
foreach ( ExcludeNode exclude in exclusions )
@ -205,18 +205,18 @@ namespace Prebuild.Core.Nodes
m_Files.Add( fileTemp );
}
}
}
}
}
// don't call return here, because we may need to recursively search directories below
// this one, even if no matches were found in this directory.
}
else
{
try
{
files = Directory.GetFiles(path);
}
}
else
{
try
{
files = Directory.GetFiles(path);
}
catch (IOException)
{
// swallow weird IOException error when running in a virtual box
@ -248,12 +248,12 @@ namespace Prebuild.Core.Nodes
}
}
}
}
}
if(recurse)
{
string[] dirs = Directory.GetDirectories(path);
if(dirs != null && dirs.Length > 0)
if(recurse)
{
string[] dirs = Directory.GetDirectories(path);
if(dirs != null && dirs.Length > 0)
{
foreach (string str in dirs)
{
@ -265,96 +265,96 @@ namespace Prebuild.Core.Nodes
RecurseDirectories(Helper.NormalizePath(str), pattern, recurse, useRegex, exclusions);
}
}
}
}
catch(DirectoryNotFoundException)
{
return;
}
catch(ArgumentException)
{
return;
}
}
}
}
catch(DirectoryNotFoundException)
{
return;
}
catch(ArgumentException)
{
return;
}
}
#endregion
#endregion
#region Public Methods
#region Public Methods
/// <summary>
///
/// </summary>
/// <param name="node"></param>
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
string path = Helper.AttributeValue(node, "path", ".");
string pattern = Helper.AttributeValue(node, "pattern", "*");
/// <summary>
///
/// </summary>
/// <param name="node"></param>
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
string path = Helper.AttributeValue(node, "path", ".");
string pattern = Helper.AttributeValue(node, "pattern", "*");
string destination = Helper.AttributeValue(node, "destination", string.Empty);
bool recurse = (bool)Helper.TranslateValue(typeof(bool), Helper.AttributeValue(node, "recurse", "false"));
bool useRegex = (bool)Helper.TranslateValue(typeof(bool), Helper.AttributeValue(node, "useRegex", "false"));
string buildAction = Helper.AttributeValue(node, "buildAction", String.Empty);
if (buildAction != string.Empty)
m_BuildAction = (BuildAction)Enum.Parse(typeof(BuildAction), buildAction);
bool recurse = (bool)Helper.TranslateValue(typeof(bool), Helper.AttributeValue(node, "recurse", "false"));
bool useRegex = (bool)Helper.TranslateValue(typeof(bool), Helper.AttributeValue(node, "useRegex", "false"));
string buildAction = Helper.AttributeValue(node, "buildAction", String.Empty);
if (buildAction != string.Empty)
m_BuildAction = (BuildAction)Enum.Parse(typeof(BuildAction), buildAction);
//TODO: Figure out where the subtype node is being assigned
//string subType = Helper.AttributeValue(node, "subType", string.Empty);
//if (subType != String.Empty)
// m_SubType = (SubType)Enum.Parse(typeof(SubType), subType);
m_ResourceName = Helper.AttributeValue(node, "resourceName", m_ResourceName);
m_CopyToOutput = (CopyToOutput) Enum.Parse(typeof(CopyToOutput), Helper.AttributeValue(node, "copyToOutput", m_CopyToOutput.ToString()));
m_Link = bool.Parse(Helper.AttributeValue(node, "link", bool.FalseString));
if ( m_Link )
{
m_LinkPath = Helper.AttributeValue( node, "linkPath", string.Empty );
}
//TODO: Figure out where the subtype node is being assigned
//string subType = Helper.AttributeValue(node, "subType", string.Empty);
//if (subType != String.Empty)
// m_SubType = (SubType)Enum.Parse(typeof(SubType), subType);
m_ResourceName = Helper.AttributeValue(node, "resourceName", m_ResourceName);
m_CopyToOutput = (CopyToOutput) Enum.Parse(typeof(CopyToOutput), Helper.AttributeValue(node, "copyToOutput", m_CopyToOutput.ToString()));
m_Link = bool.Parse(Helper.AttributeValue(node, "link", bool.FalseString));
if ( m_Link )
{
m_LinkPath = Helper.AttributeValue( node, "linkPath", string.Empty );
}
m_PreservePath = bool.Parse( Helper.AttributeValue( node, "preservePath", bool.FalseString ) );
if ( buildAction == "Copy")
m_Destination = destination;
if(path != null && path.Length == 0)
path = ".";//use current directory
if(path != null && path.Length == 0)
path = ".";//use current directory
//throw new WarningException("Match must have a 'path' attribute");
//throw new WarningException("Match must have a 'path' attribute");
if(pattern == null)
{
throw new WarningException("Match must have a 'pattern' attribute");
}
if(pattern == null)
{
throw new WarningException("Match must have a 'pattern' attribute");
}
path = Helper.NormalizePath(path);
if(!Directory.Exists(path))
{
throw new WarningException("Match path does not exist: {0}", path);
}
path = Helper.NormalizePath(path);
if(!Directory.Exists(path))
{
throw new WarningException("Match path does not exist: {0}", path);
}
try
{
if(useRegex)
{
m_Regex = new Regex(pattern);
}
}
catch(ArgumentException ex)
{
throw new WarningException("Could not compile regex pattern: {0}", ex.Message);
}
try
{
if(useRegex)
{
m_Regex = new Regex(pattern);
}
}
catch(ArgumentException ex)
{
throw new WarningException("Could not compile regex pattern: {0}", ex.Message);
}
foreach(XmlNode child in node.ChildNodes)
{
IDataNode dataNode = Kernel.Instance.ParseNode(child, this);
if(dataNode is ExcludeNode)
{
ExcludeNode excludeNode = (ExcludeNode)dataNode;
foreach(XmlNode child in node.ChildNodes)
{
IDataNode dataNode = Kernel.Instance.ParseNode(child, this);
if(dataNode is ExcludeNode)
{
ExcludeNode excludeNode = (ExcludeNode)dataNode;
m_Exclusions.Add( excludeNode );
}
}
}
}
RecurseDirectories( path, pattern, recurse, useRegex, m_Exclusions );
@ -371,8 +371,8 @@ namespace Prebuild.Core.Nodes
throw new WarningException("Match" + projectName + " returned no files: {0}{1}", Helper.EndPath(path), pattern);
}
m_Regex = null;
}
}
#endregion
}
#endregion
}
}

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@ -32,77 +32,77 @@ using Prebuild.Core.Utilities;
namespace Prebuild.Core.Nodes
{
/// <summary>
///
/// </summary>
[DataNode("Process")]
public class ProcessNode : DataNode
{
#region Fields
/// <summary>
///
/// </summary>
[DataNode("Process")]
public class ProcessNode : DataNode
{
#region Fields
private string m_Path;
private bool m_IsValid = true;
private string m_Path;
private bool m_IsValid = true;
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
/// Gets the path.
/// </summary>
/// <value>The path.</value>
public string Path
{
get
{
return m_Path;
}
}
/// <summary>
/// Gets the path.
/// </summary>
/// <value>The path.</value>
public string Path
{
get
{
return m_Path;
}
}
/// <summary>
/// Gets a value indicating whether this instance is valid.
/// </summary>
/// <value><c>true</c> if this instance is valid; otherwise, <c>false</c>.</value>
public bool IsValid
{
get
{
return m_IsValid;
}
}
/// <summary>
/// Gets a value indicating whether this instance is valid.
/// </summary>
/// <value><c>true</c> if this instance is valid; otherwise, <c>false</c>.</value>
public bool IsValid
{
get
{
return m_IsValid;
}
}
#endregion
#endregion
#region Public Methods
#region Public Methods
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
m_Path = Helper.InterpolateForEnvironmentVariables(node.InnerText);
if(m_Path == null)
{
m_Path = "";
}
m_Path = Helper.InterpolateForEnvironmentVariables(node.InnerText);
if(m_Path == null)
{
m_Path = "";
}
try
{
m_Path = Helper.ResolvePath(m_Path);
}
catch(ArgumentException)
{
Kernel.Instance.Log.Write(LogType.Warning, "Could not find prebuild file for processing: {0}", m_Path);
m_IsValid = false;
}
}
try
{
m_Path = Helper.ResolvePath(m_Path);
}
catch(ArgumentException)
{
Kernel.Instance.Log.Write(LogType.Warning, "Could not find prebuild file for processing: {0}", m_Path);
m_IsValid = false;
}
}
#endregion
}
#endregion
}
}

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@ -32,104 +32,104 @@ using Prebuild.Core.Utilities;
namespace Prebuild.Core.Nodes
{
/// <summary>
///
/// </summary>
[DataNode("Reference")]
public class ReferenceNode : DataNode, IComparable
{
#region Fields
/// <summary>
///
/// </summary>
[DataNode("Reference")]
public class ReferenceNode : DataNode, IComparable
{
#region Fields
private string m_Name = "unknown";
private string m_Path;
private string m_LocalCopy;
private string m_Version;
private string m_Name = "unknown";
private string m_Path;
private string m_LocalCopy;
private string m_Version;
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return m_Name;
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return m_Name;
}
}
/// <summary>
/// Gets the path.
/// </summary>
/// <value>The path.</value>
public string Path
{
get
{
return m_Path;
}
}
/// <summary>
/// Gets the path.
/// </summary>
/// <value>The path.</value>
public string Path
{
get
{
return m_Path;
}
}
/// <summary>
/// Gets a value indicating whether [local copy specified].
/// </summary>
/// <value><c>true</c> if [local copy specified]; otherwise, <c>false</c>.</value>
public bool LocalCopySpecified
{
get
{
return ( m_LocalCopy != null && m_LocalCopy.Length == 0);
}
}
/// <summary>
/// Gets a value indicating whether [local copy specified].
/// </summary>
/// <value><c>true</c> if [local copy specified]; otherwise, <c>false</c>.</value>
public bool LocalCopySpecified
{
get
{
return ( m_LocalCopy != null && m_LocalCopy.Length == 0);
}
}
/// <summary>
/// Gets a value indicating whether [local copy].
/// </summary>
/// <value><c>true</c> if [local copy]; otherwise, <c>false</c>.</value>
public bool LocalCopy
{
get
{
if( m_LocalCopy == null)
{
return false;
}
return bool.Parse(m_LocalCopy);
}
}
/// <summary>
/// Gets a value indicating whether [local copy].
/// </summary>
/// <value><c>true</c> if [local copy]; otherwise, <c>false</c>.</value>
public bool LocalCopy
{
get
{
if( m_LocalCopy == null)
{
return false;
}
return bool.Parse(m_LocalCopy);
}
}
/// <summary>
/// Gets the version.
/// </summary>
/// <value>The version.</value>
public string Version
{
get
{
return m_Version;
}
}
/// <summary>
/// Gets the version.
/// </summary>
/// <value>The version.</value>
public string Version
{
get
{
return m_Version;
}
}
#endregion
#endregion
#region Public Methods
#region Public Methods
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
m_Name = Helper.AttributeValue(node, "name", m_Name);
m_Path = Helper.AttributeValue(node, "path", m_Path);
m_LocalCopy = Helper.AttributeValue(node, "localCopy", m_LocalCopy);
m_Version = Helper.AttributeValue(node, "version", m_Version);
}
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
m_Name = Helper.AttributeValue(node, "name", m_Name);
m_Path = Helper.AttributeValue(node, "path", m_Path);
m_LocalCopy = Helper.AttributeValue(node, "localCopy", m_LocalCopy);
m_Version = Helper.AttributeValue(node, "version", m_Version);
}
#endregion
#endregion
#region IComparable Members
@ -140,5 +140,5 @@ namespace Prebuild.Core.Nodes
}
#endregion
}
}
}

View File

@ -32,57 +32,57 @@ using Prebuild.Core.Utilities;
namespace Prebuild.Core.Nodes
{
/// <summary>
///
/// </summary>
[DataNode("ReferencePath")]
public class ReferencePathNode : DataNode, IComparable
{
#region Fields
/// <summary>
///
/// </summary>
[DataNode("ReferencePath")]
public class ReferencePathNode : DataNode, IComparable
{
#region Fields
private string m_Path;
private string m_Path;
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
/// Gets the path.
/// </summary>
/// <value>The path.</value>
public string Path
{
get
{
return m_Path;
}
}
/// <summary>
/// Gets the path.
/// </summary>
/// <value>The path.</value>
public string Path
{
get
{
return m_Path;
}
}
#endregion
#endregion
#region Public Methods
#region Public Methods
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
m_Path = Helper.InterpolateForEnvironmentVariables(node.InnerText);
if(m_Path == null)
{
m_Path = "";
}
m_Path = Helper.InterpolateForEnvironmentVariables(node.InnerText);
if(m_Path == null)
{
m_Path = "";
}
m_Path = m_Path.Trim();
}
m_Path = m_Path.Trim();
}
#endregion
#endregion
#region IComparable Members
@ -93,5 +93,5 @@ namespace Prebuild.Core.Nodes
}
#endregion
}
}
}

View File

@ -34,35 +34,35 @@ using Prebuild.Core.Utilities;
namespace Prebuild.Core.Nodes
{
/// <summary>
///
/// </summary>
[DataNode("Solution")]
/// <summary>
///
/// </summary>
[DataNode("Solution")]
[DataNode("EmbeddedSolution")]
[DebuggerDisplay("{Name}")]
public class SolutionNode : DataNode
{
#region Fields
public class SolutionNode : DataNode
{
#region Fields
private Guid m_Guid = Guid.NewGuid();
private string m_Name = "unknown";
private string m_Path = "";
private string m_FullPath = "";
private string m_ActiveConfig;
private string m_Name = "unknown";
private string m_Path = "";
private string m_FullPath = "";
private string m_ActiveConfig;
private string m_Version = "1.0.0";
private OptionsNode m_Options;
private FilesNode m_Files;
private OptionsNode m_Options;
private FilesNode m_Files;
private readonly ConfigurationNodeCollection m_Configurations = new ConfigurationNodeCollection();
private readonly Dictionary<string, ProjectNode> m_Projects = new Dictionary<string, ProjectNode>();
private readonly Dictionary<string, DatabaseProjectNode> m_DatabaseProjects = new Dictionary<string, DatabaseProjectNode>();
private readonly List<ProjectNode> m_ProjectsOrder = new List<ProjectNode>();
private readonly Dictionary<string, SolutionNode> m_Solutions = new Dictionary<string, SolutionNode>();
private CleanupNode m_Cleanup;
private CleanupNode m_Cleanup;
#endregion
#endregion
#region Properties
#region Properties
public override IDataNode Parent
{
get
@ -84,17 +84,17 @@ namespace Prebuild.Core.Nodes
}
}
public CleanupNode Cleanup
{
get
{
return m_Cleanup;
}
public CleanupNode Cleanup
{
get
{
return m_Cleanup;
}
set
{
m_Cleanup = value;
}
}
}
public Guid Guid
{
@ -107,119 +107,119 @@ namespace Prebuild.Core.Nodes
m_Guid = value;
}
}
/// <summary>
/// Gets or sets the active config.
/// </summary>
/// <value>The active config.</value>
public string ActiveConfig
{
get
{
return m_ActiveConfig;
}
set
{
m_ActiveConfig = value;
}
}
/// <summary>
/// Gets or sets the active config.
/// </summary>
/// <value>The active config.</value>
public string ActiveConfig
{
get
{
return m_ActiveConfig;
}
set
{
m_ActiveConfig = value;
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return m_Name;
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return m_Name;
}
}
/// <summary>
/// Gets the path.
/// </summary>
/// <value>The path.</value>
public string Path
{
get
{
return m_Path;
}
}
/// <summary>
/// Gets the path.
/// </summary>
/// <value>The path.</value>
public string Path
{
get
{
return m_Path;
}
}
/// <summary>
/// Gets the full path.
/// </summary>
/// <value>The full path.</value>
public string FullPath
{
get
{
return m_FullPath;
}
}
/// <summary>
/// Gets the full path.
/// </summary>
/// <value>The full path.</value>
public string FullPath
{
get
{
return m_FullPath;
}
}
/// <summary>
/// Gets the version.
/// </summary>
/// <value>The version.</value>
public string Version
{
get
{
return m_Version;
}
}
/// <summary>
/// Gets the version.
/// </summary>
/// <value>The version.</value>
public string Version
{
get
{
return m_Version;
}
}
/// <summary>
/// Gets the options.
/// </summary>
/// <value>The options.</value>
public OptionsNode Options
{
get
{
return m_Options;
}
}
/// <summary>
/// Gets the options.
/// </summary>
/// <value>The options.</value>
public OptionsNode Options
{
get
{
return m_Options;
}
}
/// <summary>
/// Gets the files.
/// </summary>
/// <value>The files.</value>
public FilesNode Files
{
get
{
return m_Files;
}
}
/// <summary>
/// Gets the files.
/// </summary>
/// <value>The files.</value>
public FilesNode Files
{
get
{
return m_Files;
}
}
/// <summary>
/// Gets the configurations.
/// </summary>
/// <value>The configurations.</value>
public ConfigurationNodeCollection Configurations
{
get
{
ConfigurationNodeCollection tmp = new ConfigurationNodeCollection();
tmp.AddRange(ConfigurationsTable);
return tmp;
}
}
/// <summary>
/// Gets the configurations.
/// </summary>
/// <value>The configurations.</value>
public ConfigurationNodeCollection Configurations
{
get
{
ConfigurationNodeCollection tmp = new ConfigurationNodeCollection();
tmp.AddRange(ConfigurationsTable);
return tmp;
}
}
/// <summary>
/// Gets the configurations table.
/// </summary>
/// <value>The configurations table.</value>
public ConfigurationNodeCollection ConfigurationsTable
{
get
{
return m_Configurations;
}
}
/// <summary>
/// Gets the configurations table.
/// </summary>
/// <value>The configurations table.</value>
public ConfigurationNodeCollection ConfigurationsTable
{
get
{
return m_Configurations;
}
}
/// <summary>
/// Gets the database projects.
/// </summary>
@ -250,106 +250,106 @@ namespace Prebuild.Core.Nodes
return m_Solutions;
}
}
/// <summary>
/// Gets the projects.
/// </summary>
/// <value>The projects.</value>
public ICollection<ProjectNode> Projects
{
get
{
/// <summary>
/// Gets the projects.
/// </summary>
/// <value>The projects.</value>
public ICollection<ProjectNode> Projects
{
get
{
List<ProjectNode> tmp = new List<ProjectNode>(m_Projects.Values);
tmp.Sort();
return tmp;
}
}
}
}
/// <summary>
/// Gets the projects table.
/// </summary>
/// <value>The projects table.</value>
public Dictionary<string, ProjectNode> ProjectsTable
{
get
{
return m_Projects;
}
}
/// <summary>
/// Gets the projects table.
/// </summary>
/// <value>The projects table.</value>
public Dictionary<string, ProjectNode> ProjectsTable
{
get
{
return m_Projects;
}
}
/// <summary>
/// Gets the projects table.
/// </summary>
/// <value>The projects table.</value>
public List<ProjectNode> ProjectsTableOrder
{
get
{
return m_ProjectsOrder;
}
}
/// <summary>
/// Gets the projects table.
/// </summary>
/// <value>The projects table.</value>
public List<ProjectNode> ProjectsTableOrder
{
get
{
return m_ProjectsOrder;
}
}
#endregion
#endregion
#region Public Methods
#region Public Methods
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
m_Name = Helper.AttributeValue(node, "name", m_Name);
m_ActiveConfig = Helper.AttributeValue(node, "activeConfig", m_ActiveConfig);
m_Path = Helper.AttributeValue(node, "path", m_Path);
m_Version = Helper.AttributeValue(node, "version", m_Version);
/// <summary>
/// Parses the specified node.
/// </summary>
/// <param name="node">The node.</param>
public override void Parse(XmlNode node)
{
m_Name = Helper.AttributeValue(node, "name", m_Name);
m_ActiveConfig = Helper.AttributeValue(node, "activeConfig", m_ActiveConfig);
m_Path = Helper.AttributeValue(node, "path", m_Path);
m_Version = Helper.AttributeValue(node, "version", m_Version);
m_FullPath = m_Path;
try
{
m_FullPath = Helper.ResolvePath(m_FullPath);
}
catch
{
throw new WarningException("Could not resolve solution path: {0}", m_Path);
}
m_FullPath = m_Path;
try
{
m_FullPath = Helper.ResolvePath(m_FullPath);
}
catch
{
throw new WarningException("Could not resolve solution path: {0}", m_Path);
}
Kernel.Instance.CurrentWorkingDirectory.Push();
try
{
Helper.SetCurrentDir(m_FullPath);
Kernel.Instance.CurrentWorkingDirectory.Push();
try
{
Helper.SetCurrentDir(m_FullPath);
if( node == null )
{
throw new ArgumentNullException("node");
}
if( node == null )
{
throw new ArgumentNullException("node");
}
foreach(XmlNode child in node.ChildNodes)
{
IDataNode dataNode = Kernel.Instance.ParseNode(child, this);
if(dataNode is OptionsNode)
{
m_Options = (OptionsNode)dataNode;
}
else if(dataNode is FilesNode)
{
m_Files = (FilesNode)dataNode;
}
else if(dataNode is ConfigurationNode)
{
ConfigurationNode configurationNode = (ConfigurationNode) dataNode;
m_Configurations[configurationNode.NameAndPlatform] = configurationNode;
foreach(XmlNode child in node.ChildNodes)
{
IDataNode dataNode = Kernel.Instance.ParseNode(child, this);
if(dataNode is OptionsNode)
{
m_Options = (OptionsNode)dataNode;
}
else if(dataNode is FilesNode)
{
m_Files = (FilesNode)dataNode;
}
else if(dataNode is ConfigurationNode)
{
ConfigurationNode configurationNode = (ConfigurationNode) dataNode;
m_Configurations[configurationNode.NameAndPlatform] = configurationNode;
// If the active configuration is null, then we populate it.
if (ActiveConfig == null)
{
ActiveConfig = configurationNode.Name;
}
}
else if(dataNode is ProjectNode)
{
m_Projects[((ProjectNode)dataNode).Name] = (ProjectNode) dataNode;
m_ProjectsOrder.Add((ProjectNode)dataNode);
}
// If the active configuration is null, then we populate it.
if (ActiveConfig == null)
{
ActiveConfig = configurationNode.Name;
}
}
else if(dataNode is ProjectNode)
{
m_Projects[((ProjectNode)dataNode).Name] = (ProjectNode) dataNode;
m_ProjectsOrder.Add((ProjectNode)dataNode);
}
else if(dataNode is SolutionNode)
{
m_Solutions[((SolutionNode)dataNode).Name] = (SolutionNode) dataNode;
@ -369,14 +369,14 @@ namespace Prebuild.Core.Nodes
throw new WarningException("There can only be one Cleanup node.");
m_Cleanup = (CleanupNode)dataNode;
}
}
}
finally
{
Kernel.Instance.CurrentWorkingDirectory.Pop();
}
}
}
}
finally
{
Kernel.Instance.CurrentWorkingDirectory.Pop();
}
}
#endregion
}
#endregion
}
}

View File

@ -27,128 +27,128 @@ using System;
namespace Prebuild.Core.Parse
{
/// <summary>
///
/// </summary>
public enum IfState
{
/// <summary>
///
/// </summary>
None,
/// <summary>
///
/// </summary>
If,
/// <summary>
///
/// </summary>
ElseIf,
/// <summary>
///
/// </summary>
Else
}
/// <summary>
///
/// </summary>
public enum IfState
{
/// <summary>
///
/// </summary>
None,
/// <summary>
///
/// </summary>
If,
/// <summary>
///
/// </summary>
ElseIf,
/// <summary>
///
/// </summary>
Else
}
/// <summary>
/// Summary description for IfContext.
/// </summary>
// Inspired by the equivalent WiX class (see www.sourceforge.net/projects/wix/)
public class IfContext
{
#region Properties
/// <summary>
/// Summary description for IfContext.
/// </summary>
// Inspired by the equivalent WiX class (see www.sourceforge.net/projects/wix/)
public class IfContext
{
#region Properties
bool m_Active;
bool m_Keep;
bool m_EverKept;
IfState m_State = IfState.None;
bool m_Active;
bool m_Keep;
bool m_EverKept;
IfState m_State = IfState.None;
#endregion
#endregion
#region Constructors
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="IfContext"/> class.
/// </summary>
/// <param name="active">if set to <c>true</c> [active].</param>
/// <param name="keep">if set to <c>true</c> [keep].</param>
/// <param name="state">The state.</param>
public IfContext(bool active, bool keep, IfState state)
{
m_Active = active;
m_Keep = keep;
m_EverKept = keep;
m_State = state;
}
/// <summary>
/// Initializes a new instance of the <see cref="IfContext"/> class.
/// </summary>
/// <param name="active">if set to <c>true</c> [active].</param>
/// <param name="keep">if set to <c>true</c> [keep].</param>
/// <param name="state">The state.</param>
public IfContext(bool active, bool keep, IfState state)
{
m_Active = active;
m_Keep = keep;
m_EverKept = keep;
m_State = state;
}
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
/// Gets or sets a value indicating whether this <see cref="IfContext"/> is active.
/// </summary>
/// <value><c>true</c> if active; otherwise, <c>false</c>.</value>
public bool Active
{
get
{
return m_Active;
}
set
{
m_Active = value;
}
}
/// <summary>
/// Gets or sets a value indicating whether this <see cref="IfContext"/> is active.
/// </summary>
/// <value><c>true</c> if active; otherwise, <c>false</c>.</value>
public bool Active
{
get
{
return m_Active;
}
set
{
m_Active = value;
}
}
/// <summary>
/// Gets or sets a value indicating whether this <see cref="IfContext"/> is keep.
/// </summary>
/// <value><c>true</c> if keep; otherwise, <c>false</c>.</value>
public bool Keep
{
get
{
return m_Keep;
}
set
{
m_Keep = value;
if(m_Keep)
{
m_EverKept = true;
}
}
}
/// <summary>
/// Gets or sets a value indicating whether this <see cref="IfContext"/> is keep.
/// </summary>
/// <value><c>true</c> if keep; otherwise, <c>false</c>.</value>
public bool Keep
{
get
{
return m_Keep;
}
set
{
m_Keep = value;
if(m_Keep)
{
m_EverKept = true;
}
}
}
/// <summary>
/// Gets a value indicating whether [ever kept].
/// </summary>
/// <value><c>true</c> if [ever kept]; otherwise, <c>false</c>.</value>
public bool EverKept
{
get
{
return m_EverKept;
}
}
/// <summary>
/// Gets a value indicating whether [ever kept].
/// </summary>
/// <value><c>true</c> if [ever kept]; otherwise, <c>false</c>.</value>
public bool EverKept
{
get
{
return m_EverKept;
}
}
/// <summary>
/// Gets or sets the state.
/// </summary>
/// <value>The state.</value>
public IfState State
{
get
{
return m_State;
}
set
{
m_State = value;
}
}
/// <summary>
/// Gets or sets the state.
/// </summary>
/// <value>The state.</value>
public IfState State
{
get
{
return m_State;
}
set
{
m_State = value;
}
}
#endregion
}
#endregion
}
}

View File

@ -31,336 +31,336 @@ using System.Xml;
namespace Prebuild.Core.Parse
{
/// <summary>
///
/// </summary>
public enum OperatorSymbol
{
/// <summary>
///
/// </summary>
None,
/// <summary>
///
/// </summary>
Equal,
/// <summary>
///
/// </summary>
NotEqual,
/// <summary>
///
/// </summary>
LessThan,
/// <summary>
///
/// </summary>
GreaterThan,
/// <summary>
///
/// </summary>
LessThanEqual,
/// <summary>
///
/// </summary>
GreaterThanEqual
}
/// <summary>
///
/// </summary>
public enum OperatorSymbol
{
/// <summary>
///
/// </summary>
None,
/// <summary>
///
/// </summary>
Equal,
/// <summary>
///
/// </summary>
NotEqual,
/// <summary>
///
/// </summary>
LessThan,
/// <summary>
///
/// </summary>
GreaterThan,
/// <summary>
///
/// </summary>
LessThanEqual,
/// <summary>
///
/// </summary>
GreaterThanEqual
}
/// <summary>
///
/// </summary>
public class Preprocessor
{
#region Constants
/// <summary>
///
/// </summary>
public class Preprocessor
{
#region Constants
/// <summary>
/// Includes the regex to look for file tags in the <?include
/// ?> processing instruction.
/// </summary>
private static readonly Regex includeFileRegex = new Regex("file=\"(.+?)\"");
/// <summary>
/// Includes the regex to look for file tags in the <?include
/// ?> processing instruction.
/// </summary>
private static readonly Regex includeFileRegex = new Regex("file=\"(.+?)\"");
#endregion
#endregion
#region Fields
#region Fields
readonly XmlDocument m_OutDoc = new XmlDocument();
readonly Stack<IfContext> m_IfStack = new Stack<IfContext>();
readonly Dictionary<string, object> m_Variables = new Dictionary<string, object>();
readonly XmlDocument m_OutDoc = new XmlDocument();
readonly Stack<IfContext> m_IfStack = new Stack<IfContext>();
readonly Dictionary<string, object> m_Variables = new Dictionary<string, object>();
#endregion
#endregion
#region Constructors
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="Preprocessor"/> class.
/// </summary>
public Preprocessor()
{
RegisterVariable("OS", GetOS());
RegisterVariable("RuntimeVersion", Environment.Version.Major);
RegisterVariable("RuntimeMajor", Environment.Version.Major);
RegisterVariable("RuntimeMinor", Environment.Version.Minor);
RegisterVariable("RuntimeRevision", Environment.Version.Revision);
}
/// <summary>
/// Initializes a new instance of the <see cref="Preprocessor"/> class.
/// </summary>
public Preprocessor()
{
RegisterVariable("OS", GetOS());
RegisterVariable("RuntimeVersion", Environment.Version.Major);
RegisterVariable("RuntimeMajor", Environment.Version.Major);
RegisterVariable("RuntimeMinor", Environment.Version.Minor);
RegisterVariable("RuntimeRevision", Environment.Version.Revision);
}
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
/// Gets the processed doc.
/// </summary>
/// <value>The processed doc.</value>
public XmlDocument ProcessedDoc
{
get
{
return m_OutDoc;
}
}
/// <summary>
/// Gets the processed doc.
/// </summary>
/// <value>The processed doc.</value>
public XmlDocument ProcessedDoc
{
get
{
return m_OutDoc;
}
}
#endregion
#endregion
#region Private Methods
#region Private Methods
/// <summary>
/// Parts of this code were taken from NAnt and is subject to the GPL
/// as per NAnt's license. Thanks to the NAnt guys for this little gem.
/// </summary>
/// <returns></returns>
public static string GetOS()
{
PlatformID platId = Environment.OSVersion.Platform;
if(platId == PlatformID.Win32NT || platId == PlatformID.Win32Windows)
{
return "Win32";
}
/// <summary>
/// Parts of this code were taken from NAnt and is subject to the GPL
/// as per NAnt's license. Thanks to the NAnt guys for this little gem.
/// </summary>
/// <returns></returns>
public static string GetOS()
{
PlatformID platId = Environment.OSVersion.Platform;
if(platId == PlatformID.Win32NT || platId == PlatformID.Win32Windows)
{
return "Win32";
}
if (File.Exists("/System/Library/Frameworks/Cocoa.framework/Cocoa"))
{
return "MACOSX";
}
if (File.Exists("/System/Library/Frameworks/Cocoa.framework/Cocoa"))
{
return "MACOSX";
}
/*
* .NET 1.x, under Mono, the UNIX code is 128. Under
* .NET 2.x, Mono or MS, the UNIX code is 4
*/
if(Environment.Version.Major == 1)
{
if((int)platId == 128)
{
return "UNIX";
}
}
else if((int)platId == 4)
{
return "UNIX";
}
/*
* .NET 1.x, under Mono, the UNIX code is 128. Under
* .NET 2.x, Mono or MS, the UNIX code is 4
*/
if(Environment.Version.Major == 1)
{
if((int)platId == 128)
{
return "UNIX";
}
}
else if((int)platId == 4)
{
return "UNIX";
}
return "Unknown";
}
return "Unknown";
}
private static bool CompareNum(OperatorSymbol oper, int val1, int val2)
{
switch(oper)
{
case OperatorSymbol.Equal:
return (val1 == val2);
case OperatorSymbol.NotEqual:
return (val1 != val2);
case OperatorSymbol.LessThan:
return (val1 < val2);
case OperatorSymbol.LessThanEqual:
return (val1 <= val2);
case OperatorSymbol.GreaterThan:
return (val1 > val2);
case OperatorSymbol.GreaterThanEqual:
return (val1 >= val2);
}
private static bool CompareNum(OperatorSymbol oper, int val1, int val2)
{
switch(oper)
{
case OperatorSymbol.Equal:
return (val1 == val2);
case OperatorSymbol.NotEqual:
return (val1 != val2);
case OperatorSymbol.LessThan:
return (val1 < val2);
case OperatorSymbol.LessThanEqual:
return (val1 <= val2);
case OperatorSymbol.GreaterThan:
return (val1 > val2);
case OperatorSymbol.GreaterThanEqual:
return (val1 >= val2);
}
throw new WarningException("Unknown operator type");
}
throw new WarningException("Unknown operator type");
}
private static bool CompareStr(OperatorSymbol oper, string val1, string val2)
{
switch(oper)
{
case OperatorSymbol.Equal:
return (val1 == val2);
case OperatorSymbol.NotEqual:
return (val1 != val2);
case OperatorSymbol.LessThan:
return (val1.CompareTo(val2) < 0);
case OperatorSymbol.LessThanEqual:
return (val1.CompareTo(val2) <= 0);
case OperatorSymbol.GreaterThan:
return (val1.CompareTo(val2) > 0);
case OperatorSymbol.GreaterThanEqual:
return (val1.CompareTo(val2) >= 0);
}
private static bool CompareStr(OperatorSymbol oper, string val1, string val2)
{
switch(oper)
{
case OperatorSymbol.Equal:
return (val1 == val2);
case OperatorSymbol.NotEqual:
return (val1 != val2);
case OperatorSymbol.LessThan:
return (val1.CompareTo(val2) < 0);
case OperatorSymbol.LessThanEqual:
return (val1.CompareTo(val2) <= 0);
case OperatorSymbol.GreaterThan:
return (val1.CompareTo(val2) > 0);
case OperatorSymbol.GreaterThanEqual:
return (val1.CompareTo(val2) >= 0);
}
throw new WarningException("Unknown operator type");
}
throw new WarningException("Unknown operator type");
}
private static char NextChar(int idx, string str)
{
if((idx + 1) >= str.Length)
{
return Char.MaxValue;
}
private static char NextChar(int idx, string str)
{
if((idx + 1) >= str.Length)
{
return Char.MaxValue;
}
return str[idx + 1];
}
// Very very simple expression parser. Can only match expressions of the form
// <var> <op> <value>:
// OS = Windows
// OS != Linux
// RuntimeMinor > 0
private bool ParseExpression(string exp)
{
if(exp == null)
{
throw new ArgumentException("Invalid expression, cannot be null");
}
return str[idx + 1];
}
// Very very simple expression parser. Can only match expressions of the form
// <var> <op> <value>:
// OS = Windows
// OS != Linux
// RuntimeMinor > 0
private bool ParseExpression(string exp)
{
if(exp == null)
{
throw new ArgumentException("Invalid expression, cannot be null");
}
exp = exp.Trim();
if(exp.Length < 1)
{
throw new ArgumentException("Invalid expression, cannot be 0 length");
}
exp = exp.Trim();
if(exp.Length < 1)
{
throw new ArgumentException("Invalid expression, cannot be 0 length");
}
string id = "";
string str = "";
OperatorSymbol oper = OperatorSymbol.None;
bool inStr = false;
string id = "";
string str = "";
OperatorSymbol oper = OperatorSymbol.None;
bool inStr = false;
for(int i = 0; i < exp.Length; i++)
{
char c = exp[i];
if(Char.IsWhiteSpace(c))
{
continue;
}
for(int i = 0; i < exp.Length; i++)
{
char c = exp[i];
if(Char.IsWhiteSpace(c))
{
continue;
}
if(Char.IsLetterOrDigit(c) || c == '_')
{
if(inStr)
{
str += c;
}
else
{
id += c;
}
}
else if(c == '\"')
{
inStr = !inStr;
if(inStr)
{
str = "";
}
}
else
{
if(inStr)
{
str += c;
}
else
{
switch(c)
{
case '=':
oper = OperatorSymbol.Equal;
break;
if(Char.IsLetterOrDigit(c) || c == '_')
{
if(inStr)
{
str += c;
}
else
{
id += c;
}
}
else if(c == '\"')
{
inStr = !inStr;
if(inStr)
{
str = "";
}
}
else
{
if(inStr)
{
str += c;
}
else
{
switch(c)
{
case '=':
oper = OperatorSymbol.Equal;
break;
case '!':
if(NextChar(i, exp) == '=')
{
oper = OperatorSymbol.NotEqual;
}
case '!':
if(NextChar(i, exp) == '=')
{
oper = OperatorSymbol.NotEqual;
}
break;
break;
case '<':
if(NextChar(i, exp) == '=')
{
oper = OperatorSymbol.LessThanEqual;
}
else
{
oper = OperatorSymbol.LessThan;
}
case '<':
if(NextChar(i, exp) == '=')
{
oper = OperatorSymbol.LessThanEqual;
}
else
{
oper = OperatorSymbol.LessThan;
}
break;
break;
case '>':
if(NextChar(i, exp) == '=')
{
oper = OperatorSymbol.GreaterThanEqual;
}
else
{
oper = OperatorSymbol.GreaterThan;
}
case '>':
if(NextChar(i, exp) == '=')
{
oper = OperatorSymbol.GreaterThanEqual;
}
else
{
oper = OperatorSymbol.GreaterThan;
}
break;
}
}
}
}
break;
}
}
}
}
if(inStr)
{
throw new WarningException("Expected end of string in expression");
}
if(inStr)
{
throw new WarningException("Expected end of string in expression");
}
if(oper == OperatorSymbol.None)
{
throw new WarningException("Expected operator in expression");
}
if(id.Length < 1)
{
throw new WarningException("Expected identifier in expression");
}
if(str.Length < 1)
{
throw new WarningException("Expected value in expression");
}
if(oper == OperatorSymbol.None)
{
throw new WarningException("Expected operator in expression");
}
if(id.Length < 1)
{
throw new WarningException("Expected identifier in expression");
}
if(str.Length < 1)
{
throw new WarningException("Expected value in expression");
}
bool ret;
try
{
object val = m_Variables[id.ToLower()];
if(val == null)
{
throw new WarningException("Unknown identifier '{0}'", id);
}
bool ret;
try
{
object val = m_Variables[id.ToLower()];
if(val == null)
{
throw new WarningException("Unknown identifier '{0}'", id);
}
Type t = val.GetType();
if(t.IsAssignableFrom(typeof(int)))
{
int numVal = (int)val;
int numVal2 = Int32.Parse(str);
ret = CompareNum(oper, numVal, numVal2);
}
else
{
string strVal = val.ToString();
string strVal2 = str;
ret = CompareStr(oper, strVal, strVal2);
}
}
catch(ArgumentException ex)
{
ex.ToString();
throw new WarningException("Invalid value type for system variable '{0}', expected int", id);
}
Type t = val.GetType();
if(t.IsAssignableFrom(typeof(int)))
{
int numVal = (int)val;
int numVal2 = Int32.Parse(str);
ret = CompareNum(oper, numVal, numVal2);
}
else
{
string strVal = val.ToString();
string strVal2 = str;
ret = CompareStr(oper, strVal, strVal2);
}
}
catch(ArgumentException ex)
{
ex.ToString();
throw new WarningException("Invalid value type for system variable '{0}', expected int", id);
}
return ret;
}
return ret;
}
/// <summary>
/// Taken from current Prebuild included in OpenSim 0.7.x
@ -426,85 +426,85 @@ namespace Prebuild.Core.Parse
}
}
#endregion
#endregion
#region Public Methods
#region Public Methods
/// <summary>
///
/// </summary>
/// <param name="name"></param>
/// <param name="variableValue"></param>
public void RegisterVariable(string name, object variableValue)
{
if(name == null || variableValue == null)
{
return;
}
/// <summary>
///
/// </summary>
/// <param name="name"></param>
/// <param name="variableValue"></param>
public void RegisterVariable(string name, object variableValue)
{
if(name == null || variableValue == null)
{
return;
}
m_Variables[name.ToLower()] = variableValue;
}
m_Variables[name.ToLower()] = variableValue;
}
/// <summary>
/// Performs validation on the xml source as well as evaluates conditional and flow expresions
/// </summary>
/// <exception cref="ArgumentException">For invalid use of conditional expressions or for invalid XML syntax. If a XmlValidatingReader is passed, then will also throw exceptions for non-schema-conforming xml</exception>
/// <summary>
/// Performs validation on the xml source as well as evaluates conditional and flow expresions
/// </summary>
/// <exception cref="ArgumentException">For invalid use of conditional expressions or for invalid XML syntax. If a XmlValidatingReader is passed, then will also throw exceptions for non-schema-conforming xml</exception>
/// <param name="initialReader"></param>
/// <returns>the output xml </returns>
public string Process(XmlReader initialReader)
{
if(initialReader == null)
{
throw new ArgumentException("Invalid XML reader to pre-process");
}
/// <returns>the output xml </returns>
public string Process(XmlReader initialReader)
{
if(initialReader == null)
{
throw new ArgumentException("Invalid XML reader to pre-process");
}
IfContext context = new IfContext(true, true, IfState.None);
StringWriter xmlText = new StringWriter();
XmlTextWriter writer = new XmlTextWriter(xmlText);
writer.Formatting = Formatting.Indented;
IfContext context = new IfContext(true, true, IfState.None);
StringWriter xmlText = new StringWriter();
XmlTextWriter writer = new XmlTextWriter(xmlText);
writer.Formatting = Formatting.Indented;
// Create a queue of XML readers and add the initial
// reader to it. Then we process until we run out of
// readers which lets the <?include?> operation add more
// readers to generate a multi-file parser and not require
// XML fragments that a recursive version would use.
Stack<XmlReader> readerStack = new Stack<XmlReader>();
readerStack.Push(initialReader);
// Create a queue of XML readers and add the initial
// reader to it. Then we process until we run out of
// readers which lets the <?include?> operation add more
// readers to generate a multi-file parser and not require
// XML fragments that a recursive version would use.
Stack<XmlReader> readerStack = new Stack<XmlReader>();
readerStack.Push(initialReader);
while(readerStack.Count > 0)
{
// Pop off the next reader.
XmlReader reader = readerStack.Pop();
while(readerStack.Count > 0)
{
// Pop off the next reader.
XmlReader reader = readerStack.Pop();
// Process through this XML reader until it is
// completed (or it is replaced by the include
// operation).
while(reader.Read())
{
// The prebuild file has a series of processing
// instructions which allow for specific
// inclusions based on operating system or to
// include additional files.
if(reader.NodeType == XmlNodeType.ProcessingInstruction)
{
bool ignore = false;
// Process through this XML reader until it is
// completed (or it is replaced by the include
// operation).
while(reader.Read())
{
// The prebuild file has a series of processing
// instructions which allow for specific
// inclusions based on operating system or to
// include additional files.
if(reader.NodeType == XmlNodeType.ProcessingInstruction)
{
bool ignore = false;
switch(reader.LocalName)
{
case "include":
// use regular expressions to parse out the attributes.
MatchCollection matches = includeFileRegex.Matches(reader.Value);
switch(reader.LocalName)
{
case "include":
// use regular expressions to parse out the attributes.
MatchCollection matches = includeFileRegex.Matches(reader.Value);
// make sure there is only one file attribute.
if(matches.Count > 1)
{
throw new WarningException("An <?include ?> node was found, but it specified more than one file.");
}
// make sure there is only one file attribute.
if(matches.Count > 1)
{
throw new WarningException("An <?include ?> node was found, but it specified more than one file.");
}
if(matches.Count == 0)
{
throw new WarningException("An <?include ?> node was found, but it did not specify the file attribute.");
}
if(matches.Count == 0)
{
throw new WarningException("An <?include ?> node was found, but it did not specify the file attribute.");
}
// ***** Adding for wildcard handling
// Push current reader back onto the stack.
@ -537,116 +537,116 @@ namespace Prebuild.Core.Parse
ignore = true;
break;
case "if":
m_IfStack.Push(context);
context = new IfContext(context.Keep & context.Active, ParseExpression(reader.Value), IfState.If);
ignore = true;
break;
case "if":
m_IfStack.Push(context);
context = new IfContext(context.Keep & context.Active, ParseExpression(reader.Value), IfState.If);
ignore = true;
break;
case "elseif":
if(m_IfStack.Count == 0)
{
throw new WarningException("Unexpected 'elseif' outside of 'if'");
}
if(context.State != IfState.If && context.State != IfState.ElseIf)
{
throw new WarningException("Unexpected 'elseif' outside of 'if'");
}
case "elseif":
if(m_IfStack.Count == 0)
{
throw new WarningException("Unexpected 'elseif' outside of 'if'");
}
if(context.State != IfState.If && context.State != IfState.ElseIf)
{
throw new WarningException("Unexpected 'elseif' outside of 'if'");
}
context.State = IfState.ElseIf;
if(!context.EverKept)
{
context.Keep = ParseExpression(reader.Value);
}
else
{
context.Keep = false;
}
context.State = IfState.ElseIf;
if(!context.EverKept)
{
context.Keep = ParseExpression(reader.Value);
}
else
{
context.Keep = false;
}
ignore = true;
break;
ignore = true;
break;
case "else":
if(m_IfStack.Count == 0)
{
throw new WarningException("Unexpected 'else' outside of 'if'");
}
if(context.State != IfState.If && context.State != IfState.ElseIf)
{
throw new WarningException("Unexpected 'else' outside of 'if'");
}
case "else":
if(m_IfStack.Count == 0)
{
throw new WarningException("Unexpected 'else' outside of 'if'");
}
if(context.State != IfState.If && context.State != IfState.ElseIf)
{
throw new WarningException("Unexpected 'else' outside of 'if'");
}
context.State = IfState.Else;
context.Keep = !context.EverKept;
ignore = true;
break;
context.State = IfState.Else;
context.Keep = !context.EverKept;
ignore = true;
break;
case "endif":
if(m_IfStack.Count == 0)
{
throw new WarningException("Unexpected 'endif' outside of 'if'");
}
case "endif":
if(m_IfStack.Count == 0)
{
throw new WarningException("Unexpected 'endif' outside of 'if'");
}
context = m_IfStack.Pop();
ignore = true;
break;
}
context = m_IfStack.Pop();
ignore = true;
break;
}
if(ignore)
{
continue;
}
}//end pre-proc instruction
if(ignore)
{
continue;
}
}//end pre-proc instruction
if(!context.Active || !context.Keep)
{
continue;
}
if(!context.Active || !context.Keep)
{
continue;
}
switch(reader.NodeType)
{
case XmlNodeType.Element:
bool empty = reader.IsEmptyElement;
writer.WriteStartElement(reader.Name);
switch(reader.NodeType)
{
case XmlNodeType.Element:
bool empty = reader.IsEmptyElement;
writer.WriteStartElement(reader.Name);
while (reader.MoveToNextAttribute())
{
writer.WriteAttributeString(reader.Name, reader.Value);
}
while (reader.MoveToNextAttribute())
{
writer.WriteAttributeString(reader.Name, reader.Value);
}
if(empty)
{
writer.WriteEndElement();
}
if(empty)
{
writer.WriteEndElement();
}
break;
break;
case XmlNodeType.EndElement:
writer.WriteEndElement();
break;
case XmlNodeType.EndElement:
writer.WriteEndElement();
break;
case XmlNodeType.Text:
writer.WriteString(reader.Value);
break;
case XmlNodeType.Text:
writer.WriteString(reader.Value);
break;
case XmlNodeType.CDATA:
writer.WriteCData(reader.Value);
break;
case XmlNodeType.CDATA:
writer.WriteCData(reader.Value);
break;
default:
break;
}
}
default:
break;
}
}
if(m_IfStack.Count != 0)
{
throw new WarningException("Mismatched 'if', 'endif' pair");
}
}
if(m_IfStack.Count != 0)
{
throw new WarningException("Mismatched 'if', 'endif' pair");
}
}
return xmlText.ToString();
}
return xmlText.ToString();
}
#endregion
}
#endregion
}
}

View File

@ -41,62 +41,62 @@ using Prebuild.Core.Nodes;
#if (DEBUG && _DEBUG_TARGET)
namespace Prebuild.Core.Targets
{
[Target("debug")]
public class DebugTarget : ITarget
{
[Target("debug")]
public class DebugTarget : ITarget
{
#region Fields
private Kernel m_Kernel = null;
private Kernel m_Kernel = null;
#endregion
#region ITarget Members
public void Write()
{
foreach(SolutionNode s in m_Kernel.Solutions)
{
Console.WriteLine("Solution [ {0}, {1} ]", s.Name, s.Path);
foreach(string file in s.Files)
public void Write()
{
foreach(SolutionNode s in m_Kernel.Solutions)
{
Console.WriteLine("Solution [ {0}, {1} ]", s.Name, s.Path);
foreach(string file in s.Files)
{
Console.WriteLine("\tFile [ {0} ]", file);
Console.WriteLine("\tFile [ {0} ]", file);
}
foreach(ProjectNode proj in s.Projects)
{
Console.WriteLine("\tProject [ {0}, {1}. {2} ]", proj.Name, proj.Path, proj.Language);
foreach(string file in proj.Files)
Console.WriteLine("\t\tFile [ {0} ]", file);
}
}
}
foreach(ProjectNode proj in s.Projects)
{
Console.WriteLine("\tProject [ {0}, {1}. {2} ]", proj.Name, proj.Path, proj.Language);
foreach(string file in proj.Files)
Console.WriteLine("\t\tFile [ {0} ]", file);
}
}
}
public void Clean()
{
Console.WriteLine("Not implemented");
}
public void Clean()
{
Console.WriteLine("Not implemented");
}
public string Name
{
get
{
return "debug";
}
}
public string Name
{
get
{
return "debug";
}
}
public Kernel Kernel
{
get
{
return m_Kernel;
}
set
{
m_Kernel = value;
}
}
public Kernel Kernel
{
get
{
return m_Kernel;
}
set
{
m_Kernel = value;
}
}
#endregion
}
}
}
#endif

View File

@ -35,481 +35,481 @@ using Prebuild.Core.Utilities;
namespace Prebuild.Core.Targets
{
/// <summary>
///
/// </summary>
[Target("monodev")]
public class MonoDevelopTarget : ITarget
{
#region Fields
/// <summary>
///
/// </summary>
[Target("monodev")]
public class MonoDevelopTarget : ITarget
{
#region Fields
private Kernel m_Kernel;
private Kernel m_Kernel;
#endregion
#endregion
#region Private Methods
#region Private Methods
private static string PrependPath(string path)
{
string tmpPath = Helper.NormalizePath(path, '/');
Regex regex = new Regex(@"(\w):/(\w+)");
Match match = regex.Match(tmpPath);
if(match.Success || tmpPath[0] == '.' || tmpPath[0] == '/')
{
tmpPath = Helper.NormalizePath(tmpPath);
}
else
{
tmpPath = Helper.NormalizePath("./" + tmpPath);
}
private static string PrependPath(string path)
{
string tmpPath = Helper.NormalizePath(path, '/');
Regex regex = new Regex(@"(\w):/(\w+)");
Match match = regex.Match(tmpPath);
if(match.Success || tmpPath[0] == '.' || tmpPath[0] == '/')
{
tmpPath = Helper.NormalizePath(tmpPath);
}
else
{
tmpPath = Helper.NormalizePath("./" + tmpPath);
}
return tmpPath;
}
return tmpPath;
}
private static string BuildReference(SolutionNode solution, ReferenceNode refr)
{
string ret = "<ProjectReference type=\"";
if(solution.ProjectsTable.ContainsKey(refr.Name))
{
ret += "Project\"";
ret += " localcopy=\"" + refr.LocalCopy.ToString() + "\" refto=\"" + refr.Name + "\" />";
}
else
{
ProjectNode project = (ProjectNode)refr.Parent;
string fileRef = FindFileReference(refr.Name, project);
private static string BuildReference(SolutionNode solution, ReferenceNode refr)
{
string ret = "<ProjectReference type=\"";
if(solution.ProjectsTable.ContainsKey(refr.Name))
{
ret += "Project\"";
ret += " localcopy=\"" + refr.LocalCopy.ToString() + "\" refto=\"" + refr.Name + "\" />";
}
else
{
ProjectNode project = (ProjectNode)refr.Parent;
string fileRef = FindFileReference(refr.Name, project);
if(refr.Path != null || fileRef != null)
{
ret += "Assembly\" refto=\"";
if(refr.Path != null || fileRef != null)
{
ret += "Assembly\" refto=\"";
string finalPath = (refr.Path != null) ? Helper.MakeFilePath(refr.Path, refr.Name, "dll") : fileRef;
string finalPath = (refr.Path != null) ? Helper.MakeFilePath(refr.Path, refr.Name, "dll") : fileRef;
ret += finalPath;
ret += "\" localcopy=\"" + refr.LocalCopy.ToString() + "\" />";
return ret;
}
ret += finalPath;
ret += "\" localcopy=\"" + refr.LocalCopy.ToString() + "\" />";
return ret;
}
ret += "Gac\"";
ret += " localcopy=\"" + refr.LocalCopy.ToString() + "\"";
ret += " refto=\"";
try
{
/*
Day changed to 28 Mar 2007
...
08:09 < cj> is there anything that replaces Assembly.LoadFromPartialName() ?
08:09 < jonp> no
08:10 < jonp> in their infinite wisdom [sic], microsoft decided that the
ability to load any assembly version by-name was an inherently
bad idea
08:11 < cj> I'm thinking of a bunch of four-letter words right now...
08:11 < cj> security through making it difficult for the developer!!!
08:12 < jonp> just use the Obsolete API
08:12 < jonp> it should still work
08:12 < cj> alrighty.
08:12 < jonp> you just get warnings when using it
*/
Assembly assem = Assembly.LoadWithPartialName(refr.Name);
ret += assem.FullName;
ret += "Gac\"";
ret += " localcopy=\"" + refr.LocalCopy.ToString() + "\"";
ret += " refto=\"";
try
{
/*
Day changed to 28 Mar 2007
...
08:09 < cj> is there anything that replaces Assembly.LoadFromPartialName() ?
08:09 < jonp> no
08:10 < jonp> in their infinite wisdom [sic], microsoft decided that the
ability to load any assembly version by-name was an inherently
bad idea
08:11 < cj> I'm thinking of a bunch of four-letter words right now...
08:11 < cj> security through making it difficult for the developer!!!
08:12 < jonp> just use the Obsolete API
08:12 < jonp> it should still work
08:12 < cj> alrighty.
08:12 < jonp> you just get warnings when using it
*/
Assembly assem = Assembly.LoadWithPartialName(refr.Name);
ret += assem.FullName;
//ret += refr.Name;
}
catch (System.NullReferenceException e)
{
e.ToString();
ret += refr.Name;
}
ret += "\" />";
}
}
catch (System.NullReferenceException e)
{
e.ToString();
ret += refr.Name;
}
ret += "\" />";
}
return ret;
}
return ret;
}
private static string FindFileReference(string refName, ProjectNode project)
{
foreach(ReferencePathNode refPath in project.ReferencePaths)
{
string fullPath = Helper.MakeFilePath(refPath.Path, refName, "dll");
private static string FindFileReference(string refName, ProjectNode project)
{
foreach(ReferencePathNode refPath in project.ReferencePaths)
{
string fullPath = Helper.MakeFilePath(refPath.Path, refName, "dll");
if(File.Exists(fullPath))
{
return fullPath;
}
}
if(File.Exists(fullPath))
{
return fullPath;
}
}
return null;
}
return null;
}
/// <summary>
/// Gets the XML doc file.
/// </summary>
/// <param name="project">The project.</param>
/// <param name="conf">The conf.</param>
/// <returns></returns>
public static string GenerateXmlDocFile(ProjectNode project, ConfigurationNode conf)
{
if( conf == null )
{
throw new ArgumentNullException("conf");
}
if( project == null )
{
throw new ArgumentNullException("project");
}
string docFile = (string)conf.Options["XmlDocFile"];
if(docFile != null && docFile.Length == 0)//default to assembly name if not specified
{
return "False";
}
return "True";
}
/// <summary>
/// Gets the XML doc file.
/// </summary>
/// <param name="project">The project.</param>
/// <param name="conf">The conf.</param>
/// <returns></returns>
public static string GenerateXmlDocFile(ProjectNode project, ConfigurationNode conf)
{
if( conf == null )
{
throw new ArgumentNullException("conf");
}
if( project == null )
{
throw new ArgumentNullException("project");
}
string docFile = (string)conf.Options["XmlDocFile"];
if(docFile != null && docFile.Length == 0)//default to assembly name if not specified
{
return "False";
}
return "True";
}
private void WriteProject(SolutionNode solution, ProjectNode project)
{
string csComp = "Mcs";
string netRuntime = "Mono";
if(project.Runtime == ClrRuntime.Microsoft)
{
csComp = "Csc";
netRuntime = "MsNet";
}
private void WriteProject(SolutionNode solution, ProjectNode project)
{
string csComp = "Mcs";
string netRuntime = "Mono";
if(project.Runtime == ClrRuntime.Microsoft)
{
csComp = "Csc";
netRuntime = "MsNet";
}
string projFile = Helper.MakeFilePath(project.FullPath, project.Name, "mdp");
StreamWriter ss = new StreamWriter(projFile);
string projFile = Helper.MakeFilePath(project.FullPath, project.Name, "mdp");
StreamWriter ss = new StreamWriter(projFile);
m_Kernel.CurrentWorkingDirectory.Push();
Helper.SetCurrentDir(Path.GetDirectoryName(projFile));
m_Kernel.CurrentWorkingDirectory.Push();
Helper.SetCurrentDir(Path.GetDirectoryName(projFile));
using(ss)
{
ss.WriteLine(
"<Project name=\"{0}\" description=\"\" standardNamespace=\"{1}\" newfilesearch=\"None\" enableviewstate=\"True\" fileversion=\"2.0\" language=\"C#\" clr-version=\"Net_2_0\" ctype=\"DotNetProject\">",
project.Name,
project.RootNamespace
);
using(ss)
{
ss.WriteLine(
"<Project name=\"{0}\" description=\"\" standardNamespace=\"{1}\" newfilesearch=\"None\" enableviewstate=\"True\" fileversion=\"2.0\" language=\"C#\" clr-version=\"Net_2_0\" ctype=\"DotNetProject\">",
project.Name,
project.RootNamespace
);
int count = 0;
int count = 0;
ss.WriteLine(" <Configurations active=\"{0}\">", solution.ActiveConfig);
ss.WriteLine(" <Configurations active=\"{0}\">", solution.ActiveConfig);
foreach(ConfigurationNode conf in project.Configurations)
{
ss.WriteLine(" <Configuration name=\"{0}\" ctype=\"DotNetProjectConfiguration\">", conf.Name);
ss.Write(" <Output");
ss.Write(" directory=\"{0}\"", Helper.EndPath(Helper.NormalizePath(".\\" + conf.Options["OutputPath"].ToString())));
ss.Write(" assembly=\"{0}\"", project.AssemblyName);
ss.Write(" executeScript=\"{0}\"", conf.Options["RunScript"]);
//ss.Write(" executeBeforeBuild=\"{0}\"", conf.Options["PreBuildEvent"]);
//ss.Write(" executeAfterBuild=\"{0}\"", conf.Options["PostBuildEvent"]);
if (conf.Options["PreBuildEvent"] != null && conf.Options["PreBuildEvent"].ToString().Length != 0)
{
ss.Write(" executeBeforeBuild=\"{0}\"", Helper.NormalizePath(conf.Options["PreBuildEvent"].ToString()));
}
else
{
ss.Write(" executeBeforeBuild=\"{0}\"", conf.Options["PreBuildEvent"]);
}
if (conf.Options["PostBuildEvent"] != null && conf.Options["PostBuildEvent"].ToString().Length != 0)
{
ss.Write(" executeAfterBuild=\"{0}\"", Helper.NormalizePath(conf.Options["PostBuildEvent"].ToString()));
}
else
{
ss.Write(" executeAfterBuild=\"{0}\"", conf.Options["PostBuildEvent"]);
}
ss.Write(" executeBeforeBuildArguments=\"{0}\"", conf.Options["PreBuildEventArgs"]);
ss.Write(" executeAfterBuildArguments=\"{0}\"", conf.Options["PreBuildEventArgs"]);
ss.WriteLine(" />");
foreach(ConfigurationNode conf in project.Configurations)
{
ss.WriteLine(" <Configuration name=\"{0}\" ctype=\"DotNetProjectConfiguration\">", conf.Name);
ss.Write(" <Output");
ss.Write(" directory=\"{0}\"", Helper.EndPath(Helper.NormalizePath(".\\" + conf.Options["OutputPath"].ToString())));
ss.Write(" assembly=\"{0}\"", project.AssemblyName);
ss.Write(" executeScript=\"{0}\"", conf.Options["RunScript"]);
//ss.Write(" executeBeforeBuild=\"{0}\"", conf.Options["PreBuildEvent"]);
//ss.Write(" executeAfterBuild=\"{0}\"", conf.Options["PostBuildEvent"]);
if (conf.Options["PreBuildEvent"] != null && conf.Options["PreBuildEvent"].ToString().Length != 0)
{
ss.Write(" executeBeforeBuild=\"{0}\"", Helper.NormalizePath(conf.Options["PreBuildEvent"].ToString()));
}
else
{
ss.Write(" executeBeforeBuild=\"{0}\"", conf.Options["PreBuildEvent"]);
}
if (conf.Options["PostBuildEvent"] != null && conf.Options["PostBuildEvent"].ToString().Length != 0)
{
ss.Write(" executeAfterBuild=\"{0}\"", Helper.NormalizePath(conf.Options["PostBuildEvent"].ToString()));
}
else
{
ss.Write(" executeAfterBuild=\"{0}\"", conf.Options["PostBuildEvent"]);
}
ss.Write(" executeBeforeBuildArguments=\"{0}\"", conf.Options["PreBuildEventArgs"]);
ss.Write(" executeAfterBuildArguments=\"{0}\"", conf.Options["PreBuildEventArgs"]);
ss.WriteLine(" />");
ss.Write(" <Build");
ss.Write(" debugmode=\"True\"");
if (project.Type == ProjectType.WinExe)
{
ss.Write(" target=\"{0}\"", ProjectType.Exe.ToString());
}
else
{
ss.Write(" target=\"{0}\"", project.Type);
}
ss.WriteLine(" />");
ss.Write(" <Build");
ss.Write(" debugmode=\"True\"");
if (project.Type == ProjectType.WinExe)
{
ss.Write(" target=\"{0}\"", ProjectType.Exe.ToString());
}
else
{
ss.Write(" target=\"{0}\"", project.Type);
}
ss.WriteLine(" />");
ss.Write(" <Execution");
ss.Write(" runwithwarnings=\"{0}\"", !conf.Options.WarningsAsErrors);
ss.Write(" consolepause=\"True\"");
ss.Write(" runtime=\"{0}\"", netRuntime);
ss.Write(" <Execution");
ss.Write(" runwithwarnings=\"{0}\"", !conf.Options.WarningsAsErrors);
ss.Write(" consolepause=\"True\"");
ss.Write(" runtime=\"{0}\"", netRuntime);
ss.Write(" clr-version=\"Net_2_0\"");
ss.WriteLine(" />");
ss.WriteLine(" />");
ss.Write(" <CodeGeneration");
ss.Write(" compiler=\"{0}\"", csComp);
ss.Write(" warninglevel=\"{0}\"", conf.Options["WarningLevel"]);
ss.Write(" nowarn=\"{0}\"", conf.Options["SuppressWarnings"]);
ss.Write(" includedebuginformation=\"{0}\"", conf.Options["DebugInformation"]);
ss.Write(" optimize=\"{0}\"", conf.Options["OptimizeCode"]);
ss.Write(" unsafecodeallowed=\"{0}\"", conf.Options["AllowUnsafe"]);
ss.Write(" generateoverflowchecks=\"{0}\"", conf.Options["CheckUnderflowOverflow"]);
ss.Write(" mainclass=\"{0}\"", project.StartupObject);
ss.Write(" target=\"{0}\"", project.Type);
ss.Write(" definesymbols=\"{0}\"", conf.Options["CompilerDefines"]);
ss.Write(" generatexmldocumentation=\"{0}\"", GenerateXmlDocFile(project, conf));
ss.Write(" win32Icon=\"{0}\"", project.AppIcon);
ss.Write(" ctype=\"CSharpCompilerParameters\"");
ss.WriteLine(" />");
ss.WriteLine(" </Configuration>");
ss.Write(" <CodeGeneration");
ss.Write(" compiler=\"{0}\"", csComp);
ss.Write(" warninglevel=\"{0}\"", conf.Options["WarningLevel"]);
ss.Write(" nowarn=\"{0}\"", conf.Options["SuppressWarnings"]);
ss.Write(" includedebuginformation=\"{0}\"", conf.Options["DebugInformation"]);
ss.Write(" optimize=\"{0}\"", conf.Options["OptimizeCode"]);
ss.Write(" unsafecodeallowed=\"{0}\"", conf.Options["AllowUnsafe"]);
ss.Write(" generateoverflowchecks=\"{0}\"", conf.Options["CheckUnderflowOverflow"]);
ss.Write(" mainclass=\"{0}\"", project.StartupObject);
ss.Write(" target=\"{0}\"", project.Type);
ss.Write(" definesymbols=\"{0}\"", conf.Options["CompilerDefines"]);
ss.Write(" generatexmldocumentation=\"{0}\"", GenerateXmlDocFile(project, conf));
ss.Write(" win32Icon=\"{0}\"", project.AppIcon);
ss.Write(" ctype=\"CSharpCompilerParameters\"");
ss.WriteLine(" />");
ss.WriteLine(" </Configuration>");
count++;
}
ss.WriteLine(" </Configurations>");
count++;
}
ss.WriteLine(" </Configurations>");
ss.Write(" <DeploymentInformation");
ss.Write(" target=\"\"");
ss.Write(" script=\"\"");
ss.Write(" strategy=\"File\"");
ss.WriteLine(">");
ss.WriteLine(" <excludeFiles />");
ss.WriteLine(" </DeploymentInformation>");
ss.Write(" <DeploymentInformation");
ss.Write(" target=\"\"");
ss.Write(" script=\"\"");
ss.Write(" strategy=\"File\"");
ss.WriteLine(">");
ss.WriteLine(" <excludeFiles />");
ss.WriteLine(" </DeploymentInformation>");
ss.WriteLine(" <Contents>");
foreach(string file in project.Files)
{
string buildAction;
string dependson = "";
string resource_id = "";
string copyToOutput = "";
ss.WriteLine(" <Contents>");
foreach(string file in project.Files)
{
string buildAction;
string dependson = "";
string resource_id = "";
string copyToOutput = "";
switch(project.Files.GetBuildAction(file))
{
case BuildAction.None:
buildAction = "Nothing";
break;
switch(project.Files.GetBuildAction(file))
{
case BuildAction.None:
buildAction = "Nothing";
break;
case BuildAction.Content:
buildAction = "Exclude";
break;
case BuildAction.Content:
buildAction = "Exclude";
break;
case BuildAction.EmbeddedResource:
buildAction = "EmbedAsResource";
break;
case BuildAction.EmbeddedResource:
buildAction = "EmbedAsResource";
break;
default:
buildAction = "Compile";
break;
}
default:
buildAction = "Compile";
break;
}
if (project.Files.GetCopyToOutput(file) != CopyToOutput.Never)
buildAction = "FileCopy";
buildAction = "FileCopy";
// Sort of a hack, we try and resolve the path and make it relative, if we can.
string extension = Path.GetExtension(file);
string designer_format = string.Format(".Designer{0}", extension);
// Sort of a hack, we try and resolve the path and make it relative, if we can.
string extension = Path.GetExtension(file);
string designer_format = string.Format(".Designer{0}", extension);
if (file.EndsWith(designer_format))
{
string basename = file.Substring(0, file.LastIndexOf(designer_format));
string[] extensions = new string[] { ".cs", ".resx", ".settings" };
if (file.EndsWith(designer_format))
{
string basename = file.Substring(0, file.LastIndexOf(designer_format));
string[] extensions = new string[] { ".cs", ".resx", ".settings" };
foreach(string ext in extensions)
{
if (project.Files.Contains(basename + ext))
{
dependson = string.Format(" dependson=\"{0}{1}\"", basename, ext);
break;
}
}
}
if (extension == ".resx")
{
buildAction = "EmbedAsResource";
string basename = file.Substring(0, file.LastIndexOf(".resx"));
foreach(string ext in extensions)
{
if (project.Files.Contains(basename + ext))
{
dependson = string.Format(" dependson=\"{0}{1}\"", basename, ext);
break;
}
}
}
if (extension == ".resx")
{
buildAction = "EmbedAsResource";
string basename = file.Substring(0, file.LastIndexOf(".resx"));
// Visual Studio type resx + form dependency
if (project.Files.Contains(basename + ".cs"))
{
dependson = string.Format(" dependson=\"{0}{1}\"", basename, ".cs");
}
// Visual Studio type resx + form dependency
if (project.Files.Contains(basename + ".cs"))
{
dependson = string.Format(" dependson=\"{0}{1}\"", basename, ".cs");
}
// We need to specify a resources file name to avoid MissingManifestResourceExceptions
// in libraries that are built.
resource_id = string.Format(" resource_id=\"{0}.{1}.resources\"",
project.AssemblyName, basename.Replace("/", "."));
}
// We need to specify a resources file name to avoid MissingManifestResourceExceptions
// in libraries that are built.
resource_id = string.Format(" resource_id=\"{0}.{1}.resources\"",
project.AssemblyName, basename.Replace("/", "."));
}
switch(project.Files.GetCopyToOutput(file))
{
case CopyToOutput.Always:
copyToOutput = string.Format(" copyToOutputDirectory=\"Always\"");
break;
case CopyToOutput.PreserveNewest:
copyToOutput = string.Format(" copyToOutputDirectory=\"PreserveNewest\"");
break;
}
switch(project.Files.GetCopyToOutput(file))
{
case CopyToOutput.Always:
copyToOutput = string.Format(" copyToOutputDirectory=\"Always\"");
break;
case CopyToOutput.PreserveNewest:
copyToOutput = string.Format(" copyToOutputDirectory=\"PreserveNewest\"");
break;
}
// Sort of a hack, we try and resolve the path and make it relative, if we can.
string filePath = PrependPath(file);
ss.WriteLine(" <File name=\"{0}\" subtype=\"Code\" buildaction=\"{1}\"{2}{3}{4} />",
filePath, buildAction, dependson, resource_id, copyToOutput);
}
ss.WriteLine(" </Contents>");
// Sort of a hack, we try and resolve the path and make it relative, if we can.
string filePath = PrependPath(file);
ss.WriteLine(" <File name=\"{0}\" subtype=\"Code\" buildaction=\"{1}\"{2}{3}{4} />",
filePath, buildAction, dependson, resource_id, copyToOutput);
}
ss.WriteLine(" </Contents>");
ss.WriteLine(" <References>");
foreach(ReferenceNode refr in project.References)
{
ss.WriteLine(" {0}", BuildReference(solution, refr));
}
ss.WriteLine(" </References>");
ss.WriteLine(" <References>");
foreach(ReferenceNode refr in project.References)
{
ss.WriteLine(" {0}", BuildReference(solution, refr));
}
ss.WriteLine(" </References>");
ss.WriteLine("</Project>");
}
ss.WriteLine("</Project>");
}
m_Kernel.CurrentWorkingDirectory.Pop();
}
m_Kernel.CurrentWorkingDirectory.Pop();
}
private void WriteCombine(SolutionNode solution)
{
m_Kernel.Log.Write("Creating MonoDevelop combine and project files");
foreach(ProjectNode project in solution.Projects)
{
if(m_Kernel.AllowProject(project.FilterGroups))
{
m_Kernel.Log.Write("...Creating project: {0}", project.Name);
WriteProject(solution, project);
}
}
private void WriteCombine(SolutionNode solution)
{
m_Kernel.Log.Write("Creating MonoDevelop combine and project files");
foreach(ProjectNode project in solution.Projects)
{
if(m_Kernel.AllowProject(project.FilterGroups))
{
m_Kernel.Log.Write("...Creating project: {0}", project.Name);
WriteProject(solution, project);
}
}
m_Kernel.Log.Write("");
string combFile = Helper.MakeFilePath(solution.FullPath, solution.Name, "mds");
StreamWriter ss = new StreamWriter(combFile);
m_Kernel.Log.Write("");
string combFile = Helper.MakeFilePath(solution.FullPath, solution.Name, "mds");
StreamWriter ss = new StreamWriter(combFile);
m_Kernel.CurrentWorkingDirectory.Push();
Helper.SetCurrentDir(Path.GetDirectoryName(combFile));
m_Kernel.CurrentWorkingDirectory.Push();
Helper.SetCurrentDir(Path.GetDirectoryName(combFile));
int count = 0;
using(ss)
{
ss.WriteLine("<Combine name=\"{0}\" fileversion=\"2.0\" description=\"\">", solution.Name);
using(ss)
{
ss.WriteLine("<Combine name=\"{0}\" fileversion=\"2.0\" description=\"\">", solution.Name);
count = 0;
foreach(ConfigurationNode conf in solution.Configurations)
{
if(count == 0)
{
ss.WriteLine(" <Configurations active=\"{0}\">", conf.Name);
}
count = 0;
foreach(ConfigurationNode conf in solution.Configurations)
{
if(count == 0)
{
ss.WriteLine(" <Configurations active=\"{0}\">", conf.Name);
}
ss.WriteLine(" <Configuration name=\"{0}\" ctype=\"CombineConfiguration\">", conf.Name);
foreach(ProjectNode project in solution.Projects)
{
ss.WriteLine(" <Entry configuration=\"{1}\" build=\"True\" name=\"{0}\" />", project.Name, conf.Name);
}
ss.WriteLine(" </Configuration>");
ss.WriteLine(" <Configuration name=\"{0}\" ctype=\"CombineConfiguration\">", conf.Name);
foreach(ProjectNode project in solution.Projects)
{
ss.WriteLine(" <Entry configuration=\"{1}\" build=\"True\" name=\"{0}\" />", project.Name, conf.Name);
}
ss.WriteLine(" </Configuration>");
count++;
}
ss.WriteLine(" </Configurations>");
count++;
}
ss.WriteLine(" </Configurations>");
count = 0;
count = 0;
foreach(ProjectNode project in solution.Projects)
{
if(count == 0)
ss.WriteLine(" <StartMode startupentry=\"{0}\" single=\"True\">", project.Name);
foreach(ProjectNode project in solution.Projects)
{
if(count == 0)
ss.WriteLine(" <StartMode startupentry=\"{0}\" single=\"True\">", project.Name);
ss.WriteLine(" <Execute type=\"None\" entry=\"{0}\" />", project.Name);
count++;
}
ss.WriteLine(" </StartMode>");
ss.WriteLine(" <Execute type=\"None\" entry=\"{0}\" />", project.Name);
count++;
}
ss.WriteLine(" </StartMode>");
ss.WriteLine(" <Entries>");
foreach(ProjectNode project in solution.Projects)
{
string path = Helper.MakePathRelativeTo(solution.FullPath, project.FullPath);
ss.WriteLine(" <Entry filename=\"{0}\" />",
Helper.MakeFilePath(path, project.Name, "mdp"));
}
ss.WriteLine(" </Entries>");
ss.WriteLine(" <Entries>");
foreach(ProjectNode project in solution.Projects)
{
string path = Helper.MakePathRelativeTo(solution.FullPath, project.FullPath);
ss.WriteLine(" <Entry filename=\"{0}\" />",
Helper.MakeFilePath(path, project.Name, "mdp"));
}
ss.WriteLine(" </Entries>");
ss.WriteLine("</Combine>");
}
ss.WriteLine("</Combine>");
}
m_Kernel.CurrentWorkingDirectory.Pop();
}
m_Kernel.CurrentWorkingDirectory.Pop();
}
private void CleanProject(ProjectNode project)
{
m_Kernel.Log.Write("...Cleaning project: {0}", project.Name);
string projectFile = Helper.MakeFilePath(project.FullPath, project.Name, "mdp");
Helper.DeleteIfExists(projectFile);
}
private void CleanProject(ProjectNode project)
{
m_Kernel.Log.Write("...Cleaning project: {0}", project.Name);
string projectFile = Helper.MakeFilePath(project.FullPath, project.Name, "mdp");
Helper.DeleteIfExists(projectFile);
}
private void CleanSolution(SolutionNode solution)
{
m_Kernel.Log.Write("Cleaning MonoDevelop combine and project files for", solution.Name);
private void CleanSolution(SolutionNode solution)
{
m_Kernel.Log.Write("Cleaning MonoDevelop combine and project files for", solution.Name);
string slnFile = Helper.MakeFilePath(solution.FullPath, solution.Name, "mds");
Helper.DeleteIfExists(slnFile);
string slnFile = Helper.MakeFilePath(solution.FullPath, solution.Name, "mds");
Helper.DeleteIfExists(slnFile);
foreach(ProjectNode project in solution.Projects)
{
CleanProject(project);
}
foreach(ProjectNode project in solution.Projects)
{
CleanProject(project);
}
m_Kernel.Log.Write("");
}
m_Kernel.Log.Write("");
}
#endregion
#endregion
#region ITarget Members
#region ITarget Members
/// <summary>
/// Writes the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public void Write(Kernel kern)
{
if( kern == null )
{
throw new ArgumentNullException("kern");
}
m_Kernel = kern;
foreach(SolutionNode solution in kern.Solutions)
{
WriteCombine(solution);
}
m_Kernel = null;
}
/// <summary>
/// Writes the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public void Write(Kernel kern)
{
if( kern == null )
{
throw new ArgumentNullException("kern");
}
m_Kernel = kern;
foreach(SolutionNode solution in kern.Solutions)
{
WriteCombine(solution);
}
m_Kernel = null;
}
/// <summary>
/// Cleans the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public virtual void Clean(Kernel kern)
{
if( kern == null )
{
throw new ArgumentNullException("kern");
}
m_Kernel = kern;
foreach(SolutionNode sol in kern.Solutions)
{
CleanSolution(sol);
}
m_Kernel = null;
}
/// <summary>
/// Cleans the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public virtual void Clean(Kernel kern)
{
if( kern == null )
{
throw new ArgumentNullException("kern");
}
m_Kernel = kern;
foreach(SolutionNode sol in kern.Solutions)
{
CleanSolution(sol);
}
m_Kernel = null;
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return "sharpdev";
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return "sharpdev";
}
}
#endregion
}
#endregion
}
}

View File

@ -47,36 +47,36 @@ using Prebuild.Core.Utilities;
namespace Prebuild.Core.Targets
{
/// <summary>
///
/// </summary>
[Target("nant")]
public class NAntTarget : ITarget
{
#region Fields
/// <summary>
///
/// </summary>
[Target("nant")]
public class NAntTarget : ITarget
{
#region Fields
private Kernel m_Kernel;
private Kernel m_Kernel;
#endregion
#endregion
#region Private Methods
#region Private Methods
private static string PrependPath(string path)
{
string tmpPath = Helper.NormalizePath(path, '/');
Regex regex = new Regex(@"(\w):/(\w+)");
Match match = regex.Match(tmpPath);
//if(match.Success || tmpPath[0] == '.' || tmpPath[0] == '/')
//{
tmpPath = Helper.NormalizePath(tmpPath);
//}
// else
// {
// tmpPath = Helper.NormalizePath("./" + tmpPath);
// }
private static string PrependPath(string path)
{
string tmpPath = Helper.NormalizePath(path, '/');
Regex regex = new Regex(@"(\w):/(\w+)");
Match match = regex.Match(tmpPath);
//if(match.Success || tmpPath[0] == '.' || tmpPath[0] == '/')
//{
tmpPath = Helper.NormalizePath(tmpPath);
//}
// else
// {
// tmpPath = Helper.NormalizePath("./" + tmpPath);
// }
return tmpPath;
}
return tmpPath;
}
private static string BuildReference(SolutionNode solution, ProjectNode currentProject, ReferenceNode refr)
{
@ -113,7 +113,7 @@ namespace Prebuild.Core.Targets
return refr.Name + ".dll";
}
public static string GetRefFileName(string refName)
public static string GetRefFileName(string refName)
{
if (ExtensionSpecified(refName))
{
@ -140,11 +140,11 @@ namespace Prebuild.Core.Targets
return extension;
}
private static string FindFileReference(string refName, ProjectNode project)
{
foreach (ReferencePathNode refPath in project.ReferencePaths)
{
string fullPath = Helper.MakeFilePath(refPath.Path, refName);
private static string FindFileReference(string refName, ProjectNode project)
{
foreach (ReferencePathNode refPath in project.ReferencePaths)
{
string fullPath = Helper.MakeFilePath(refPath.Path, refName);
if (File.Exists(fullPath))
{
@ -153,10 +153,10 @@ namespace Prebuild.Core.Targets
fullPath = Helper.MakeFilePath(refPath.Path, refName, "dll");
if (File.Exists(fullPath))
{
return fullPath;
}
if (File.Exists(fullPath))
{
return fullPath;
}
fullPath = Helper.MakeFilePath(refPath.Path, refName, "exe");
@ -164,162 +164,162 @@ namespace Prebuild.Core.Targets
{
return fullPath;
}
}
}
return null;
}
return null;
}
/// <summary>
/// Gets the XML doc file.
/// </summary>
/// <param name="project">The project.</param>
/// <param name="conf">The conf.</param>
/// <returns></returns>
public static string GetXmlDocFile(ProjectNode project, ConfigurationNode conf)
{
if (conf == null)
{
throw new ArgumentNullException("conf");
}
if (project == null)
{
throw new ArgumentNullException("project");
}
string docFile = (string)conf.Options["XmlDocFile"];
// if(docFile != null && docFile.Length == 0)//default to assembly name if not specified
// {
// return Path.GetFileNameWithoutExtension(project.AssemblyName) + ".xml";
// }
return docFile;
}
/// <summary>
/// Gets the XML doc file.
/// </summary>
/// <param name="project">The project.</param>
/// <param name="conf">The conf.</param>
/// <returns></returns>
public static string GetXmlDocFile(ProjectNode project, ConfigurationNode conf)
{
if (conf == null)
{
throw new ArgumentNullException("conf");
}
if (project == null)
{
throw new ArgumentNullException("project");
}
string docFile = (string)conf.Options["XmlDocFile"];
// if(docFile != null && docFile.Length == 0)//default to assembly name if not specified
// {
// return Path.GetFileNameWithoutExtension(project.AssemblyName) + ".xml";
// }
return docFile;
}
private void WriteProject(SolutionNode solution, ProjectNode project)
{
private void WriteProject(SolutionNode solution, ProjectNode project)
{
string projFile = Helper.MakeFilePath(project.FullPath, project.Name + GetProjectExtension(project), "build");
StreamWriter ss = new StreamWriter(projFile);
StreamWriter ss = new StreamWriter(projFile);
m_Kernel.CurrentWorkingDirectory.Push();
Helper.SetCurrentDir(Path.GetDirectoryName(projFile));
bool hasDoc = false;
m_Kernel.CurrentWorkingDirectory.Push();
Helper.SetCurrentDir(Path.GetDirectoryName(projFile));
bool hasDoc = false;
using (ss)
{
ss.WriteLine("<?xml version=\"1.0\" ?>");
ss.WriteLine("<project name=\"{0}\" default=\"build\">", project.Name);
ss.WriteLine(" <target name=\"{0}\">", "build");
ss.WriteLine(" <echo message=\"Build Directory is ${project::get-base-directory()}/${build.dir}\" />");
ss.WriteLine(" <mkdir dir=\"${project::get-base-directory()}/${build.dir}\" />");
using (ss)
{
ss.WriteLine("<?xml version=\"1.0\" ?>");
ss.WriteLine("<project name=\"{0}\" default=\"build\">", project.Name);
ss.WriteLine(" <target name=\"{0}\">", "build");
ss.WriteLine(" <echo message=\"Build Directory is ${project::get-base-directory()}/${build.dir}\" />");
ss.WriteLine(" <mkdir dir=\"${project::get-base-directory()}/${build.dir}\" />");
ss.Write(" <csc ");
ss.Write(" target=\"{0}\"", project.Type.ToString().ToLower());
ss.Write(" debug=\"{0}\"", "${build.debug}");
ss.Write(" platform=\"${build.platform}\"");
ss.Write(" <csc ");
ss.Write(" target=\"{0}\"", project.Type.ToString().ToLower());
ss.Write(" debug=\"{0}\"", "${build.debug}");
ss.Write(" platform=\"${build.platform}\"");
foreach (ConfigurationNode conf in project.Configurations)
{
if (conf.Options.KeyFile != "")
{
ss.Write(" keyfile=\"{0}\"", conf.Options.KeyFile);
break;
}
}
foreach (ConfigurationNode conf in project.Configurations)
{
ss.Write(" unsafe=\"{0}\"", conf.Options.AllowUnsafe);
break;
}
foreach (ConfigurationNode conf in project.Configurations)
{
ss.Write(" warnaserror=\"{0}\"", conf.Options.WarningsAsErrors);
break;
}
foreach (ConfigurationNode conf in project.Configurations)
{
ss.Write(" define=\"{0}\"", conf.Options.CompilerDefines);
break;
}
foreach (ConfigurationNode conf in project.Configurations)
{
ss.Write(" nostdlib=\"{0}\"", conf.Options["NoStdLib"]);
break;
}
foreach (ConfigurationNode conf in project.Configurations)
{
if (conf.Options.KeyFile != "")
{
ss.Write(" keyfile=\"{0}\"", conf.Options.KeyFile);
break;
}
}
foreach (ConfigurationNode conf in project.Configurations)
{
ss.Write(" unsafe=\"{0}\"", conf.Options.AllowUnsafe);
break;
}
foreach (ConfigurationNode conf in project.Configurations)
{
ss.Write(" warnaserror=\"{0}\"", conf.Options.WarningsAsErrors);
break;
}
foreach (ConfigurationNode conf in project.Configurations)
{
ss.Write(" define=\"{0}\"", conf.Options.CompilerDefines);
break;
}
foreach (ConfigurationNode conf in project.Configurations)
{
ss.Write(" nostdlib=\"{0}\"", conf.Options["NoStdLib"]);
break;
}
ss.Write(" main=\"{0}\"", project.StartupObject);
ss.Write(" main=\"{0}\"", project.StartupObject);
foreach (ConfigurationNode conf in project.Configurations)
{
if (GetXmlDocFile(project, conf) != "")
{
ss.Write(" doc=\"{0}\"", "${project::get-base-directory()}/${build.dir}/" + GetXmlDocFile(project, conf));
hasDoc = true;
}
break;
}
ss.Write(" output=\"{0}", "${project::get-base-directory()}/${build.dir}/${project::get-name()}");
if (project.Type == ProjectType.Library)
{
ss.Write(".dll\"");
}
else
{
ss.Write(".exe\"");
}
if (project.AppIcon != null && project.AppIcon.Length != 0)
{
ss.Write(" win32icon=\"{0}\"", Helper.NormalizePath(project.AppIcon, '/'));
}
foreach (ConfigurationNode conf in project.Configurations)
{
if (GetXmlDocFile(project, conf) != "")
{
ss.Write(" doc=\"{0}\"", "${project::get-base-directory()}/${build.dir}/" + GetXmlDocFile(project, conf));
hasDoc = true;
}
break;
}
ss.Write(" output=\"{0}", "${project::get-base-directory()}/${build.dir}/${project::get-name()}");
if (project.Type == ProjectType.Library)
{
ss.Write(".dll\"");
}
else
{
ss.Write(".exe\"");
}
if (project.AppIcon != null && project.AppIcon.Length != 0)
{
ss.Write(" win32icon=\"{0}\"", Helper.NormalizePath(project.AppIcon, '/'));
}
// This disables a very different behavior between VS and NAnt. With Nant,
// If you have using System.Xml; it will ensure System.Xml.dll is referenced,
// but not in VS. This will force the behaviors to match, so when it works
// in nant, it will work in VS.
ss.Write(" noconfig=\"true\"");
ss.WriteLine(">");
ss.WriteLine(" <resources prefix=\"{0}\" dynamicprefix=\"true\" >", project.RootNamespace);
foreach (string file in project.Files)
{
switch (project.Files.GetBuildAction(file))
{
case BuildAction.EmbeddedResource:
ss.WriteLine(" {0}", "<include name=\"" + Helper.NormalizePath(PrependPath(file), '/') + "\" />");
break;
default:
if (project.Files.GetSubType(file) != SubType.Code && project.Files.GetSubType(file) != SubType.Settings)
{
ss.WriteLine(" <include name=\"{0}\" />", file.Substring(0, file.LastIndexOf('.')) + ".resx");
}
break;
}
}
//if (project.Files.GetSubType(file).ToString() != "Code")
//{
// ps.WriteLine(" <EmbeddedResource Include=\"{0}\">", file.Substring(0, file.LastIndexOf('.')) + ".resx");
ss.WriteLine(" <resources prefix=\"{0}\" dynamicprefix=\"true\" >", project.RootNamespace);
foreach (string file in project.Files)
{
switch (project.Files.GetBuildAction(file))
{
case BuildAction.EmbeddedResource:
ss.WriteLine(" {0}", "<include name=\"" + Helper.NormalizePath(PrependPath(file), '/') + "\" />");
break;
default:
if (project.Files.GetSubType(file) != SubType.Code && project.Files.GetSubType(file) != SubType.Settings)
{
ss.WriteLine(" <include name=\"{0}\" />", file.Substring(0, file.LastIndexOf('.')) + ".resx");
}
break;
}
}
//if (project.Files.GetSubType(file).ToString() != "Code")
//{
// ps.WriteLine(" <EmbeddedResource Include=\"{0}\">", file.Substring(0, file.LastIndexOf('.')) + ".resx");
ss.WriteLine(" </resources>");
ss.WriteLine(" <sources failonempty=\"true\">");
foreach (string file in project.Files)
{
switch (project.Files.GetBuildAction(file))
{
case BuildAction.Compile:
ss.WriteLine(" <include name=\"" + Helper.NormalizePath(PrependPath(file), '/') + "\" />");
break;
default:
break;
}
}
ss.WriteLine(" </sources>");
ss.WriteLine(" <references basedir=\"${project::get-base-directory()}\">");
ss.WriteLine(" <lib>");
ss.WriteLine(" <include name=\"${project::get-base-directory()}\" />");
ss.WriteLine(" </resources>");
ss.WriteLine(" <sources failonempty=\"true\">");
foreach (string file in project.Files)
{
switch (project.Files.GetBuildAction(file))
{
case BuildAction.Compile:
ss.WriteLine(" <include name=\"" + Helper.NormalizePath(PrependPath(file), '/') + "\" />");
break;
default:
break;
}
}
ss.WriteLine(" </sources>");
ss.WriteLine(" <references basedir=\"${project::get-base-directory()}\">");
ss.WriteLine(" <lib>");
ss.WriteLine(" <include name=\"${project::get-base-directory()}\" />");
foreach(ReferencePathNode refPath in project.ReferencePaths)
{
ss.WriteLine(" <include name=\"${project::get-base-directory()}/" + refPath.Path.TrimEnd('/', '\\') + "\" />");
}
ss.WriteLine(" </lib>");
foreach (ReferenceNode refr in project.References)
{
string path = Helper.NormalizePath(Helper.MakePathRelativeTo(project.FullPath, BuildReference(solution, project, refr)), '/');
ss.WriteLine(" </lib>");
foreach (ReferenceNode refr in project.References)
{
string path = Helper.NormalizePath(Helper.MakePathRelativeTo(project.FullPath, BuildReference(solution, project, refr)), '/');
if (refr.Path != null) {
if (ExtensionSpecified(refr.Name))
{
@ -334,12 +334,12 @@ namespace Prebuild.Core.Targets
{
ss.WriteLine (" <include name=\"" + path + "\" />");
}
}
ss.WriteLine(" </references>");
}
ss.WriteLine(" </references>");
ss.WriteLine(" </csc>");
ss.WriteLine(" </csc>");
foreach (ConfigurationNode conf in project.Configurations)
foreach (ConfigurationNode conf in project.Configurations)
{
if (!String.IsNullOrEmpty(conf.Options.OutputPath))
{
@ -361,170 +361,170 @@ namespace Prebuild.Core.Targets
}
}
ss.WriteLine(" </target>");
ss.WriteLine(" </target>");
ss.WriteLine(" <target name=\"clean\">");
ss.WriteLine(" <delete dir=\"${bin.dir}\" failonerror=\"false\" />");
ss.WriteLine(" <delete dir=\"${obj.dir}\" failonerror=\"false\" />");
ss.WriteLine(" </target>");
ss.WriteLine(" <target name=\"clean\">");
ss.WriteLine(" <delete dir=\"${bin.dir}\" failonerror=\"false\" />");
ss.WriteLine(" <delete dir=\"${obj.dir}\" failonerror=\"false\" />");
ss.WriteLine(" </target>");
ss.WriteLine(" <target name=\"doc\" description=\"Creates documentation.\">");
if (hasDoc)
{
ss.WriteLine(" <property name=\"doc.target\" value=\"\" />");
ss.WriteLine(" <if test=\"${platform::is-unix()}\">");
ss.WriteLine(" <property name=\"doc.target\" value=\"Web\" />");
ss.WriteLine(" </if>");
ss.WriteLine(" <ndoc failonerror=\"false\" verbose=\"true\">");
ss.WriteLine(" <assemblies basedir=\"${project::get-base-directory()}\">");
ss.Write(" <include name=\"${build.dir}/${project::get-name()}");
if (project.Type == ProjectType.Library)
{
ss.WriteLine(".dll\" />");
}
else
{
ss.WriteLine(".exe\" />");
}
ss.WriteLine(" <target name=\"doc\" description=\"Creates documentation.\">");
if (hasDoc)
{
ss.WriteLine(" <property name=\"doc.target\" value=\"\" />");
ss.WriteLine(" <if test=\"${platform::is-unix()}\">");
ss.WriteLine(" <property name=\"doc.target\" value=\"Web\" />");
ss.WriteLine(" </if>");
ss.WriteLine(" <ndoc failonerror=\"false\" verbose=\"true\">");
ss.WriteLine(" <assemblies basedir=\"${project::get-base-directory()}\">");
ss.Write(" <include name=\"${build.dir}/${project::get-name()}");
if (project.Type == ProjectType.Library)
{
ss.WriteLine(".dll\" />");
}
else
{
ss.WriteLine(".exe\" />");
}
ss.WriteLine(" </assemblies>");
ss.WriteLine(" <summaries basedir=\"${project::get-base-directory()}\">");
ss.WriteLine(" <include name=\"${build.dir}/${project::get-name()}.xml\"/>");
ss.WriteLine(" </summaries>");
ss.WriteLine(" <referencepaths basedir=\"${project::get-base-directory()}\">");
ss.WriteLine(" <include name=\"${build.dir}\" />");
// foreach(ReferenceNode refr in project.References)
// {
// string path = Helper.NormalizePath(Helper.MakePathRelativeTo(project.FullPath, BuildReferencePath(solution, refr)), '/');
// if (path != "")
// {
// ss.WriteLine(" <include name=\"{0}\" />", path);
// }
// }
ss.WriteLine(" </referencepaths>");
ss.WriteLine(" <documenters>");
ss.WriteLine(" <documenter name=\"MSDN\">");
ss.WriteLine(" <property name=\"OutputDirectory\" value=\"${project::get-base-directory()}/${build.dir}/doc/${project::get-name()}\" />");
ss.WriteLine(" <property name=\"OutputTarget\" value=\"${doc.target}\" />");
ss.WriteLine(" <property name=\"HtmlHelpName\" value=\"${project::get-name()}\" />");
ss.WriteLine(" <property name=\"IncludeFavorites\" value=\"False\" />");
ss.WriteLine(" <property name=\"Title\" value=\"${project::get-name()} SDK Documentation\" />");
ss.WriteLine(" <property name=\"SplitTOCs\" value=\"False\" />");
ss.WriteLine(" <property name=\"DefaulTOC\" value=\"\" />");
ss.WriteLine(" <property name=\"ShowVisualBasic\" value=\"True\" />");
ss.WriteLine(" <property name=\"AutoDocumentConstructors\" value=\"True\" />");
ss.WriteLine(" <property name=\"ShowMissingSummaries\" value=\"${build.debug}\" />");
ss.WriteLine(" <property name=\"ShowMissingRemarks\" value=\"${build.debug}\" />");
ss.WriteLine(" <property name=\"ShowMissingParams\" value=\"${build.debug}\" />");
ss.WriteLine(" <property name=\"ShowMissingReturns\" value=\"${build.debug}\" />");
ss.WriteLine(" <property name=\"ShowMissingValues\" value=\"${build.debug}\" />");
ss.WriteLine(" <property name=\"DocumentInternals\" value=\"False\" />");
ss.WriteLine(" <property name=\"DocumentPrivates\" value=\"False\" />");
ss.WriteLine(" <property name=\"DocumentProtected\" value=\"True\" />");
ss.WriteLine(" <property name=\"DocumentEmptyNamespaces\" value=\"${build.debug}\" />");
ss.WriteLine(" <property name=\"IncludeAssemblyVersion\" value=\"True\" />");
ss.WriteLine(" </documenter>");
ss.WriteLine(" </documenters>");
ss.WriteLine(" </ndoc>");
}
ss.WriteLine(" </target>");
ss.WriteLine("</project>");
}
m_Kernel.CurrentWorkingDirectory.Pop();
}
ss.WriteLine(" </assemblies>");
ss.WriteLine(" <summaries basedir=\"${project::get-base-directory()}\">");
ss.WriteLine(" <include name=\"${build.dir}/${project::get-name()}.xml\"/>");
ss.WriteLine(" </summaries>");
ss.WriteLine(" <referencepaths basedir=\"${project::get-base-directory()}\">");
ss.WriteLine(" <include name=\"${build.dir}\" />");
// foreach(ReferenceNode refr in project.References)
// {
// string path = Helper.NormalizePath(Helper.MakePathRelativeTo(project.FullPath, BuildReferencePath(solution, refr)), '/');
// if (path != "")
// {
// ss.WriteLine(" <include name=\"{0}\" />", path);
// }
// }
ss.WriteLine(" </referencepaths>");
ss.WriteLine(" <documenters>");
ss.WriteLine(" <documenter name=\"MSDN\">");
ss.WriteLine(" <property name=\"OutputDirectory\" value=\"${project::get-base-directory()}/${build.dir}/doc/${project::get-name()}\" />");
ss.WriteLine(" <property name=\"OutputTarget\" value=\"${doc.target}\" />");
ss.WriteLine(" <property name=\"HtmlHelpName\" value=\"${project::get-name()}\" />");
ss.WriteLine(" <property name=\"IncludeFavorites\" value=\"False\" />");
ss.WriteLine(" <property name=\"Title\" value=\"${project::get-name()} SDK Documentation\" />");
ss.WriteLine(" <property name=\"SplitTOCs\" value=\"False\" />");
ss.WriteLine(" <property name=\"DefaulTOC\" value=\"\" />");
ss.WriteLine(" <property name=\"ShowVisualBasic\" value=\"True\" />");
ss.WriteLine(" <property name=\"AutoDocumentConstructors\" value=\"True\" />");
ss.WriteLine(" <property name=\"ShowMissingSummaries\" value=\"${build.debug}\" />");
ss.WriteLine(" <property name=\"ShowMissingRemarks\" value=\"${build.debug}\" />");
ss.WriteLine(" <property name=\"ShowMissingParams\" value=\"${build.debug}\" />");
ss.WriteLine(" <property name=\"ShowMissingReturns\" value=\"${build.debug}\" />");
ss.WriteLine(" <property name=\"ShowMissingValues\" value=\"${build.debug}\" />");
ss.WriteLine(" <property name=\"DocumentInternals\" value=\"False\" />");
ss.WriteLine(" <property name=\"DocumentPrivates\" value=\"False\" />");
ss.WriteLine(" <property name=\"DocumentProtected\" value=\"True\" />");
ss.WriteLine(" <property name=\"DocumentEmptyNamespaces\" value=\"${build.debug}\" />");
ss.WriteLine(" <property name=\"IncludeAssemblyVersion\" value=\"True\" />");
ss.WriteLine(" </documenter>");
ss.WriteLine(" </documenters>");
ss.WriteLine(" </ndoc>");
}
ss.WriteLine(" </target>");
ss.WriteLine("</project>");
}
m_Kernel.CurrentWorkingDirectory.Pop();
}
private void WriteCombine(SolutionNode solution)
{
m_Kernel.Log.Write("Creating NAnt build files");
foreach (ProjectNode project in solution.Projects)
{
if (m_Kernel.AllowProject(project.FilterGroups))
{
m_Kernel.Log.Write("...Creating project: {0}", project.Name);
WriteProject(solution, project);
}
}
private void WriteCombine(SolutionNode solution)
{
m_Kernel.Log.Write("Creating NAnt build files");
foreach (ProjectNode project in solution.Projects)
{
if (m_Kernel.AllowProject(project.FilterGroups))
{
m_Kernel.Log.Write("...Creating project: {0}", project.Name);
WriteProject(solution, project);
}
}
m_Kernel.Log.Write("");
string combFile = Helper.MakeFilePath(solution.FullPath, solution.Name, "build");
StreamWriter ss = new StreamWriter(combFile);
m_Kernel.Log.Write("");
string combFile = Helper.MakeFilePath(solution.FullPath, solution.Name, "build");
StreamWriter ss = new StreamWriter(combFile);
m_Kernel.CurrentWorkingDirectory.Push();
Helper.SetCurrentDir(Path.GetDirectoryName(combFile));
m_Kernel.CurrentWorkingDirectory.Push();
Helper.SetCurrentDir(Path.GetDirectoryName(combFile));
using (ss)
{
ss.WriteLine("<?xml version=\"1.0\" ?>");
ss.WriteLine("<project name=\"{0}\" default=\"build\">", solution.Name);
ss.WriteLine(" <echo message=\"Using '${nant.settings.currentframework}' Framework\"/>");
ss.WriteLine();
using (ss)
{
ss.WriteLine("<?xml version=\"1.0\" ?>");
ss.WriteLine("<project name=\"{0}\" default=\"build\">", solution.Name);
ss.WriteLine(" <echo message=\"Using '${nant.settings.currentframework}' Framework\"/>");
ss.WriteLine();
//ss.WriteLine(" <property name=\"dist.dir\" value=\"dist\" />");
//ss.WriteLine(" <property name=\"source.dir\" value=\"source\" />");
ss.WriteLine(" <property name=\"bin.dir\" value=\"bin\" />");
ss.WriteLine(" <property name=\"obj.dir\" value=\"obj\" />");
ss.WriteLine(" <property name=\"doc.dir\" value=\"doc\" />");
ss.WriteLine(" <property name=\"project.main.dir\" value=\"${project::get-base-directory()}\" />");
//ss.WriteLine(" <property name=\"dist.dir\" value=\"dist\" />");
//ss.WriteLine(" <property name=\"source.dir\" value=\"source\" />");
ss.WriteLine(" <property name=\"bin.dir\" value=\"bin\" />");
ss.WriteLine(" <property name=\"obj.dir\" value=\"obj\" />");
ss.WriteLine(" <property name=\"doc.dir\" value=\"doc\" />");
ss.WriteLine(" <property name=\"project.main.dir\" value=\"${project::get-base-directory()}\" />");
// Use the active configuration, which is the first configuration name in the prebuild file.
Dictionary<string,string> emittedConfigurations = new Dictionary<string, string>();
// Use the active configuration, which is the first configuration name in the prebuild file.
Dictionary<string,string> emittedConfigurations = new Dictionary<string, string>();
ss.WriteLine(" <property name=\"project.config\" value=\"{0}\" />", solution.ActiveConfig);
ss.WriteLine();
ss.WriteLine(" <property name=\"project.config\" value=\"{0}\" />", solution.ActiveConfig);
ss.WriteLine();
foreach (ConfigurationNode conf in solution.Configurations)
{
// If the name isn't in the emitted configurations, we give a high level target to the
// platform specific on. This lets "Debug" point to "Debug-AnyCPU".
if (!emittedConfigurations.ContainsKey(conf.Name))
{
// Add it to the dictionary so we only emit one.
emittedConfigurations.Add(conf.Name, conf.Platform);
foreach (ConfigurationNode conf in solution.Configurations)
{
// If the name isn't in the emitted configurations, we give a high level target to the
// platform specific on. This lets "Debug" point to "Debug-AnyCPU".
if (!emittedConfigurations.ContainsKey(conf.Name))
{
// Add it to the dictionary so we only emit one.
emittedConfigurations.Add(conf.Name, conf.Platform);
// Write out the target block.
ss.WriteLine(" <target name=\"{0}\" description=\"{0}|{1}\" depends=\"{0}-{1}\">", conf.Name, conf.Platform);
ss.WriteLine(" </target>");
ss.WriteLine();
}
// Write out the target block.
ss.WriteLine(" <target name=\"{0}\" description=\"{0}|{1}\" depends=\"{0}-{1}\">", conf.Name, conf.Platform);
ss.WriteLine(" </target>");
ss.WriteLine();
}
// Write out the target for the configuration.
ss.WriteLine(" <target name=\"{0}-{1}\" description=\"{0}|{1}\">", conf.Name, conf.Platform);
ss.WriteLine(" <property name=\"project.config\" value=\"{0}\" />", conf.Name);
ss.WriteLine(" <property name=\"build.debug\" value=\"{0}\" />", conf.Options["DebugInformation"].ToString().ToLower());
ss.WriteLine("\t\t <property name=\"build.platform\" value=\"{0}\" />", conf.Platform);
ss.WriteLine(" </target>");
ss.WriteLine();
}
// Write out the target for the configuration.
ss.WriteLine(" <target name=\"{0}-{1}\" description=\"{0}|{1}\">", conf.Name, conf.Platform);
ss.WriteLine(" <property name=\"project.config\" value=\"{0}\" />", conf.Name);
ss.WriteLine(" <property name=\"build.debug\" value=\"{0}\" />", conf.Options["DebugInformation"].ToString().ToLower());
ss.WriteLine("\t\t <property name=\"build.platform\" value=\"{0}\" />", conf.Platform);
ss.WriteLine(" </target>");
ss.WriteLine();
}
ss.WriteLine(" <target name=\"net-1.1\" description=\"Sets framework to .NET 1.1\">");
ss.WriteLine(" <property name=\"nant.settings.currentframework\" value=\"net-1.1\" />");
ss.WriteLine(" </target>");
ss.WriteLine();
ss.WriteLine(" <target name=\"net-1.1\" description=\"Sets framework to .NET 1.1\">");
ss.WriteLine(" <property name=\"nant.settings.currentframework\" value=\"net-1.1\" />");
ss.WriteLine(" </target>");
ss.WriteLine();
ss.WriteLine(" <target name=\"net-2.0\" description=\"Sets framework to .NET 2.0\">");
ss.WriteLine(" <property name=\"nant.settings.currentframework\" value=\"net-2.0\" />");
ss.WriteLine(" </target>");
ss.WriteLine();
ss.WriteLine(" <target name=\"net-2.0\" description=\"Sets framework to .NET 2.0\">");
ss.WriteLine(" <property name=\"nant.settings.currentframework\" value=\"net-2.0\" />");
ss.WriteLine(" </target>");
ss.WriteLine();
ss.WriteLine(" <target name=\"net-3.5\" description=\"Sets framework to .NET 3.5\">");
ss.WriteLine(" <property name=\"nant.settings.currentframework\" value=\"net-3.5\" />");
ss.WriteLine(" </target>");
ss.WriteLine();
ss.WriteLine(" <target name=\"net-3.5\" description=\"Sets framework to .NET 3.5\">");
ss.WriteLine(" <property name=\"nant.settings.currentframework\" value=\"net-3.5\" />");
ss.WriteLine(" </target>");
ss.WriteLine();
ss.WriteLine(" <target name=\"mono-1.0\" description=\"Sets framework to mono 1.0\">");
ss.WriteLine(" <property name=\"nant.settings.currentframework\" value=\"mono-1.0\" />");
ss.WriteLine(" </target>");
ss.WriteLine();
ss.WriteLine(" <target name=\"mono-1.0\" description=\"Sets framework to mono 1.0\">");
ss.WriteLine(" <property name=\"nant.settings.currentframework\" value=\"mono-1.0\" />");
ss.WriteLine(" </target>");
ss.WriteLine();
ss.WriteLine(" <target name=\"mono-2.0\" description=\"Sets framework to mono 2.0\">");
ss.WriteLine(" <property name=\"nant.settings.currentframework\" value=\"mono-2.0\" />");
ss.WriteLine(" </target>");
ss.WriteLine();
ss.WriteLine(" <target name=\"mono-2.0\" description=\"Sets framework to mono 2.0\">");
ss.WriteLine(" <property name=\"nant.settings.currentframework\" value=\"mono-2.0\" />");
ss.WriteLine(" </target>");
ss.WriteLine();
ss.WriteLine(" <target name=\"mono-3.5\" description=\"Sets framework to mono 3.5\">");
ss.WriteLine(" <property name=\"nant.settings.currentframework\" value=\"mono-3.5\" />");
ss.WriteLine(" </target>");
ss.WriteLine();
ss.WriteLine(" <target name=\"mono-3.5\" description=\"Sets framework to mono 3.5\">");
ss.WriteLine(" <property name=\"nant.settings.currentframework\" value=\"mono-3.5\" />");
ss.WriteLine(" </target>");
ss.WriteLine();
ss.WriteLine(" <target name=\"init\" description=\"\">");
ss.WriteLine(" <call target=\"${project.config}\" />");
@ -625,7 +625,7 @@ namespace Prebuild.Core.Targets
}
}
ss.WriteLine(" <delete dir=\"${obj.dir}\" failonerror=\"false\" />");
ss.WriteLine(" <delete dir=\"${obj.dir}\" failonerror=\"false\" />");
foreach (ProjectNode project in solution.Projects)
{
string path = Helper.MakePathRelativeTo(solution.FullPath, project.FullPath);

View File

@ -29,11 +29,11 @@ using Prebuild.Core.Attributes;
namespace Prebuild.Core.Targets
{
/// <summary>
///
/// </summary>
[Target("sharpdev2")]
public class SharpDevelop2Target : VS2005Target
/// <summary>
///
/// </summary>
[Target("sharpdev2")]
public class SharpDevelop2Target : VS2005Target
{
#region Properties
public override string VersionName
@ -45,38 +45,38 @@ namespace Prebuild.Core.Targets
}
#endregion
#region Public Methods
#region Public Methods
/// <summary>
/// Writes the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public override void Write(Kernel kern)
{
base.Write(kern);
}
/// <summary>
/// Writes the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public override void Write(Kernel kern)
{
base.Write(kern);
}
/// <summary>
/// Cleans the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public override void Clean(Kernel kern)
{
base.Clean(kern);
}
/// <summary>
/// Cleans the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public override void Clean(Kernel kern)
{
base.Clean(kern);
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public override string Name
{
get
{
return "sharpdev2";
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public override string Name
{
get
{
return "sharpdev2";
}
}
#endregion
}
#endregion
}
}

View File

@ -34,392 +34,392 @@ using Prebuild.Core.Utilities;
namespace Prebuild.Core.Targets
{
/// <summary>
///
/// </summary>
[Target("sharpdev")]
public class SharpDevelopTarget : ITarget
{
#region Fields
/// <summary>
///
/// </summary>
[Target("sharpdev")]
public class SharpDevelopTarget : ITarget
{
#region Fields
private Kernel m_Kernel;
private Kernel m_Kernel;
#endregion
#endregion
#region Private Methods
#region Private Methods
private static string PrependPath(string path)
{
string tmpPath = Helper.NormalizePath(path, '/');
Regex regex = new Regex(@"(\w):/(\w+)");
Match match = regex.Match(tmpPath);
if(match.Success || tmpPath[0] == '.' || tmpPath[0] == '/')
{
tmpPath = Helper.NormalizePath(tmpPath);
}
else
{
tmpPath = Helper.NormalizePath("./" + tmpPath);
}
private static string PrependPath(string path)
{
string tmpPath = Helper.NormalizePath(path, '/');
Regex regex = new Regex(@"(\w):/(\w+)");
Match match = regex.Match(tmpPath);
if(match.Success || tmpPath[0] == '.' || tmpPath[0] == '/')
{
tmpPath = Helper.NormalizePath(tmpPath);
}
else
{
tmpPath = Helper.NormalizePath("./" + tmpPath);
}
return tmpPath;
}
return tmpPath;
}
private static string BuildReference(SolutionNode solution, ReferenceNode refr)
{
string ret = "<Reference type=\"";
if(solution.ProjectsTable.ContainsKey(refr.Name))
{
ret += "Project\" refto=\"" + refr.Name;
ret += "\" localcopy=\"" + refr.LocalCopy.ToString() + "\" />";
}
else
{
ProjectNode project = (ProjectNode)refr.Parent;
string fileRef = FindFileReference(refr.Name, project);
private static string BuildReference(SolutionNode solution, ReferenceNode refr)
{
string ret = "<Reference type=\"";
if(solution.ProjectsTable.ContainsKey(refr.Name))
{
ret += "Project\" refto=\"" + refr.Name;
ret += "\" localcopy=\"" + refr.LocalCopy.ToString() + "\" />";
}
else
{
ProjectNode project = (ProjectNode)refr.Parent;
string fileRef = FindFileReference(refr.Name, project);
if(refr.Path != null || fileRef != null)
{
ret += "Assembly\" refto=\"";
if(refr.Path != null || fileRef != null)
{
ret += "Assembly\" refto=\"";
string finalPath = (refr.Path != null) ? Helper.MakeFilePath(refr.Path, refr.Name, "dll") : fileRef;
string finalPath = (refr.Path != null) ? Helper.MakeFilePath(refr.Path, refr.Name, "dll") : fileRef;
ret += finalPath;
ret += "\" localcopy=\"" + refr.LocalCopy.ToString() + "\" />";
return ret;
}
ret += finalPath;
ret += "\" localcopy=\"" + refr.LocalCopy.ToString() + "\" />";
return ret;
}
ret += "Gac\" refto=\"";
try
{
//Assembly assem = Assembly.Load(refr.Name);
ret += "Gac\" refto=\"";
try
{
//Assembly assem = Assembly.Load(refr.Name);
ret += refr.Name;// assem.FullName;
}
catch (System.NullReferenceException e)
{
e.ToString();
ret += refr.Name;
}
ret += "\" localcopy=\"" + refr.LocalCopy.ToString() + "\" />";
}
}
catch (System.NullReferenceException e)
{
e.ToString();
ret += refr.Name;
}
ret += "\" localcopy=\"" + refr.LocalCopy.ToString() + "\" />";
}
return ret;
}
return ret;
}
private static string FindFileReference(string refName, ProjectNode project)
{
foreach(ReferencePathNode refPath in project.ReferencePaths)
{
string fullPath = Helper.MakeFilePath(refPath.Path, refName, "dll");
private static string FindFileReference(string refName, ProjectNode project)
{
foreach(ReferencePathNode refPath in project.ReferencePaths)
{
string fullPath = Helper.MakeFilePath(refPath.Path, refName, "dll");
if(File.Exists(fullPath))
{
return fullPath;
}
}
if(File.Exists(fullPath))
{
return fullPath;
}
}
return null;
}
return null;
}
/// <summary>
/// Gets the XML doc file.
/// </summary>
/// <param name="project">The project.</param>
/// <param name="conf">The conf.</param>
/// <returns></returns>
public static string GenerateXmlDocFile(ProjectNode project, ConfigurationNode conf)
{
if( conf == null )
{
throw new ArgumentNullException("conf");
}
if( project == null )
{
throw new ArgumentNullException("project");
}
string docFile = (string)conf.Options["XmlDocFile"];
if(docFile != null && docFile.Length == 0)//default to assembly name if not specified
{
return "False";
}
return "True";
}
/// <summary>
/// Gets the XML doc file.
/// </summary>
/// <param name="project">The project.</param>
/// <param name="conf">The conf.</param>
/// <returns></returns>
public static string GenerateXmlDocFile(ProjectNode project, ConfigurationNode conf)
{
if( conf == null )
{
throw new ArgumentNullException("conf");
}
if( project == null )
{
throw new ArgumentNullException("project");
}
string docFile = (string)conf.Options["XmlDocFile"];
if(docFile != null && docFile.Length == 0)//default to assembly name if not specified
{
return "False";
}
return "True";
}
private void WriteProject(SolutionNode solution, ProjectNode project)
{
string csComp = "Csc";
string netRuntime = "MsNet";
if(project.Runtime == ClrRuntime.Mono)
{
csComp = "Mcs";
netRuntime = "Mono";
}
private void WriteProject(SolutionNode solution, ProjectNode project)
{
string csComp = "Csc";
string netRuntime = "MsNet";
if(project.Runtime == ClrRuntime.Mono)
{
csComp = "Mcs";
netRuntime = "Mono";
}
string projFile = Helper.MakeFilePath(project.FullPath, project.Name, "prjx");
StreamWriter ss = new StreamWriter(projFile);
string projFile = Helper.MakeFilePath(project.FullPath, project.Name, "prjx");
StreamWriter ss = new StreamWriter(projFile);
m_Kernel.CurrentWorkingDirectory.Push();
Helper.SetCurrentDir(Path.GetDirectoryName(projFile));
m_Kernel.CurrentWorkingDirectory.Push();
Helper.SetCurrentDir(Path.GetDirectoryName(projFile));
using(ss)
{
ss.WriteLine(
"<Project name=\"{0}\" standardNamespace=\"{1}\" description=\"\" newfilesearch=\"None\" enableviewstate=\"True\" version=\"1.1\" projecttype=\"C#\">",
project.Name,
project.RootNamespace
);
using(ss)
{
ss.WriteLine(
"<Project name=\"{0}\" standardNamespace=\"{1}\" description=\"\" newfilesearch=\"None\" enableviewstate=\"True\" version=\"1.1\" projecttype=\"C#\">",
project.Name,
project.RootNamespace
);
ss.WriteLine(" <Contents>");
foreach(string file in project.Files)
{
string buildAction = "Compile";
switch(project.Files.GetBuildAction(file))
{
case BuildAction.None:
buildAction = "Nothing";
break;
ss.WriteLine(" <Contents>");
foreach(string file in project.Files)
{
string buildAction = "Compile";
switch(project.Files.GetBuildAction(file))
{
case BuildAction.None:
buildAction = "Nothing";
break;
case BuildAction.Content:
buildAction = "Exclude";
break;
case BuildAction.Content:
buildAction = "Exclude";
break;
case BuildAction.EmbeddedResource:
buildAction = "EmbedAsResource";
break;
case BuildAction.EmbeddedResource:
buildAction = "EmbedAsResource";
break;
default:
buildAction = "Compile";
break;
}
default:
buildAction = "Compile";
break;
}
// Sort of a hack, we try and resolve the path and make it relative, if we can.
string filePath = PrependPath(file);
ss.WriteLine(" <File name=\"{0}\" subtype=\"Code\" buildaction=\"{1}\" dependson=\"\" data=\"\" />", filePath, buildAction);
}
ss.WriteLine(" </Contents>");
// Sort of a hack, we try and resolve the path and make it relative, if we can.
string filePath = PrependPath(file);
ss.WriteLine(" <File name=\"{0}\" subtype=\"Code\" buildaction=\"{1}\" dependson=\"\" data=\"\" />", filePath, buildAction);
}
ss.WriteLine(" </Contents>");
ss.WriteLine(" <References>");
foreach(ReferenceNode refr in project.References)
{
ss.WriteLine(" {0}", BuildReference(solution, refr));
}
ss.WriteLine(" </References>");
ss.WriteLine(" <References>");
foreach(ReferenceNode refr in project.References)
{
ss.WriteLine(" {0}", BuildReference(solution, refr));
}
ss.WriteLine(" </References>");
ss.Write(" <DeploymentInformation");
ss.Write(" target=\"\"");
ss.Write(" script=\"\"");
ss.Write(" strategy=\"File\"");
ss.WriteLine(" />");
ss.Write(" <DeploymentInformation");
ss.Write(" target=\"\"");
ss.Write(" script=\"\"");
ss.Write(" strategy=\"File\"");
ss.WriteLine(" />");
int count = 0;
int count = 0;
ss.WriteLine(" <Configurations active=\"{0}\">", solution.ActiveConfig);
ss.WriteLine(" <Configurations active=\"{0}\">", solution.ActiveConfig);
foreach(ConfigurationNode conf in project.Configurations)
{
ss.Write(" <Configuration");
ss.Write(" runwithwarnings=\"True\"");
ss.Write(" name=\"{0}\"", conf.Name);
ss.WriteLine(">");
ss.Write(" <CodeGeneration");
ss.Write(" runtime=\"{0}\"", netRuntime);
ss.Write(" compiler=\"{0}\"", csComp);
ss.Write(" compilerversion=\"\"");
ss.Write(" warninglevel=\"{0}\"", conf.Options["WarningLevel"]);
ss.Write(" nowarn=\"{0}\"", conf.Options["SuppressWarnings"]);
ss.Write(" includedebuginformation=\"{0}\"", conf.Options["DebugInformation"]);
ss.Write(" optimize=\"{0}\"", conf.Options["OptimizeCode"]);
ss.Write(" unsafecodeallowed=\"{0}\"", conf.Options["AllowUnsafe"]);
ss.Write(" generateoverflowchecks=\"{0}\"", conf.Options["CheckUnderflowOverflow"]);
ss.Write(" mainclass=\"{0}\"", project.StartupObject);
ss.Write(" target=\"{0}\"", project.Type);
ss.Write(" definesymbols=\"{0}\"", conf.Options["CompilerDefines"]);
ss.Write(" generatexmldocumentation=\"{0}\"", GenerateXmlDocFile(project, conf));
ss.Write(" win32Icon=\"{0}\"", Helper.NormalizePath(".\\" + project.AppIcon));
ss.Write(" noconfig=\"{0}\"", "False");
ss.Write(" nostdlib=\"{0}\"", conf.Options["NoStdLib"]);
ss.WriteLine(" />");
foreach(ConfigurationNode conf in project.Configurations)
{
ss.Write(" <Configuration");
ss.Write(" runwithwarnings=\"True\"");
ss.Write(" name=\"{0}\"", conf.Name);
ss.WriteLine(">");
ss.Write(" <CodeGeneration");
ss.Write(" runtime=\"{0}\"", netRuntime);
ss.Write(" compiler=\"{0}\"", csComp);
ss.Write(" compilerversion=\"\"");
ss.Write(" warninglevel=\"{0}\"", conf.Options["WarningLevel"]);
ss.Write(" nowarn=\"{0}\"", conf.Options["SuppressWarnings"]);
ss.Write(" includedebuginformation=\"{0}\"", conf.Options["DebugInformation"]);
ss.Write(" optimize=\"{0}\"", conf.Options["OptimizeCode"]);
ss.Write(" unsafecodeallowed=\"{0}\"", conf.Options["AllowUnsafe"]);
ss.Write(" generateoverflowchecks=\"{0}\"", conf.Options["CheckUnderflowOverflow"]);
ss.Write(" mainclass=\"{0}\"", project.StartupObject);
ss.Write(" target=\"{0}\"", project.Type);
ss.Write(" definesymbols=\"{0}\"", conf.Options["CompilerDefines"]);
ss.Write(" generatexmldocumentation=\"{0}\"", GenerateXmlDocFile(project, conf));
ss.Write(" win32Icon=\"{0}\"", Helper.NormalizePath(".\\" + project.AppIcon));
ss.Write(" noconfig=\"{0}\"", "False");
ss.Write(" nostdlib=\"{0}\"", conf.Options["NoStdLib"]);
ss.WriteLine(" />");
ss.Write(" <Execution");
ss.Write(" commandlineparameters=\"\"");
ss.Write(" consolepause=\"True\"");
ss.WriteLine(" />");
ss.Write(" <Execution");
ss.Write(" commandlineparameters=\"\"");
ss.Write(" consolepause=\"True\"");
ss.WriteLine(" />");
ss.Write(" <Output");
ss.Write(" directory=\".\\{0}\"", Helper.NormalizePath(conf.Options["OutputPath"].ToString()));
ss.Write(" assembly=\"{0}\"", project.AssemblyName);
ss.Write(" executeScript=\"{0}\"", conf.Options["RunScript"]);
if (conf.Options["PreBuildEvent"] != null && conf.Options["PreBuildEvent"].ToString().Length != 0)
{
ss.Write(" executeBeforeBuild=\"{0}\"", Helper.NormalizePath(conf.Options["PreBuildEvent"].ToString()));
}
else
{
ss.Write(" executeBeforeBuild=\"{0}\"", conf.Options["PreBuildEvent"]);
}
if (conf.Options["PostBuildEvent"] != null && conf.Options["PostBuildEvent"].ToString().Length != 0)
{
ss.Write(" executeAfterBuild=\"{0}\"", Helper.NormalizePath(conf.Options["PostBuildEvent"].ToString()));
}
else
{
ss.Write(" executeAfterBuild=\"{0}\"", conf.Options["PostBuildEvent"]);
}
ss.Write(" executeBeforeBuildArguments=\"{0}\"", conf.Options["PreBuildEventArgs"]);
ss.Write(" executeAfterBuildArguments=\"{0}\"", conf.Options["PreBuildEventArgs"]);
ss.WriteLine(" />");
ss.WriteLine(" </Configuration>");
ss.Write(" <Output");
ss.Write(" directory=\".\\{0}\"", Helper.NormalizePath(conf.Options["OutputPath"].ToString()));
ss.Write(" assembly=\"{0}\"", project.AssemblyName);
ss.Write(" executeScript=\"{0}\"", conf.Options["RunScript"]);
if (conf.Options["PreBuildEvent"] != null && conf.Options["PreBuildEvent"].ToString().Length != 0)
{
ss.Write(" executeBeforeBuild=\"{0}\"", Helper.NormalizePath(conf.Options["PreBuildEvent"].ToString()));
}
else
{
ss.Write(" executeBeforeBuild=\"{0}\"", conf.Options["PreBuildEvent"]);
}
if (conf.Options["PostBuildEvent"] != null && conf.Options["PostBuildEvent"].ToString().Length != 0)
{
ss.Write(" executeAfterBuild=\"{0}\"", Helper.NormalizePath(conf.Options["PostBuildEvent"].ToString()));
}
else
{
ss.Write(" executeAfterBuild=\"{0}\"", conf.Options["PostBuildEvent"]);
}
ss.Write(" executeBeforeBuildArguments=\"{0}\"", conf.Options["PreBuildEventArgs"]);
ss.Write(" executeAfterBuildArguments=\"{0}\"", conf.Options["PreBuildEventArgs"]);
ss.WriteLine(" />");
ss.WriteLine(" </Configuration>");
count++;
}
ss.WriteLine(" </Configurations>");
ss.WriteLine("</Project>");
}
count++;
}
ss.WriteLine(" </Configurations>");
ss.WriteLine("</Project>");
}
m_Kernel.CurrentWorkingDirectory.Pop();
}
m_Kernel.CurrentWorkingDirectory.Pop();
}
private void WriteCombine(SolutionNode solution)
{
m_Kernel.Log.Write("Creating SharpDevelop combine and project files");
foreach(ProjectNode project in solution.Projects)
{
if(m_Kernel.AllowProject(project.FilterGroups))
{
m_Kernel.Log.Write("...Creating project: {0}", project.Name);
WriteProject(solution, project);
}
}
private void WriteCombine(SolutionNode solution)
{
m_Kernel.Log.Write("Creating SharpDevelop combine and project files");
foreach(ProjectNode project in solution.Projects)
{
if(m_Kernel.AllowProject(project.FilterGroups))
{
m_Kernel.Log.Write("...Creating project: {0}", project.Name);
WriteProject(solution, project);
}
}
m_Kernel.Log.Write("");
string combFile = Helper.MakeFilePath(solution.FullPath, solution.Name, "cmbx");
StreamWriter ss = new StreamWriter(combFile);
m_Kernel.Log.Write("");
string combFile = Helper.MakeFilePath(solution.FullPath, solution.Name, "cmbx");
StreamWriter ss = new StreamWriter(combFile);
m_Kernel.CurrentWorkingDirectory.Push();
Helper.SetCurrentDir(Path.GetDirectoryName(combFile));
m_Kernel.CurrentWorkingDirectory.Push();
Helper.SetCurrentDir(Path.GetDirectoryName(combFile));
using(ss)
{
ss.WriteLine("<Combine fileversion=\"1.0\" name=\"{0}\" description=\"\">", solution.Name);
using(ss)
{
ss.WriteLine("<Combine fileversion=\"1.0\" name=\"{0}\" description=\"\">", solution.Name);
int count = 0;
foreach(ProjectNode project in solution.Projects)
{
if(count == 0)
ss.WriteLine(" <StartMode startupentry=\"{0}\" single=\"True\">", project.Name);
int count = 0;
foreach(ProjectNode project in solution.Projects)
{
if(count == 0)
ss.WriteLine(" <StartMode startupentry=\"{0}\" single=\"True\">", project.Name);
ss.WriteLine(" <Execute entry=\"{0}\" type=\"None\" />", project.Name);
count++;
}
ss.WriteLine(" </StartMode>");
ss.WriteLine(" <Execute entry=\"{0}\" type=\"None\" />", project.Name);
count++;
}
ss.WriteLine(" </StartMode>");
ss.WriteLine(" <Entries>");
foreach(ProjectNode project in solution.Projects)
{
string path = Helper.MakePathRelativeTo(solution.FullPath, project.FullPath);
ss.WriteLine(" <Entry filename=\"{0}\" />",
Helper.MakeFilePath(path, project.Name, "prjx"));
}
ss.WriteLine(" </Entries>");
ss.WriteLine(" <Entries>");
foreach(ProjectNode project in solution.Projects)
{
string path = Helper.MakePathRelativeTo(solution.FullPath, project.FullPath);
ss.WriteLine(" <Entry filename=\"{0}\" />",
Helper.MakeFilePath(path, project.Name, "prjx"));
}
ss.WriteLine(" </Entries>");
count = 0;
foreach(ConfigurationNode conf in solution.Configurations)
{
if(count == 0)
{
ss.WriteLine(" <Configurations active=\"{0}\">", conf.Name);
}
count = 0;
foreach(ConfigurationNode conf in solution.Configurations)
{
if(count == 0)
{
ss.WriteLine(" <Configurations active=\"{0}\">", conf.Name);
}
ss.WriteLine(" <Configuration name=\"{0}\">", conf.Name);
foreach(ProjectNode project in solution.Projects)
{
ss.WriteLine(" <Entry name=\"{0}\" configurationname=\"{1}\" build=\"True\" />", project.Name, conf.Name);
}
ss.WriteLine(" </Configuration>");
ss.WriteLine(" <Configuration name=\"{0}\">", conf.Name);
foreach(ProjectNode project in solution.Projects)
{
ss.WriteLine(" <Entry name=\"{0}\" configurationname=\"{1}\" build=\"True\" />", project.Name, conf.Name);
}
ss.WriteLine(" </Configuration>");
count++;
}
ss.WriteLine(" </Configurations>");
ss.WriteLine("</Combine>");
}
count++;
}
ss.WriteLine(" </Configurations>");
ss.WriteLine("</Combine>");
}
m_Kernel.CurrentWorkingDirectory.Pop();
}
m_Kernel.CurrentWorkingDirectory.Pop();
}
private void CleanProject(ProjectNode project)
{
m_Kernel.Log.Write("...Cleaning project: {0}", project.Name);
string projectFile = Helper.MakeFilePath(project.FullPath, project.Name, "prjx");
Helper.DeleteIfExists(projectFile);
}
private void CleanProject(ProjectNode project)
{
m_Kernel.Log.Write("...Cleaning project: {0}", project.Name);
string projectFile = Helper.MakeFilePath(project.FullPath, project.Name, "prjx");
Helper.DeleteIfExists(projectFile);
}
private void CleanSolution(SolutionNode solution)
{
m_Kernel.Log.Write("Cleaning SharpDevelop combine and project files for", solution.Name);
private void CleanSolution(SolutionNode solution)
{
m_Kernel.Log.Write("Cleaning SharpDevelop combine and project files for", solution.Name);
string slnFile = Helper.MakeFilePath(solution.FullPath, solution.Name, "cmbx");
Helper.DeleteIfExists(slnFile);
string slnFile = Helper.MakeFilePath(solution.FullPath, solution.Name, "cmbx");
Helper.DeleteIfExists(slnFile);
foreach(ProjectNode project in solution.Projects)
{
CleanProject(project);
}
foreach(ProjectNode project in solution.Projects)
{
CleanProject(project);
}
m_Kernel.Log.Write("");
}
m_Kernel.Log.Write("");
}
#endregion
#endregion
#region ITarget Members
#region ITarget Members
/// <summary>
/// Writes the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public void Write(Kernel kern)
{
if( kern == null )
{
throw new ArgumentNullException("kern");
}
m_Kernel = kern;
foreach(SolutionNode solution in kern.Solutions)
{
WriteCombine(solution);
}
m_Kernel = null;
}
/// <summary>
/// Writes the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public void Write(Kernel kern)
{
if( kern == null )
{
throw new ArgumentNullException("kern");
}
m_Kernel = kern;
foreach(SolutionNode solution in kern.Solutions)
{
WriteCombine(solution);
}
m_Kernel = null;
}
/// <summary>
/// Cleans the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public virtual void Clean(Kernel kern)
{
if( kern == null )
{
throw new ArgumentNullException("kern");
}
m_Kernel = kern;
foreach(SolutionNode sol in kern.Solutions)
{
CleanSolution(sol);
}
m_Kernel = null;
}
/// <summary>
/// Cleans the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public virtual void Clean(Kernel kern)
{
if( kern == null )
{
throw new ArgumentNullException("kern");
}
m_Kernel = kern;
foreach(SolutionNode sol in kern.Solutions)
{
CleanSolution(sol);
}
m_Kernel = null;
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return "sharpdev";
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return "sharpdev";
}
}
#endregion
}
#endregion
}
}

View File

@ -4,194 +4,194 @@ using System.Text;
namespace Prebuild.Core.Targets
{
/// <summary>
///
/// </summary>
public struct ToolInfo
{
string name;
string guid;
string fileExtension;
string xmlTag;
string importProject;
/// <summary>
///
/// </summary>
public struct ToolInfo
{
string name;
string guid;
string fileExtension;
string xmlTag;
string importProject;
/// <summary>
/// Gets or sets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return name;
}
set
{
name = value;
}
}
/// <summary>
/// Gets or sets the name.
/// </summary>
/// <value>The name.</value>
public string Name
{
get
{
return name;
}
set
{
name = value;
}
}
/// <summary>
/// Gets or sets the GUID.
/// </summary>
/// <value>The GUID.</value>
public string Guid
{
get
{
return guid;
}
set
{
guid = value;
}
}
/// <summary>
/// Gets or sets the GUID.
/// </summary>
/// <value>The GUID.</value>
public string Guid
{
get
{
return guid;
}
set
{
guid = value;
}
}
/// <summary>
/// Gets or sets the file extension.
/// </summary>
/// <value>The file extension.</value>
public string FileExtension
{
get
{
return fileExtension;
}
set
{
fileExtension = value;
}
}
public string LanguageExtension
{
get
{
switch (this.Name)
{
case "C#":
return ".cs";
case "VisualBasic":
return ".vb";
case "Boo":
return ".boo";
default:
return ".cs";
}
}
}
/// <summary>
/// Gets or sets the XML tag.
/// </summary>
/// <value>The XML tag.</value>
public string XmlTag
{
get
{
return xmlTag;
}
set
{
xmlTag = value;
}
}
/// <summary>
/// Gets or sets the file extension.
/// </summary>
/// <value>The file extension.</value>
public string FileExtension
{
get
{
return fileExtension;
}
set
{
fileExtension = value;
}
}
public string LanguageExtension
{
get
{
switch (this.Name)
{
case "C#":
return ".cs";
case "VisualBasic":
return ".vb";
case "Boo":
return ".boo";
default:
return ".cs";
}
}
}
/// <summary>
/// Gets or sets the XML tag.
/// </summary>
/// <value>The XML tag.</value>
public string XmlTag
{
get
{
return xmlTag;
}
set
{
xmlTag = value;
}
}
/// <summary>
/// Gets or sets the import project property.
/// </summary>
/// <value>The ImportProject tag.</value>
public string ImportProject
{
get
{
return importProject;
}
set
{
importProject = value;
}
}
/// <summary>
/// Gets or sets the import project property.
/// </summary>
/// <value>The ImportProject tag.</value>
public string ImportProject
{
get
{
return importProject;
}
set
{
importProject = value;
}
}
/// <summary>
/// Initializes a new instance of the <see cref="ToolInfo"/> class.
/// </summary>
/// <param name="name">The name.</param>
/// <param name="guid">The GUID.</param>
/// <param name="fileExtension">The file extension.</param>
/// <param name="xml">The XML.</param>
/// <param name="importProject">The import project.</param>
public ToolInfo(string name, string guid, string fileExtension, string xml, string importProject)
{
this.name = name;
this.guid = guid;
this.fileExtension = fileExtension;
this.xmlTag = xml;
this.importProject = importProject;
}
/// <summary>
/// Initializes a new instance of the <see cref="ToolInfo"/> class.
/// </summary>
/// <param name="name">The name.</param>
/// <param name="guid">The GUID.</param>
/// <param name="fileExtension">The file extension.</param>
/// <param name="xml">The XML.</param>
/// <param name="importProject">The import project.</param>
public ToolInfo(string name, string guid, string fileExtension, string xml, string importProject)
{
this.name = name;
this.guid = guid;
this.fileExtension = fileExtension;
this.xmlTag = xml;
this.importProject = importProject;
}
/// <summary>
/// Initializes a new instance of the <see cref="ToolInfo"/> class.
/// </summary>
/// <param name="name">The name.</param>
/// <param name="guid">The GUID.</param>
/// <param name="fileExtension">The file extension.</param>
/// <param name="xml">The XML.</param>
public ToolInfo(string name, string guid, string fileExtension, string xml)
{
this.name = name;
this.guid = guid;
this.fileExtension = fileExtension;
this.xmlTag = xml;
this.importProject = "$(MSBuildBinPath)\\Microsoft." + xml + ".Targets";
}
/// <summary>
/// Initializes a new instance of the <see cref="ToolInfo"/> class.
/// </summary>
/// <param name="name">The name.</param>
/// <param name="guid">The GUID.</param>
/// <param name="fileExtension">The file extension.</param>
/// <param name="xml">The XML.</param>
public ToolInfo(string name, string guid, string fileExtension, string xml)
{
this.name = name;
this.guid = guid;
this.fileExtension = fileExtension;
this.xmlTag = xml;
this.importProject = "$(MSBuildBinPath)\\Microsoft." + xml + ".Targets";
}
/// <summary>
/// Equals operator
/// </summary>
/// <param name="obj">ToolInfo to compare</param>
/// <returns>true if toolInfos are equal</returns>
public override bool Equals(object obj)
{
if (obj == null)
{
throw new ArgumentNullException("obj");
}
if (obj.GetType() != typeof(ToolInfo))
return false;
/// <summary>
/// Equals operator
/// </summary>
/// <param name="obj">ToolInfo to compare</param>
/// <returns>true if toolInfos are equal</returns>
public override bool Equals(object obj)
{
if (obj == null)
{
throw new ArgumentNullException("obj");
}
if (obj.GetType() != typeof(ToolInfo))
return false;
ToolInfo c = (ToolInfo)obj;
return ((this.name == c.name) && (this.guid == c.guid) && (this.fileExtension == c.fileExtension) && (this.importProject == c.importProject));
}
ToolInfo c = (ToolInfo)obj;
return ((this.name == c.name) && (this.guid == c.guid) && (this.fileExtension == c.fileExtension) && (this.importProject == c.importProject));
}
/// <summary>
/// Equals operator
/// </summary>
/// <param name="c1">ToolInfo to compare</param>
/// <param name="c2">ToolInfo to compare</param>
/// <returns>True if toolInfos are equal</returns>
public static bool operator ==(ToolInfo c1, ToolInfo c2)
{
return ((c1.name == c2.name) && (c1.guid == c2.guid) && (c1.fileExtension == c2.fileExtension) && (c1.importProject == c2.importProject) && (c1.xmlTag == c2.xmlTag));
}
/// <summary>
/// Equals operator
/// </summary>
/// <param name="c1">ToolInfo to compare</param>
/// <param name="c2">ToolInfo to compare</param>
/// <returns>True if toolInfos are equal</returns>
public static bool operator ==(ToolInfo c1, ToolInfo c2)
{
return ((c1.name == c2.name) && (c1.guid == c2.guid) && (c1.fileExtension == c2.fileExtension) && (c1.importProject == c2.importProject) && (c1.xmlTag == c2.xmlTag));
}
/// <summary>
/// Not equals operator
/// </summary>
/// <param name="c1">ToolInfo to compare</param>
/// <param name="c2">ToolInfo to compare</param>
/// <returns>True if toolInfos are not equal</returns>
public static bool operator !=(ToolInfo c1, ToolInfo c2)
{
return !(c1 == c2);
}
/// <summary>
/// Not equals operator
/// </summary>
/// <param name="c1">ToolInfo to compare</param>
/// <param name="c2">ToolInfo to compare</param>
/// <returns>True if toolInfos are not equal</returns>
public static bool operator !=(ToolInfo c1, ToolInfo c2)
{
return !(c1 == c2);
}
/// <summary>
/// Hash Code
/// </summary>
/// <returns>Hash code</returns>
public override int GetHashCode()
{
return name.GetHashCode() ^ guid.GetHashCode() ^ this.fileExtension.GetHashCode() ^ this.importProject.GetHashCode() ^ this.xmlTag.GetHashCode();
/// <summary>
/// Hash Code
/// </summary>
/// <returns>Hash code</returns>
public override int GetHashCode()
{
return name.GetHashCode() ^ guid.GetHashCode() ^ this.fileExtension.GetHashCode() ^ this.importProject.GetHashCode() ^ this.xmlTag.GetHashCode();
}
}
}
}
}

View File

@ -29,59 +29,59 @@ using Prebuild.Core.Attributes;
namespace Prebuild.Core.Targets
{
/// <summary>
///
/// </summary>
[Target("vs2002")]
public class VS2002Target : VS2003Target
{
#region Private Methods
/// <summary>
///
/// </summary>
[Target("vs2002")]
public class VS2002Target : VS2003Target
{
#region Private Methods
private void SetVS2002()
{
this.SolutionVersion = "7.00";
this.ProductVersion = "7.0.9254";
this.SchemaVersion = "1.0";
this.VersionName = "2002";
this.Version = VSVersion.VS70;
}
private void SetVS2002()
{
this.SolutionVersion = "7.00";
this.ProductVersion = "7.0.9254";
this.SchemaVersion = "1.0";
this.VersionName = "2002";
this.Version = VSVersion.VS70;
}
#endregion
#endregion
#region Public Methods
#region Public Methods
/// <summary>
/// Writes the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public override void Write(Kernel kern)
{
SetVS2002();
base.Write(kern);
}
/// <summary>
/// Writes the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public override void Write(Kernel kern)
{
SetVS2002();
base.Write(kern);
}
/// <summary>
/// Cleans the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public override void Clean(Kernel kern)
{
SetVS2002();
base.Clean(kern);
}
/// <summary>
/// Cleans the specified kern.
/// </summary>
/// <param name="kern">The kern.</param>
public override void Clean(Kernel kern)
{
SetVS2002();
base.Clean(kern);
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public override string Name
{
get
{
return "vs2002";
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public override string Name
{
get
{
return "vs2002";
}
}
#endregion
}
#endregion
}
}

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@ -11,86 +11,86 @@ using System.CodeDom.Compiler;
namespace Prebuild.Core.Targets
{
/// <summary>
///
/// </summary>
[Target("vs2008")]
public class VS2008Target : VSGenericTarget
{
#region Fields
string solutionVersion = "10.00";
string productVersion = "9.0.21022";
string schemaVersion = "2.0";
string versionName = "Visual Studio 2008";
string name = "vs2008";
VSVersion version = VSVersion.VS90;
/// <summary>
///
/// </summary>
[Target("vs2008")]
public class VS2008Target : VSGenericTarget
{
#region Fields
string solutionVersion = "10.00";
string productVersion = "9.0.21022";
string schemaVersion = "2.0";
string versionName = "Visual Studio 2008";
string name = "vs2008";
VSVersion version = VSVersion.VS90;
/// <summary>
/// Gets or sets the solution version.
/// </summary>
/// <value>The solution version.</value>
public override string SolutionVersion
{
get
{
return solutionVersion;
}
}
/// <summary>
/// Gets or sets the product version.
/// </summary>
/// <value>The product version.</value>
public override string ProductVersion
{
get
{
return productVersion;
}
}
/// <summary>
/// Gets or sets the schema version.
/// </summary>
/// <value>The schema version.</value>
public override string SchemaVersion
{
get
{
return schemaVersion;
}
}
/// <summary>
/// Gets or sets the name of the version.
/// </summary>
/// <value>The name of the version.</value>
public override string VersionName
{
get
{
return versionName;
}
}
/// <summary>
/// Gets or sets the version.
/// </summary>
/// <value>The version.</value>
public override VSVersion Version
{
get
{
return version;
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public override string Name
{
get
{
return name;
}
}
/// <summary>
/// Gets or sets the solution version.
/// </summary>
/// <value>The solution version.</value>
public override string SolutionVersion
{
get
{
return solutionVersion;
}
}
/// <summary>
/// Gets or sets the product version.
/// </summary>
/// <value>The product version.</value>
public override string ProductVersion
{
get
{
return productVersion;
}
}
/// <summary>
/// Gets or sets the schema version.
/// </summary>
/// <value>The schema version.</value>
public override string SchemaVersion
{
get
{
return schemaVersion;
}
}
/// <summary>
/// Gets or sets the name of the version.
/// </summary>
/// <value>The name of the version.</value>
public override string VersionName
{
get
{
return versionName;
}
}
/// <summary>
/// Gets or sets the version.
/// </summary>
/// <value>The version.</value>
public override VSVersion Version
{
get
{
return version;
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public override string Name
{
get
{
return name;
}
}
protected override string GetToolsVersionXml(FrameworkVersion frameworkVersion)
{
@ -110,18 +110,18 @@ namespace Prebuild.Core.Targets
get { return "# Visual Studio 2008"; }
}
#endregion
#endregion
#region Constructors
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="VS2005Target"/> class.
/// </summary>
public VS2008Target()
: base()
{
}
/// <summary>
/// Initializes a new instance of the <see cref="VS2005Target"/> class.
/// </summary>
public VS2008Target()
: base()
{
}
#endregion
}
#endregion
}
}

View File

@ -11,96 +11,96 @@ using System.CodeDom.Compiler;
namespace Prebuild.Core.Targets
{
/// <summary>
///
/// </summary>
[Target("vs2010")]
public class VS2010Target : VSGenericTarget
{
#region Fields
/// <summary>
///
/// </summary>
[Target("vs2010")]
public class VS2010Target : VSGenericTarget
{
#region Fields
string solutionVersion = "11.00";
string productVersion = "9.0.30729";
string schemaVersion = "2.0";
string versionName = "Visual Studio 2010";
string name = "vs2010";
VSVersion version = VSVersion.VS10;
string solutionVersion = "11.00";
string productVersion = "9.0.30729";
string schemaVersion = "2.0";
string versionName = "Visual Studio 2010";
string name = "vs2010";
VSVersion version = VSVersion.VS10;
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
/// Gets or sets the solution version.
/// </summary>
/// <value>The solution version.</value>
public override string SolutionVersion
{
get
{
return solutionVersion;
}
}
/// <summary>
/// Gets or sets the solution version.
/// </summary>
/// <value>The solution version.</value>
public override string SolutionVersion
{
get
{
return solutionVersion;
}
}
/// <summary>
/// Gets or sets the product version.
/// </summary>
/// <value>The product version.</value>
public override string ProductVersion
{
get
{
return productVersion;
}
}
/// <summary>
/// Gets or sets the product version.
/// </summary>
/// <value>The product version.</value>
public override string ProductVersion
{
get
{
return productVersion;
}
}
/// <summary>
/// Gets or sets the schema version.
/// </summary>
/// <value>The schema version.</value>
public override string SchemaVersion
{
get
{
return schemaVersion;
}
}
/// <summary>
/// Gets or sets the schema version.
/// </summary>
/// <value>The schema version.</value>
public override string SchemaVersion
{
get
{
return schemaVersion;
}
}
/// <summary>
/// Gets or sets the name of the version.
/// </summary>
/// <value>The name of the version.</value>
public override string VersionName
{
get
{
return versionName;
}
}
/// <summary>
/// Gets or sets the name of the version.
/// </summary>
/// <value>The name of the version.</value>
public override string VersionName
{
get
{
return versionName;
}
}
/// <summary>
/// Gets or sets the version.
/// </summary>
/// <value>The version.</value>
public override VSVersion Version
{
get
{
return version;
}
}
/// <summary>
/// Gets or sets the version.
/// </summary>
/// <value>The version.</value>
public override VSVersion Version
{
get
{
return version;
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public override string Name
{
get
{
return name;
}
}
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public override string Name
{
get
{
return name;
}
}
protected override string GetToolsVersionXml(FrameworkVersion frameworkVersion)
{
@ -110,7 +110,7 @@ namespace Prebuild.Core.Targets
case FrameworkVersion.v4_5:
case FrameworkVersion.v4_0:
case FrameworkVersion.v3_5:
return "ToolsVersion=\"4.0\"";
return "ToolsVersion=\"4.0\"";
case FrameworkVersion.v3_0:
return "ToolsVersion=\"3.0\"";
default:
@ -123,18 +123,18 @@ namespace Prebuild.Core.Targets
get { return "# Visual Studio 2010"; }
}
#endregion
#endregion
#region Constructors
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="VS2005Target"/> class.
/// </summary>
public VS2010Target()
: base()
{
}
/// <summary>
/// Initializes a new instance of the <see cref="VS2005Target"/> class.
/// </summary>
public VS2010Target()
: base()
{
}
#endregion
}
#endregion
}
}

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@ -25,30 +25,30 @@ IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY O
namespace Prebuild.Core.Targets
{
/// <summary>
///
/// </summary>
public enum VSVersion
{
/// <summary>
/// Visual Studio 2002
/// </summary>
VS70,
/// <summary>
/// Visual Studio 2003
/// </summary>
VS71,
/// <summary>
/// Visual Studio 2005
/// </summary>
VS80,
/// <summary>
/// Visual Studio 2008
/// </summary>
VS90,
/// <summary>
/// Visual Studio 2010
/// </summary>
VS10
}
/// <summary>
///
/// </summary>
public enum VSVersion
{
/// <summary>
/// Visual Studio 2002
/// </summary>
VS70,
/// <summary>
/// Visual Studio 2003
/// </summary>
VS71,
/// <summary>
/// Visual Studio 2005
/// </summary>
VS80,
/// <summary>
/// Visual Studio 2008
/// </summary>
VS90,
/// <summary>
/// Visual Studio 2010
/// </summary>
VS10
}
}

View File

@ -22,42 +22,42 @@ using System.Runtime.Serialization;
namespace Prebuild.Core
{
/// <summary>
/// </summary>
[Serializable()]
public class UnknownLanguageException : Exception
{
/// <summary>
/// Basic exception.
/// </summary>
public UnknownLanguageException()
{
}
/// <summary>
/// </summary>
[Serializable()]
public class UnknownLanguageException : Exception
{
/// <summary>
/// Basic exception.
/// </summary>
public UnknownLanguageException()
{
}
/// <summary>
/// Exception with specified string
/// </summary>
/// <param name="message">Exception message</param>
public UnknownLanguageException(string message): base(message)
{
}
/// <summary>
/// Exception with specified string
/// </summary>
/// <param name="message">Exception message</param>
public UnknownLanguageException(string message): base(message)
{
}
/// <summary>
///
/// </summary>
/// <param name="message"></param>
/// <param name="exception"></param>
public UnknownLanguageException(string message, Exception exception) : base(message, exception)
{
}
/// <summary>
///
/// </summary>
/// <param name="message"></param>
/// <param name="exception"></param>
public UnknownLanguageException(string message, Exception exception) : base(message, exception)
{
}
/// <summary>
///
/// </summary>
/// <param name="info"></param>
/// <param name="context"></param>
protected UnknownLanguageException(SerializationInfo info, StreamingContext context) : base( info, context )
{
}
}
/// <summary>
///
/// </summary>
/// <param name="info"></param>
/// <param name="context"></param>
protected UnknownLanguageException(SerializationInfo info, StreamingContext context) : base( info, context )
{
}
}
}

View File

@ -28,125 +28,125 @@ using System.Collections.Generic;
namespace Prebuild.Core.Utilities
{
/// <summary>
/// The CommandLine class parses and interprets the command-line arguments passed to
/// prebuild.
/// </summary>
public class CommandLineCollection : IEnumerable<KeyValuePair<string, string>>
{
#region Fields
/// <summary>
/// The CommandLine class parses and interprets the command-line arguments passed to
/// prebuild.
/// </summary>
public class CommandLineCollection : IEnumerable<KeyValuePair<string, string>>
{
#region Fields
// The raw OS arguments
private readonly string[] m_RawArgs;
// The raw OS arguments
private readonly string[] m_RawArgs;
// Command-line argument storage
private readonly Dictionary<string, string> m_Arguments = new Dictionary<string, string>();
// Command-line argument storage
private readonly Dictionary<string, string> m_Arguments = new Dictionary<string, string>();
#endregion
#endregion
#region Constructors
#region Constructors
/// <summary>
/// Create a new CommandLine instance and set some internal variables.
/// </summary>
public CommandLineCollection(string[] args)
{
m_RawArgs = args;
/// <summary>
/// Create a new CommandLine instance and set some internal variables.
/// </summary>
public CommandLineCollection(string[] args)
{
m_RawArgs = args;
Parse();
}
Parse();
}
#endregion
#endregion
#region Private Methods
#region Private Methods
private void Parse()
{
if(m_RawArgs.Length < 1)
return;
private void Parse()
{
if(m_RawArgs.Length < 1)
return;
int idx = 0;
int idx = 0;
string lastArg = null;
while(idx <m_RawArgs.Length)
{
string arg = m_RawArgs[idx];
while(idx <m_RawArgs.Length)
{
string arg = m_RawArgs[idx];
if(arg.Length > 2 && arg[0] == '/')
{
arg = arg.Substring(1);
lastArg = arg;
m_Arguments[arg] = "";
}
else
{
if(lastArg != null)
{
m_Arguments[lastArg] = arg;
lastArg = null;
}
}
if(arg.Length > 2 && arg[0] == '/')
{
arg = arg.Substring(1);
lastArg = arg;
m_Arguments[arg] = "";
}
else
{
if(lastArg != null)
{
m_Arguments[lastArg] = arg;
lastArg = null;
}
}
idx++;
}
}
idx++;
}
}
#endregion
#endregion
#region Public Methods
#region Public Methods
/// <summary>
/// Wases the passed.
/// </summary>
/// <param name="arg">The arg.</param>
/// <returns></returns>
public bool WasPassed(string arg)
{
return (m_Arguments.ContainsKey(arg));
}
/// <summary>
/// Wases the passed.
/// </summary>
/// <param name="arg">The arg.</param>
/// <returns></returns>
public bool WasPassed(string arg)
{
return (m_Arguments.ContainsKey(arg));
}
#endregion
#endregion
#region Properties
#region Properties
/// <summary>
/// Gets the parameter associated with the command line option
/// </summary>
/// <remarks>Returns null if option was not specified,
/// null string if no parameter was specified, and the value if a parameter was specified</remarks>
public string this[string index]
{
get
{
if(m_Arguments.ContainsKey(index))
{
return (m_Arguments[index]);
}
return null;
}
}
/// <summary>
/// Gets the parameter associated with the command line option
/// </summary>
/// <remarks>Returns null if option was not specified,
/// null string if no parameter was specified, and the value if a parameter was specified</remarks>
public string this[string index]
{
get
{
if(m_Arguments.ContainsKey(index))
{
return (m_Arguments[index]);
}
return null;
}
}
#endregion
#endregion
#region IEnumerable Members
#region IEnumerable Members
/// <summary>
/// Returns an enumerator that can iterate through a collection.
/// </summary>
/// <returns>
/// An <see cref="T:System.Collections.IDictionaryEnumerator"/>
/// that can be used to iterate through the collection.
/// </returns>
/// <summary>
/// Returns an enumerator that can iterate through a collection.
/// </summary>
/// <returns>
/// An <see cref="T:System.Collections.IDictionaryEnumerator"/>
/// that can be used to iterate through the collection.
/// </returns>
public IEnumerator<KeyValuePair<string, string>> GetEnumerator()
{
return m_Arguments.GetEnumerator();
}
{
return m_Arguments.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
#endregion
}
#endregion
}
}

View File

@ -28,41 +28,41 @@ using System.Collections.Generic;
namespace Prebuild.Core.Utilities
{
/// <summary>
///
/// </summary>
public class CurrentDirectory
{
#region Fields
/// <summary>
///
/// </summary>
public class CurrentDirectory
{
#region Fields
private readonly Stack<string> m_Stack = new Stack<string>();
private readonly Stack<string> m_Stack = new Stack<string>();
#endregion
#endregion
#region Public Methods
#region Public Methods
/// <summary>
/// Pushes this instance.
/// </summary>
public void Push()
{
m_Stack.Push(Environment.CurrentDirectory);
}
/// <summary>
/// Pushes this instance.
/// </summary>
public void Push()
{
m_Stack.Push(Environment.CurrentDirectory);
}
/// <summary>
/// Pops this instance.
/// </summary>
public void Pop()
{
if(m_Stack.Count < 1)
{
return;
}
/// <summary>
/// Pops this instance.
/// </summary>
public void Pop()
{
if(m_Stack.Count < 1)
{
return;
}
string cwd = m_Stack.Pop();
Helper.SetCurrentDir(cwd);
}
string cwd = m_Stack.Pop();
Helper.SetCurrentDir(cwd);
}
#endregion
}
#endregion
}
}

View File

@ -35,541 +35,541 @@ using Prebuild.Core.Nodes;
namespace Prebuild.Core.Utilities
{
/// <summary>
///
/// </summary>
public class Helper
{
#region Fields
/// <summary>
///
/// </summary>
public class Helper
{
#region Fields
static bool checkForOSVariables;
static bool checkForOSVariables;
/// <summary>
///
/// </summary>
public static bool CheckForOSVariables
{
get
{
return checkForOSVariables;
}
set
{
checkForOSVariables = value;
}
}
/// <summary>
///
/// </summary>
public static bool CheckForOSVariables
{
get
{
return checkForOSVariables;
}
set
{
checkForOSVariables = value;
}
}
#endregion
#endregion
#region Public Methods
#region Public Methods
#region String Parsing
#region String Parsing
public delegate string StringLookup(string key);
public delegate string StringLookup(string key);
/// <summary>
/// Gets a collection of StringLocationPair objects that represent the matches
/// </summary>
/// <param name="target">The target.</param>
/// <param name="beforeGroup">The before group.</param>
/// <param name="afterGroup">The after group.</param>
/// <param name="includeDelimitersInSubstrings">if set to <c>true</c> [include delimiters in substrings].</param>
/// <returns></returns>
public static StringCollection FindGroups(string target, string beforeGroup, string afterGroup, bool includeDelimitersInSubstrings)
{
if( beforeGroup == null )
{
throw new ArgumentNullException("beforeGroup");
}
if( afterGroup == null )
{
throw new ArgumentNullException("afterGroup");
}
StringCollection results = new StringCollection();
if(target == null || target.Length == 0)
{
return results;
}
/// <summary>
/// Gets a collection of StringLocationPair objects that represent the matches
/// </summary>
/// <param name="target">The target.</param>
/// <param name="beforeGroup">The before group.</param>
/// <param name="afterGroup">The after group.</param>
/// <param name="includeDelimitersInSubstrings">if set to <c>true</c> [include delimiters in substrings].</param>
/// <returns></returns>
public static StringCollection FindGroups(string target, string beforeGroup, string afterGroup, bool includeDelimitersInSubstrings)
{
if( beforeGroup == null )
{
throw new ArgumentNullException("beforeGroup");
}
if( afterGroup == null )
{
throw new ArgumentNullException("afterGroup");
}
StringCollection results = new StringCollection();
if(target == null || target.Length == 0)
{
return results;
}
int beforeMod = 0;
int afterMod = 0;
if(includeDelimitersInSubstrings)
{
//be sure to not exlude the delims
beforeMod = beforeGroup.Length;
afterMod = afterGroup.Length;
}
int startIndex = 0;
while((startIndex = target.IndexOf(beforeGroup,startIndex)) != -1) {
int endIndex = target.IndexOf(afterGroup,startIndex);//the index of the char after it
if(endIndex == -1)
{
break;
}
int length = endIndex - startIndex - beforeGroup.Length;//move to the first char in the string
string substring = substring = target.Substring(startIndex + beforeGroup.Length - beforeMod,
length - afterMod);
int beforeMod = 0;
int afterMod = 0;
if(includeDelimitersInSubstrings)
{
//be sure to not exlude the delims
beforeMod = beforeGroup.Length;
afterMod = afterGroup.Length;
}
int startIndex = 0;
while((startIndex = target.IndexOf(beforeGroup,startIndex)) != -1) {
int endIndex = target.IndexOf(afterGroup,startIndex);//the index of the char after it
if(endIndex == -1)
{
break;
}
int length = endIndex - startIndex - beforeGroup.Length;//move to the first char in the string
string substring = substring = target.Substring(startIndex + beforeGroup.Length - beforeMod,
length - afterMod);
results.Add(substring);
//results.Add(new StringLocationPair(substring,startIndex));
startIndex = endIndex + 1;
//the Interpolate*() methods will not work if expressions are expandded inside expression due to an optimization
//so start after endIndex
results.Add(substring);
//results.Add(new StringLocationPair(substring,startIndex));
startIndex = endIndex + 1;
//the Interpolate*() methods will not work if expressions are expandded inside expression due to an optimization
//so start after endIndex
}
return results;
}
}
return results;
}
/// <summary>
/// Replaces the groups.
/// </summary>
/// <param name="target">The target.</param>
/// <param name="beforeGroup">The before group.</param>
/// <param name="afterGroup">The after group.</param>
/// <param name="lookup">The lookup.</param>
/// <returns></returns>
public static string ReplaceGroups(string target, string beforeGroup, string afterGroup, StringLookup lookup) {
if( target == null )
{
throw new ArgumentNullException("target");
}
//int targetLength = target.Length;
StringCollection strings = FindGroups(target,beforeGroup,afterGroup,false);
if( lookup == null )
{
throw new ArgumentNullException("lookup");
}
foreach(string substring in strings)
{
target = target.Replace(beforeGroup + substring + afterGroup, lookup(substring) );
}
return target;
}
/// <summary>
/// Replaces the groups.
/// </summary>
/// <param name="target">The target.</param>
/// <param name="beforeGroup">The before group.</param>
/// <param name="afterGroup">The after group.</param>
/// <param name="lookup">The lookup.</param>
/// <returns></returns>
public static string ReplaceGroups(string target, string beforeGroup, string afterGroup, StringLookup lookup) {
if( target == null )
{
throw new ArgumentNullException("target");
}
//int targetLength = target.Length;
StringCollection strings = FindGroups(target,beforeGroup,afterGroup,false);
if( lookup == null )
{
throw new ArgumentNullException("lookup");
}
foreach(string substring in strings)
{
target = target.Replace(beforeGroup + substring + afterGroup, lookup(substring) );
}
return target;
}
/// <summary>
/// Replaces ${var} statements in a string with the corresonding values as detirmined by the lookup delegate
/// </summary>
/// <param name="target">The target.</param>
/// <param name="lookup">The lookup.</param>
/// <returns></returns>
public static string InterpolateForVariables(string target, StringLookup lookup)
{
return ReplaceGroups(target, "${" , "}" , lookup);
}
/// <summary>
/// Replaces ${var} statements in a string with the corresonding values as detirmined by the lookup delegate
/// </summary>
/// <param name="target">The target.</param>
/// <param name="lookup">The lookup.</param>
/// <returns></returns>
public static string InterpolateForVariables(string target, StringLookup lookup)
{
return ReplaceGroups(target, "${" , "}" , lookup);
}
/// <summary>
/// Replaces ${var} statements in a string with the corresonding environment variable with name var
/// </summary>
/// <param name="target"></param>
/// <returns></returns>
public static string InterpolateForEnvironmentVariables(string target)
{
return InterpolateForVariables(target, new StringLookup(Environment.GetEnvironmentVariable));
}
/// <summary>
/// Replaces ${var} statements in a string with the corresonding environment variable with name var
/// </summary>
/// <param name="target"></param>
/// <returns></returns>
public static string InterpolateForEnvironmentVariables(string target)
{
return InterpolateForVariables(target, new StringLookup(Environment.GetEnvironmentVariable));
}
#endregion
#endregion
/// <summary>
/// Translates the value.
/// </summary>
/// <param name="translateType">Type of the translate.</param>
/// <param name="translationItem">The translation item.</param>
/// <returns></returns>
public static object TranslateValue(Type translateType, string translationItem)
{
if(translationItem == null)
{
return null;
}
/// <summary>
/// Translates the value.
/// </summary>
/// <param name="translateType">Type of the translate.</param>
/// <param name="translationItem">The translation item.</param>
/// <returns></returns>
public static object TranslateValue(Type translateType, string translationItem)
{
if(translationItem == null)
{
return null;
}
try
{
string lowerVal = translationItem.ToLower();
if(translateType == typeof(bool))
{
return (lowerVal == "true" || lowerVal == "1" || lowerVal == "y" || lowerVal == "yes" || lowerVal == "on");
}
else if(translateType == typeof(int))
{
return (Int32.Parse(translationItem));
}
else
{
return translationItem;
}
}
catch(FormatException)
{
return null;
}
}
try
{
string lowerVal = translationItem.ToLower();
if(translateType == typeof(bool))
{
return (lowerVal == "true" || lowerVal == "1" || lowerVal == "y" || lowerVal == "yes" || lowerVal == "on");
}
else if(translateType == typeof(int))
{
return (Int32.Parse(translationItem));
}
else
{
return translationItem;
}
}
catch(FormatException)
{
return null;
}
}
/// <summary>
/// Deletes if exists.
/// </summary>
/// <param name="file">The file.</param>
/// <returns></returns>
public static bool DeleteIfExists(string file)
{
string resFile = null;
try
{
resFile = ResolvePath(file);
}
catch(ArgumentException)
{
return false;
}
/// <summary>
/// Deletes if exists.
/// </summary>
/// <param name="file">The file.</param>
/// <returns></returns>
public static bool DeleteIfExists(string file)
{
string resFile = null;
try
{
resFile = ResolvePath(file);
}
catch(ArgumentException)
{
return false;
}
if(!File.Exists(resFile))
{
return false;
}
if(!File.Exists(resFile))
{
return false;
}
File.Delete(resFile);
return true;
}
File.Delete(resFile);
return true;
}
static readonly char seperator = Path.DirectorySeparatorChar;
// This little gem was taken from the NeL source, thanks guys!
/// <summary>
/// Makes a relative path
/// </summary>
/// <param name="startPath">Path to start from</param>
/// <param name="endPath">Path to end at</param>
/// <returns>Path that will get from startPath to endPath</returns>
public static string MakePathRelativeTo(string startPath, string endPath)
{
string tmp = NormalizePath(startPath, seperator);
string src = NormalizePath(endPath, seperator);
string prefix = "";
// This little gem was taken from the NeL source, thanks guys!
/// <summary>
/// Makes a relative path
/// </summary>
/// <param name="startPath">Path to start from</param>
/// <param name="endPath">Path to end at</param>
/// <returns>Path that will get from startPath to endPath</returns>
public static string MakePathRelativeTo(string startPath, string endPath)
{
string tmp = NormalizePath(startPath, seperator);
string src = NormalizePath(endPath, seperator);
string prefix = "";
while(true)
{
if((String.Compare(tmp, 0, src, 0, tmp.Length) == 0))
{
string ret;
int size = tmp.Length;
if(size == src.Length)
{
return "./";
}
while(true)
{
if((String.Compare(tmp, 0, src, 0, tmp.Length) == 0))
{
string ret;
int size = tmp.Length;
if(size == src.Length)
{
return "./";
}
if((src.Length > tmp.Length) && src[tmp.Length - 1] != seperator)
{
}
else
{
ret = prefix + endPath.Substring(size, endPath.Length - size);
ret = ret.Trim();
{
}
else
{
ret = prefix + endPath.Substring(size, endPath.Length - size);
ret = ret.Trim();
if(ret[0] == seperator)
{
ret = "." + ret;
}
{
ret = "." + ret;
}
return NormalizePath(ret);
}
return NormalizePath(ret);
}
}
}
if(tmp.Length < 2)
{
break;
}
if(tmp.Length < 2)
{
break;
}
int lastPos = tmp.LastIndexOf(seperator, tmp.Length - 2);
int prevPos = tmp.IndexOf(seperator);
if((lastPos == prevPos) || (lastPos == -1))
{
break;
}
if((lastPos == prevPos) || (lastPos == -1))
{
break;
}
tmp = tmp.Substring(0, lastPos + 1);
prefix += ".." + seperator.ToString();
}
tmp = tmp.Substring(0, lastPos + 1);
prefix += ".." + seperator.ToString();
}
return endPath;
}
return endPath;
}
/// <summary>
/// Resolves the path.
/// </summary>
/// <param name="path">The path.</param>
/// <returns></returns>
public static string ResolvePath(string path)
{
string tmpPath = NormalizePath(path);
if(tmpPath.Length < 1)
{
tmpPath = ".";
}
/// <summary>
/// Resolves the path.
/// </summary>
/// <param name="path">The path.</param>
/// <returns></returns>
public static string ResolvePath(string path)
{
string tmpPath = NormalizePath(path);
if(tmpPath.Length < 1)
{
tmpPath = ".";
}
tmpPath = Path.GetFullPath(tmpPath);
if(!File.Exists(tmpPath) && !Directory.Exists(tmpPath))
{
throw new ArgumentException("Path could not be resolved: " + tmpPath);
}
tmpPath = Path.GetFullPath(tmpPath);
if(!File.Exists(tmpPath) && !Directory.Exists(tmpPath))
{
throw new ArgumentException("Path could not be resolved: " + tmpPath);
}
return tmpPath;
}
return tmpPath;
}
/// <summary>
/// Normalizes the path.
/// </summary>
/// <param name="path">The path.</param>
/// <param name="separatorCharacter">The separator character.</param>
/// <returns></returns>
public static string NormalizePath(string path, char separatorCharacter)
{
if(path == null || path == "" || path.Length < 1)
{
return "";
}
/// <summary>
/// Normalizes the path.
/// </summary>
/// <param name="path">The path.</param>
/// <param name="separatorCharacter">The separator character.</param>
/// <returns></returns>
public static string NormalizePath(string path, char separatorCharacter)
{
if(path == null || path == "" || path.Length < 1)
{
return "";
}
string tmpPath = path.Replace('\\', '/');
tmpPath = tmpPath.Replace('/', separatorCharacter);
return tmpPath;
}
string tmpPath = path.Replace('\\', '/');
tmpPath = tmpPath.Replace('/', separatorCharacter);
return tmpPath;
}
/// <summary>
/// Normalizes the path.
/// </summary>
/// <param name="path">The path.</param>
/// <returns></returns>
public static string NormalizePath(string path)
{
return NormalizePath(path, Path.DirectorySeparatorChar);
}
/// <summary>
/// Normalizes the path.
/// </summary>
/// <param name="path">The path.</param>
/// <returns></returns>
public static string NormalizePath(string path)
{
return NormalizePath(path, Path.DirectorySeparatorChar);
}
/// <summary>
/// Ends the path.
/// </summary>
/// <param name="path">The path.</param>
/// <param name="separatorCharacter">The separator character.</param>
/// <returns></returns>
public static string EndPath(string path, char separatorCharacter)
{
if(path == null || path == "" || path.Length < 1)
{
return "";
}
/// <summary>
/// Ends the path.
/// </summary>
/// <param name="path">The path.</param>
/// <param name="separatorCharacter">The separator character.</param>
/// <returns></returns>
public static string EndPath(string path, char separatorCharacter)
{
if(path == null || path == "" || path.Length < 1)
{
return "";
}
if(!path.EndsWith(separatorCharacter.ToString()))
{
return (path + separatorCharacter);
}
if(!path.EndsWith(separatorCharacter.ToString()))
{
return (path + separatorCharacter);
}
return path;
}
return path;
}
/// <summary>
/// Ends the path.
/// </summary>
/// <param name="path">The path.</param>
/// <returns></returns>
public static string EndPath(string path)
{
return EndPath(path, Path.DirectorySeparatorChar);
}
/// <summary>
/// Ends the path.
/// </summary>
/// <param name="path">The path.</param>
/// <returns></returns>
public static string EndPath(string path)
{
return EndPath(path, Path.DirectorySeparatorChar);
}
/// <summary>
/// Makes the file path.
/// </summary>
/// <param name="path">The path.</param>
/// <param name="name">The name.</param>
/// <param name="ext">The ext.</param>
/// <returns></returns>
public static string MakeFilePath(string path, string name, string ext)
{
string ret = EndPath(NormalizePath(path));
/// <summary>
/// Makes the file path.
/// </summary>
/// <param name="path">The path.</param>
/// <param name="name">The name.</param>
/// <param name="ext">The ext.</param>
/// <returns></returns>
public static string MakeFilePath(string path, string name, string ext)
{
string ret = EndPath(NormalizePath(path));
if( name == null )
{
throw new ArgumentNullException("name");
}
if( name == null )
{
throw new ArgumentNullException("name");
}
ret += name;
if(!name.EndsWith("." + ext))
{
ret += "." + ext;
}
ret += name;
if(!name.EndsWith("." + ext))
{
ret += "." + ext;
}
//foreach(char c in Path.GetInvalidPathChars())
//{
// ret = ret.Replace(c, '_');
//}
return ret;
}
return ret;
}
/// <summary>
/// Makes the file path.
/// </summary>
/// <param name="path">The path.</param>
/// <param name="name">The name.</param>
/// <returns></returns>
public static string MakeFilePath(string path, string name)
{
string ret = EndPath(NormalizePath(path));
/// <summary>
/// Makes the file path.
/// </summary>
/// <param name="path">The path.</param>
/// <param name="name">The name.</param>
/// <returns></returns>
public static string MakeFilePath(string path, string name)
{
string ret = EndPath(NormalizePath(path));
if( name == null )
{
throw new ArgumentNullException("name");
}
if( name == null )
{
throw new ArgumentNullException("name");
}
ret += name;
ret += name;
//foreach (char c in Path.GetInvalidPathChars())
//{
// ret = ret.Replace(c, '_');
//}
return ret;
}
return ret;
}
/// <summary>
///
/// </summary>
/// <param name="path"></param>
/// <returns></returns>
public static string MakeReferencePath(string path)
{
string ret = EndPath(NormalizePath(path));
/// <summary>
///
/// </summary>
/// <param name="path"></param>
/// <returns></returns>
public static string MakeReferencePath(string path)
{
string ret = EndPath(NormalizePath(path));
//foreach (char c in Path.GetInvalidPathChars())
//{
// ret = ret.Replace(c, '_');
//}
return ret;
}
return ret;
}
/// <summary>
/// Sets the current dir.
/// </summary>
/// <param name="path">The path.</param>
public static void SetCurrentDir(string path)
{
if( path == null )
{
throw new ArgumentNullException("path");
}
if(path.Length < 1)
{
return;
}
/// <summary>
/// Sets the current dir.
/// </summary>
/// <param name="path">The path.</param>
public static void SetCurrentDir(string path)
{
if( path == null )
{
throw new ArgumentNullException("path");
}
if(path.Length < 1)
{
return;
}
Environment.CurrentDirectory = path;
}
Environment.CurrentDirectory = path;
}
/// <summary>
/// Checks the type.
/// </summary>
/// <param name="typeToCheck">The type to check.</param>
/// <param name="attr">The attr.</param>
/// <param name="inter">The inter.</param>
/// <returns></returns>
public static object CheckType(Type typeToCheck, Type attr, Type inter)
{
if(typeToCheck == null || attr == null)
{
return null;
}
/// <summary>
/// Checks the type.
/// </summary>
/// <param name="typeToCheck">The type to check.</param>
/// <param name="attr">The attr.</param>
/// <param name="inter">The inter.</param>
/// <returns></returns>
public static object CheckType(Type typeToCheck, Type attr, Type inter)
{
if(typeToCheck == null || attr == null)
{
return null;
}
object[] attrs = typeToCheck.GetCustomAttributes(attr, false);
if(attrs == null || attrs.Length < 1)
{
return null;
}
if( inter == null )
{
throw new ArgumentNullException("inter");
}
object[] attrs = typeToCheck.GetCustomAttributes(attr, false);
if(attrs == null || attrs.Length < 1)
{
return null;
}
if( inter == null )
{
throw new ArgumentNullException("inter");
}
if(typeToCheck.GetInterface(inter.FullName) == null)
{
return null;
}
if(typeToCheck.GetInterface(inter.FullName) == null)
{
return null;
}
return attrs[0];
}
return attrs[0];
}
/// <summary>
/// Attributes the value.
/// </summary>
/// <param name="node">The node.</param>
/// <param name="attr">The attr.</param>
/// <param name="def">The def.</param>
/// <returns></returns>
public static string AttributeValue(XmlNode node, string attr, string def)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
if(node.Attributes[attr] == null)
{
return def;
}
string val = node.Attributes[attr].Value;
if(!CheckForOSVariables)
{
return val;
}
/// <summary>
/// Attributes the value.
/// </summary>
/// <param name="node">The node.</param>
/// <param name="attr">The attr.</param>
/// <param name="def">The def.</param>
/// <returns></returns>
public static string AttributeValue(XmlNode node, string attr, string def)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
if(node.Attributes[attr] == null)
{
return def;
}
string val = node.Attributes[attr].Value;
if(!CheckForOSVariables)
{
return val;
}
return InterpolateForEnvironmentVariables(val);
}
return InterpolateForEnvironmentVariables(val);
}
/// <summary>
/// Parses the boolean.
/// </summary>
/// <param name="node">The node.</param>
/// <param name="attr">The attr.</param>
/// <param name="defaultValue">if set to <c>true</c> [default value].</param>
/// <returns></returns>
public static bool ParseBoolean(XmlNode node, string attr, bool defaultValue)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
if(node.Attributes[attr] == null)
{
return defaultValue;
}
return bool.Parse(node.Attributes[attr].Value);
}
/// <summary>
/// Parses the boolean.
/// </summary>
/// <param name="node">The node.</param>
/// <param name="attr">The attr.</param>
/// <param name="defaultValue">if set to <c>true</c> [default value].</param>
/// <returns></returns>
public static bool ParseBoolean(XmlNode node, string attr, bool defaultValue)
{
if( node == null )
{
throw new ArgumentNullException("node");
}
if(node.Attributes[attr] == null)
{
return defaultValue;
}
return bool.Parse(node.Attributes[attr].Value);
}
/// <summary>
/// Enums the attribute value.
/// </summary>
/// <param name="node">The node.</param>
/// <param name="attr">The attr.</param>
/// <param name="enumType">Type of the enum.</param>
/// <param name="def">The def.</param>
/// <returns></returns>
public static object EnumAttributeValue(XmlNode node, string attr, Type enumType, object def)
{
if( def == null )
{
throw new ArgumentNullException("def");
}
string val = AttributeValue(node, attr, def.ToString());
return Enum.Parse(enumType, val, true);
}
/// <summary>
/// Enums the attribute value.
/// </summary>
/// <param name="node">The node.</param>
/// <param name="attr">The attr.</param>
/// <param name="enumType">Type of the enum.</param>
/// <param name="def">The def.</param>
/// <returns></returns>
public static object EnumAttributeValue(XmlNode node, string attr, Type enumType, object def)
{
if( def == null )
{
throw new ArgumentNullException("def");
}
string val = AttributeValue(node, attr, def.ToString());
return Enum.Parse(enumType, val, true);
}
/// <summary>
///
/// </summary>
/// <param name="assemblyName"></param>
/// <param name="projectType"></param>
/// <returns></returns>
public static string AssemblyFullName(string assemblyName, ProjectType projectType)
{
return assemblyName + (projectType == ProjectType.Library ? ".dll" : ".exe");
}
/// <summary>
///
/// </summary>
/// <param name="assemblyName"></param>
/// <param name="projectType"></param>
/// <returns></returns>
public static string AssemblyFullName(string assemblyName, ProjectType projectType)
{
return assemblyName + (projectType == ProjectType.Library ? ".dll" : ".exe");
}
#endregion
}
#endregion
}
}

View File

@ -28,74 +28,74 @@ using System.IO;
namespace Prebuild.Core.Utilities
{
/// <summary>
///
/// </summary>
public enum LogType
{
/// <summary>
///
/// </summary>
None,
/// <summary>
///
/// </summary>
Info,
/// <summary>
///
/// </summary>
Warning,
/// <summary>
///
/// </summary>
Error
}
/// <summary>
///
/// </summary>
public enum LogType
{
/// <summary>
///
/// </summary>
None,
/// <summary>
///
/// </summary>
Info,
/// <summary>
///
/// </summary>
Warning,
/// <summary>
///
/// </summary>
Error
}
/// <summary>
///
/// </summary>
[Flags]
public enum LogTargets
{
/// <summary>
///
/// </summary>
None = 0,
/// <summary>
///
/// </summary>
Null = 1,
/// <summary>
///
/// </summary>
File = 2,
/// <summary>
///
/// </summary>
Console = 4
}
/// <summary>
///
/// </summary>
[Flags]
public enum LogTargets
{
/// <summary>
///
/// </summary>
None = 0,
/// <summary>
///
/// </summary>
Null = 1,
/// <summary>
///
/// </summary>
File = 2,
/// <summary>
///
/// </summary>
Console = 4
}
/// <summary>
/// Summary description for Log.
/// </summary>
public class Log : IDisposable
{
#region Fields
/// <summary>
/// Summary description for Log.
/// </summary>
public class Log : IDisposable
{
#region Fields
private TextWriter m_Writer;
private LogTargets m_Target = LogTargets.Null;
bool disposed;
private TextWriter m_Writer;
private LogTargets m_Target = LogTargets.Null;
bool disposed;
#endregion
#endregion
#region Constructors
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="Log"/> class.
/// </summary>
/// <param name="target">The target.</param>
/// <param name="fileName">Name of the file.</param>
public Log(LogTargets target, string fileName)
/// <summary>
/// Initializes a new instance of the <see cref="Log"/> class.
/// </summary>
/// <param name="target">The target.</param>
/// <param name="fileName">Name of the file.</param>
public Log(LogTargets target, string fileName)
{
m_Target = target;
@ -111,166 +111,166 @@ namespace Prebuild.Core.Utilities
}
}
#endregion
#endregion
#region Public Methods
#region Public Methods
/// <summary>
/// Writes this instance.
/// </summary>
public void Write()
{
Write(string.Empty);
}
/// <summary>
/// Writes this instance.
/// </summary>
public void Write()
{
Write(string.Empty);
}
/// <summary>
/// Writes the specified MSG.
/// </summary>
/// <param name="msg">The MSG.</param>
public void Write(string msg)
{
if((m_Target & LogTargets.Null) != 0)
{
return;
}
/// <summary>
/// Writes the specified MSG.
/// </summary>
/// <param name="msg">The MSG.</param>
public void Write(string msg)
{
if((m_Target & LogTargets.Null) != 0)
{
return;
}
if((m_Target & LogTargets.Console) != 0)
{
Console.WriteLine(msg);
}
if((m_Target & LogTargets.File) != 0 && m_Writer != null)
{
m_Writer.WriteLine(msg);
}
}
if((m_Target & LogTargets.Console) != 0)
{
Console.WriteLine(msg);
}
if((m_Target & LogTargets.File) != 0 && m_Writer != null)
{
m_Writer.WriteLine(msg);
}
}
/// <summary>
/// Writes the specified format.
/// </summary>
/// <param name="format">The format.</param>
/// <param name="args">The args.</param>
public void Write(string format, params object[] args)
{
Write(string.Format(format,args));
}
/// <summary>
/// Writes the specified format.
/// </summary>
/// <param name="format">The format.</param>
/// <param name="args">The args.</param>
public void Write(string format, params object[] args)
{
Write(string.Format(format,args));
}
/// <summary>
/// Writes the specified type.
/// </summary>
/// <param name="type">The type.</param>
/// <param name="format">The format.</param>
/// <param name="args">The args.</param>
public void Write(LogType type, string format, params object[] args)
{
if((m_Target & LogTargets.Null) != 0)
{
return;
}
/// <summary>
/// Writes the specified type.
/// </summary>
/// <param name="type">The type.</param>
/// <param name="format">The format.</param>
/// <param name="args">The args.</param>
public void Write(LogType type, string format, params object[] args)
{
if((m_Target & LogTargets.Null) != 0)
{
return;
}
string str = "";
switch(type)
{
case LogType.Info:
str = "[I] ";
break;
case LogType.Warning:
str = "[!] ";
break;
case LogType.Error:
str = "[X] ";
break;
}
string str = "";
switch(type)
{
case LogType.Info:
str = "[I] ";
break;
case LogType.Warning:
str = "[!] ";
break;
case LogType.Error:
str = "[X] ";
break;
}
Write(str + format,args);
}
Write(str + format,args);
}
/// <summary>
/// Writes the exception.
/// </summary>
/// <param name="type">The type.</param>
/// <param name="ex">The ex.</param>
public void WriteException(LogType type, Exception ex)
{
if(ex != null)
{
Write(type, ex.Message);
//#if DEBUG
m_Writer.WriteLine("Exception @{0} stack trace [[", ex.TargetSite.Name);
m_Writer.WriteLine(ex.StackTrace);
m_Writer.WriteLine("]]");
//#endif
}
}
/// <summary>
/// Writes the exception.
/// </summary>
/// <param name="type">The type.</param>
/// <param name="ex">The ex.</param>
public void WriteException(LogType type, Exception ex)
{
if(ex != null)
{
Write(type, ex.Message);
//#if DEBUG
m_Writer.WriteLine("Exception @{0} stack trace [[", ex.TargetSite.Name);
m_Writer.WriteLine(ex.StackTrace);
m_Writer.WriteLine("]]");
//#endif
}
}
/// <summary>
/// Flushes this instance.
/// </summary>
public void Flush()
{
if(m_Writer != null)
{
m_Writer.Flush();
}
}
/// <summary>
/// Flushes this instance.
/// </summary>
public void Flush()
{
if(m_Writer != null)
{
m_Writer.Flush();
}
}
#endregion
#endregion
#region IDisposable Members
#region IDisposable Members
/// <summary>
/// Performs application-defined tasks associated with freeing, releasing, or
/// resetting unmanaged resources.
/// </summary>
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
/// <summary>
/// Performs application-defined tasks associated with freeing, releasing, or
/// resetting unmanaged resources.
/// </summary>
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
/// <summary>
/// Dispose objects
/// </summary>
/// <param name="disposing">
/// If true, it will dispose close the handle
/// </param>
/// <remarks>
/// Will dispose managed and unmanaged resources.
/// </remarks>
protected virtual void Dispose(bool disposing)
{
if (!this.disposed)
{
if (disposing)
{
if (m_Writer != null)
{
m_Writer.Close();
m_Writer = null;
}
}
}
this.disposed = true;
}
/// <summary>
/// Dispose objects
/// </summary>
/// <param name="disposing">
/// If true, it will dispose close the handle
/// </param>
/// <remarks>
/// Will dispose managed and unmanaged resources.
/// </remarks>
protected virtual void Dispose(bool disposing)
{
if (!this.disposed)
{
if (disposing)
{
if (m_Writer != null)
{
m_Writer.Close();
m_Writer = null;
}
}
}
this.disposed = true;
}
/// <summary>
///
/// </summary>
~Log()
{
this.Dispose(false);
}
/// <summary>
///
/// </summary>
~Log()
{
this.Dispose(false);
}
/// <summary>
/// Closes and destroys this object
/// </summary>
/// <remarks>
/// Same as Dispose(true)
/// </remarks>
public void Close()
{
Dispose();
}
/// <summary>
/// Closes and destroys this object
/// </summary>
/// <remarks>
/// Same as Dispose(true)
/// </remarks>
public void Close()
{
Dispose();
}
#endregion
}
#endregion
}
}

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